Dear Former, you are Venusaur, The Seed Pokemon.
Alias: Nashville.
The plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Every cycle, you may delegate four primary actions, each to any <Alias> you choose. This cannot be interfered with in any way and each <Alias> can submit targets for these actions if they wish. You may delegate these to yourself. Additionally, it seems that two different neutrals are lending you an extra primary delegation every other cycle while they are alive, one on even cycles and one on odd cycles.
Additionally, every cycle and starting Cycle 1, you may submit “CX - Leech Seed <Alias>”. You will give <Alias> the Leech Seed status. If <Alias> is already afflicted with Leech Seed, then you will accelerate their turn counter towards death by 1. You are immune to Leech Seed, as are all allied with the Grass faction.
You are in a game of Prisoner’s Dilemma with the Fire faction leader. The points that you generate each cycle are dependent on whether you choose to cooperate or defect:
- If you cooperate and your partner defects, you will gain 0 points.
- If you defect and your partner defects, you will gain 6 points.
- If you cooperate and your partner cooperates, you will gain 12 points.
- If you defect and your partner cooperates, you will gain 18 points.
Information on how you may spend these points is available in the OP. Anyone allied with the Grass faction may spend these points, and you all gain or lose points collectively.
If you are to die prior to recruiting anyone, you will survive and one of your recruit slots will be lost instead. If you die after recruiting someone, then the earliest living recruited member of the Grass faction will assume these powers. They will only be able to delegate two primary actions, rather than four, however.
On inspection, you will appear as the following:
UncleSam said:
Dear Former, you are Machamp, The Superpower Pokemon.
Alias: Nashville.
Using its heavy muscles, it throws powerful punches that can send the victim clear over the horizon.
Primary: Rogue Mayor.
Secondary: Guts.
If you are ever afflicted with a status condition, you will gain the ability to use “CX - Close Combat <Alias>” every other cycle. This will kill <Alias>.
Due to your intrinsic ability Guts, status conditions take one full cycle longer to kill you than they would others.
You are allied with the Freelancers. You win if you eliminate the Grass and Water factions.
You are immune to the Frame primary ability.
Finally, you have the following factional abilities:
- 1/2 Kill. Flavor: Solarbeam.
- 2x Recruit per cycle, up to 6 successful recruits ever. You may submit a list of 6 ordered recruits each cycle, and you will attempt to recruit them in that order. You may assign the recruiting action to anyone allied with the Grass faction. Each failed recruit will lower the number of recruits you can submit per cycle, down to a minimum of 2.
- Co-op Kill with Water (Odd) / Fire (Even). Both you and Water / Fire must submit the same kill target, and the aliases of one member of Grass and one member of Water / Fire to perform the kill. Both killers must be successful for this to work. You have the ability to send both Water and Fire leaders one anonymous message Cycles 0 - 2 only.
- You know that the role Shiftry exists in this game as a Freelancer. This role can only be recruited by you, and has the ability to send an anonymous message to you on Cycle 0.
- Comeback mechanic: After 3 deaths, you will be able to use Solarbeam every cycle, gain 50% more Prisoner’s Dilemma Points, 6 free Prisoner’s Dilemma Points each cycle, the ability to delegate 50% additional primaries each cycle, and Leech Seed will kill in 1 cycle rather than 2.
You are allied with the Grass faction. You win if you eliminate the Freelancer and Electric factions.