I have used this team on PS, and it works rather well. It is my first team so I would like input on how to make it better and how to make future teams better.
eZ Winner (Chandelure) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Energy Ball
- Flamethrower
- Shadow Ball
- Pain Split
I normally send eZ Winner out at the start of a battle to take out easy targets.
John Watson (Snorlax) @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 8 SAtk / 252 SDef
Calm Nature
- Rest
- Snore
- Toxic
- Substitute
I use John Watson to take out that one really annoying Pokemon on almost every team. I pretty much toxic them, rest, and snore.
Freaking Beast (Aggron) @ Aggronite
Ability: Rock Head
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Heavy Slam
- Ice Punch
- Head Smash
- Earthquake
Mega Aggron takes out almost anything with it's heavy slam/heavy metal combo.
Great White (Sharpedo) @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Protect
- Waterfall
- Crunch
- Earthquake
Sharpedo is for taking out fire/rock/ground types that I am otherwise pretty weak to. He's very fast, so he can destroy them in no time. However, I don't know if I should leave him with rough skin or change to speed boost.
The Fairy Mage (Florges) @ Leftovers
Ability: Flower Veil
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Moonblast
- Wish
- Aromatherapy
- Hidden Power [Fire]
The Fairy Mage kicks butt with it's Moonblast. It's also here to cover my defensive hole to fighting type pokemon.
Jolteon @ Scope Lens
Ability: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Hidden Power [Grass]
- Magnet Rise
- Toxic
Thank you for reading!
eZ Winner (Chandelure) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Energy Ball
- Flamethrower
- Shadow Ball
- Pain Split
I normally send eZ Winner out at the start of a battle to take out easy targets.
John Watson (Snorlax) @ Leftovers
Ability: Thick Fat
EVs: 248 HP / 8 SAtk / 252 SDef
Calm Nature
- Rest
- Snore
- Toxic
- Substitute
I use John Watson to take out that one really annoying Pokemon on almost every team. I pretty much toxic them, rest, and snore.
Freaking Beast (Aggron) @ Aggronite
Ability: Rock Head
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Heavy Slam
- Ice Punch
- Head Smash
- Earthquake
Mega Aggron takes out almost anything with it's heavy slam/heavy metal combo.
Great White (Sharpedo) @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Protect
- Waterfall
- Crunch
- Earthquake
Sharpedo is for taking out fire/rock/ground types that I am otherwise pretty weak to. He's very fast, so he can destroy them in no time. However, I don't know if I should leave him with rough skin or change to speed boost.
The Fairy Mage (Florges) @ Leftovers
Ability: Flower Veil
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Moonblast
- Wish
- Aromatherapy
- Hidden Power [Fire]
The Fairy Mage kicks butt with it's Moonblast. It's also here to cover my defensive hole to fighting type pokemon.
Jolteon @ Scope Lens
Ability: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunderbolt
- Hidden Power [Grass]
- Magnet Rise
- Toxic
Thank you for reading!
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