Yea as the title suggests this is my first RMT on here. It's not my first team, but it is my first ubers team. I've been playing with it for a week or so and have had relative success with it, so without further ado.
Team Building Process:
I knew I wanted to use kyogre because well, he nails things pretty hard. I also wanted to abuse being able to use drizzle and swift swim on the same team in ubers, and I also needed something to counter the common opposing Kyogre
So from here I wanted to use a classic from Generation one and generation 4's insane powerhouse
So this team is pretty offensive at this point so I wanted to add a little defense
This was the team for a while until i realized it was a little weak to fighting. so i had to add something to cover that, i also lacked a spinblocker and i wanted to maintain a little defense so i went with this
Orca (Kyogre) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Water Spout
- Ice Beam
- Thunder
- Surf
This thing is an absolute terror. Gigantic Special Attack and Speed, coupled with the dangerous threat of water spout. Thunder boasts perfect accuracy in the rain and Ice beam rounds out the coverage. Surf is for when kyogre is weakened and needs a reliable STAB when Water Spout is no longer an option. Very standard but very deadly if gone unchecked
Evil Duck (Ludicolo) (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Grass Knot
- Focus Blast
I love this thing in the rain. It essentially gains a choice scarf without the choice part. Life orb helps this thing hit like a truck off a respectable special attack. Hydro Pump in the rain is deadly. Grass Knot nails kyogre for a ohko on any non specially defensive sets. Grass knot also hits alot of the tier hard because theyre all fatasses. Ice beam hurts a lot of things that hydro pump cant. Focus blast if for dialga and ferrothorn. This thing 4x resists water spout making it a safe kyogre switch.
Thorny (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Stealth Rock
- Spikes
- Leech Seed
Very standard ferrothorn. Great member of a rain team in general. Very bulky. Can set up spikes and recover itself with protect lefties and leech seed. Stealth Rock is cool too. i dont mind it being taunt bait cuz i will just switch out if i sense taunt coming
Arceus-Ghost (Arceus) @ Lum Berry
Trait: Multitype
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Recover
- Swords Dance
- Shadow Claw
Pretty standard Extremekiller (Standard sets are effective hehe) anyway. SD boost is nice then go on a rampage with Extremespeed. Recover is very useful because Arceus has decent enough bulk to make use of it. Shadow claw is so im not walled by giratina and arceus ghost. And other ghosts for that matter. This thing struggles with Dialga but oh well thats what Mewtwo is for. Lum Berry is so useful. So many times its saved me from hax paralysis and occasional freezes. Also helps counter spore on smeargles and stops things from stopping me with Willowisp
RA (Giratina) @ Leftovers
Trait: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Will-O-Wisp
- Draco Meteor
The great wall. Spinblocker. Stops my fighting weakness, Can ruin extremekiller arceus day with WOW. Draco meteor is a force because he has solid Special attack and it nails things in a pinch
Two Mews (Mewtwo) @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psystrike
- Ice Beam
- Aura Sphere
- Calm Mind
Calm Mind to raise his gigantic Special stats. Psystrike is the obvious STAB. Aura Sphere hits Ferrothorn and Dialga. Ice Beam hits the many dragons and the occasional Sky Shaymin.
Recent changes are in bold thanks for the input
Team Building Process:
I knew I wanted to use kyogre because well, he nails things pretty hard. I also wanted to abuse being able to use drizzle and swift swim on the same team in ubers, and I also needed something to counter the common opposing Kyogre


So from here I wanted to use a classic from Generation one and generation 4's insane powerhouse




So this team is pretty offensive at this point so I wanted to add a little defense






This was the team for a while until i realized it was a little weak to fighting. so i had to add something to cover that, i also lacked a spinblocker and i wanted to maintain a little defense so i went with this







Orca (Kyogre) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Water Spout
- Ice Beam
- Thunder
- Surf
This thing is an absolute terror. Gigantic Special Attack and Speed, coupled with the dangerous threat of water spout. Thunder boasts perfect accuracy in the rain and Ice beam rounds out the coverage. Surf is for when kyogre is weakened and needs a reliable STAB when Water Spout is no longer an option. Very standard but very deadly if gone unchecked

Evil Duck (Ludicolo) (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Grass Knot
- Focus Blast
I love this thing in the rain. It essentially gains a choice scarf without the choice part. Life orb helps this thing hit like a truck off a respectable special attack. Hydro Pump in the rain is deadly. Grass Knot nails kyogre for a ohko on any non specially defensive sets. Grass knot also hits alot of the tier hard because theyre all fatasses. Ice beam hurts a lot of things that hydro pump cant. Focus blast if for dialga and ferrothorn. This thing 4x resists water spout making it a safe kyogre switch.

Thorny (Ferrothorn) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Stealth Rock
- Spikes
- Leech Seed
Very standard ferrothorn. Great member of a rain team in general. Very bulky. Can set up spikes and recover itself with protect lefties and leech seed. Stealth Rock is cool too. i dont mind it being taunt bait cuz i will just switch out if i sense taunt coming

Arceus-Ghost (Arceus) @ Lum Berry
Trait: Multitype
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Recover
- Swords Dance
- Shadow Claw
Pretty standard Extremekiller (Standard sets are effective hehe) anyway. SD boost is nice then go on a rampage with Extremespeed. Recover is very useful because Arceus has decent enough bulk to make use of it. Shadow claw is so im not walled by giratina and arceus ghost. And other ghosts for that matter. This thing struggles with Dialga but oh well thats what Mewtwo is for. Lum Berry is so useful. So many times its saved me from hax paralysis and occasional freezes. Also helps counter spore on smeargles and stops things from stopping me with Willowisp

RA (Giratina) @ Leftovers
Trait: Pressure
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Will-O-Wisp
- Draco Meteor
The great wall. Spinblocker. Stops my fighting weakness, Can ruin extremekiller arceus day with WOW. Draco meteor is a force because he has solid Special attack and it nails things in a pinch

Two Mews (Mewtwo) @ Life Orb
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psystrike
- Ice Beam
- Aura Sphere
- Calm Mind
Calm Mind to raise his gigantic Special stats. Psystrike is the obvious STAB. Aura Sphere hits Ferrothorn and Dialga. Ice Beam hits the many dragons and the occasional Sky Shaymin.
Recent changes are in bold thanks for the input