Hello! This is my team, I created it recently, and as I'm new on this I have mistakes. I'd like your help to Improve it, Any suggestion is accepted.

First of all, my lead:
Heatran @ Life Orb
172 HP / 252 SpAtk / 84 Spe
-Stealth Rock
-Hidden Power (Grass)

I took Smith's advice and I'm trying this set, I'll say more after some tests.

Flygon @ Choice Scarf
252 Atk / 4 SpD / 252 Spe
- Earthquake
- Dragon Claw
- U-turn
- Thunder Punch

I changed this set to a typical revenge killer, as it seemed the last moveset didn't work very well, I'll add more details when I test it a little, but overall is the same, it gives good inmunities to the team.

Gyarados @ Leftovers
156 Hp / 72 Atk / 96 Def / 184 Spe
- Dragon Dance
- Taunt
- Waterfall
- Stone Edge

This is basically the BulkyDos set, there's not much to say about it, it normally makes huge holes on the teams after 2 DD's, Waterfall for STAB.
It also gives Heatran and Infernape someone to change against ground attacks, ( apart from Flygon) and his weakness to electric attacks can give Flygon an opportunity to come and stall.
Taunt is to be sure no one stops his sweep with Roar or profits that I'm attacking to set up on resisted attacks.

Shaymin @ Leftovers
252 HP / 76 SpA / 180 Spe
Leech Seed
Seed Flare
Hidden Power Fire

Leech Seed benefits the whole team, and using it in conjunction with protect can just be fucking frustrating and give you plenty of opportunities to set up some bulky sweepers. Protect also has the purpose of beating Bounce Gyarados who try and get smart. The last move is mostly filler, HP Fire is good for Scizor / Forry. This also completes an effective fwg core.

Scizor @ Choice Band
248 Hp / 252 Atk / 4 SpD
- Bullet Punch
- Superpower
- U-turn
- Pursuit

This scizor is my revenge killer, with bullet punch to hit first with a lot of power and for STAB, Superpower to hit harder before changing; U-turn for scouting and Pursuit to take Infernape counters like Starmie, that otherwise could cause troubles to it.
I like this set because of its power, and also because it helps me to scout the others team with U-turn.

Rotom-W @ Leftovers
252 SpA / 4 SpD / 252 Spe

- Trick
- Shadow Ball
- Thunderbolt
- Hydro Pump

This is the Specs set, it works great with SR support, so my heatran here is very important. Trick for those walls or stat-uppers, and thunderbolt and shadow ball for STAB.

Well, this is my team; I hope you like it and help me to improve it :)
I can see you're new to competitive battling and I hate to say it but... Your team has a lot of problems

First your Heatran has way more EVs than allowed (oops) though I'm sure thats a typo

Your Flygon... ABSOLUTELY NOT!! DX....That setup is not good with the EV's, moves, or anything. Make him Adamant instead of Timid, and change the moveset. Go consult the Pokedex on this site

Good Gyrados mostly cause you followed the rules on it.

with your Mixape again consult the Dex on this site, just because it's new doesn't make it good.

with Scizor you need to make it Adamant but thats pretty much it.

And replace Spirittomb with Rotom because Rotom does way better as the SlpTalker role

All and All this team isn't to good and I hope I wasn't too hard on you but listen to the people that post on here and you might make this team really good! :D

Hope I helped
Thanks, I know this team isn't really good (yes I'm new on competitive battle) and yes, Heatran has a problem on Ev's xD I'll change it. But I really appreciate your opinion because it helps me to see the errors I made and correct them.
I'll look and correct the mistakes you mentioned, thanks again.
EDIT: one thing, which rotom form should I use?


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Rotom-W because without Hydro Pump Infernape will threaten every member on this team except for Gyarados. Who wouldn't appreciate switching in on Stone Edge, even though it'll be weak because of Intimidate and Gyarados's bulk.
I've only found one thing I dislike about your team (a rarity for me.:naughty:)
On Infernape, I've found that Flamethrower works better than Fire Blast.
Reasons: (This is so I don't get modded on every single post I made back about a year ago.)
Accuracy. Flamethrower has better accuracy. Since you already have it on Heatran, I'd use something more accurate to help with any misses (even considering that Heatran is a lead.)
PP: Although sometimes this won't be a factor, the PP of Fire Blast (even with the PP Max boost, if you use that) will run out quickly, given Infenape's versatiltiy on that particular set (I use it myself as part of the best team I've used in the past.)

Arguably, the increased power of FB versus FL is a boost, but the accuracy is a letdown.

It all comes down to a matter of opinion; take you pick.
It's just what I think would work better.
Thanks for your opinion, I'll see how it works and I'll decide (although it's true that PP's run out very quickly, especially with pokes with Pressure)
Hey, got your PM

First, I want to say that for someone new, this is a pretty good team. Stall is definetly covered, and I disagree about you being weak to Infernape IMHO.

I don't think you really need Taunt on Heatran. Explosion would be better to take out bulky waters, which your team really doesn't like, since they wall Gyarados, infernape and flygon.

Rotom-w? I don't really see how this helps against Infernape, since Fire Blast and Overheat do tons of damage to it, and btw, with gyarados to counter it and flygon to revenge it, i don't see how you can be weak to it. I've not tested this team, but if you really are still weak to it, try starmie over rotom. It counters ape well and is a fast and powerful sweeper that can clean up endgame together with infernape.

Also, max ape's SpA, you seem to be missing some EVs there :)
Hey I got your message, cool team. I don't think you have too much of a problem except with things like LO Starmie- this guy is a huge threat to the team, as you must either successfully find a way to get flygon in, or pray bullet punch hits hit hard enough (unlikely). Suicune falls under this category as well, and to a lesser extent Jolteon and Empoleon. Yes Flygon can stop all of these but if he dies, you are boned.

Looking at synergy, water and ground stick out to me, and considering the threats above, I think a bulky Shaymin would help you out. Here's my favourite set for it:

252 HP / 76 SpA / 180 Spe, Modest
Leech Seed
Seed Flare
Hidden Power Fire

This set, while being regrettably weak to Ice Beam, is still a fine check to Starmie (takes 55.9% - 65.8% from Ice Beam). Leech Seed benefits the whole team, and using it in conjunction with protect can just be fucking frustrating and give you plenty of opportunities to set up some bulky sweepers. Protect also has the dual purpose of allowing you to beat Bounce Gyarados who try and get smart. The last move is mostly filler, HP Fire is good for Scizor / Forry. This also completes an effective fwg core. This would go in over Infernape, who in my opinion is somewhat redundant with Heatran and is not needed, as stall is really not a problem for the team.

Just a couple of set updates. There is absolutely nothing wrong with Heatran, but in our metagame, this set is usually better.
172 HP / 252 SpAtk / 84 Spe
-Stealth Rock
-Hidden Power (Grass)

This beats the ever troublesome Machamp and Swampert leads, and even beats occa metagross with overheat. Breaks stall almost as well as his timid lo cousin, and still has the time and forces the switches to get sr off. Also Rotom-w with a rest talk set is actually pretty crappy- having a status absorber is nice, but on an offensive team there is just no point to having a set that is primarily used to fend off spinners. There's a variety of other cool sets it can have, try LO + Pain Split, Specs, Sub + Will o wisp- the list is endless (actually those first two work best with hazards, so maybe try the last one). I guess the point is, the replacement set doesn't matter too much, just go with whatever you want and make sure it's an offensive set.

That's all I got, I'm very tired right now so sorry if I missed something/made a glaring mistake. Hope this helps.
Just a short rate cause i'm tired, but here we go:

After looking over this team, I see it is really solid. I only see Breloom behind a Sub to be a nuisance, and not really a threat. Other thatn that, I think this is very soild with a lot of threats covered.

Stall may be a problem looking back at it, with Rotom / Blissey / Skarmory kind of walling your whole team. Heatran can FT Skarm and and explode on blissey, but then Rotom sweeps you, and stall can find a way out of killing skarm and bliss (usually Gyarados) What I recommend is to change Rotom's nature to timid, to outspeed other Rotom's.

Other than thta minor change, this team is very soild with its correct changes. Give heatran LO to insure the KO on Machamp, though. solid team, for a new player, and GL!

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