I may need a few help here for I am new. This team is for ONLINE BATTLING IN-GAME. I have played with this team in BW2 and have made great results. But now having the Gen 6 Pokemon present, and with the new abilities and move sets, I want to know if I will still be effective. My team consists of the following:
(how do you put their pictures in here anyways?)
Conkeldurr (M) @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
IVs: 0 Spd
- Mach Punch
- Focus Punch
- Substitute
- Ice Punch
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Rotom-Wash @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Reuniclus (M) @ Life Orb
Ability: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature
IVs: 0 Spd
- Focus Blast
- Psyshock
- Trick Room
- Hidden Power [Fire]
Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Surf
- Draco Meteor
- Psyshock
- Roost
Swampert (M) @ Choice Band
Ability: Torrent
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
---------------
*Reuniclus will be the Team Leader of my team. Being the one who can set up Trick Room, he is very reliable and able to withstand powerful attacks that is not dark nor bug. He can set up Trick Room and punish bulky walls like Blissey and other normal Pokemon with Focus Blast while dealing entirely huge amount of damage against steel types like Steelix with the hidden Power Fire. (I may want to change this since I will not know what my 5IV Reuniclus' Hidden Power Type will be)
-Psyshock will be his STAB move against Pokemon that is weak against him as well as Pokemon that are not resistant to it. My main problem is that he is the only one that can set up Trick Room.
-The ability also withstands hail or sandstorm teams which is a great plus especially when inflicted with a by-turn-HP-decreasing status.
*Conkeldurr will be one of the Trick Room abusers. With his ability, the punches will be slightly (I do not know the exact percentage of the increase) powered up and will hurt a lot with a variety of Pokemon types. Substitute is for Focus Punch as well as for recovering HP and Ice Punch will be for the Dragon types and Mach Punch will be a great priority STAB move.
Conkeldurr can be switched out when a dark type move (for Reuniclus) is predicted and there it can abuse the Trick Room.
*Scizor is the second one to abuse Trick Room. With EVs on HP, the steel type Pokemon gains higher life to continue sweeping with the amazing Technician ability. Choice band boosts the power of a move (even U-Turn) and deals great damage while having someone bulky like Swampert, Reuniclus or Conkeldurr to receive damage meant for Scizor. (In this case, if fire type move is predicted, a Swampert switch is best) Superpower deals great damage with Choice Band, Pursuit deals good damage (because of Technician and Choice Band) against a Trapped Ttar and some other Ghost types while Bullet Punch prevents a Pokemon from striking first against Scizor when Trick Room is down.
-I have relied on Scizor many times before and I can say U-turn-Tech-CBand is really working for me.
* Rotom-Wash is one of the Pokemon that will rescue the trio from peril if ever Trick Room's time is up and Reuniclus is unable to battle. With Rotom-W's Volt Switch, it deals good damage against great variety of water types as well as flying types. I do believe Rotom-W is a great counter for Talonflame. But I have not yet battled the Pokemon that is why I am not sure.
-Rotom-W is very dependable for he is very bulky and has great Spatk power. Whenever in a pinch, Rotom-W may use Trick in order for him to acquire a Leftovers or anything an opponent holds and switch his Choice Specs to limit the said Pokemon's moves. Hydro Pump is one of the best water tyoe moves and with Rotom-W being a water type, the STAB will give the hurt. Hidden Power Ice is replacable since I will not know what my 5IV Rotom-W will have.
*Latias- I have switched from a defensive Latias to a Spatk Latias when I have discovered that I can actually put her defensive side for medium tank and abuse the great typing for STAB moves. That is why the Latias you see right now has training on Spatk and Spd. With Trick Room down and out, Latias uses her great speed to outspeed many different Pokemon and casts Draco Metoer or Psyshock as STABs. Surf is a counter measure for rock types and fire types since Scizor is 4x weak to fire. Also, Surf is a dependable move in my own opinion since it has 90-95 (?) BP.
-Roosts annoys other players in thinking they have already eliminated Latias from the game.
-Swampert is the last of the Team. Being the last does not mean he cannot do much, in fact, Swampert is very reliable that he can be chosen to be the first to perform and gives great results. Being weak only to grass type moves, (4x) Swampert's bulk is somehow hard to penetrate. With good movepool, Swampert can actually sweep on its own. Waterfall and Earthquake are great STAB moves and to kill off Grass types and Dragon types, he has Ice Punch. Superpower is there to abuse the huge attack of Swampert.
-Well, there you have it. I am a newbie to this site and also in battling. But I have battled with this team and somehow managed to impress myself with the results. I just need some advice and tweeks in order for me to enter the 6th Gen with competitive strategies as well. Please do help me with my team..
(how do you put their pictures in here anyways?)
Conkeldurr (M) @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
IVs: 0 Spd
- Mach Punch
- Focus Punch
- Substitute
- Ice Punch
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Rotom-Wash @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Hydro Pump
- Trick
- Hidden Power [Ice]
Reuniclus (M) @ Life Orb
Ability: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature
IVs: 0 Spd
- Focus Blast
- Psyshock
- Trick Room
- Hidden Power [Fire]
Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Surf
- Draco Meteor
- Psyshock
- Roost
Swampert (M) @ Choice Band
Ability: Torrent
EVs: 208 HP / 252 Atk / 4 SDef / 44 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
---------------
*Reuniclus will be the Team Leader of my team. Being the one who can set up Trick Room, he is very reliable and able to withstand powerful attacks that is not dark nor bug. He can set up Trick Room and punish bulky walls like Blissey and other normal Pokemon with Focus Blast while dealing entirely huge amount of damage against steel types like Steelix with the hidden Power Fire. (I may want to change this since I will not know what my 5IV Reuniclus' Hidden Power Type will be)
-Psyshock will be his STAB move against Pokemon that is weak against him as well as Pokemon that are not resistant to it. My main problem is that he is the only one that can set up Trick Room.
-The ability also withstands hail or sandstorm teams which is a great plus especially when inflicted with a by-turn-HP-decreasing status.
*Conkeldurr will be one of the Trick Room abusers. With his ability, the punches will be slightly (I do not know the exact percentage of the increase) powered up and will hurt a lot with a variety of Pokemon types. Substitute is for Focus Punch as well as for recovering HP and Ice Punch will be for the Dragon types and Mach Punch will be a great priority STAB move.
Conkeldurr can be switched out when a dark type move (for Reuniclus) is predicted and there it can abuse the Trick Room.
*Scizor is the second one to abuse Trick Room. With EVs on HP, the steel type Pokemon gains higher life to continue sweeping with the amazing Technician ability. Choice band boosts the power of a move (even U-Turn) and deals great damage while having someone bulky like Swampert, Reuniclus or Conkeldurr to receive damage meant for Scizor. (In this case, if fire type move is predicted, a Swampert switch is best) Superpower deals great damage with Choice Band, Pursuit deals good damage (because of Technician and Choice Band) against a Trapped Ttar and some other Ghost types while Bullet Punch prevents a Pokemon from striking first against Scizor when Trick Room is down.
-I have relied on Scizor many times before and I can say U-turn-Tech-CBand is really working for me.
* Rotom-Wash is one of the Pokemon that will rescue the trio from peril if ever Trick Room's time is up and Reuniclus is unable to battle. With Rotom-W's Volt Switch, it deals good damage against great variety of water types as well as flying types. I do believe Rotom-W is a great counter for Talonflame. But I have not yet battled the Pokemon that is why I am not sure.
-Rotom-W is very dependable for he is very bulky and has great Spatk power. Whenever in a pinch, Rotom-W may use Trick in order for him to acquire a Leftovers or anything an opponent holds and switch his Choice Specs to limit the said Pokemon's moves. Hydro Pump is one of the best water tyoe moves and with Rotom-W being a water type, the STAB will give the hurt. Hidden Power Ice is replacable since I will not know what my 5IV Rotom-W will have.
*Latias- I have switched from a defensive Latias to a Spatk Latias when I have discovered that I can actually put her defensive side for medium tank and abuse the great typing for STAB moves. That is why the Latias you see right now has training on Spatk and Spd. With Trick Room down and out, Latias uses her great speed to outspeed many different Pokemon and casts Draco Metoer or Psyshock as STABs. Surf is a counter measure for rock types and fire types since Scizor is 4x weak to fire. Also, Surf is a dependable move in my own opinion since it has 90-95 (?) BP.
-Roosts annoys other players in thinking they have already eliminated Latias from the game.
-Swampert is the last of the Team. Being the last does not mean he cannot do much, in fact, Swampert is very reliable that he can be chosen to be the first to perform and gives great results. Being weak only to grass type moves, (4x) Swampert's bulk is somehow hard to penetrate. With good movepool, Swampert can actually sweep on its own. Waterfall and Earthquake are great STAB moves and to kill off Grass types and Dragon types, he has Ice Punch. Superpower is there to abuse the huge attack of Swampert.
-Well, there you have it. I am a newbie to this site and also in battling. But I have battled with this team and somehow managed to impress myself with the results. I just need some advice and tweeks in order for me to enter the 6th Gen with competitive strategies as well. Please do help me with my team..