Project NatDex OU Teambuilding Competition v2 - Cycle 11: Iron Moth

ZamaLele BO
:Ting-lu: :hydrapple: :corviknight: :tapu lele: :gholdengo: :zamazenta:
Now the team was originally built around hydrapple with cb zama and specs lele, however, dengo alr provides enough breaking power so zama is now the idea wincon in the team. Ting lu acts as a semi volcarona and yard check (asw as checking almost any special attacker) hydrapple and corv both can check if not switch into Waterpon safely (hydrapple can't if its a prough variant but still works) corv is there for basic fogging, pivoting etc.
Now lele and ghold easily break through most teams asw as fat or stall structures. Any mon that would otherwise wall I'd zam such as molt or mvenu are dealt with lele and dengo.
 
Lot's of submissions to choose from this time! Sorry for the delay, but it's time to vote!

Team A by Sami
IDBP Zamazenta + Calm Mind Hatterene
:zamazenta: :hatterene: :landorus-therian: :ferrothorn: :tornadus-therian: :raging-bolt:

IDBP Zamazenta is a cancer and I hate him; I chose Roar in particular because I don't like opposing HO either. Hatterene is a cool partner, since she blocks hazards such as Toxic Spikes which are a massive issue for Zamazenta, breaks through Poison-types like Toxapex, and appreciates Zamazenta beating bulky Steel-types like Heatran and Corviknight for Hatterene. Landorus-T provides Stealth Rock and a pivot for the former two, while checking opposing Zamazenta, Great Tusk and Melmetal. Ferrothorn provides even more hazards with Spikes, a way-out against Water-types such as Hisuian Samurott, while Tornadus-T offers hazard removal, forming a nice 3-way-defensive backbone for Zamazenta and Hatterene. Raging Bolt handles Mega Charizard Y and, to a lesser extent, Mega Scizor, for the team, while also pivoting for the first two. It gives me priority as well.

Team B by ComputerWhiz
Offense, swing my way

:zamazenta: :iron-crown: :samurott-hisui: :raging-bolt: :landorus-therian: :terapagos-terastal:

Future sight + Zamazenta is the best way to use this mon and I won't budge on this. Iron Crown feels 100x better to use now that Dragapult is out of the format, and it ends up being a critical piece of offense vs niche mons that would normally give Zamazenta trouble. Also helps our matchup against Iron Valiant, where Calm Mind sets are pretty easily thwarted as long as we stay healthy. Samurott Hisui serves as our speed control and spike setter, which ups the pressure for Zamazenta even more. It also serves as a crucial pivot to keep our momentum. Raging Bolt gives yard trouble, and the EV spread ensures we aren't 2hkod by Scorching Sands, so we can remain reliable at all times. Also does well to keep up our pivot core along with Landorus, Samurott, and Iron Crown. Landorus is our nonsense stopper, as well as getting up rocks. Taunt could easily be replaced for Knock Off, but I like the extra pressure into Ferrothorn, and stopping Alomomola from wishing as well as keeping Dragonite honest. Terapagos is our government mandated spinner, while also clicking as many buttons as possible with our 4 pivots.

Team C by Amuetur
:Zamazenta::Hydrapple::Alomomola::Iron-Treads::Clefable::Tornadus-Therian:
Zama breaker, Hydrapple breaker and closing, Mola for healing and toxic, Torn for Hazards, Treads for ground and steel typing, clef for hazards, knock and knock absorb

Team D by Zoniplex
Zamazenta HDB+Gholdengo Ghostium Z HO

https://pokepast.es/19fb027c11c8b44f

Team E by Kinak
M I X E D Z A M A Z E N T A
https://pokepast.es/01db311687b7f2dd
The Idea is that Zama might struggle vs Other zamas, or vs tech like Body press Gtusk if I dont play IDBP. well not anymore, because theyll take a big fat Moonblast from +1 Special attack invested, and Z-work up also gives a Swords Dance, so Close Combat is gonna be pretty deadly, obviously crunch and stone edge are interchangeable

Team F by Faux Focalors Furina
:quagchamppogsire:I mean it has Zama:zamazenta:

This team is actually one of my personal projects where I use a random (but viable/niche) pokemon and pray it gets me to 1400's in an alt account, last week kind of failed with :celebi:Celery as I had to use :tapu-fini:Fini (the first pokemon I centered around for flavour of the week) halfway through to fix my fragile ego. Coincidentally someone told me to pair :slowbro: bro (My flavour mon for this week) with :zamazenta: zama and the core works I guess. This team won't win but I just want to leave a (very tiny) footprint in this thread ^^

Usually lead with :samurott-hisui: Samu and spam hazards before dying or pivot to another pokemon. Try to make a lot of hazards to usually overwhelm the opponent. :slowbro: Bro uses Future sight, pivots to a wall or breaker and the usual thing you do with Future sight users. :totodiLUL:

Team G by Ado
Z fsight lele + zama and megasaur
https://pokepast.es/096d3dc2afc94148
:zamazenta: :tapu-lele: :alomomola: :moltres: :venusaur-mega: :iron-treads:

The team is built around zama (duh) and one of the best ways to make it work is with future sight and a volturn core. I originally had slowbro as the fsight setter but I also wanted fat wishes for zama so I changed it for mola and added lele as the fsight setter and put the z on it for immediate big damage on something. The next mon I added was moltres because moltres-mola is cool, and to complete the fire-water-grass core I added mega venusaur, which is one of my favorite megas and helps vs oger and valiant while gives toxic immunity too. Last but not least is metal tusk, providing rocks, knock off, hazard removal, electric immunity and psychic resist

I personally miss some priority moves or a better speed control, zama as fastest mon is lame imo, but meh

Team H by Medasus
Zama CM Lele Pecha
https://pokepast.es/ebe867664f3475ae
:pecharunt: :zamazenta: :tapu-lele: :ting-lu: :alomomola: :zapdos:

Teamcomp do be back. Main idea of this team is to pivot into Lele/ Zama to break through defensive cores using Zapdos, Pecha and mola. I originally was trying to build around pecha, i feel it has some nice traits right now as a fast fat pivot who can spread poison p easily. Ting Lu when coupled with mola forms a very nice defensive backbone, and mola also keeps zama and lele healthy for the team in the long run. While not rly ideal, my fogger is zapdos, which can still often scare common rockers such as chomp and lando out with the fear of Hp ice, even though im heat wave for ferro and other steels here.

Team I by Ineros
Waterpon + Life Orb Zamazenta BO
:ogerpon-wellspring: :Zapdos: :garchomp: :Gholdengo: :great tusk: :Zamazenta:

https://pokepast.es/0d0e414c8f459f73
I built this team based on some svou team I saw in SPL. Zamazenta is a life orb set, which helps further its capability as a revenge killer against threats like ogerpon and mega Diancie while also providing the team some more firepower (think: helping to overpower usual checks like Gholdengo and Zapdos easier). The Garchomp was originally ting-lu because of Dragapult, but here it acts as the Ghold, Volcarona, and yard check while also setting spikes so zama can break easier. Ogerpon has a pivot set to bring in Zama easier against Ferrothorn and Melmetal. Besides that there is nothing really to note.

https://replay.pokemonshowdown.com/smogtours-gen9nationaldex-824465 Here is a replay of the team in action from when it had ting-lu in a nd smogcord Swiss game. Not the exact same thing, but it should give an idea of how the team plays

Team J by YaVR_1
ZamaLele BO
:Ting-lu: :hydrapple: :corviknight: :tapu lele: :gholdengo: :zamazenta:
Now the team was originally built around hydrapple with cb zama and specs lele, however, dengo alr provides enough breaking power so zama is now the idea wincon in the team. Ting lu acts as a semi volcarona and yard check (asw as checking almost any special attacker) hydrapple and corv both can check if not switch into Waterpon safely (hydrapple can't if its a prough variant but still works) corv is there for basic fogging, pivoting etc.
Now lele and ghold easily break through most teams asw as fat or stall structures. Any mon that would otherwise wall I'd zam such as molt or mvenu are dealt with lele and dengo.

Voting will last until Monday night! May the best team win!
 
Congrats to Team B by ComputerWhiz for winning this cycle! Your team will be added to the Hall Of Fame.

Cycle Five
:sv/gholdengo:

Unquestionably one of the most important Pokemon in the current metagame, Gholdengo has returned to National Dex with a vengeance and has placed itself atop everyone's threatlist. It's trademark Nasty Plot sets have a ton of variation to their game, as one can run all out offensive with three attacks or bulky sets with Recover, not to mention the item variance that all those sets can conceivably pack. Twave+Hex sets have also made themselves known, and Choiced sets have made appearances on occasion. The sky is the limit with this satanic surfer, can he be your golden ticket to the Hall of Fame?

Submissions end Friday, March 28th at 9:00 PM GMT -7!
 
Thief Gholdengo + Z-Iron-Ghoulder
:Iron-Boulder: :Garchomp: :Samurott-Hisui: :Moltres: :Zamazenta: :Gholdengo:

I've always thought it would be cool to have a defensive gholdengo with item removal, so I cooked up this hazard stack team that allows dengo to thief boots or leftovers from defensive pokémon after the balloon has popped. Moltres and chomp form a nice defensive core that can rack up extra damage with toxic/whirlwind, and rott is able to set up spikes while also being able to pivot out into zama or boulder with flip. I'd love to run cb zama, but with no hazard removal, I definitely prefer boots. Finally, boulder is a fun cleaner that really appreciates mons getting chipped to win in the endgame. In the below replay, gholdengo steals the scarf off the lando-t so my precious boulder doesn't have to worry about getting revenge killed by it.

Low Ladder Proof That This Concept Works.

(trick is also viable, but studies show there's no proof it's more effective)
 
NP Gholdengo + SD Kingambit Offense

:gholdengo::kingambit::garchomp::chesnaught::tapu-koko::moltres:

Gholdengo + Kingambit seemed like a really solid core that didn’t require Purauit, so I wanted to build around it. They face each other’s checks quite nicely, and even if there’s something like a Great Tusk that takes on both, they both have some way of getting chip or limiting its options. Garchomp is another great breaker for the team that also gets up Stealth Rock very easily, further pressuring Great Tusk by forcing it to eat Devastating Drake if it wants to Spin. It’s also a soft Mega Charizard Y and Raging Bolt answer. Chesnaught came to mind as I wanted this team to have Spikes without Ferrothorn or Hisuian Samurott, and it acts as a check to many miscellaneous things but most importantly Waterpon and Mega Lopunny. Tapu Koko is a great pivot for the team that again assists in wearing down Ground-types and is another Raging Bolt check, albeit it mostly just stalemates. Lastly, Moltres glues the team by providing a hard Mega Charizard Y, Iron Valiant, and Gholdengo answer as well as more pivoting.
 
My bad for the delay yall, lets get voting!

Team A by YaVR_1
WoGhold
:Wo-Chien: :Ting-Lu: :Zamazenta: :Zapdos: :Gholdengo: :Venusaur-Mega:
Team was built around having mons like wo chien and ting-Lu sponge up most physical and special hits with zam and dengo acting as the teams primary breakers. Zap is the basic forget/pivot with venusaur being another mon to deal with idbp zama but most importantly, deal with wogerpon

Team B by salmonelephant
Thief Gholdengo + Z-Iron-Ghoulder
:Iron-Boulder: :Garchomp: :Samurott-Hisui: :Moltres: :Zamazenta: :Gholdengo:

I've always thought it would be cool to have a defensive gholdengo with item removal, so I cooked up this hazard stack team that allows dengo to thief boots or leftovers from defensive pokémon after the balloon has popped. Moltres and chomp form a nice defensive core that can rack up extra damage with toxic/whirlwind, and rott is able to set up spikes while also being able to pivot out into zama or boulder with flip. I'd love to run cb zama, but with no hazard removal, I definitely prefer boots. Finally, boulder is a fun cleaner that really appreciates mons getting chipped to win in the endgame. In the below replay, gholdengo steals the scarf off the lando-t so my precious boulder doesn't have to worry about getting revenge killed by it.

Low Ladder Proof That This Concept Works.

(trick is also viable, but studies show there's no proof it's more effective)

Team C by Kinak
https://pokepast.es/c918bbd2ca7cdc07
It got ghold in it

Team D by Solaros & Lunaris
NP Gholdengo + SD Kingambit Offense

:gholdengo::kingambit::garchomp::chesnaught::tapu-koko::moltres:

Gholdengo + Kingambit seemed like a really solid core that didn’t require Purauit, so I wanted to build around it. They face each other’s checks quite nicely, and even if there’s something like a Great Tusk that takes on both, they both have some way of getting chip or limiting its options. Garchomp is another great breaker for the team that also gets up Stealth Rock very easily, further pressuring Great Tusk by forcing it to eat Devastating Drake if it wants to Spin. It’s also a soft Mega Charizard Y and Raging Bolt answer. Chesnaught came to mind as I wanted this team to have Spikes without Ferrothorn or Hisuian Samurott, and it acts as a check to many miscellaneous things but most importantly Waterpon and Mega Lopunny. Tapu Koko is a great pivot for the team that again assists in wearing down Ground-types and is another Raging Bolt check, albeit it mostly just stalemates. Lastly, Moltres glues the team by providing a hard Mega Charizard Y, Iron Valiant, and Gholdengo answer as well as more pivoting.

I got this up late, so voting will be open until Tuesday 7 PM GMT -7. May the best team win!
 
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