Please do not post here unless you are a Council Member or Deck Knight. Anyone else who posts here WILL be infracted. Thank you.
Near-Universal Moves
Well, apparently Pokémon take too many matches to become competent outside of UC Spamming. In this thread, the Council Members will decide if this is an issue or not, with three different proposals to decide on this vote, & whether we should implement them or not. Here are the three different proposals:
Council Members will vote on three things, the second of which will be conducted IRV-Style, which means that you must list all three options for the second voting slate. Your voting slate is as follows:
[BOX]Should we make reduce the cost of some near-universal moves to 0 MC?
Reduce the cost of some near-universal moves to 0 MC
Do not reduce the cost of some near-universal moves to 0 MC
Should we increase the number of TM/Egg Moves given to new Pokémon?
Increase the number of TM/Egg Moves given to all new Pokémon
Increase the number of TM/Egg Moves given to starter Pokémon only
Do not increase the number of TM/Egg Moves given to all new Pokémon
Should we add a special +X MC clause to certain Pokémon other than Tynamo?
Add a special +X MC clause to certain Pokémon other than Tynamo
Do not add a special +X MC clause to certain Pokémon other than Tynamo[/BOX]
If a proposal gets a majority no, then well, it does not get implemented. A majority yes, on the other hand, means another vote will be held on that matter to decide exactly... Yeah, I specified it earlier in this post.
First to four votes for either is a majority, but otherwise, I guess we need to vote on these things.
Well, apparently Pokémon take too many matches to become competent outside of UC Spamming. In this thread, the Council Members will decide if this is an issue or not, with three different proposals to decide on this vote, & whether we should implement them or not. Here are the three different proposals:
- Proposal #1: Reduce the Cost of certain "Near-Universal Moves" to 0 MC. This includes, but is not limited to: Protect, Substitute, Rest, Sleep Talk, & Snore. If this is implemented, then an extra vote will be held to decide which of these moves should cost 0 MC.
- Proposal #2: Increase the starting number of TM/HM & Egg Moves, etc. beyond 3. Either this can be applied to all New Pokémon, Starter Pokémon only, or not be implemented at all. If this is to be implemented, then another vote will be held to decide which number this should be.
- Proposal #3: Add a special case to Pokémon in a similar vein to Tynamo where certain Pokémon start with X MC to spend when they evolve. If this is implemented, then another vote will be held to decide which Pokémon should get it, & how much MC should be given.
Council Members will vote on three things, the second of which will be conducted IRV-Style, which means that you must list all three options for the second voting slate. Your voting slate is as follows:
[BOX]Should we make reduce the cost of some near-universal moves to 0 MC?
Reduce the cost of some near-universal moves to 0 MC
Do not reduce the cost of some near-universal moves to 0 MC
Should we increase the number of TM/Egg Moves given to new Pokémon?
Increase the number of TM/Egg Moves given to all new Pokémon
Increase the number of TM/Egg Moves given to starter Pokémon only
Do not increase the number of TM/Egg Moves given to all new Pokémon
Should we add a special +X MC clause to certain Pokémon other than Tynamo?
Add a special +X MC clause to certain Pokémon other than Tynamo
Do not add a special +X MC clause to certain Pokémon other than Tynamo[/BOX]
If a proposal gets a majority no, then well, it does not get implemented. A majority yes, on the other hand, means another vote will be held on that matter to decide exactly... Yeah, I specified it earlier in this post.
First to four votes for either is a majority, but otherwise, I guess we need to vote on these things.