AG Necrozma-DM

:ss/necrozma-dusk-mane:
[SET]
name: Defensive
move 1: Stealth Rock / Dragon Dance
move 2: Sunsteel Strike
move 3: Knock Off / Thunder Wave / Earthquake
move 4: Morning Sun
item: Rocky Helmet
ability: Prism Armor
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Necrozma-DM is one of the most useful defensive Pokemon in AG due to its overall good bulk coupled with Prism Armor, wide support movepool, and typing making it the most reliable check to two dangerous threats in Zacian-C and Xerneas, which makes it mandatory on almost any team. Dragon Dance can be used if a team already has a Stealth Rock setter, allowing Necrozma-DM to potentially set up on foes like Zacian-C and opposing Necrozma-DM before devastating and outspeeding foes like defensive Eternatus and Marshadow after a couple of boosts. Sunsteel Strike gives Necrozma-DM the means to KO Xerneas while chipping down Zacian-C. Knock Off cripples switch-ins to Necrozma-DM such as Groudon, Ho-Oh, Yveltal, and Eternatus for its teammates. Thunder Wave is an option over Knock Off to cripple fast foes like Zacian-C, Calyrex-S, and Eternatus, but it makes Necrozma-DM setup fodder against Groudon due to its immunity to Thunder Wave. Necrozma-DM can also opt to run Earthquake, consistently dealing good damage to Zekrom, opposing Necrozma-DM, and Zacian-C while 2HKOing offensive Eternatus. Earthquake is particularly good alongside Dragon Dance as well, as few resist both it and Sunsteel Strike, and it turns Necrozma-DM into an obnoxiously sturdy Dynamax user between Max Steelspike boosting Defense and Max Quake boosting Special Defense. Morning Sun is essential in order to keep Necrozma-DM healthy and check the likes of Zacian-C and Xerneas without being heavily chipped. However, use Morning Sun with caution, as it has very low PP. Rocky Helmet deals residual damage to foes like Zacian-C and Zekrom. Heavy-Duty Boots is an option over Rocky Helmet to reliably switch into Zacian-C's Assurance if Stealth Rock or Spikes is on the field. Weakness Policy pairs well with Dragon Dance, as Necrozma-DM can tank super effective hits like Ho-Oh's Sacred Fire, Eternatus's Mystical Fire, and Marshadow's Shadow Sneak due to its good bulk and Prism Armor while getting a +2 Attack boost. Maximum Defense investment with an Impish nature ensures Zacian-C's Close Combat won't 2HKO Necrozma-DM at full health. An alternative spread of 252 HP / 220 Def / 32 Spe enables Necrozma-DM to outspeed Adamant Zacian-C if it's paralyzed or if Necrozma-DM has used Dragon Dance twice.

Necrozma-DM is a staple on all balance and bulky offense teams due to its ability to check Zacian-C and Xerneas while having fantastic utility moves like Stealth Rock, Knock Off, and Thunder Wave. Unfortunately, Necrozma-DM is easily forced out and set up on by many other top-tier wallbreakers in AG such as Calyrex-S, Life Orb Yveltal, Marshadow, and Groudon. Therefore, partners that can check these threats such as Yveltal, Eternatus, Zacian-C, and Lunala, respectively, are useful. Teammates that are especially weak to Zacian-C and Xerneas like Yveltal, Zygarde-C, and Eternatus appreciate Necrozma-DM checking the two. Ferrothorn is able to act as a secondary check to Xerneas, which is useful because Xerneas can 2HKO Necrozma-DM with Thunder at +2 and force it to Dynamax, and Ferrothorn also deals with Kyogre while providing Spikes support. Defoggers like Yveltal and Ho-Oh serve a unique purpose for Necrozma-DM, as they stop Stealth Rock and Spikes from strengthening Zacian-C's Assurance on the switch.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Sunsteel Strike
move 3: Earthquake
move 4: Stone Edge
item: Weakness Policy
ability: Prism Armor
nature: Adamant
evs: 80 HP / 252 Atk / 176 Spe

[SET COMMENTS]
Dragon Dance Necrozma-DM is a respectable wallbreaker thanks to its good bulk coupled with Prism Armor giving it many opportunities to set up, amazing coverage, and a typing letting it soft check the likes of Zacian-C and Xerneas. Earthquake covers Eternatus, Ferrothorn, and opposing Necrozma-DM, while Stone Edge is able to hit Ho-Oh, an otherwise excellent check to it. Weakness Policy synergizes amazingly well with Necrozma-DM's good bulk and Prism Armor, letting it tank super effective moves from foes like Zygarde-C and Eternatus while getting a significant Attack boost. An Adamant nature ensures that Necrozma-DM hits harder against important bulky foes such as Eternatus, defensive Necrozma-DM, and Ferrothorn. The Speed EVs allow Necrozma-DM to outspeed Adamant Marshadow after a Dragon Dance boost.

Dragon Dance Necrozma-DM is a great fit on hyper offense teams, as it can not only take advantage of certain walls like defensive Eternatus, Ferrothorn, Ho-Oh, and opposing Necrozma-DM but also check Zacian-C and Xerneas, which are particularly huge threats to offensive teams. Necrozma-DM appreciates Sticky Web support from Shuckle, which allows it to outspeed more key threats like Calyrex-S, Zacian-C, and Choice Scarf Kyogre at +1. Other setup sweepers and wallbreakers like Nasty Plot Calyrex-S, Life Orb Yveltal, and Choice Specs Kyogre can force the opponent to expend their Dynamax, allowing Necrozma-DM to beat Ditto by Dynamaxing, tanking a boosted Earthquake, and KOing it back with a boosted Max Quake. The aforementioned setup sweepers and wallbreakers are also able to weaken physically defensive walls that Necrozma-DM can struggle to get through such as Zygarde-C, Giratina, and Lunala. Ditto is quite hard to fit with Necrozma-DM but can revenge kill setup sweepers that take advantage of it like Calyrex-S, Groudon, and Reshiram, potentially reverse sweeping the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Leftovers is an alternative item on defensive Necrozma-DM; however, it's hard to justify using over the generally better Rocky Helmet and Heavy-Duty Boots. Utility Umbrella is a helpful item to stop Kyogre's rain from making Morning Sun less effective. Shed Shell can specifically be used for Gothitelle, which traps Necrozma-DM and PP stalls it with Charm, Taunt, and Rest. Toxic is also a solid option on defensive Necrozma-DM's third moveslot to cripple common switch-ins to it like Ho-Oh, Yveltal, and Dragon Dance Zygarde-C. Running Toxic does, however, make the matchup against Swords Dance Zacian-C particularly tricky to handle. Knock Off is an option over Stone Edge on the Dragon Dance set to severely damage Lunala; however, losing the ability to OHKO Ho-Oh is very suboptimal.


Checks and Counters
===================

**Super Effective Attackers**: Powerful wallbreakers that carry super effective STAB moves such as Calyrex-S, Yveltal, Marshadow, and Groudon are to able to greatly pressure Necrozma-DM by forcing it out and getting a chance to set up, which can be threatening for Necrozma-DM's team to deal with. However, due to Necrozma-DM's humongous natural bulk, it is capable of beating them all with a surprise Dynamax.

**Ho-Oh**: Ho-Oh is among the most consistent answers to Necrozma-DM, pressuring it with a powerful Sacred Fire, removing its Stealth Rock using Defog, and nullifying any chip damage by switching out due to Regenerator. However, Ho-Oh doesn't appreciate taking a Knock Off from Necrozma-DM, since the removal of its Heavy-Duty Boots will significantly limit its ability to switch in and remove Stealth Rock. It also has to be wary of Dragon Dance Necrozma-DM KOing it with Stone Edge.

**Weather**: Since weather conditions like rain and hail from Kyogre and Max Moves will weaken the effect of Morning Sun, Necrozma-DM has a difficult time consistently checking Zacian-C and Xerneas when they are present.

**Gothitelle**: Gothitelle is able to pose a huge threat to Necrozma-DM by trapping it due to Shadow Tag and PP stalling it until it KOes itself with Struggle, but running Shed Shell invalidates Gothitelle as a trapper.

**Physically Defensive Walls**: Physically defensive walls such as Giratina, Zygarde-C, and Lunala are bulky enough to discourage Necrozma-DM from setting up if it's running Dragon Dance. Giratina can burn Necrozma-DM with Will-O-Wisp, Zygarde-C can clear away its Dragon Dance boosts with Haze and wear it down with Thousand Arrows, and Lunala can buffer itself against even Sunsteel Strike with Shadow Shield and burn Necrozma-DM with Will-O-Wisp.

[CREDITS]
- Written by: [[Rotten, 491896]]
- Quality checked by: [[Guard, 360582], [Geysers, 426798]]
- Grammar checked by: [[lotiasite, 302985], [Finland, 517429]]
 
Last edited:

Guard

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:ss/necrozma-dusk-mane:
[SET]
name: Defensive
move 1: Stealth Rock / Dragon Dance
move 2: Sunsteel Strike
move 3: Knock Off / Thunder Wave / Earthquake
move 4: Morning Sun
item: Rocky Helmet
ability: Prism Armor
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Necrozma-DM is one of the most useful defensive Pokemon in AG due to its overall good bulk coupled with Prism Armor, wide support movepool, and typing letting it check two dangerous threats in Zacian-C and Xerneas -emphasize that it's not only a good check to them, but the best one by far, making it nigh-madatory on almost every team-. Dragon Dance can be used if a team already has a Stealth Rock setter, allowing Necrozma-DM to potentially set up on foes like Zacian-C and opposing Necrozma-DM, while devastating and outspeeding foes like defensive Eternatus and Marshadow after a couple of boosts. Sunsteel Strike gives Necrozma-DM the means of KOing Xerneas while chipping down Zacian-C. Knock Off cripples switch-ins to Necrozma-DM such as Groudon, Ho-Oh, Yveltal, and Eternatus, as removing their items can be beneficial for Necrozma-DM's teammates. Thunder Wave is an option over Knock Off to cripple fast foes like Zacian-C, Calyrex-S, and Eternatus -point out that it makes you bait to Groudon- . Necrozma-DM can also opt to run Earthquake, consistently dealing good damage to opposing Necrozma-DM and Zacian-C while 2HKOing offensive Eternatus. Earthquake is particularly good alongside Dragon Dance, as the combination with Sunsteel Strike knows little resists, and turns Necrozma-DM into an obnoxiously sturdy Dynamax user between Max Steelspike boosting Defense and Max Quake boosting Special Defense. Morning Sun is essential in order to keep Necrozma-DM healthy and check the likes of Zacian-C and Xerneas without being heavily chipped. However, it should be noted to use Morning Sun with caution, as it has very low PP. Rocky Helmet deals residual damage on foes like Zacian-C and Zekrom without Necrozma-DM needing to deal damage to them. Heavy-Duty Boots are optional over Rocky Helmet to reliably switch into Zacian-C's Assurance if entry hazards like Stealth Rock or Spikes are on the field. Weakness Policy pairs well with Necrozma-DM if it's running Dragon Dance, tanking super effective hits like Ho-Oh's Sacred Fire, Eternatus's Mystical Fire, and Marshadow's Shadow Sneak due to its good bulk and Prism Armor while getting a +2 boost in its Attack as a result. Maximum Defense investment with an Impish nature allows Necrozma-DM to avoid being potentially 2HKOed by Zacian-C's Close Combat at full health. An alternative spread of 252 HP / 224 Def / 32 Spe enables Necrozma-DM to outspeed Adamant Zacian-C if it's paralyzed or if Necrozma-DM has used Dragon Dance twice.

Necrozma-DM is a staple on all balance and bulky offense teams due to its tendency to check Zacian-C and Xerneas, while having fantastic utility moves like Stealth Rock, Knock Off, and Thunder Wave. Unfortunately, Necrozma-DM struggles to face many other top-tier wallbreakers in AG such as Calyrex-S, Life Orb Yveltal, Marshadow, and Groudon since they can easily force it out and use it as an opportunity to set up. Therefore, good partners that can check these threats such as Yveltal, Eternatus, Zacian-C, and Lunala respectively are useful. Teammates that are especially weak to Zacian-C and Xerneas like Yveltal, Zygarde-C, and Eternatus appreciate Necrozma-DM checking the two. Ferrothorn is able to act as a secondary check to Xerneas, which is useful as Xerneas can 2HKO Necrozma-DM with Thunder at +2 and force it to Dynamax, while Ferrothorn additionally deals with Kyogre for Necrozma-DM and provides Spikes support. Defoggers like Yveltal and Ho-Oh serve a unique purpose for Necrozma-DM, as they clear entry hazards like Stealth Rock or Spikes that can make Necrozma-DM hesitant before switching in on Zacian-C due to Assurance.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Sunsteel Strike
move 3: Earthquake
move 4: Stone Edge
item: Weakness Policy
ability: Prism Armor
nature: Adamant
evs: 80 HP / 252 Atk / 176 Spe

[SET COMMENTS]
Dragon Dance Necrozma-DM is able to function as a respectable wallbreaker thanks to its good bulk coupled with Prism Armor giving it many opportunities to set up, amazing coverage, and typing letting it soft check the likes of Zacian-C and Xerneas. Earthquake covers Eternatus, Ferrothorn, and opposing Necrozma-DM while Stone Edge is able to hit Ho-Oh, an otherwise excellent check to it. Weakness Policy synergizes amazingly well with Necrozma-DM's good bulk and Prism Armor, letting it tank super effective moves from foes like Ho-Oh -we need a better example since Ho-Oh is not getting to use Sacred Fire before getting OHKOed- and Eternatus while getting a significant Attack boost. An Adamant nature ensures that Necrozma-DM hits harder against important bulky foes such as Eternatus, defensive Necrozma-DM, and Ferrothorn. The EV spread allows Necrozma-DM to outspeed Adamant Marshadow after a Dragon Dance boost, while the rest of its EVs are put into HP to improve overall bulk so it can slightly tank more things; for example, +2 Zacian-C's Close Combat.

Dragon Dance Necrozma-DM is a great fit on hyper offense teams, as it can not only take advantage of certain walls like defensive Eternatus, Ferrothorn, Ho-Oh, and opposing Necrozma-DM but check Zacian-C and Xerneas, which are particularly huge threats to offensive teams. Necrozma-DM appreciates Sticky Web support from Shuckle, as it can outspeed more key threats like Calyrex-S, Zacian-C, and Choice Scarf Kyogre at +1. Other setup sweepers and wallbreakers like Nasty Plot Calyrex-S, Life Orb Yveltal, and Choice Specs Kyogre can be used to waste Dynamax from the foe, allowing Necrozma-DM to Imposter-proof Ditto by tanking a boosted Earthquake and KOing it back with a boosted Max Quake if it's Dynamaxed. The aforementioned setup sweepers and wallbreakers are able to weaken physically defensive walls that Necrozma-DM can struggle to get through such as Zygarde-C, Giratina, and Lunala. Ditto can pair well with Necrozma-DM although quite hard to fit, copying the boosts of setup sweepers that can get out of control like Calyrex-S, Groudon, and Reshiram and potentially reverse sweep the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Leftovers is an alternative item on defensive Necrozma-DM to grant it turns of extra recovery. However, it's hard to justify using over other items like Rocky Helmet or Heavy-Duty Boots, as the former is able to chip down foes like Zacian-C and Zekrom if they attack Necrozma-DM with their contact moves, while the latter can be effective against Assurance Zacian-C. Utility Umbrella is a helpful item to negate the effects of weather conditions such as Rain and Sand from Kyogre and Tyranitar respectively, preventing Morning Sun from being less effective under them -it doesn't ignore Sand-. Shed Shell can specifically be used for Gothitelle, which nullifies Ferrothorn's -wrong Pokemon- ability to switch due to Shadow Tag and PP stall it with Charm, Taunt, and Rest. Toxic is also a solid option on Necrozma-DM's third moveslot to cripple common switch-ins to Necrozma-DM like Ho-Oh, Yveltal, and Dragon Dance Zygarde-C. Necrozma-DM loses out on other useful utility options like Knock Off and Thunder Wave, however, which makes the matchup against Swords Dance Zacian-C pariticularly tricky to handle.

-mention Knock Off over Stone Edge on the offensive set for Lunala but stress that losing out on Ho-Oh is suboptimal-

Checks and Counters
===================

**Super Effective Attackers**: Powerful wallbreakers that carry super effective STAB moves such as Calyrex-S, Yveltal, Marshadow, and Groudon are to able to put great amounts of pressure on Necrozma-DM by forcing it out and getting a chance to set up, which can be threatening for Necrozma-DM's team to deal with. However, due to Necrozma-DM's humongous natural bulk, it is capable of beating them all with a surprise Dynamax.

**Ho-Oh**: Ho-Oh is among one of the most consistent answers to Necrozma-DM, being able to pressure it with a powerful Sacred Fire, removing its Stealth Rock using Defog, and nullifying any chip damage by switching out due to Regenerator. However, Ho-Oh doesn't appreciate taking a Knock Off from Necrozma-DM, since the removal of its Heavy-Duty Boots will significantly cripple it, limiting its ability to switch in and remove Stealth Rock with Defog. It also has to be wary of Dragon Dance Necrozma-DM KOing it with Stone Edge.

**Weather**: Since weather conditions like Rain and Hail will weaken the effect of Morning Sun, Necrozma-DM has a difficult time consistenly checking Zacian-C and Xerneas when they are present.

**Gothitelle**: Gothitelle is able to pose as a huge threat to Necrozma-DM by trapping it due to Shadow Tag, preventing the usage of any status moves from it due to Taunt, and weakening its moves with Charm while shrugging off damage with Leftovers recovery and Rest. However, Gothitelle's role can be diminished if Necrozma-DM chooses to run Shed Shell as its item, allowing it to freely switch out and bypass Shadow Tag.

**Physically Defensive Walls**: Physically defensive walls such as Giratina, Zygarde-C, and Lunala can discourage Necrozma-DM from setting up if it's running Dragon Dance, as their good bulk can be useful against it. Giratina can burn Necrozma-DM with Will-O-Wisp, Zygarde-C can clear away its Dragon Dance boosts with Haze and wear it down with Thousand Arrows, and Lunala ignores Sunsteel Strike's ability to bypass its Shadow Shield and can burn it with Will-O-Wisp,

[CREDITS]
- Written by: [[Rotten, 491896]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
1/2, great work as usual
 

lotiasite

undedgy
is a Forum Moderatoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
[SET]
name: Defensive
move 1: Stealth Rock / Dragon Dance
move 2: Sunsteel Strike
move 3: Knock Off / Thunder Wave / Earthquake
move 4: Morning Sun
item: Rocky Helmet
ability: Prism Armor
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Necrozma-DM is one of the most useful defensive Pokemon in AG due to its overall good bulk coupled with Prism Armor, wide support movepool, and typing making it the most reliable check to two dangerous threats in Zacian-C and Xerneas, being mandatory on almost any team as a result. Dragon Dance can be used if a team already has a Stealth Rock setter, allowing Necrozma-DM to potentially set up on foes like Zacian-C and opposing Necrozma-DM, while devastating and outspeeding foes like defensive Eternatus and Marshadow after a couple of boosts. Sunsteel Strike gives Necrozma-DM the means of KOing Xerneas while chipping down Zacian-C. Knock Off cripples switch-ins to Necrozma-DM such as Groudon, Ho-Oh, Yveltal, and Eternatus, as removing their items can be beneficial for Necrozma-DM's teammates. Thunder Wave is an option over Knock Off to cripple fast foes like Zacian-C, Calyrex-S, and Eternatus, but it makes Necrozma-DM setup fodder against Groudon due to its immunity to Thunder Wave. Necrozma-DM can also opt to run Earthquake, consistently dealing good damage to opposing Necrozma-DM and Zacian-C while 2HKOing offensive Eternatus. Earthquake is particularly good alongside Dragon Dance as well, as the combination with Sunsteel Strike knows little resistsis resisted by few, and turns Necrozma-DM into an obnoxiously sturdy Dynamax user between Max Steelspike boosting Defense and Max Quake boosting Special Defense. Morning Sun is essential in order to keep Necrozma-DM healthy and check the likes of Zacian-C and Xerneas without being heavily chipped. However, it should be noted to use Morning Sun with caution, as it has very low PP. Rocky Helmet deals residual damage ton foes like Zacian-C and Zekrom without Necrozma-DM needing to deal direct damage to them. Heavy-Duty Boots areis optional over Rocky Helmet to reliably switch into Zacian-C's Assurance if Stealth Rock or Spikes areis on the field. Weakness Policy pairs well with Necrozma-DM if it's running Dragon Dance, tanking super effective hits like Ho-Oh's Sacred Fire, Eternatus's Mystical Fire, and Marshadow's Shadow Sneak due to its good bulk and Prism Armor while getting a +2 boost in its Attack as a result. Maximum Defense investment with an Impish nature allows Necrozma-DM to avoid being potentially 2HKOed by Zacian-C's Close Combat at full health. An alternative spread of 252 HP / 220 Def / 32 Spe enables Necrozma-DM to outspeed Adamant Zacian-C if it's paralyzed or if Necrozma-DM has used Dragon Dance twice.

Necrozma-DM is a staple on all balance and bulky offense teams due to its abilitendency to check Zacian-C and Xerneas, (RC) while having fantastic utility moves like Stealth Rock, Knock Off, and Thunder Wave. Unfortunately, Necrozma-DM struggles to face many other top-tier wallbreakers in AG such as Calyrex-S, Life Orb Yveltal, Marshadow, and Groudon, (AC) since they can easily force it out and use it as an opportunity to set up. Therefore, good partners that can check these threats such as Yveltal, Eternatus, Zacian-C, and Lunala respectively are useful. Teammates that are especially weak to Zacian-C and Xerneas like Yveltal, Zygarde-C, and Eternatus appreciate Necrozma-DM checking the two. Ferrothorn is able to act as a secondary check to Xerneas, which is useful because Xerneas can 2HKO Necrozma-DM with Thunder at +2 and force it to Dynamax, while Ferrothorn additionally deals with Kyogre for Necrozma-DM and provides Spikes support. Defoggers like Yveltal and Ho-Oh serve a unique purpose for Necrozma-DM, as they clear the entry hazards like Stealth Rock orand Spikes that can make Necrozma-DM hesitant before switching in on Zacian-C due to Assurance.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Sunsteel Strike
move 3: Earthquake
move 4: Stone Edge
item: Weakness Policy
ability: Prism Armor
nature: Adamant
evs: 80 HP / 252 Atk / 176 Spe

[SET COMMENTS]
Dragon Dance Necrozma-DM is able to function as a respectable wallbreaker thanks to its good bulk coupled with Prism Armor giving it many opportunities to set up, amazing coverage, and typing letting it soft check the likes of Zacian-C and Xerneas. Earthquake covers Eternatus, Ferrothorn, and opposing Necrozma-DM while Stone Edge is able to hit Ho-Oh, an otherwise excellent check to it. Weakness Policy synergizes amazingly well with Necrozma-DM's good bulk and Prism Armor, letting it tank super effective moves from foes like Zygarde-C and Eternatus while getting a significant Attack boost. An Adamant nature ensures that Necrozma-DM hits harder against important bulky foes such as Eternatus, defensive Necrozma-DM, and Ferrothorn. The EV spread allows Necrozma-DM to outspeed Adamant Marshadow after a Dragon Dance boost, while the rest of its EVs are put into HP to improve its overall bulk.

Dragon Dance Necrozma-DM is a great fit on hyper offense teams, as it can not only take adavantage of certain walls like defensive Eternatus, Ferrothorn, Ho-Oh, and opposing Necrozma-DM but also check Zacian-C and Xerneas, which are particularly huge threats to offensive teams. Necrozma-DM appreciates Sticky Web support from Shuckle, as it canwhich allows it to outspeed more key threats like Calyrex-S, Zacian-C, and Choice Scarf Kyogre at +1. Other setup sweepers and wallbreakers like Nasty Plot Calyrex-S, Life Orb Yveltal, and Choice Specs Kyogre can be used to waste Dynamax from the foe, allowing Necrozma-DM to Imposter-proof Ditto by tanking a boosted Earthquake and KOing it back with a boosted Max Quake if it's Dynamaxed. The aforementioned setup sweepers and wallbreakers are able to weaken physically defensive walls that Necrozma-DM can struggle to get through such as Zygarde-C, Giratina, and Lunala. Ditto can pair well with Necrozma-DM although quite hard to fit, copying the boosts of setup sweepers that can get out of control like Calyrex-S, Groudon, and Reshiram and potentially reverse sweeping the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Leftovers is an alternative item on defensive Necrozma-DM to grant it turns of extra recovery. However, it's hard to justify using over other items like Rocky Helmet orand Heavy-Duty Boots, as the former is able to chip down foes like Zacian-C and Zekrom if they attack Necrozma-DM with their contact moves, while the latter can be effective against Assurance Zacian-C. Utility Umbrella is a helpful item to negate the effects of rain from Kyogre, preventing Morning Sun from being less effective under it. Shed Shell can specifically be used for Gothitelle, which nullifies Necrozma-DM's ability to switch due to Shadow Tag and PP stall it with Charm, Taunt, and Rest. Toxic is also a solid option on Necrozma-DM's third moveslot to cripple common switch-ins to Necrozma-DM like Ho-Oh, Yveltal, and Dragon Dance Zygarde-C. Necrozma-DM loses out on other useful utility options like Knock Off and Thunder Wave, however, which makes the matchup against Swords Dance Zacian-C pariticularly tricky to handle. Knock Off is an option over Stone Edge on the Dragon Dance set to severely damage Lunala; however, losing the ability to OHKO Ho-Oh with Stone Edge is very suboptimal.


Checks and Counters
===================

**Super Effective Attackers**: Powerful wallbreakers that carry super effective STAB moves such as Calyrex-S, Yveltal, Marshadow, and Groudon are to able to put great amounts of pressure on Necrozma-DM by forcing it out and getting a chance to set up, which can be threatening for Necrozma-DM's team to deal with. However, due to Necrozma-DM's humongous natural bulk, it is capable of beating them all with a surprise Dynamax.

**Ho-Oh**: Ho-Oh is among one of the most consistent answers to Necrozma-DM, being able to pressure it with a powerful Sacred Fire, removing its Stealth Rock using Defog, and nullifying any chip damage by switching out due to Regenerator. However, Ho-Oh doesn't appreciate taking a Knock Off from Necrozma-DM, since the removal of its Heavy-Duty Boots will significantly cripple it, limiting its ability to switch in and remove Stealth Rock with Defog. It also has to be wary of Dragon Dance Necrozma-DM KOing it with Stone Edge.

**Weather**: Since weather conditions like rain and hail will weaken the effect of Morning Sun, Necrozma-DM has a difficult time consistently checking Zacian-C and Xerneas when they are present.

**Gothitelle**: Gothitelle is able to pose as a huge threat to Necrozma-DM by trapping it due to Shadow Tag, preventing the usage of any status moves from it due to Taunt, and weakening its moves with Charm while shrugging off damage with Leftovers recovery and Rest. However, Gothitelle's role can be diminished if Necrozma-DM chooses to run Shed Shell as its item, allowing it to freely switch out and bypass Shadow Tag.

**Physically Defensive Walls**: Physically defensive walls such as Giratina, Zygarde-C, and Lunala can discourage Necrozma-DM from setting up if it's running Dragon Dance, as their good bulk can be useful against it. Giratina can burn Necrozma-DM with Will-O-Wisp, Zygarde-C can clear away its Dragon Dance boosts with Haze and wear it down with Thousand Arrows, and Lunala ignores Sunsteel Strike's ability to bypass its Shadow Shield and can burn itNecrozma-DM with Will-O-Wisp,.

[CREDITS]
- Written by: [[Rotten, 491896]]
- Quality checked by: [[Guard, 360582], [Geysers, 426798]]
- Grammar checked by: [[username1, userid1lotiasite, 302985], [username2, userid2]]

gp 1/2
 

Adeleine

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[SET]
name: Defensive
move 1: Stealth Rock / Dragon Dance
move 2: Sunsteel Strike
move 3: Knock Off / Thunder Wave / Earthquake
move 4: Morning Sun
item: Rocky Helmet
ability: Prism Armor
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Necrozma-DM is one of the most useful defensive Pokemon in AG due to its overall good bulk coupled with Prism Armor, wide support movepool, and typing making it the most reliable check to two dangerous threats in Zacian-C and Xerneas, being which makes it mandatory on almost any team as a result. Dragon Dance can be used if a team already has a Stealth Rock setter, allowing Necrozma-DM to potentially set up on foes like Zacian-C and opposing Necrozma-DM (RC) while before devastating and outspeeding foes like defensive Eternatus and Marshadow after a couple of boosts. Sunsteel Strike gives Necrozma-DM the means of KOing to KO Xerneas while chipping down Zacian-C. Knock Off cripples switch-ins to Necrozma-DM such as Groudon, Ho-Oh, Yveltal, and Eternatus (RC) as removing their items can be beneficial for Necrozma-DM's for its teammates. Thunder Wave is an option over Knock Off to cripple fast foes like Zacian-C, Calyrex-S, and Eternatus, but it makes Necrozma-DM setup fodder against Groudon due to its immunity to Thunder Wave. Necrozma-DM can also opt to run Earthquake, consistently dealing good damage to Zekrom, opposing Necrozma-DM, and Zacian-C while 2HKOing offensive Eternatus. Earthquake is particularly good alongside Dragon Dance as well, as the combination with Sunsteel Strike is resisted by few resist both it and Sunsteel Strike, and it turns Necrozma-DM into an obnoxiously sturdy Dynamax user between Max Steelspike boosting Defense and Max Quake boosting Special Defense. Morning Sun is essential in order to keep Necrozma-DM healthy and check the likes of Zacian-C and Xerneas without being heavily chipped. However, it should be noted to use Morning Sun with caution, as it has very low PP. Rocky Helmet deals residual damage to foes like Zacian-C and Zekrom without Necrozma-DM needing to deal direct damage to them. Heavy-Duty Boots is optional an option over Rocky Helmet to reliably switch into Zacian-C's Assurance if Stealth Rock or Spikes is on the field. Weakness Policy pairs well with Necrozma-DM if it's running Dragon Dance, tanking Dragon Dance, as Necrozma-DM can tank super effective hits like Ho-Oh's Sacred Fire, Eternatus's Mystical Fire, and Marshadow's Shadow Sneak due to its good bulk and Prism Armor while getting a +2 boost in its Attack as a result Attack boost. Maximum Defense investment with an Impish nature allows Necrozma-DM to avoid being potentially 2HKOed by ensures Zacian-C's Close Combat won't 2HKO Necrozma-DM at full health. An alternative spread of 252 HP / 220 Def / 32 Spe enables Necrozma-DM to outspeed Adamant Zacian-C if it's paralyzed or if Necrozma-DM has used Dragon Dance twice.

Necrozma-DM is a staple on all balance and bulky offense teams due to its ability to check Zacian-C and Xerneas while having fantastic utility moves like Stealth Rock, Knock Off, and Thunder Wave. Unfortunately, Necrozma-DM struggles to face is easily forced out and set up on by many other top-tier wallbreakers in AG such as Calyrex-S, Life Orb Yveltal, Marshadow, and Groudon, since they can easily force it out and use it as an opportunity to set up. Therefore, good partners that can check these threats such as Yveltal, Eternatus, Zacian-C, and Lunala, (AC) respectively, (AC) are useful. Teammates that are especially weak to Zacian-C and Xerneas like Yveltal, Zygarde-C, and Eternatus appreciate Necrozma-DM checking the two. Ferrothorn is able to act as a secondary check to Xerneas, which is useful because Xerneas can 2HKO Necrozma-DM with Thunder at +2 and force it to Dynamax, while Ferrothorn additionally deals with Kyogre for Necrozma-DM and provides and Ferrothorn also deals with Kyogre while providing Spikes support. Defoggers like Yveltal and Ho-Oh serve a unique purpose for Necrozma-DM, as they clear the entry hazards like Stealth Rock and Spikes that can make Necrozma-DM hesitant before switching in on Zacian-C due to Assurance. stop Stealth Rock and Spikes from strengthening Zacian-C's Assurance on the switch.

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Sunsteel Strike
move 3: Earthquake
move 4: Stone Edge
item: Weakness Policy
ability: Prism Armor
nature: Adamant
evs: 80 HP / 252 Atk / 176 Spe

[SET COMMENTS]
Dragon Dance Necrozma-DM is able to function as a respectable wallbreaker thanks to its good bulk coupled with Prism Armor giving it many opportunities to set up, amazing coverage, and a typing letting it soft check the likes of Zacian-C and Xerneas. Earthquake covers Eternatus, Ferrothorn, and opposing Necrozma-DM, (AC) while Stone Edge is able to hit Ho-Oh, an otherwise excellent check to it. Weakness Policy synergizes amazingly well with Necrozma-DM's good bulk and Prism Armor, letting it tank super effective moves from foes like Zygarde-C and Eternatus while getting a significant Attack boost. An Adamant nature ensures that Necrozma-DM hits harder against important bulky foes such as Eternatus, defensive Necrozma-DM, and Ferrothorn. The EV spread allow Speed EVs allow Necrozma-DM to outspeed Adamant Marshadow after a Dragon Dance boost, while the rest of its EVs are put into HP to improve its overall bulk.

Dragon Dance Necrozma-DM is a great fit on hyper offense teams, as it can not only take advantage of certain walls like defensive Eternatus, Ferrothorn, Ho-Oh, and opposing Necrozma-DM but also check Zacian-C and Xerneas, which are particularly huge threats to offensive teams. Necrozma-DM appreciates Sticky Web support from Shuckle, which allows it to outspeed more key threats like Calyrex-S, Zacian-C, and Choice Scarf Kyogre at +1. Other setup sweepers and wallbreakers like Nasty Plot Calyrex-S, Life Orb Yveltal, and Choice Specs Kyogre can be used to waste Dynamax from the foe, force the opponent to expend their Dynamax, allowing Necrozma-DM to Imposter-proof beat Ditto by Dynamaxing, tanking a boosted Earthquake, (AC) and KOing it back with a boosted Max Quake if it's Dynamaxed. The aforementioned setup sweepers and wallbreakers are also able to weaken physically defensive walls that Necrozma-DM can struggle to get through such as Zygarde-C, Giratina, and Lunala. Ditto can pair well with Necrozma-DM although quite hard to fit, copying the boosts of setup sweepers that can get out of control is quite hard to fit with Necrozma-DM but can revenge kill setup sweepers that take advantage of it (made sentence more NecroDM-specific) like Calyrex-S, Groudon, and Reshiram, (AC) and potentially reverse sweeping the opposing team.

[STRATEGY COMMENTS]
Other Options
=============

Leftovers is an alternative item on defensive Necrozma-DM to grant it turns of extra recovery; (period -> semicolon) however, it's hard to justify using over other items like the generally better Rocky Helmet and Heavy-Duty Boots, as the former is able to chip down foes like Zacian-C and Zekrom if they attack Necrozma-DM with their contact moves, while the latter can be effective against Assurance Zacian-C. Utility Umbrella is a helpful item to negate the effects of rain from Kyogre, preventing Morning Sun from being less effective under it. stop Kyogre's rain from making Morning Sun less effective. Shed Shell can specifically be used for Gothitelle, which nullifies Necrozma-DM's ability to switch due to Shadow Tag traps Necrozma-DM and PP stalls it with Charm, Taunt, and Rest. Toxic is also a solid option on defensive Necrozma-DM's third moveslot to cripple common switch-ins to Necrozma-DM it like Ho-Oh, Yveltal, and Dragon Dance Zygarde-C. Necrozma-DM loses out on other useful utility options like Knock Off and Thunder Wave, however, which makes Running Toxic does, however, make the matchup against Swords Dance Zacian-C particularly tricky to handle. Knock Off is an option over Stone Edge on the Dragon Dance set to severely damage Lunala; however, losing the ability to OHKO Ho-Oh with Stone Edge is very suboptimal.


Checks and Counters
===================

**Super Effective Attackers**: Powerful wallbreakers that carry super effective STAB moves such as Calyrex-S, Yveltal, Marshadow, and Groudon are to able to put great amounts of pressure on greatly pressure Necrozma-DM by forcing it out and getting a chance to set up, which can be threatening for Necrozma-DM's team to deal with. However, due to Necrozma-DM's humongous natural bulk, it is capable of beating them all with a surprise Dynamax.

**Ho-Oh**: Ho-Oh is among one of the most consistent answers to Necrozma-DM, being able to pressure pressuring it with a powerful Sacred Fire, removing its Stealth Rock using Defog, and nullifying any chip damage by switching out due to Regenerator. However, Ho-Oh doesn't appreciate taking a Knock Off from Necrozma-DM, since the removal of its Heavy-Duty Boots will significantly cripple it, limiting limit its ability to switch in and remove Stealth Rock with Defog. It also has to be wary of Dragon Dance Necrozma-DM KOing it with Stone Edge.

**Weather**: Since weather conditions like rain and hail from Kyogre and Max Moves (I assume?) will weaken the effect of Morning Sun, Necrozma-DM has a difficult time consistently checking Zacian-C and Xerneas when they are present.

**Gothitelle**: Gothitelle is able to pose a huge threat to Necrozma-DM by trapping it due to Shadow Tag (RC) preventing the usage of any status moves from it due to Taunt, and weakening its moves with Charm while shrugging off damage with Leftovers recovery and Rest. However, Gothitelle's role can be diminished if Necrozma-DM chooses to run Shed Shell as its item, allowing it to freely switch out and bypass Shadow Tag. and PP stalling it until it KOes itself with Struggle, but running Shed Shell invalidates Gothitelle as a trapper.

**Physically Defensive Walls**: Physically defensive walls such as Giratina, Zygarde-C, and Lunala can are bulky enough to discourage Necrozma-DM from setting up if it's running Dragon Dance, as their good bulk can be useful against it. Giratina can burn Necrozma-DM with Will-O-Wisp, Zygarde-C can clear away its Dragon Dance boosts with Haze and wear it down with Thousand Arrows, and Lunala ignores Sunsteel Strike's ability to bypass its can buffer itself against even Sunsteel Strike with Shadow Shield and burn Necrozma-DM with Will-O-Wisp.

[CREDITS]
- Written by: [[Rotten, 491896]]
- Quality checked by: [[Guard, 360582], [Geysers, 426798]]
- Grammar checked by: [[lotiasite, 302985], [Finland, 517429]]

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