Necturna [QC 1/1] [GP 1/1]


by: Yilx

Necturna @ Ghostium Z
Ability: Forewarn
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Power Whip
- Shell Smash
- Phantom Force
- Substitute

Necturna is a devastating sweeper in the CAP metagame. Shell Smash allows Necturna to set up quickly, threatening most of the metagame with its strong STAB combination. Phantom Force is a powerful Ghost-type move that serves as a nuke when coupled with Ghostium Z at +2, being able to remove walls such as Ferrothorn and Heatran. Power Whip is also a strong option that is able to threaten Toxapex and Chansey at +2. Another valuable move is Substitute, helping Necturna avoid being easily revenge killed by a Sucker Punch from Mega Mawile or Colossoil. Substitute also helps Necturna prevent status, turning common Pokemon such as Chansey and Zygarde into setup fodder. While Necturna is very strong offensively, it is pretty frail, so it appreciates teammates that can get it in safely for a chance to set up such as Memento Tomohawk and U-turn Tornadus-T. Other strong wallbreakers like Mega Crucibelle and Tapu Lele are also great teammates, as they soften up teams for a Necturna sweep.

Here's a replay from the latest CAPTT of Necturna getting an opportunity to set up and sweep late game: https://replay.pokemonshowdown.com/gen7cap-791694035
 
Last edited:
Phantom Force is a powerful ghost type move that serves as a nuke when coupled with Ghostium Z at +2 being able to remove walls such as Ferrothorn and Pyroak after Stealth Rock.
Mention Heatran instead of Pyroak here, because Pyroak is in a pretty bad spot in the current metagame.

Substitute also helps Necturna avoid being easily revenge killed by a Sucker Punch from Mega Mawile or Colossoil.
I'd put this before the part where you talk about preventing status, because forcing 50/50s with Sucker Punch users is mainly why it's run, not because it prevents Necturna from getting status'd.

Considering there is still enough space left, you could probably talk about other wallbreakers that soften up teams for Necturna as teammates as well. If you don't want to mention those hazard setters should be fine too.

Right now I don't really like how this reads because it doesn't flow very well, so try to do something about that.

1/1
 

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Necturna @ Ghostium Z
Ability: Forewarn
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Power Whip
- Shell Smash
- Phantom Force
- Substitute

Necturna is a devastating sweeper in the CAP metagame. Shell Smash allows Necturna to set up quickly, (AC) threatening most of the metagame with its strong STAB combination. Phantom Force is a powerful ghost type Ghost-type move that serves as a nuke when coupled with Ghostium Z at +2, (AC) being able to remove walls such as Ferrothorn and Heatran. Power Whip is also a strong option that is able to threaten Toxapex and Chansey at +2. Another valueable valuable move is Substitute, (AC) helping Necturna avoid being easily revenge killed by a Sucker Punch from Mega Mawile or Colossoil. Substitute also helps Necturna prevent status, (AC) turning common Pokemon such as Chansey and Zygarde into set up setup fodder. While Necturna is very strong offensively, (AC) it is pretty frail, so it appreciates teammates who that can get it in safely for a chance to set up such as Momentum Memento Tomohawk and U-turn Tornadus-T. Other strong wall breakers wallbreakers like Mega Crucibelle and Tapu Lele are also great teammates, (AC) as they soften up teams for a Necturna sweep.

Here's a replay from the latest CAPTT of Necturna getting an opportunity to set up late, (RC) and sweeping sweep late-game: https://replay.pokemonshowdown.com/gen7cap-791694035
 

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