Hi, im new here so I'm not sure how to go about this so here goes:
This is a team I've been using for a while now, and it has been pretty successful.
1.) Dragonite @ Choice Band
Ability: Multiscale
Adamant Nature 252 Attack 252 Speed 4 HP
-Extreemspeed
-Outrage
-Firepunch
-Earthquake/Waterfall
Dragonite is my lead most of the time, OHKOing Ferrothorn that is often lead against rain teams. It also kills non defensive Tyranitar with earthquake, and can 2HKO Skarmory switch ins with fire punch. Extreemspeed picks off weakened foes late game, and 2HKO Deoxys-S leads.
2.) Politoed @ Choice Scarf
Ability: Drizzle
Timid Nature 252 Speed 252 Special Attack 4 HP
-Hydro Pump
-Ice Beam
-Focus Blast
-Hypnosis
Many people do not expect Politoed to be scarfed, which is an advantage. It can switch in to a boosting Tundurus and out speed and KO with Hydro Pump. It outspeeds no speed investment +1 Dragonite, and kills with ice beam as long as its not full health. Focus blast OHKOs most Tyranitar in the sand, and hypnosis can be used to put counters or boosted mons to sleep.
3.) Ferrothorn @ Leftovers
Ability: Iron Barbs
Relaxed Nature 252 HP 200 Special Defense 56 Defense
-Leech Seed
-Gyro Ball
-Spikes
-Curse
Fairly standard Ferrothorn, helps with this teams ineffectiveness against other water types. Ferrothorn usually beats standard Gliscor and Excadrill, depending on the prediction of boosting. Not much to be said, but I'm not sure if a different EV spread would be more effective. Ferrothorn also helps deal with bulky waters that wall Gyarados's sweeps.
4.) Gyarados @ Choice Scarf
Ability: Moxie
Jolly Nature 252 Speed 252 Attack 4 HP
-Waterfall
-Stone Edge
-Earthquake
-Ice Fang
Gyarados is another pokemon that many dont expect to be choice scarfed, and in the rain this can be devastating in synergy with moxie. Gyarados often gets a rain boosted waterfall on a foe that would normally be faster than it, and kills it. It also hits switch ins hard late game, when they aren't at full health, and can 2HKO to get a moxie boost. Gyarados outspeeds Gengar Thundurus and Dragonite, and 1HKOs them with waterfall or ice fang while the opponent decides not to switch.
5.) Tornadus @ Choice Specs
Ability: Prankster
Timid Nature 252 Special Attack 252 Speed 4 HP
-Hurricane
-Focus Blast
-Grass Knot
-Hidden Power Ground\U-Turn
Tornadus is a rarely seen pokemon in OU, and many people expect it to be physical. Choice specs Hurricane absolutely brutalizes many bulky sweepers or slower mons, as well as physical switch ins. Hurricane also has a 30% chance of confusing, and 2HKOs Skarmory. Focus blast hits steels and rocks that resist it hard, and grass knot helps too. Hidden power grounds hits electrics and Magnezone, but U-Turn could work well in synergy with Dugtrio, trapping Tyranitar or Ninetales switching in to change the weather.
6.) Metagross
Ability: Clear Body
Adamant Nature 252 HP 252 Attack 4 Defense
-Stealth Rock
-Thunder Punch
-Meteor Mash/Bullet Punch
-Bullet Punch/Ice Punch/ Zen Headbutt
Metagross is the last, and least secure member of my team. He provides stealth rock support, and helps take care of bulky waters. Metagross survives almost any non boosted earthquake, including Excadrill's, and can do good damage back with ice and bullet punch. Meteor mash is a good source of damage, as well as possibly raising its attack. Thunderpunch hits waters and Skarmory hard, and Ice punch hits grounds and dragons. Bullet punch kills weakened foes and works well with Metagross's bulk.
This is a team I've been using for a while now, and it has been pretty successful.
1.) Dragonite @ Choice Band
Ability: Multiscale
Adamant Nature 252 Attack 252 Speed 4 HP
-Extreemspeed
-Outrage
-Firepunch
-Earthquake/Waterfall
Dragonite is my lead most of the time, OHKOing Ferrothorn that is often lead against rain teams. It also kills non defensive Tyranitar with earthquake, and can 2HKO Skarmory switch ins with fire punch. Extreemspeed picks off weakened foes late game, and 2HKO Deoxys-S leads.
2.) Politoed @ Choice Scarf
Ability: Drizzle
Timid Nature 252 Speed 252 Special Attack 4 HP
-Hydro Pump
-Ice Beam
-Focus Blast
-Hypnosis
Many people do not expect Politoed to be scarfed, which is an advantage. It can switch in to a boosting Tundurus and out speed and KO with Hydro Pump. It outspeeds no speed investment +1 Dragonite, and kills with ice beam as long as its not full health. Focus blast OHKOs most Tyranitar in the sand, and hypnosis can be used to put counters or boosted mons to sleep.
3.) Ferrothorn @ Leftovers
Ability: Iron Barbs
Relaxed Nature 252 HP 200 Special Defense 56 Defense
-Leech Seed
-Gyro Ball
-Spikes
-Curse
Fairly standard Ferrothorn, helps with this teams ineffectiveness against other water types. Ferrothorn usually beats standard Gliscor and Excadrill, depending on the prediction of boosting. Not much to be said, but I'm not sure if a different EV spread would be more effective. Ferrothorn also helps deal with bulky waters that wall Gyarados's sweeps.
4.) Gyarados @ Choice Scarf
Ability: Moxie
Jolly Nature 252 Speed 252 Attack 4 HP
-Waterfall
-Stone Edge
-Earthquake
-Ice Fang
Gyarados is another pokemon that many dont expect to be choice scarfed, and in the rain this can be devastating in synergy with moxie. Gyarados often gets a rain boosted waterfall on a foe that would normally be faster than it, and kills it. It also hits switch ins hard late game, when they aren't at full health, and can 2HKO to get a moxie boost. Gyarados outspeeds Gengar Thundurus and Dragonite, and 1HKOs them with waterfall or ice fang while the opponent decides not to switch.
5.) Tornadus @ Choice Specs
Ability: Prankster
Timid Nature 252 Special Attack 252 Speed 4 HP
-Hurricane
-Focus Blast
-Grass Knot
-Hidden Power Ground\U-Turn
Tornadus is a rarely seen pokemon in OU, and many people expect it to be physical. Choice specs Hurricane absolutely brutalizes many bulky sweepers or slower mons, as well as physical switch ins. Hurricane also has a 30% chance of confusing, and 2HKOs Skarmory. Focus blast hits steels and rocks that resist it hard, and grass knot helps too. Hidden power grounds hits electrics and Magnezone, but U-Turn could work well in synergy with Dugtrio, trapping Tyranitar or Ninetales switching in to change the weather.
6.) Metagross
Ability: Clear Body
Adamant Nature 252 HP 252 Attack 4 Defense
-Stealth Rock
-Thunder Punch
-Meteor Mash/Bullet Punch
-Bullet Punch/Ice Punch/ Zen Headbutt
Metagross is the last, and least secure member of my team. He provides stealth rock support, and helps take care of bulky waters. Metagross survives almost any non boosted earthquake, including Excadrill's, and can do good damage back with ice and bullet punch. Meteor mash is a good source of damage, as well as possibly raising its attack. Thunderpunch hits waters and Skarmory hard, and Ice punch hits grounds and dragons. Bullet punch kills weakened foes and works well with Metagross's bulk.