Resource NFE Threats in NU

Status
Not open for further replies.
The glaring problem with the viability of this pokemon is that it pretty much has bad stats in general (being an LC pokemon of course) and even with your +2 speed boost from shell smash, it's outsped by basic things that easily take it out. To name a few: sceptile, scarf electivire, archeops, etc. Not to mention it's pretty much outclassed by basically every other shell smasher in the tier (gorebyss, barbacle, carracosta, omastar, etc)
Pretty much the only reason I even mentioned it was because of its signature item. Basically everything else about it sucks (unfortunately). I will say though, I have absolutely raped unprepared teams with this Clamperl.
 

BREAK ME (Clefairy) @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Cosmic Power
- Moonlight
- Stored Power / Toxic / Counter
- Moonblast

Why it isn't Ralts: Clefairy is arguably the Psuedo-Sigilyph of NU. It has amazing stall potential regardless of having subpar stats even with Eviolite. With access to a recovery move, a defense boosting move and the ever-loving Fairy Typing, it's able to stop bulky fighting types, knock off users and most tanks cold. Taking no damage from Toxic, Burns, or hazard damage, it also becomes a Status Absorber. It will literally win every toxic war you put it in due to its potential. Making it Physically Defensive allows it to take hits from both sides of the spectrum (before it sets up) putting both over the 300 mark. It's hp is laughable, so Wish isn't recommended in place of Moonlight, which provides instant coverage. Plus, you won't be switching out any time soon after a few boosts. The 3rd Moveslot is entirely situational. Toxic can be used to break down some walls and stall them out. Stored Power can use used as a way to break through Typhlosion (or any Fire Type), or counter can be used as an early setup tool to rid the field of any physical swepper who might just snag a crit. Moonblast is staple so you don't become taunt bait. You can't really break through it after a few boosts.
 
Don't forget CB Fraxure, which on Sticky Web teams makes a frightningly good powerhouse.

TBH though, DD Fraxure isn't as good as it used to be. With the introduction of fairies, it pretty much has to rely on non-stab moves until it can remove them, before it can begin to use Outrage. This either a) forces it to stay away from its STAB, or b) revert to the far weaker Dragon Claw and Dual Chop [By the way Dual Chop is cool since you can break sturdy mons and Sash revenge killers such as a Jynx]!
Minor nitpick, but Dual Chop isn't actually necessary to break sturdy due to Fraxure having Mold Breaker as an ability.
 

Prinplup (M) @ Eviolite
Trait: Torrent
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock/Ice Beam
- Defog
- Scald
- Toxic

Prinplup is actually different from a lower-tier Empoleon in quite a few ways. Primarily, Empoleon's typing, Steel/Water, gives it a lot of resistances, as well as an immunity, and is much more suited for specially defensive sets. Prinplup, however, is only a water type; although this leaves it weaker to Poison, Grass, and Normal, Prinplup can wall Fighting- and Ground-types such as Sandslash. Prinplup is one of the only good defoggers in the tier, and although its bulk isn't anything fantastic, access to defog in NU is very important. Prinplup is similar to a Lumineon that can take repeated hits, and set up stealth rocks. If you have another stealth rock setter, or think defog + stealth rock is too redundant, you can run ice beam for coverage on grass- and dragon-types. Scald is primary STAB, with a nice 30% burn chance, and toxic is to cripple walls like Seismitoad.

Also, I think Ferroseed should be added to the list with a specially defensive set. Ferroseed's unique typing lets it run both physically and specially defensive sets, but the specially defensive set is nicer for completely shutting down Mesprit, Accelgor, Sammurott, HP Fire Vileplume, Gorebyss, Cryogonal, Mismagius, Vivillion, Ludicolo, and Lilligant.
 

Prinplup (M) @ Eviolite
Trait: Torrent
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock/Ice Beam
- Defog
- Scald
- Toxic

Prinplup is actually different from a lower-tier Empoleon in quite a few ways. Primarily, Empoleon's typing, Steel/Water, gives it a lot of resistances, as well as an immunity, and is much more suited for specially defensive sets. Prinplup, however, is only a water type; although this leaves it weaker to Poison, Grass, and Normal, Prinplup can wall Fighting- and Ground-types such as Sandslash. Prinplup is one of the only good defoggers in the tier, and although its bulk isn't anything fantastic, access to defog in NU is very important. Prinplup is similar to a Lumineon that can take repeated hits, and set up stealth rocks. If you have another stealth rock setter, or think defog + stealth rock is too redundant, you can run ice beam for coverage on grass- and dragon-types. Scald is primary STAB, with a nice 30% burn chance, and toxic is to cripple walls like Seismitoad.

Also, I think Ferroseed should be added to the list with a specially defensive set. Ferroseed's unique typing lets it run both physically and specially defensive sets, but the specially defensive set is nicer for completely shutting down Mesprit, Accelgor, Sammurott, HP Fire Vileplume, Gorebyss, Cryogonal, Mismagius, Vivillion, Ludicolo, and Lilligant.
Sorry, it's not you, but -- Using SR and Defog on the same set contradicts! Pick ONE.

There are a few faults with the set you're running. Personally, it should only be used as an offensive coverage user, because it gets access to the loving Grass Knot. You should make it bulky /w Modest and change SR to Grass Knot and Toxic to Ice beam. Although it doesn't hit hard, it can scare Seismitoad away to get the hazards off the field as it switches. Also, it's got decent bulk even if running a bulky offensive.

Although there are pokemon that can hit harder than this, it still acts as a formidable threat for applying offensive pressure and the amazing burn chance from Scald. Also, many people expect some defensive wall, as it works somewhat like Spiritomb -- where it doesn't have the power to break, but it's got decent pressure and it's rather unpredictable if you haven't met Empoleon in the higher tiers.

Physically defensive set should be left to WARTORTLE, who gets Rapid Spin instead and has naturally higher defenses.

[reserved for wartortle set if have not done already]
 
Fluze3 Thanks for the wonderful insight buddy! If you couldn't tell, that's complete sarcasm, because offensive Prinplup is a terrible set. Primarily, don't start a sentence saying "Personally, it should only be used as an offensive coverage user." You're mixing your opinion with what you believe is "the correct set." Prinplup hits a lackluster 287 special attack, and can't dent anything with a decent special defense stat, leaving it walled by any pokemon like Uxie. Toxic allows Prinplup to dent these pokemon and cripple them for the rest of the game. As for stealth rock, it can be useful for setting up against teams that haven't gotten their hazards yet, and can be useful in various different scenarios. Wartortle has a much worse special attack and special bulk, and nearly equal physical bulk to prinplup, so isn't a relevant comparison. It has higher special defense, but much less special bulk off its terrible HP stat. Next time you make a post with "suggestions" in a cocky way, don't post about a set that isn't good.
 
Lets try this one again.

~METANG~ (Pardon Lack of Pretty Pictures)
Metang@ Weakness Policy
Trait-Clear Body
EVs- 4HP/252Atk/252Spd
~Rock Polish
~Meteor Mash
~Zen Headbutt/Psychic
~Earthquake/Bullet Punch

Why it isn't Beldum
When looking at the Metang post prior, it glared at everyone that using a defensive wall weak to Knock off
in a tier like NU is a bad idea. However, with this set, you can take advantage of weaker users of this attack,
or pokemon run EQ/HPFire/Ground/SuckerPunch (just make sure you will live!!) and can do quite a bit to an opponent.
Using Rock Polish the turn they attack allows you to go to 150/110/100 offenses very quickly. Meteor Mash is your main
STAB. Zen Headbutt is for Water types that resist you, but you can use Psychic to deal with Sandslash if its desperate.
Earthquake hits other steel types, and Bullet Punch is for Beating Priority (Note-Sucker Punch)
 
Lets try this one again.

~METANG~ (Pardon Lack of Pretty Pictures)
Metang@ Weakness Policy
Trait-Clear Body
EVs- 4HP/252Atk/252Spd
~Rock Polish
~Meteor Mash
~Zen Headbutt/Psychic
~Earthquake/Bullet Punch

Why it isn't Beldum
When looking at the Metang post prior, it glared at everyone that using a defensive wall weak to Knock off
in a tier like NU is a bad idea. However, with this set, you can take advantage of weaker users of this attack,
or pokemon run EQ/HPFire/Ground/SuckerPunch (just make sure you will live!!) and can do quite a bit to an opponent.
Using Rock Polish the turn they attack allows you to go to 150/110/100 offenses very quickly. Meteor Mash is your main
STAB. Zen Headbutt is for Water types that resist you, but you can use Psychic to deal with Sandslash if its desperate.
Earthquake hits other steel types, and Bullet Punch is for Beating Priority (Note-Sucker Punch)
Metang was an amazing presence in NU and RU back in Gen V. The only reason it struggles to make an impact like it used to is because of its Dark Weakness (like you said). Like most Eviolite users, it is rather frail without it; and relies on it to make a STRONG impact on the game. Running Zen Headbutt isn't particularly recommended; and it's better to run Earthquake because Probopass would basically use you as setup bait if you don't. The only real problem is that it can't beat Piloswine and any Rock Type SR setter 1v1; but, with the Eviolite, it's able to ensure that it will AT LEAST get SR up. This set is what made Metang, and the only reason it should be used; Other than that, it it outclassed by Klinklang offensively and Steelix defensively. It does have its niches though.

Metang @ Eviolite
Trait: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD -or- 252 HP / 252 Def / 4 Atk
Adamant / Impish Nature
- Stealth Rock
- Meteor Mash
- Earthquake / Zen Headbutt
- Bullet Punch
 

(Sliggoo) @ Eviolite
Ability: Sap Sipper
Shiny: Yes (its better)
EVs: 248 HP / 16 Atk / 244 SpA
Quiet Nature
- Dragon Pulse
- Sludge Bomb
- Rock Slide
- Toxic

why it isn't dratini: this little guy has never let me down. I use it as a utility counter to pretty much every special attacker
that isnt an ice type, but especially Vivillon, Accelgor, Magmortar, Typhlosion, Rotoms, etc.
even though it has no actual investment in special defense, its natural bulk plus eviolite and good defensive typing allows it
to sponge a huge variety of special attacks.

252 SpA Vivillon Hurricane vs. 248 HP / 0 SpD Eviolite Sliggoo: 84-100 (24.7 - 29.4%) -- 100% chance to 4HKO
+1 252 SpA Vivillon Hurricane vs. 248 HP / 0 SpD Eviolite Sliggoo: 127-150 (37.4 - 44.2%) -- guaranteed 3HKO
252 SpA Life Orb Accelgor Bug Buzz vs. 248 HP / 0 SpD Eviolite Sliggoo: 97-114 (28.6 - 33.6%) -- 0.2% chance to 3HKO
252+ SpA Choice Specs Magmortar Fire Blast vs. 248 HP / 0 SpD Eviolite Sliggoo: 86-102 (25.3 - 30%) -- guaranteed 4HKO
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 248 HP / 0 SpD Eviolite Sliggoo: 97-115 (28.6 - 33.9%) -- 1.1% chance to 3HKO

dragon pulse does respectable damage coming from a decent 83 base
sludge bomb to hit grass types like exeggutor who try to sub on you or something
the 16 attack Evs allows it to do a minimum 100% to vivillon with rock slide
toxic cause why not stall some things

i love sliggoo <:
 

dargon (Fraxure) @ Eviolite
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage/Dragon Claw/Dual Chop
- Aqua Tail/Poison Jab
- Low Kick

Why it isn't Dratini: Fraxure has some pretty good bulk when coupled with eviolite. It also has access to the really useful boosting move of dragon dance, which makes up for its low speed stat and makes its already high attack stat even better. However, it can't do much to the common fairy types of the tier such as granbull and slurpuff. Furthermore, despite its high attack stat, it doesnt have that much of a physical movepool to speak of.
Adding onto this as I've had plenty of experience with Fraxure in BW, a Choice Band set is absolutely terrifying. Yes clearly it has things that irritate it like Ferroseed and Granbull, but it's still an amazing anti-lead.

Fraxure @ Choice Band
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Outrage
- Superpower
- Poison Jab / Aqua Tail
- Dragon Claw
 
Coco (Spritzee) (F) @ Eviolite
Ability: Aroma Veil
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Wish
- Protect
- Aromatherapy
- Moonblast/Toxic

Why it isn't a Smoochum: With her HP maxed at 360, and Sp. Def maxed at 376 (assuming she has eviolite), Spritzee can wall. Her typing is superb for a specially defensive pokemon, and she easily walls common threats such as Mespirit, and Magmortar. Here are some calcs:
252+ SpA Mesprit Psychic vs. 252 HP / 252+ SpD Eviolite Spritzee: 88-105 (24.4 - 29.1%) -- 0% chance to 3HKO after Stealth Rock
252+ SpA Magmortar Fire Blast vs. 252 HP / 252+ SpD Eviolite Spritzee: 121-144 (33.6 - 40%) -- guaranteed 3HKO after Stealth Rock
Also, Spritzee can't be taunted. This helps her when she needs to WishPass. The only issue with Spritzee is she has tiny offensive presence, and she dies to Knock Off, but if you can overlook these flaws, Spritzee is a nice addition to your team.
 

xzern

for sure
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

bop (Scraggy) @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Knock Off
- Drain Punch
- Rest​

why it isnt a riolu: Suggested to me by cute user raseri, this cool set incorporates scraggy's strong bulk with eviolite, bulk up, rest, and shed skin to ruin lives. Although defenseless to basically any fairy type, scraggy has good power against a lot of offensive threats like feraligatr. it's also able to recover health faster and easily after setting up with rest + shed skin.

+1 252+ Atk Scraggy Knock Off (97.5 BP) vs. 56 HP / 0 Def Feraligatr: 181-214 (55.6 - 65.8%) -- guaranteed 2HKO
252 SpA Life Orb Cryogonal Freeze Dry vs. 252 HP / 4 SpD Eviolite Scraggy: 109-129 (35.8 - 42.4%) -- guaranteed 3HKO
252+ Atk Sandslash Earthquake vs. +1 252 HP / 0 Def Eviolite Scraggy: 90-106 (29.6 - 34.8%) -- 11.8% chance to 3HKO

etc.

Scraggy is paired well with basically anything that kills fairy or fighting types easily, like pawniard/steelix or granbull.
 

bop (Scraggy) @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Knock Off
- Drain Punch
- Rest​

why it isnt a riolu: Suggested to me by cute user raseri, this cool set incorporates scraggy's strong bulk with eviolite, bulk up, rest, and shed skin to ruin lives. Although defenseless to basically any fairy type, scraggy has good power against a lot of offensive threats like feraligatr. it's also able to recover health faster and easily after setting up with rest + shed skin.

+1 252+ Atk Scraggy Knock Off (97.5 BP) vs. 56 HP / 0 Def Feraligatr: 181-214 (55.6 - 65.8%) -- guaranteed 2HKO
252 SpA Life Orb Cryogonal Freeze Dry vs. 252 HP / 4 SpD Eviolite Scraggy: 109-129 (35.8 - 42.4%) -- guaranteed 3HKO
252+ Atk Sandslash Earthquake vs. +1 252 HP / 0 Def Eviolite Scraggy: 90-106 (29.6 - 34.8%) -- 11.8% chance to 3HKO

etc.

Scraggy is paired well with basically anything that kills fairy or fighting types easily, like pawniard/steelix or granbull.
Hey, I recently saw alot of dragon dancing scraggys in some ffas, I thought I'd tell you.
 
mfw people finally notice how good scraggy is
AND THEN SLURPUFF :]]]]

I'm joking though Scraggy is actually surprisingly good despite its complete openness to fairies given correct support, although it has a difficult time vying for a spot over other FAT fighters such as Gurdurr or Hariyamanatanawanga
 
AND THEN SLURPUFF :]]]]

I'm joking though Scraggy is actually surprisingly good despite its complete openness to fairies given correct support, although it has a difficult time vying for a spot over other FAT fighters such as Gurdurr or Hariyamanatanawanga
you just have to accept that you can't beat any fairies :/ also yeah like you said hariyama and gurdurr and throh do bulky better, Scraggy is amazing with dragon dance
 

Shuckleking87

"Assault vest makes everything better" AV Seaking, BT
is a Tiering Contributor Alumnus
Yeah it's kinda hard to find a spot for scraggy imo. Fairy made it a lot harder for scraggy than last gen, who you use both bulky set up set and dd better last gen because it had a way to get past psychic types alot better than any fighting type in the tier (unlike the knock off buff), while it could outspeed 95 base speed after 1 dd, which was impressive. This gen, mesprit and mismaguis carry dazzling gleam to get past scraggy, and the speed tier for big threats like typhlosion, pyroar, archeops, and alot of scarfed pokemon make it fairly easy to revenge kill. Once scraggy gets a couple boosts up it is very difficult to take down without a strong special move, or outspeeding with choice scarf. However, for a bulky set up poke I'd rather have gurdurr who has much much better attack (hjk scraggy is interesting though, drain punch is fairly weak) and defensive bulk with only 4% less special bulk, and the dd scraggy set, while it can surprise unexpecting slower teams, really needs a couple boost before it's dangerous.
 

xzern

for sure
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

assault vest (Lampent) @ Eviolite
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Will-O-Wisp
- Fire Blast
- Shadow Ball
- Energy Ball

Lampent, despite its mediocre stats, can actually be quite a threatening pkmn. For instance, sweepers like typhlosion and pyroar have no way of breaking through it, because of flash fire. It also manages to hard-wall offensive accelgor variants and sceptiles that lack hp rock. I believe I originally witnessed lampent in all of its glory when being used by Can-Eh-Dian in an nu room tour finals, under the name "yeah i innovate."
 

assault vest (Lampent) @ Eviolite
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Will-O-Wisp
- Fire Blast
- Shadow Ball
- Energy Ball

Lampent, despite its mediocre stats, can actually be quite a threatening pkmn. For instance, sweepers like typhlosion and pyroar have no way of breaking through it, because of flash fire. It also manages to hard-wall offensive accelgor variants and sceptiles that lack hp rock. I believe I originally witnessed lampent in all of its glory when being used by Can-Eh-Dian in an nu room tour finals, under the name "yeah i innovate."
It also Spinblocks Cryogonal! (and torkoal)
 

Still overrated tho @ Eviolite
Ability: Hustle
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Roar / Thunder Wave
- Sleep Talk
- Rest
- Crunch

Yes, yes. We've all heard of based lord Zweilous, but if you're one of the few who hasn't heard of Aladyyn's bonermon then listen up:

Why it isn't a Gible: This thing's typically used as a banded wallbreaker capable of ripping through unprepared teams... But, these days that set is a bit lackluster and under-performs most of the time what with all it's moves being 80% accuracy or lower. So a new-ish set that someone thought of (don't know who sorry) is a specially defensive wall zweilous with rest talk and crunch for stab as well as roar to phaze out mons for hazard damage to rack up. It also has the option of thunder wave to cripple common sweepers like sceptile (which thinks it can ohko this thing with focus blast, bless it's poor soul :')). This set hard walls things like typhlosion without focus blast, sub CM uxie, xatu without D-gleam, lilligant, exeggutor and ninetales. If the damage it recieves from these mons gets too big, he can simply rest off any potential statuses and damage and continue to do what it does best. Despite it having a pretty bad ability for a wall, Its typing is amazing and it can phaze out a lot of common threats. The fact that this thing can switch in like it's essentially nothing on so many threatening sweepers is all the reason to use him. I also do not support the argument that dragalge is better. This thing has a lot of niches dragalge doesnt, and typhlosion are prepared for drag more than they are for zwei. Plus it's cute too :3 - Some calcs:

252+ SpA Life Orb Samurott Ice Beam vs. 252 HP / 252+ SpD Eviolite Zweilous: 148-177 (42.5 - 50.8%) -- 2.3% chance to 2HKO
+2 252+ Atk Feraligatr Ice Punch vs. 252 HP / 0 Def Eviolite Zweilous: 276-326 (79.3 - 93.6%) -- guaranteed 2HKO
252+ SpA Life Orb Ludicolo Ice Beam vs. 252 HP / 252+ SpD Eviolite Zweilous: 133-156 (38.2 - 44.8%) -- guaranteed 3HKO
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 252 HP / 252+ SpD Eviolite Zweilous: 97-115 (27.8 - 33%) -- guaranteed 4HKO

TL;DR: Niches in phazing, recovery, t-wave, amazing typing and able to wall a lot of threats is why you should use this little beast. It is decent in this stage of the game and does really well against half of the meta, although it struggles against the other half, unfortunately.
 

Dragonair @ Eviolite
Ability: Shed Skin
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Rest
- Dragon Tail
- ExtremeSpeed
- Toxic

Why it isn't Dusclops: Dragonair has great base defenses boosted with Eviolite makes it a great special wall. Its shed skin ability helps stall of with rest for toxic. Then it has ExtremeSpeed to finish off other low hp Pokemon. Its dragon tail attack is a great sweep stopper especially special sweepers, despite its accuracy. Possibly, it could toxic possible Shedinjas and other Pokemon. Rest and shed skin makes it a good staller(even though that is sort of a bad thing to do). It also resists a lot of types like grass, fire, water attacks unlike Dusclops' ghost typing.

EDIT: Also has recovery!(a.k.a rest).

Damage Calcs:
252+ SpA Life Orb Ludicolo Ice Beam vs. 252 HP / 252+ SpD Eviolite Dragonair: 133-156 (40.7 - 47.8%) -- guaranteed 3HKO

252 SpA Life Orb Sceptile Hidden Power Ice vs. 252 HP / 252+ SpD Eviolite Dragonair: 88-107 (26.9 - 32.8%) -- guaranteed 4HKO

252+ SpA Typhlosion Focus Blast vs. 252 HP / 252+ SpD Eviolite Dragonair: 77-91 (23.6 - 27.9%) -- 86% chance to 4HKO

252+ SpA Pixilate Mega Altaria Hyper Voice vs. 252 HP / 252+ SpD Eviolite Dragonair: 150-178 (46 - 54.6%) -- 57.8% chance to 2HKO

252 SpA Life Orb Mesprit Psychic vs. 252 HP / 252+ SpD Eviolite Dragonair: 99-118 (30.3 - 36.1%) -- 51% chance to 3HKO

252 SpA Choice Specs Pyroar Hyper Voice vs. 252 HP / 252+ SpD Eviolite Dragonair: 118-139 (36.1 - 42.6%) -- guaranteed 3HKO
 
Last edited:

Relaxed Dedenne

I COULD BE BANNED!

SHOW DEM MUSSLES :afrostar: (Pignite) @ Life Orb/Choice Scarf/Choice Band
Ability: Thick Fat
EVs: 44 HP / 252 Atk / 212 Spe (To Speed Creep Base 90s Univiested)
Jolly Nature
- Flare Blitz
- Superpower
- Head Smash
- Sucker Punch/Poison Jab/Wild Charge
Why It isn't Growlithe(No Rektless :pirate:) Either way this thing is underused, I'm not saying its a huge threat it is a bit outclassed by Gurdurr besides the Fire Stab and more of a move poll, But it can still do a bit of damage with its stab Head Smash kills any flying types in your way Sucker Punch for Priorty/Poison Jab for Fairys/Wild Charge for Waters 92 base Attack is not half bad. and thick fat is better in my opinon for tanking Spec Typhlo Eruption at full hp

252 Atk Life Orb Pignite Superpower vs. 252 HP / 0 Def Mega Camerupt: 203-239 (59 - 69.4%) - guaranteed 2HKO
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 44 HP / 0 SpD Thick Fat Pignite: 131-155 (39.4 - 46.6%) -- guaranteed 3HKO <--(Yummy :toast:)
252 Atk Life Orb Pignite Superpower vs. 200 HP / 252+ Def Seismitoad: 175-208 (43.6 - 51.8%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Life Orb Pignite Flare Blitz vs. 252 HP / 4 Def Eviolite Scyther: 328-385 (95.3 - 111.9%) -- 68.8% chance to OHKO
 

Lord Alphose

All these squares make a circle
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
SHOW DEM MUSSLES :afrostar: (Pignite) @ Life Orb/Choice Scarf/Choice Band
Ability: Thick Fat
EVs: 44 HP / 252 Atk / 212 Spe (To Speed Creep Base 90s Univiested)
Jolly Nature
- Flare Blitz
- Superpower
- Head Smash
- Sucker Punch/Poison Jab/Wild Charge
Why It isn't Growlithe(No Rektless :pirate:) Either way this thing is underused, I'm not saying its a huge threat it is a bit outclassed by Gurdurr besides the Fire Stab and more of a move poll, But it can still do a bit of damage with its stab Head Smash kills any flying types in your way Sucker Punch for Priorty/Poison Jab for Fairys/Wild Charge for Waters 92 base Attack is not half bad. and thick fat is better in my opinon for tanking Spec Typhlo Eruption at full hp

252 Atk Life Orb Pignite Superpower vs. 252 HP / 0 Def Mega Camerupt: 203-239 (59 - 69.4%) - guaranteed 2HKO
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 44 HP / 0 SpD Thick Fat Pignite: 131-155 (39.4 - 46.6%) -- guaranteed 3HKO <--(Yummy :toast:)
252 Atk Life Orb Pignite Superpower vs. 200 HP / 252+ Def Seismitoad: 175-208 (43.6 - 51.8%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Life Orb Pignite Flare Blitz vs. 252 HP / 4 Def Eviolite Scyther: 328-385 (95.3 - 111.9%) -- 68.8% chance to OHKO
So, hollywood posted a similar set in the creative/underused movesets section a couple of months ago, and I think you should check it out:
Pignite @ Eviolite
Ability: Thick Fat
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Flare Blitz
- Sucker Punch
- Superpower
- Will-O-Wisp
As it is, your set is almost totally outclassed by more offensive Fighting-types, or even more offensive Pokemon in general.

If you're running an offensive set, your damage output and coverage options are straight-up outclassed by other physical attackers. The best item that it could potentially run is Eviolite. Will-O-Wisp is better than most coverage moves, as it allows Pignite to cripple physical attackers that would otherwise have no problem revenge killing it. And since Pignite's main utility is being a good stop to Typhlosion, maximum Special Defense investment is really a must. It sacrifices some Speed, but it's job is actually more to be a bulky wall than a all-out attacker. But on top of this:
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 248 HP / 0 SpD Eviolite Thick Fat Pignite: 87-103 (22.7 - 26.8%) -- 40.1% chance to 4HKO
252 SpA Choice Specs Typhlosion Eruption (150 BP) vs. 252 HP / 252 SpD Assault Vest Thick Fat Hariyama: 118-139 (23.9 - 28.2%) -- 93.6% chance to 4HKO

And Hariyama can be a lot more difficult to face. On most teams, it might just be better to use Hariyama.
 

Magnemite @ Eviolite
Trait: Magnet Pull
EVs: 252 HP / 4 Def / 252 SAtk
IVs: 30 HP / 30 SAtk
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Hidden Power [Grass]
- Volt Switch
- Flash Cannon

Why it isn't a Pichu: Name one other pokemon in NU that traps and beats Klinklang 1 vs 1. Ha you can't, I win! Aside from that its typing is great, 95 SpAtk is good by NU standards, you get a slow STAB Volt Switch and it baits Seismitoad with HP Grass like no other. Weakening Seismitoad is good for a lot of mons like Typhlosion, Archeops etc. It's dirt slow, its bulk is barely acceptable with Eviolite and max HP investment, it's Knock Off bait like any other NFE but in the end it has a niche and I definitely like it. You can change the EV's to make it faster at the cost of bulk, max speed outruns Seismitoad I believe and without investment you speed tie Granbull.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top