Multi-gen NFEPL V - Announcements and Administrative Decisions

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Jett

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Adapted from the LC Announcements and Administrative Decisions Thread


NFEPL V Logo.png

amazing art by in the hills

The hosts for NFEPL V are myself, Aurodian , and Marjane . All official decisions and announcements for NFEPL will be found here.

Standings and Records

Week 1
Deez Nuzleafs vs Cursed Corsolas
Morgrem Freemans vs Aperol Spritzee
The Wacky Thwackeys vs Holy Hattremonies

Week 2
Deez Nuzleafs vs Morgrem Freemans
The Wacky Thwackeys vs Cursed Corsolas
Holy Hattremonies vs Aperol Spritzee

Week 3
Deez Nuzleafs vs The Wacky Thwackeys
Holy Hattremonies vs Morgrem Freemans
Aperol Spritzee vs Cursed Corsolas

Week 4:
Deez Nuzleafs vs Holy Hattremonies
Aperol Spritzee vs The Wacky Thwackeys
Cursed Corsolas vs Morgrem Freemans

Week 5
Deez Nuzleafs vs Aperol Spritzee
Cursed Corsolas vs Holy Hattremonies
Morgrem Freemans vs The Wacky Thwackeys


Manager Pricing

Managers can choose to buy themselves as a player for a set price of 17.5k. Every team is required to have a Manager prior to the draft and can assign one of their players as assistant manager during or after the auction.

Tier Lineup

The tier lineup for NFEPL V is as follows:

SS NFE
SS NFE
SS NFE
SM NFE
ORAS NFE
BW NFE
DPP NFE
BO3 consisting of SS NFE, SM NFE, and ORAS NFE

More information on the old gen slots can be found under the 'General Information' Tab.
YOU ARE EXPECTED TO READ AND UNDERSTAND THE GENERAL TOURNAMENT RULES AND THE SCHEDULING GUIDELINES.

The tier lineup for NFEPL IV is as follows:

SS NFE
SS NFE
SS NFE
SM NFE
ORAS NFE
BW NFE
DPP NFE
BO3 consisting of SS NFE, SM NFE, and ORAS NFE

All slots are bo1 by default. However, all slots can be played bo3 if both parties agree to bo3 beforehand via PUBLIC SMOGON VM. It needs to be public and visible to the hosts; a private Discord confirmation or PS message just before the game is not valid.
SM NFE will be played in the gen 7 PU format. The banlist and resources for this metagame can be found here.
ORAS NFE will be played in the gen 6 UU format. The banlist and resources for this metagame can be found here.
BW NFE will be played in the gen 5 Ubers format. The banlist and resources for this metagame can be found here.
DPP NFE will be played in the gen 4 UU format. The banlist and resources for this metagame can be found here.
BO3 NFE will start off with an agreed generation between the two players or will default to SS as the first gen. The loser of the first game picks the next tier.
Managers are responsible for ensuring that their players do not bring illegal teams to their games. If a player brings an illegal team, the opposition are free to either take the win or offer a redo.
There will not be any retains from last year's teams. Managers will be permitted to purchase themselves prior to the draft..

Identity
The full list of rules for Smogon Tournaments can be found here
The main two things about Identity are as follows:

About playing on alts: It is entirely allowed to play on an alt other than your own main forum name, though if your opponent wishes to confirm your identity, you must log on to your main PS account to show them you are who you claim to be. This is to prevent people from pretending to be who they're not.

About playing on different servers: Tournament matches should be played on the Smogtours server. The Main PS! server is also acceptable if both parties agree to that. Any timeout loss, even if DC, cannot be changed or redone if playing on the Main PS! Server. Protect yourself from this by playing in Smogtours, where TDs also have the power to recreate games that end due to DC's.

Scouting

On scouting opponents: Going through your opponents replays of tournament and ladder games is entirely allowed, as long as a game is public there is nothing preventing you from watching it. An exception to this is abusing powers granted to you by being staff on Smogon or PS! to gain access to information a normal user wouldn't have access to, which is strictly forbidden.

On leaking teams: Divulging private information about someone's planned team to their opponent is never allowed, and will be heavily sanctioned. Requesting that such information be divulged is also grounds for punishment. Keep your scouting to publicly available information and you'll be fine.

Total money for teams is 100,000 credits.

In the weeks preceding the Live Auction, a time will be chosen where every manager can meet and perform a live auction in order to choose players. The Manager present will be expected to remain at the auction for the entire duration, which should take approximately 2 hours.

Once a time is set, all attending Managers + Hosts will enter the place where the auction will be held - most likely a group chat for the auction. Spectators are allowed to join in to watch the auction, but will not be able to speak. Discussion on the bidding should be relegated to the NFE room, NFE discord, or any other appropriate chat outlet.

The hosts will first ask a team to nominate a player. The order by which teams will nominate players will go in a randomized snaking pattern from the first chosen team to the last chosen team, then the last chosen team to the first chosen team. Details of said player will be displayed and bidding will commence, starting at 3000 credits, with the nominating team automatically placing the first bid. The auction will then be in real time. Managers will simply put in their bids in the chat, raising a minimum of 500 credits. If after 15 seconds there are no new bids, the player is sold to the highest bid in the channel. Updated credit totals will be displayed and then the next manager in the rotation will be prompted to nominate a player.

Managers are asked to please have a predetermined list of players you intend to nominate as well as potential bid caps, in order to make the process go as quickly and seamlessly as possible.

Managers: it is necessary for you to field a roster of 8 starters and a minimum of 2 substitutes. Playing Managers are included in the roster number. Therefore, you need to buy at least 8 players if both Managers are playing, 9 if only one is, and 10 if neither are playing. This creates a soft cap of 73,000 credits on any particular bid - that is, the maximum amount of money you can spend on any one player and still have enough money left over to pay at least 3000 credits a piece on 9 more players. In addition, you cannot buy more than 18 players, including playing Managers. If a team buys more than 18 players, then their roster excluding playing Managers will be randomised, and any additional players will be removed from the team until the team has 18 players.

Reminder that there is no midseason. Therefore, it is highly recommended that all teams spend all of their credits in the auction, as there is no use for them afterwards.

After the Live Auction, the tournament will commence. Each team will play each other once through 5 weeks of play in a round robin format, then the top 3 teams will advance to the playoffs. The second and third placed teams will fight in the semi-finals, with the winner advancing to the finals to play the team that finished first.
Every week, the Managers will be required to submit a lineup, no later than the deadline of the previous week. If a lineup is not submitted on time, the previous week's lineup will be used. Once all lineups are received, the hosts announce all the matchups, with one team's SS NFE Slot 1 facing the opposing team's SS NFE Slot 1 and so on, and all teams have one week to play all of the games against the team they are facing. Whichever team has at least 51% of games (5 games) won against their opponents will be declared the victor for that week, and awarded two points. If teams win 50% of their games (4 games) at the end of the week, then they are awarded one point. (This change has been made to ensure deadgames are not used to manipulate how points are given)

Further clarification on events that may occur during the tournament are outlined below:

  1. Substitutions - At any point in the week, a team can substitute out a player from a game if they are inactive or cannot play the game due to IRL issues or a schedule that does not match up at all with their opponent. In order to make a substitution, the manager must post the substitution in the week thread, tagging the hosts, the opposing managers, and the opposing player, stating which player is being subbed out and who the substituting player is. However, a player who has been substituted out for a week cannot be substituted back into a slot in the same week. In addition, the hosts can veto any substitution if they believe the reason for substitution is to gain a 'favourable' player matchup in the SS slots, where player order matters.
  2. Trades - Trades between teams for players are allowed from the end of the auction until the start of week 1. In order to formally complete a trade, both managers must submit a PM to all hosts, outlining the details of the trade. If both managers agree to the trade, it will go through and the hosts will announce the trade.
  3. Inactivity - If a bought player is inactive/cancers, they can be reported and replaced with a player from the undrafted pool of players. Hosts have final discretion on what constitutes inactivity/cancering, and all situations will be treated on a case-by-case basis. After week 2, managers can still report inactive/cancering players, but they will not be allowed to pick a replacement player.
  4. Activity Decisions - If any game is not completed by the deadline, the hosts are required to make a thorough investigation on why the game did not occur, who is to blame, and to make a decision on the outcome of the match (activity win for either team, or dead game). To avoid being on the wrong end of an activity decision, schedule early (Monday) on Smogon VM, with clear timings and days you can do. A late 'Play Now?' or 'I'll tag you on Discord if I see you online' won't cut it. If you, as a manager, think your player cannot make a scheduled time, ask them to reschedule or sub them out.

At the end of the normal round robin, the top 3 teams will advance to playoffs. The 1st ranked team will be immediately seeded into the finals, and the 2nd ranked team plays the 3rd ranked team. The winners of this series will advance to the finals to face the 1st ranked team. In order to decide ranks, the following system is used:

• Overall Points >
• Battle Difference (total # battles won - total # battles lost) >
• Best of 3 - each team picks a unique tier with the winner of the Head to Head matchup picking second, then SS bo1 NFE is the 3rd game. In the event that the two teams tied in the Head to Head matchup, the team with better results against the highest seed will pick second. If the results are the same or if the tiebreak is for first place, than !pick will be used to decide which team picks first.
 
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Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
Auction Results:
NFEPL V Auction.png


Monsareeasy21000
Shing'n Streets20000
CrazyStevy20000
kythr17500
Skysolo17000
tlenit16500
DnB16500
frisoeva16000
Plas16000
Stareal15000
pdt15000
Ninjadog15000
Toy Time King14000
Greybaum13000
Insult12500
Catalystic12000
EviGaro12000
TJ11000
Xiri11000
beauts11000
HSOWA10000
Fille9500
SparksBlade8500
shiloh8500
OranBerryBlissey108500
Quantum Tesseract8000
Hys7500
gorex7500
Sensei Axew7000
lepton7000
I want Atago to sit on me6500
TeamCharm6000
BloodAce6000
Simbo6000
TheFranklin5500
zio5500
anime sans5000
Ren-chon5000
aesf5000
zeefable5000
Elgino105000
Aberforth4500
Drud4000
melancholy hills4000
Gray4000
SpacialRendevous4000
Splash4000
avarice3500
Bag of Trixx3500
Chazm3500
daunt vs3500
Dragonillis3000
London133000
daniYSB3000
ojr3000
Voltage3000
RaJ.Shoot3000
velvet3000
Ninja3000
Miyami~~~3000

Week 1 will be up Tuesday 3rd August Midnight EDT in order to allow for trades to occur beforehand.
 
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Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
Re: DnB vs Insult

At the start of Week 1, DnB and Insult attempted to schedule with each other. They quickly realised their schedules did not align with each others; DnB only being available on weekdays, and Insult only being available on the weekends. Neither DnB's availability in raw days or Insult's availability on the weekend are enough to justify only subbing one player out as both players have shown sufficient and reasonable availability for their opponent to make. As such, the hosts have decided that the correct decision is to force a substitute for both players. This also has some precedent from SPL here.

Result: DnB and Insult are both subbed out. Both teams should provide a substitute as soon as possible. Tagging the relevant managers: S1nn0hC0nfirm3d Shing'n Streets xavgb
 

Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
Re: OranBerryBlissey10 vs ojr

Early in the week, both OranBerryBlissey10 and ojr agreed to play on Sunday without stating a time. ojr later stated that he was only available early on Sunday, to which OranBerryBlissey10 replied on the following day that he could only do Sunday evening and could not play on Saturday which ojr proposed afterwards. While ojr had availability on Saturday as well as some of Sunday, this isn't significant enough and was not relevant until ojr revealed that he was only able to play early on Sunday. Therefore, this will be treated as two conflicting schedules and a double sub will be enforced.

Result: OranBerryBlissey10 and ojr are both subbed out. Both teams should provide a substitute as soon as possible. Tagging the relevant managers:
xavgb Rav3 beauts

--------------------

Re: London13 vs Ren-chon

Halfway through the week, London13 contacted Ren-chon stating he preferred to play during his evenings. Ren-chon suggested playing on Friday evening with London13 replying that he would prefer to play on the weekend and offering to play on Sunday. Ren-chon makes it clear early on she would most likely be unable to make Sunday and therefore wants to play Saturday instead given that London13 stated he was available on the weekend. London13 then says that Saturday would not work for him but schedules a time for both Saturday and Sunday in the event that either is able to make the other's suggested time, with Ren-chon replying that she cannot make the Sunday time but the Saturday time was good. Earlier today, London13 stated he could no longer make any time on Saturday. London13's scheduling only left one evening available to play the game, which Ren-chon had clearly stated she could not make, when offering every other day she could.

Result: London13 is subbed out. Deez Nuzleafs should provide a substitute as soon as possible. Tagging the relevant managers:
Quagg tlenit
 

Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
Re: Xiri vs daniYSB

Both players agreed to play on Sunday 9pm GMT+9. daniYSB missed the scheduled time. Quagg informed the Thwackeys and Xiri stayed around for another hour, but the Thwackeys were unable to find a substitute in time.

Result: Xiri is granted the activity win over daniYSB.
 

Steorra

nya smells
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RE: Tlenit vs Insult

Both players agreed to playing thursday evening GMT+3, with tlenit further inquiring of a time at 8pm GMT+3, but no confirmation from insult. Tlenit then comes on during that time to play and waited an hour, despite insult never agreeing to that specific time, nor that technically qualifying as evening anymore, as well as pinging stresh for a status on insult. Neither player's availability was great after that day, with Sunday being the only day both sides had spare time, but tlenit suddenly had plans during sunday shortly after.

After some talk with hosts, we were thinking about giving an activity win, but decided against giving it to tlenit due to the sudden change in availability, as well as being seen online playing some tour games during Sunday and failed to alert the other managers of this specific circumstance. With there being three days left after the scheduled time, and insult never agreeing to that time or time range as well, we didn't feel an act win was awarded for this. Similarly, Insult was rather irresponsive to scheduling til Friday, along with stresh having no ass-man to ping in his absence and we didn't feel they deserved the act win over tlenit either. We as hosts also take some blame for this, as us hinting at other results over a double sub, which would've been more appropriate at the time, would've been more useful and has made it even more difficult to award an act win to either side.

Result: Series will be deadgamed, with Stresh being forced to have an ass-man so situations like this have more communication involved and we as hosts will try to not let this mistake be repeated.
 

Jett

gn gobodachis
is a Community Contributoris a Tiering Contributoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnusis a Forum Moderator Alumnus
here we go again...

Re: gorex vs Splash

Initially gorex and Splash agreed to play on Friday but gorex had to reschedule the match. Splash said he was available from 12pm to 10pm on both Saturday and Sunday, while gorex decided that he'd pm Splash at some point during Splash's available times to play. Splash was on during the times he listed but gorex never showed up to pm him to play. gorex ended up never showing up to pm Splash, and Splash went offline very near to deadline and when he stated he would no longer be available. While we'd expect Splash to also reach out for his opponent, he was under the impression that the match would occur when gorex pmed him since there was no actual time scheduled. Nuzleafs also did not manage to find a substitute in time.

Result: Splash is given the activity win, Hattrems will advance to the the finals.
 
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