Batzi
“I’m Cosmo Kramer, the Assman!”
This is part of a project to get rid of the poor quality, misinformation-ridden RBY analyses from over a decade ago. These works are low-priority and should be treated as such. This thread is now maintained by PvK.
[OVERVIEW]
One wouldn’t expect Nidoking to struggle so much in RBY UU. With its impeccable coverage, Electric immunity, and well-rounded stats, one would even question why it isn't dominating. Once the opposing team is weakened, Nidoking becomes very threatening, as it hits nearly everything for neutral damage and can be very difficult to switch into. Moreover, it can freely pivot into an incoming Toxic, as well as Electric-type attacks like Thunder Wave and Thunderbolt from Electabuzz and Haunter, giving it some decent defensive utility. With adequate paralysis support from Pokemon like Hypno and careful play, Nidoking can feasibly work.
However, Nidoking comes with an egregious problem: its typing. Poison and Ground are among the worst possible defensive types in the game, making it weak to the many Water-, Ice-, Ground-, and Psychic-type attacks in the tier, and its Speed only worsens this situation. Therefore, despite its seemingly powerful offensive presence, it can hardly ever switch in because it struggles with so many metagame staples, namely Tentacruel, Hypno, Dragonite, Gyarados, and Articuno. Nidoking also struggles with damage output at many points, causing it to fail to even OHKO Dragonite with Blizzard, turning it into setup fodder for AgiliWrap. Ergo, on competitive RBY UU teams, Nidoking is often passed over in favor of better Ground-types, such as Dugtrio.
[SET]
name: Mixed Attacker
move 1: Thunderbolt
move 2: Blizzard
move 3: Earthquake
move 4: Body Slam / Toxic
[SET COMMENTS]
Thunderbolt allows for Nidoking to hit Water- and Flying-types such as Gyarados, Dewgong, and Articuno. Blizzard 2HKOes Aerodactyl, Dragonite, and Dugtrio, blending with Thunderbolt to give it unresisted coverage. Earthquake gives Nidoking very powerful physical STAB damage, allowing it to 2HKO tier-king Tentacruel and Kadabra, as well as OHKOing Haunter and KOing Electabuzz if it's taken even slight damage. Body Slam lets Nidoking scout for potential switch-ins, potentially paralyzing them and turning the tables. Alternatively, Toxic allows it to prevent Dragonite and Dragonair from attempting AgiliWrap sweeps.
Nidoking's movepool makes it quite customizable, and, because Earthquake provides most of its necessary coverage, Thunderbolt is the most replaceable. Rock Slide can be used over Thunderbolt to deal up to 63.7% to Articuno while not sacrificing too much against Gyarados and Dewgong, but Nidoking will always lose to Articuno one-on-one if it can't KO it outright, as it's OHKOed by Blizzard. Alternatively, Submission can let Nidoking 2HKO Raticate, as well as 3HKOing Persian and Kangaskhan.
[CREDITS]
- Written by: [[Yugon, 524119], [Plague von Karma, 236353], [Gamer1234556, 515642]]
- Quality checked by: [[phoopes, 96315], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 517429]]
[OVERVIEW]
One wouldn’t expect Nidoking to struggle so much in RBY UU. With its impeccable coverage, Electric immunity, and well-rounded stats, one would even question why it isn't dominating. Once the opposing team is weakened, Nidoking becomes very threatening, as it hits nearly everything for neutral damage and can be very difficult to switch into. Moreover, it can freely pivot into an incoming Toxic, as well as Electric-type attacks like Thunder Wave and Thunderbolt from Electabuzz and Haunter, giving it some decent defensive utility. With adequate paralysis support from Pokemon like Hypno and careful play, Nidoking can feasibly work.
However, Nidoking comes with an egregious problem: its typing. Poison and Ground are among the worst possible defensive types in the game, making it weak to the many Water-, Ice-, Ground-, and Psychic-type attacks in the tier, and its Speed only worsens this situation. Therefore, despite its seemingly powerful offensive presence, it can hardly ever switch in because it struggles with so many metagame staples, namely Tentacruel, Hypno, Dragonite, Gyarados, and Articuno. Nidoking also struggles with damage output at many points, causing it to fail to even OHKO Dragonite with Blizzard, turning it into setup fodder for AgiliWrap. Ergo, on competitive RBY UU teams, Nidoking is often passed over in favor of better Ground-types, such as Dugtrio.
[SET]
name: Mixed Attacker
move 1: Thunderbolt
move 2: Blizzard
move 3: Earthquake
move 4: Body Slam / Toxic
[SET COMMENTS]
Thunderbolt allows for Nidoking to hit Water- and Flying-types such as Gyarados, Dewgong, and Articuno. Blizzard 2HKOes Aerodactyl, Dragonite, and Dugtrio, blending with Thunderbolt to give it unresisted coverage. Earthquake gives Nidoking very powerful physical STAB damage, allowing it to 2HKO tier-king Tentacruel and Kadabra, as well as OHKOing Haunter and KOing Electabuzz if it's taken even slight damage. Body Slam lets Nidoking scout for potential switch-ins, potentially paralyzing them and turning the tables. Alternatively, Toxic allows it to prevent Dragonite and Dragonair from attempting AgiliWrap sweeps.
Nidoking's movepool makes it quite customizable, and, because Earthquake provides most of its necessary coverage, Thunderbolt is the most replaceable. Rock Slide can be used over Thunderbolt to deal up to 63.7% to Articuno while not sacrificing too much against Gyarados and Dewgong, but Nidoking will always lose to Articuno one-on-one if it can't KO it outright, as it's OHKOed by Blizzard. Alternatively, Submission can let Nidoking 2HKO Raticate, as well as 3HKOing Persian and Kangaskhan.
[CREDITS]
- Written by: [[Yugon, 524119], [Plague von Karma, 236353], [Gamer1234556, 515642]]
- Quality checked by: [[phoopes, 96315], [EB0LA, 423005]]
- Grammar checked by: [[Finland, 517429]]
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