UU Nidoqueen

MANNAT

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nidoqueen.gif

[OVERVIEW]

Nidoqueen is a useful addition to bulkier teams in the UU metagame due to its ability to pressure opposing teams with Toxic Spikes and its solid bulk and defensive typing, which allow Nidoqueen to check threatening offensive Pokemon, such as Mega Manectric, Cobalion, and Terrakion. Nidoqueen is fairly strong for a defensive Pokemon, which allows it to pressure offensive teams with Sheer Force-boosted attacks. However, Nidoqueen faces stiff competition from Nidoking, which has a better Speed tier and higher power, as well as other entry hazard setters such as Nihilego that can pressure hazard removers better. Additionally, Nidoqueen's typing leaves a lot to be desired in some aspects, being weak to common attacking types in Water, Ground, and Psychic. Defensive sets are hard to fit onto teams due to them facing heavy competition from other bulky Ground-types like Swampert and Hippowdon. Finally, Nidoqueen's lack of reliable recovery leaves it liable to being overwhelmed by multiple offensive threats that it's supposed to check, like Cobalion and Mega Manectric.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Toxic Spikes
move 3: Earth Power
move 4: Sludge Wave
item: Black Sludge
ability: Sheer Force
nature: Bold
evs: 248 HP / 128 Def / 132 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a fantastic entry hazard that can pressure opposing teams by limiting switches so that Nidoqueen's team can have an easier job outlasting the opposition. Toxic Spikes automatically cripples defensive Pokemon that are traditionally used to beat many of Nidoqueen's common teammates, most notably crippling Suicune. Earth Power is a strong STAB attack that allows Nidoqueen to have a consistent damage output versus Mega Manectric and Cobalion, both of which are Pokemon that Nidoqueen attempts to check. Sludge Wave is useful for its ability to allow Nidoqueen to more effectively check Fairy-types like Sylveon and Mega Altaria. Alternatively, Nidoqueen can use Flamethrower over Sludge Wave to OHKO Scizor and hit Amoonguss harder. Nidoqueen can also use Ice Beam over one of its entry hazards to do heavy damage to Ground-immune Pokemon such as Latias and Hydreigon.

Set Details
========

132 Speed EVs allow Nidoqueen to outspeed Sylveon and maximum Speed Bewear. The remaining EVs are invested into HP and Defense with a Bold nature in order to ensure that Nidoqueen can check key physical attackers like Cobalion and Terrakion. Sheer Force is preferred over Poison Point due to the increased power on its attacking moves, enabling Nidoqueen to more effectively pressure the Pokemon that it checks, but Poison Point can be used to cripple contact-based attackers like Infernape and Terrakion. Finally, Black Sludge is used in order to increase Nidoqueen's longevity, as it lacks reliable recovery.

Usage Tips
========

Nidoqueen should be pivoted in on Pokemon that it threatens out, such as Mega Manectric and Cobalion, so that it has a good opportunity to set up entry hazards. Nidoqueen is an excellent stop to Mega Manectric's Volt Switch, disrupting your opponent's offensive momentum, and it can resist Cobalion's most powerful STAB move and threaten both of these Pokemon with Earth Power. Nidoqueen should prioritize setting up entry hazards as soon as possible as long as there isn't a significant offensive threat to be neutralized, such as a Swords Dance Cobalion, but it's usually best to avoid setting up Toxic Spikes if there's a grounded Poison-type on the opposing team, as they can quickly be removed. The entry hazard to be set up first should be determined based on the structure of the opposing team and the current situation. For example, if there is a Mega Aerodactyl on the opposing team that can be revenge killed after taking a round of Stealth Rock damage, then it's best to prioritize setting up Stealth Rock over Toxic Spikes. Playing aggressively by predicting the opponent's switches is important with Nidoqueen because it can keep offensive momentum for your team. Be careful not to let Nidoqueen get worn down too quickly due to its lack of reliable recovery; this can be mitigated by limiting the number of times it switches into the battle.

Team Options
========

Substitute + Calm Mind Suicune is the first Pokemon that comes to mind when thinking about teammates for Nidoqueen because it loves Toxic Spikes support, particularly its ability to cripple opposing Pokemon and form a deadly combination with Substitute + Protect. Nidoqueen has excellent defensive synergy with bulky Water-types like Alomomola and the aforementioned Suicune due to their ability to take on Krookodile and other offensive Pokemon that threaten Nidoqueen. In exchange, Nidoqueen can check Electric-types that trouble these Pokemon to form a solid core in terms of defensive synergy. Latias is a good teammate for Nidoqueen due to its ability to switch into Water-, Psychic-, and Ground-types for Nidoqueen, while Nidoqueen deals with the bulky Steel-types that trouble Latias. Hydreigon works well with Nidoqueen's hazard stacking presence due to the myriad of switches that it forces as well as its immunity to Psychic- and Ground-type attacks that threaten Nidoqueen. Choice Scarf Hydreigon can check faster threats like Mega Aerodactyl that threaten to weaken Nidoqueen for teammates like Cobalion. Wish support from Pokemon like Sylveon and Alomomola helps make up for Nidoqueen's lack of reliable recovery. Finally, Nidoqueen appreciates entry hazard removal support from teammates like Latias and Empoleon due to its tendency to get worn down by multiple layers of Spikes.

[STRATEGY COMMENTS]
Other Options
=============

Flamethrower can be used to nail Scizor for significant damage, allowing Nidoqueen to beat most variants. Similarly, Thunderbolt can be used to nail bulky Water-types like Alomomola and Mega Slowbro, but it's usually very weak, as it's an uninvested attack and ends up sacrificing more widely useful coverage. Roar can be used to phaze setup sweepers and rack up hazard damage, but forces Nidoqueen to give up a valuable entry hazard or coverage move. Finally, a more offensive set with Life Orb can be used, but it's mainly outclassed by Nidoking due to being slower and its bulk being underwhelming without investment.

Checks and Counters
===================

**Blissey**: Blissey fully walls Nidoqueen due to its incredible bulk and can remove poison from teammates with Heal Bell after Nidoqueen's Toxic Spikes have been removed, making it an incredible nuisance to Nidoqueen.

**Water-types**: Water-types tend to be fairly bulky, so Water-types like Suicune can switch into Nidoqueen and threaten it out with their STAB moves.

**Ground-types**: Ground-types like Swampert and Krookodile can threaten out Nidoqueen with STAB Earthquake, but they still have to be wary of switching into Sheer Force-boosted Earth Power, as it does a fair amount of damage.

**Naturally Bulky Pokemon**: Naturally bulky Pokemon like Latias, Kyurem, and Mamoswine can switch into Nidoqueen with ease and threaten it out by beating it 1v1 with reliable recovery or hitting it super effectively. However, Sylveon and Latias need to be wary of switching into Sludge Wave.
 
Last edited:

Cynde

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Yo bro just thought you should know that the only nidoqueen set should be a defensive one with offensive in oo. Nidoking is a lot better because of the extra speed making an offensive one basically not viable. Thought this might save you the trouble of writing it all up.
 

autumn

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hey amcheck here, feel free to wait for qc input before implementing :)

Overview
- I wouldn't call Nidoking an entry hazard setter because it generally doesn't run Stealth Rock and Toxic Spikes, so I would probably compare it with setters like Hippowdon/Swampert, which are bulkier. Nidoking works fine as a reference to offensive Pokemon though, but I would probably give a second.
- Explain how lack of reliable recovery leaves it outclassed instead of just saying it gets overwhelmed.

Moves
- I wouldn't just say Ice Beam is for Flying-types, and Crobat isn't the most common Pokemon in UU, so I would probably replace that mention with something like Mega Sceptile, which 2HKOes Nidoqueen at best. I would also mention some opposing Ground-types that can be hit on the switch.

Set Details
- I wouldn't say that Poison Point discourages U-turn because people wn't expect it and thus won't be reluctant to use the move. That could be replaced by saying it can cripple common physical attackers in general, because quite a few U-turn users (Scizor, Gliscor) aren't affected by poison.

Usage Tips
- When you say it can pivot in on Mega Manectric, also mention how that can block its potential Volt Switch,
- Give an example of an offensive threat that Nidoqueen should prioritise neutralising.
- When telling people to be careful to stop it from getting worn down, add that you shouldn't switch it in too much, as it loses the abilty to check threats that it needs to. (252 SpA Manectric-Mega Hidden Power Ice vs. 248 HP / 0 SpD Nidoqueen: 156-184 (40.7 - 48%) -- guaranteed 3HKO)

Team Options
- When suggesting Hydreigon, add that Choice Scarf variants can check faster threats like Mega Aerodactyl that can weaken Nidoqueen.
- Give examples of entry hazard removal, such as from Gliscor and Mega Altaria (which can also heal bell) for Defgon, and give some spinners such as Starmie if removing Toxic Spikes stops the opposing team from being weakened.

Other Options
- Mention some other moves that Nidoqueen can run, such as Sludge Wave for common Fairy-types like Sylveon and Mega Altaria, and Flamethrower/Fire Blast for Scizor.

Checks and Counters
- Looks good
 
Last edited:

Amaroq

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The amcheck above is mostly good, but there are some parts of it that you shouldn't implement and some additional corrections that you should.

Overview

Mention that offensive sets are outclassed by Nidoking due to Nidoking's higher speed tier and that defensive sets face competition with other bulky Ground-types.

Dual Hazards

Change the name to "Defensive".

Moves

If you're mentioning stuff Ice Beam hits, Gliscor should be first on that list. Sludge Wave deserves at minimum a bullet point in Moves that mentions that you can run it over the entry hazards since you don't necessarily need both, especially if you can fit Stealth Rock on something else, and having a Poison-type that can't adequately check Fairy-types is undesirable in this meta.

Team Options

Note that Latias works well as a partner for similar reasons to Hydreigon and that Nidoqueen can check the bulky Steel-types that Latias struggles with.

Examples of Defoggers probably shouldn't include Gliscor and should instead include Pokemon that don't stack as many weaknesses with Nidoqueen.

Other Options

Include Flamethrower for checking Scizor and Roar and Dragon Tail for phazing.

If I didn't directly address anything from the amcheck, assume it's fine and you should include it. QC 1/3 when implemented.
 

MANNAT

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I implemented the above check and checked on discord a couple days ago but forgot to update the thread title lol, ready for next check
 
Mention Serperior as a partner since it beats Bulky Water and Ground Types and can take advantage of mons like Blissey and non-scarfers with the Sub-Seed set. :]
 

Hilomilo

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Overview
* This is pretty good overall, though I think mentioning that it has several common weaknesses, such as to Water-, Ground-, and Psychic-types, that can burden it a lot defensively.

Set/Moves
* I wouldn't say that Mega Sceptile can all too reliably switch in due to the threat of Sludge Wave, so consider changing that example to something like Hippowdon or Mega Pidgeot.

Usage Tips
* This section looks really nice. Only thing I'd think to add is the importance of prediction with Nidoqueen's coverage, since nailing Gliscor with an Ice Beam on the switch can prevent the other team from getting their entry hazards on your side of the field or just from Gliscor cutting into Nidoqueen's HP with an EQ.

Team Options
* Replace your Mamoswine example and also say in the bulky Water-types line that Nidoqueen can check the Electric-types that bulky Water-types often struggle to deal with.
* I'd consider giving an example of a defogger that more frequently removes entry hazards than Mega Altaria (not a bad remover, just not really a frequent role it takes on). Empoleon and Togekiss are both good options.

Other Options
* Mention Thunderbolt here and say that it can be useful for pressuring bulky Water-types, but generally lacks power due to Nidoqueen's lack of Special Attack investment, which ends up sacrificing coverage.

Checks and Counters
* 'and can remove Poison from teammates after Nidoqueen's Toxic Spikes have been removed' - what move can Blissey do this with? Elaborate a bit.
* Say that Azumarill should be wary of Sludge Wave.
* Replace the Mamoswine example with something like Swampert or Hippowdon.
* You should say that Sylveon should be wary of switching into Sludge Wave in your section on bulky Pokemon.

Good work. QC 2/3 when everything is implemented.
 
I'd just go through the whole thing and make sure all the details are correct, for example I found:

but Poison Point can be used to cripple U-turn users like Mega Beedrill.

and it can resist both of Cobalion's STAB moves

Water-types like Azumarill and Suicune can switch into Nidoqueen and threaten it out with their STAB moves.
 

Kink

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do a last sweep to make sure you're not mentioning outdated mons. get this to GP. 3/3.
 

Indigo Plateau

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AM GP, it's been a while

add remove comments
AC = add comma
RC = remove comma
[OVERVIEW]

Nidoqueen is a useful addition to bulkier teams in the UU metagame due to its ability to pressure opposing teams with Toxic Spikes with and a solid defensive typing coupled with solid bulk that allows Nidoqueen to check threatening offensive Pokemon, (AC) such as Mega Manectric, Cobalion, and Mega Altaria coupled with its solid bulk. Nidoqueen is fairly strong for a defensive Pokemon, which allows it to pressure offensive teams with sSheer fForce boosted attacks. However, Nidoqueen faces stuff stiff competition as an offensive entry hazard setter from Nidoking, (RC) due to its worse sSpeed tier, and its lack of power compared to other offensive Pokemon in UU can often(missing space)times leave it outclassed in offensive roles. Additionally, Nidoqueen's typing leaves a lot to be desired in some aspects, being weak to common attacking types in Water, Ground, and Psychic. Defensive sets are hard to fit onto teams due to them facing heavy competition from other bulky Ground-types like Gliscor, Swampert, (RC) and Hippowdon. Finally, Nidoqueen's lack of reliable recovery leaves it liable to being overwhelmed by multiple offensive threats that it's supposed to check, (AC) like Cobalion and Mega Manectric on the same team. (I would just remove the last portion bc both of those can overwhelm it even if they're not on the same team)

[SET]
name: Defensive
move 1: Stealth Rock / Sludge Wave
move 2: Toxic Spikes / Sludge Wave
move 3: Earth Power
move 4: Ice Beam
item: Black Sludge
ability: Sheer Force
nature: Bold
evs: 248 HP / 128 Def / 132 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a fantastic entry hazard that can pressure opposing teams by limiting switches so that Nidoqueen's team can have an easier job outlasting the opposition. and limiting switches from the opposing side. (smoother flow - talk about opposing team first, then Nidoqueen's, and prevents "opposition" from appearing three times) Toxic Spikes are is a frustrating entry hazard for opposing teams to deal with due to it automatically crippling defensive Pokemon that are traditionally used to beat many of Nidoqueen's common teammates, most notably Suicune. Earth Power is a strong STAB attack that allows Nidoqueen to have a consistent damage output versus Mega Manectric and Cobalion, both of whom which are Pokemon that Nidoqueen is supposed to check. Rounding out the set is Ice Beam is useful due to its ability to hit Pokemon that can switch into Earth Power like Gliscor and Hippowdon. (could mention Latias since Gliscor was removed) Alternatively, Sludge Wave can be used over an entry hazard in order to allow Nidoqueen to more effectively check Fairy-types like Sylveon.

Set Details
========

132 Speed EVs allow Nidoqueen to outspeed maximum sSpeed Bewear and Sylveon. The remaining EVs are invested into HP and Defense with a Bold nature in order to ensure that Nidoqueen can check key physical attackers like Cobalion and Mega Altaria. Sheer Force is preferred over Poison Point due to the increased power on its attacking moves, (AC) enabling Nidoqueen to more effectively pressure the Pokemon that it checks, but Poison Point can be used to cripple contact-based attackers like DD Dragon Dance Mega Altaria and Infernape. (I would change the order of the two bc of ambiguity, so newer players don't think DD Nape is a thing) Finally, Black Sludge is used in order to increase Nidoqueen's longevity, as it lacks reliable recovery.

Usage Tips
========

Nidoqueen should be pivoted in on Pokemon that it threatens out, like Mega Manectric and Cobalion, so that it has a good opportunity to set up entry hazards. It's Nidoqueen is an excellent stop to Mega Manectric's Volt Switch, disrupting your opponent's offensive momentum, and it can resist both of Cobalion's STAB moves (Nidoqueen doesn't resist Steel) and threaten both of these Pokemon with Earth Power. Nidoqueen should prioritize setting up entry hazards as soon as possible as long as there isn't a significant offensive threat to be neutralized, (AC) such as a Swords Dance Cobalion, but Iit's usually best to avoid setting up Toxic Spikes if there's a grounded Poison-type on the opposing team, as they can quickly be removed. The entry hazard to be set up first should be determined based on the structure of the opposing team and the current situation. For example, if there is a Mega Aerodactyl on the opposing team that can be revenge killed after taking a round of Stealth Rock damage, then it's best to prioritize setting up Stealth Rock over Toxic Spikes. Playing aggressively regarding predicting the opponent's (<- apostrophe) switches is important with Nidoqueen because it can keep offensive momentum for your team. For example, hitting incoming Gliscor with Ice Beam can prevent it from setting Stealth Rock. (give another example bc Gliscor is now OU) Be careful not to let Nidoqueen get worn down too quickly by limiting the amount of times that it switches into the battle due to its lack of reliable recovery.

Team Options
========

Substitute + Calm Mind Suicune is the first Pokemon that comes to mind when thinking about teammates for Nidoqueen because it loves Toxic Spikes support, particularly their its ability to cripple opposing Pokemon and form a deadly combination with Substitute + Protect. Nidoqueen has excellent defensive synergy with bulky Water-types like the aforementioned Suicune and Alomomola due to their ability to take on Krookodile and other offensive Pokemon that threaten Nidoqueen. In exchange, Nidoqueen can check Electric-types that trouble these Pokemon defensively to form a solid core in terms of defensive synergy. Latias is a good teammate for Nidoqueen due to its ability to switch into Water-, Psychic-, and Ground-types for Nidoqueen, (AC) while Nidoqueen deals with the bulky Steel-types that trouble Latias. Hydreigon works well with Nidoqueen's hazard stacking presence due to the myriad of switches that it forces as well as its immunity to Psychic-type and Ground-type attacks that threaten Nidoqueen. Choice Scarf sets Hydreigon (removes ambiguity bc you finished last sentence off w/ Nidoqueen) can check faster threats like Mega Aerodactyl that threaten to weaken Nidoqueen for teammates like Cobalion. Wish support from Pokemon like Sylveon and Alomomola helps make up for Nidoqueen's lack of reliable recovery. Finally, Nidoqueen appreciates entry hazard removal support from teammates like Latias and Empoleon due to its tendency to get worn down by multiple layers of Spikes.

[STRATEGY COMMENTS]
Other Options
=============

Flamethrower can be used to nail Scizor for significant damage, allowing Nidoqueen to beat most variants. Similarly, Thunderbolt can be used to nail bulky Water-types like Alomomola and Mega Slowbro, but it's usually very weak as it's an uninvested attack and ends up sacrificing more widely useful coverage. Roar can be used to phase out setup sweepers and rack up hazard damage, but forces you to give up a valuable entry hazard or coverage move. Finally, Aa more offensive set with Life Orb can be used, but it's mainly outclassed by Nidoking due to being slower and weaker and its bulk being underwhelming without investment.

Checks and Counters
===================

**Blissey**: Blissey fully walls Nidoqueen due to its incredible bulk and can remove Ppoison from teammates with Heal Bell after Nidoqueen's Toxic Spikes have been removed with Heal Bell, making it an incredible nuisance to Nidoqueen.

**Water-types**: Water-types tend to be fairly bulky, so Water-types like Primarina and Suicune can switch into Nidoqueen and threaten it out with their STAB moves, but Primarina has to be wary of switching into Sludge Wave.

**Ground-types**: Ground-types like Swampert and Krookodile can threaten out Nidoqueen with STAB Earthquake, but Krookodile has to be wary of switching into Ice Beam.

**Naturally Bulky Pokemon**: Naturally bulky Pokemon like Latias, Kyurem, and Sylveon can switch into Nidoqueen with ease and threaten it out by beating it 1v1 (last I checked, 1v1 was acceptable terminology - wait for official QC on this) with reliable recovery or having super effective attacks against it. However, Sylveon and Latias need to be wary of switching into Sludge Wave and Ice Beam respectively.


skim through for any mention of Gliscor that I might've missed, good stuff
 

Accel

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amcheck here! add remove comments

[OVERVIEW]

Nidoqueen is a useful addition to bulkier teams in the UU metagame due to its ability to pressure opposing teams with Toxic Spikes. (AP) with a Its solid defensive typing and bulk that allows Nidoqueen to check threatening offensive Pokemon such as Mega Manectric, Cobalion, and Mega Altaria coupled with its solid bulk. (separated the first sentence into two separate and edited sentences) Nidoqueen is fairly strong for a defensive Pokemon, which and this trait (replaced to avoid ambiguity with the subject 'which' is referring to) allows it to pressure offensive teams with Sheer Force-boosted attacks (AH). However, Nidoqueen faces stuff stiff competition as an offensive entry hazard setter from Nidoking, (RC) due to its worse Speed tier, and its lack of power compared to other offensive Pokemon in UU can oftentimes leave it outclassed in offensive roles. Additionally, Nidoqueen's typing leaves a lot to be desired in some aspects, such as being weak to common attacking types in Water, Ground, and Psychic. Defensive sets are hard to fit onto teams due to them facing since they face heavy competition from other bulky Ground-types like Gliscor, (removing all Gliscor mentions) Swampert, (RC) and Hippowdon. Finally, Nidoqueen's lack of reliable recovery leaves causes it liable to being overwhelmed by multiple offensive threats that it's supposed to check like Cobalion and Mega Manectric on the same team. to be worn down easily, which can prevent it from checking multiple Pokemon it is expected to check on the same team, such as Cobalion and Mega Manectric.

[SET]
name: Defensive
move 1: Stealth Rock / Sludge Wave
move 2: Toxic Spikes / Sludge Wave
move 3: Earth Power
move 4: Ice Beam
item: Black Sludge
ability: Sheer Force
nature: Bold
evs: 248 HP / 128 Def / 132 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a fantastic entry hazard that can pressure opposing teams so that Nidoqueen's team Nidoqueen and its teammates can have an easier job outlasting the opposition and limiting their switches from the opposing side. Toxic Spikes are a frustrating entry hazard for opposing teams to deal with can due to it automatically crippling cripple defensive Pokemon that are traditionally used to beat many of Nidoqueen's common teammates, most notably such as Suicune. (too much fluff, adjusted the sentence to still include its key points) Earth Power is a strong STAB attack that allows Nidoqueen to have a consistent heavily damage output versus Mega Manectric and Cobalion, both of whom are Pokemon that Nidoqueen is supposed to check. Rounding out the set is Ice Beam is useful due to its ability to hit for hitting Pokemon that can switch into Earth Power like Gliscor and (removing all Gliscor mentions) Hydreigon and Hippowdon. Alternatively, Sludge Wave can be used over an entry hazard in order to allow Nidoqueen to more effectively check Fairy-types like Sylveon.

Set Details
========

132 Speed EVs allow Nidoqueen to outspeed maximum Speed Bewear and Sylveon. The remaining EVs are invested into HP and Defense, (AC) with and a Bold nature in order to ensures that Nidoqueen can check key physical attackers like Cobalion and Mega Altaria. Sheer Force is preferred over Poison Point due to the increased power on its to increase the power of Nidoqueen's attacking moves, (AC) enabling Nidoqueen it to more effectively further pressure the Pokemon that it checks,. (RC, AP) but Poison Point can still be used to cripple contact-based attackers like DD Dragon Dance Mega Altaria and Infernape. Finally, Black Sludge is used in order to increase Nidoqueen's longevity, as it lacks reliable recovery.

Usage Tips
========

Nidoqueen should be pivoted brought in on Pokemon that it can threatens out, like Mega Manectric and Cobalion, so that it has a good and can take advantage of these opportunities to set up entry hazards. It's an excellent stop to Mega Manectric's Volt Switch, (RC) disrupting your opponent's offensive momentum and disrupts your opponent's momentum, and it can while also resist tanking both of Cobalion's STAB moves and threatening both of these Pokemon with Earth Power. Nidoqueen should prioritize setting entry hazards as soon as possible As long as there isn't a significant offensive threat to be neutralized, (AC) such as a Swords Dance Cobalion, Nidoqueen should prioritize setting entry hazards. (AP) but It's usually best to avoid setting Toxic Spikes if there's a grounded Poison-type on the opposing team, as they can quickly be removed. The entry hazard to be set first should be determined based on the structure of the opposing team and the current situation. For example, if there is a Mega Aerodactyl on the opposing team that can be revenge killed after taking a round of Stealth Rock damage, then it's best to prioritize setting Stealth Rock over Toxic Spikes. Playing aggressively regarding and predicting the opponents switches is important with when using Nidoqueen because it can keep up the offensive momentum for your team. For example, hitting incoming Gliscor with Ice Beam can prevent it from setting Stealth Rock. (omitting all mentions of Gliscor) As Nidoqueen lacks reliable recovery, Be be careful not to let Nidoqueen it get worn down too quickly by limiting the amount of times that it switches into the battle. (AP) due to its lack of reliable recovery.

Team Options
========

Substitute + Calm Mind Suicune is the first Pokemon that comes to mind when thinking about teammates for Nidoqueen. (AP) because it Suicune loves Toxic Spikes support, particularly their ability to cripple opposing Pokemon and form a deadly combination with Substitute + Protect. Nidoqueen has excellent defensive synergy with bulk bulky Water-types, (AC) like the aforementioned Suicune and Alomomola, (AC) due to their ability to take on Krookodile and other offensive Pokemon that threaten Nidoqueen. In exchange, Nidoqueen can check Electric-types that trouble these Pokemon defensively to form a solid core in terms of defensive synergy defensive core. Latias is a good teammate for Nidoqueen due to its ability to switch into Water-, Psychic-, and Ground-types for Nidoqueen while Nidoqueen deals with the bulky Steel-types that trouble Latias. Hydreigon works well with Nidoqueen's hazard stacking presence due to the myriad of switches that it forces as well as its immunity to the Psychic-type and Ground-type attacks that threaten Nidoqueen. Choice Scarf sets can check faster threats like Mega Aerodactyl that threaten to weaken Nidoqueen for teammates like Cobalion. Wish support from Pokemon like Sylveon and Alomomola helps to make up for Nidoqueen's lack of reliable recovery. Finally, Nidoqueen also appreciates entry hazard removal support from teammates like Latias and Empoleon due to its tendency to get to prevent it from getting worn down by multiple layers of Spikes.

[STRATEGY COMMENTS]
Other Options
=============

Flamethrower can be used to nail Scizor for significant damage, allowing Nidoqueen to beat most variants. Similarly, Thunderbolt can be used to nail bulky Water-types like Alomomola and Mega Slowbro, but it's usually very weak as it's an uninvested attack, (AC) and ends up sacrificing more widely useful coverage. Roar can be used to phase out set-up (AH) sweepers and rack up hazard damage, but forces you to give up a valuable entry hazard or coverage move. Finally, A more offensive set with Life Orb can be used, but it's mainly outclassed by Nidoking due to being slower and weaker, (AC) and its bulk being can be underwhelming without investment.

Checks and Counters
===================

**Blissey**: Blissey fully walls Nidoqueen due to its incredible bulk and can remove poison (capitalization is unecesary when referring to status effects) from teammates with Heal Bell after Nidoqueen's Toxic Spikes have been removed with Heal Bell, making it an incredible nuisance to Nidoqueen.

**Water-types**: Water-types tend to be fairly bulky, so Bulky Water-types like Primarina and Suicune can switch into Nidoqueen and threaten it out with their STAB moves, but Primarina has to be wary of switching into Sludge Wave. (For the record, I don't wholly support listing Primarina as a check to Nidoqueen. Consider replacing Primarina with a mention of another bulky Water-type, such as Swampert or Mantine).

**Ground-types**: Ground-types like Swampert and Krookodile can threaten out Nidoqueen with a STAB Earthquake, but Krookodile has to be wary of switching into Ice Beam.

**Naturally Bulky Pokemon**: Naturally bulky Pokemon like Latias, Kyurem, and Sylveon can switch into Nidoqueen with ease and threaten it out by beating it Nidoqueen 1v1 one-on-one with reliable recovery or having super effective attacks to use against it. (repeated use of 'it' can cause ambiguity) However, Sylveon and Latias need to be wary of switching into Sludge Wave and Ice Beam, (AC) respectively. (I also don't support listing Sylveon as a check to Nidoqueen when it takes a minimum of 42% from an uninvested and Sheer Force-boosted Sludge Wave)
 

autumn

only i will remain
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indigo add remove comments
me add remove comments

make sure this is up to date when implementing, stuff like focus on malt doesn't reflect current uu 100%
[OVERVIEW]

Nidoqueen is a useful addition to bulkier teams in the UU metagame due to its ability to pressure opposing teams with Toxic Spikes with and a solid defensive typing coupled with solid bulk that allows Nidoqueen to check threatening offensive Pokemon, (AC) such as Mega Manectric, Cobalion, and Mega Altaria coupled with its solid bulk. Nidoqueen is fairly strong for a defensive Pokemon, which allows it to pressure offensive teams with sSheer fForce-(AH)boosted attacks. However, Nidoqueen faces stuff stiff competition as an offensive entry hazard setter (didn't you just say it was defensive what) from Nidoking, (RC) due to its worse sSpeed tier, (RC; only use commas before and if both are independent clauses) and its lack of power compared to other offensive Pokemon in UU, (AC) which can often(missing space)times leave it outclassed in offensive roles. Additionally, Nidoqueen's typing leaves a lot to be desired in some aspects, being weak to common attacking types in Water, Ground, and Psychic. Defensive sets are hard to fit onto teams due to them facing heavy competition from other bulky Ground-types like Gliscor, Swampert, (RC) and Hippowdon. Finally, Nidoqueen's lack of reliable recovery leaves it liable to being overwhelmed by multiple offensive threats that it's supposed to check, (AC) like Cobalion and Mega Manectric on the same team. (I would just remove the last portion bc both of those can overwhelm it even if they're not on the same team) (something to consider is that mega manectric doesnt need hp ice anymore)

[SET]
name: Defensive
move 1: Stealth Rock / Sludge Wave
move 2: Toxic Spikes / Sludge Wave
move 3: Earth Power
move 4: Ice Beam
item: Black Sludge
ability: Sheer Force
nature: Bold
evs: 248 HP / 128 Def / 132 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a fantastic entry hazard that can pressure opposing teams by limiting switches so that Nidoqueen's team can have an easier job outlasting the opposition. and limiting switches from the opposing side. (smoother flow - talk about opposing team first, then Nidoqueen's, and prevents "opposition" from appearing three times) Toxic Spikes are is a frustrating entry hazard for opposing teams to deal with due to it automatically crippling defensive Pokemon that are traditionally used to beat many of Nidoqueen's common teammates, most notably Suicune. Earth Power is a strong STAB attack that allows Nidoqueen to have a consistent damage output versus Mega Manectric and Cobalion, both of whom which are Pokemon that Nidoqueen is supposed to check. Rounding out the set is Ice Beam is useful due to its ability to hit Pokemon that can switch into Earth Power like Gliscor and Hippowdon. (could mention Latias since Gliscor was removed) Alternatively, Sludge Wave can be used over an entry hazard in order to allow Nidoqueen to more effectively check Fairy-types like Sylveon.

Set Details
========

132 Speed EVs allow Nidoqueen to outspeed Sylveon and maximum sSpeed Bewear and Sylveon. (clarity because max speed sylv isnt a thing) The remaining EVs are invested into HP and Defense with a Bold nature in order to ensure that Nidoqueen can check key physical attackers like Cobalion and Mega Altaria. Sheer Force is preferred over Poison Point due to the increased power on its attacking moves, (AC) enabling Nidoqueen to more effectively pressure the Pokemon that it checks, but Poison Point can be used to cripple contact-based attackers like DD Dragon Dance Mega Altaria and Infernape. (I would change the order of the two bc of ambiguity, so newer players don't think DD Nape is a thing) (yes do that, same thing with the speed evs too) Finally, Black Sludge is used in order to increase Nidoqueen's longevity, as it lacks reliable recovery.

Usage Tips
========

Nidoqueen should be pivoted in on Pokemon that it threatens out, like Mega Manectric and Cobalion, so that it has a good opportunity to set up entry hazards. It's Nidoqueen is an excellent stop to Mega Manectric's Volt Switch, disrupting your opponent's offensive momentum, and it can resist both of Cobalion's STAB moves (Nidoqueen doesn't resist Steel) (lol) and threaten both of these Pokemon with Earth Power. Nidoqueen should prioritize setting up entry hazards as soon as possible as long as there isn't a significant offensive threat to be neutralized, (AC) such as a Swords Dance Cobalion, but Iit's usually best to avoid setting up Toxic Spikes if there's a grounded Poison-type on the opposing team, as they can quickly be removed. The entry hazard to be set up first should be determined based on the structure of the opposing team and the current situation. For example, if there is a Mega Aerodactyl on the opposing team that can be revenge killed after taking a round of Stealth Rock damage, then it's best to prioritize setting up Stealth Rock over Toxic Spikes. Playing aggressively regarding predicting the opponent's (<- apostrophe) switches is important with Nidoqueen because it can keep up offensive momentum for your team. For example, hitting incoming Gliscor with Ice Beam can prevent it from setting Stealth Rock. (give another example bc Gliscor is now OU) Be careful not to let Nidoqueen get worn down too quickly by limiting the amount number of times that it switches into the battle due to its lack of reliable recovery.

Team Options
========

Substitute + Calm Mind Suicune is the first Pokemon that comes to mind when thinking about teammates for Nidoqueen because it loves Toxic Spikes support, particularly their its ability to cripple opposing Pokemon and form a deadly combination with Substitute + Protect. Nidoqueen has excellent defensive synergy with bulky Water-types like the aforementioned Suicune and Alomomola due to their ability to take on Krookodile and other offensive Pokemon that threaten Nidoqueen. In exchange, Nidoqueen can check Electric-types that trouble these Pokemon defensively to form a solid core in terms of defensive synergy. Latias is a good teammate for Nidoqueen due to its ability to switch into Water-, Psychic-, and Ground-types for Nidoqueen, (AC) while Nidoqueen deals with the bulky Steel-types that trouble Latias. Hydreigon works well with Nidoqueen's hazard stacking presence due to the myriad of switches that it forces as well as its immunity to Psychic-type and Ground-type attacks that threaten Nidoqueen. Choice Scarf sets Hydreigon (removes ambiguity bc you finished last sentence off w/ Nidoqueen) can check faster threats like Mega Aerodactyl that threaten to weaken Nidoqueen for teammates like Cobalion. Wish support from Pokemon like Sylveon and Alomomola helps make up for Nidoqueen's lack of reliable recovery. Finally, Nidoqueen appreciates entry hazard removal support from teammates like Latias and Empoleon due to its tendency to get worn down by multiple layers of Spikes.

[STRATEGY COMMENTS]
Other Options
=============

Flamethrower can be used to nail Scizor for significant damage, allowing Nidoqueen to beat most variants. Similarly, Thunderbolt can be used to nail bulky Water-types like Alomomola and Mega Slowbro, but it's usually very weak, (AC) as it's an uninvested attack and ends up sacrificing more widely useful coverage. Roar can be used to phase out phaze setup sweepers and rack up hazard damage, (RC) but forces you Nidoqueen (don't refer to pokemon as you) to give up a valuable entry hazard or coverage move. Finally, Aa more offensive set with Life Orb can be used, but it's mainly outclassed by Nidoking due to being slower and weaker and its bulk being underwhelming without investment.

Checks and Counters
===================

**Blissey**: Blissey fully walls Nidoqueen due to its incredible bulk and can remove Ppoison from teammates with Heal Bell after Nidoqueen's Toxic Spikes have been removed with Heal Bell, making it an incredible nuisance to Nidoqueen.

**Water-types**: Water-types tend to be fairly bulky, so Water-types like Primarina and (you mention it later as smth that has to be wary of sludge wave) Suicune can switch into Nidoqueen and threaten it out with their STAB moves, but Primarina has to be wary of switching into Sludge Wave.

**Ground-types**: Ground-types like Swampert and Krookodile can threaten out Nidoqueen with STAB Earthquake, but Krookodile has to be wary of switching into Ice Beam.

**Naturally Bulky Pokemon**: Naturally bulky Pokemon like Latias, Kyurem, and Sylveon can switch into Nidoqueen with ease and threaten it out by beating it 1v1 (last I checked, 1v1 was acceptable terminology - wait for official QC on this) (it's not, use one-on-one) with reliable recovery or having super effective attacks against it. However, Sylveon and Latias need to be wary of switching into Sludge Wave and Ice Beam, (AC) respectively.
 

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[OVERVIEW]

Nidoqueen is a useful addition to bulkier teams in the UU metagame due to its ability to pressure opposing teams with Toxic Spikes and a solid defensive typing coupled with solid bulk that allows its solid bulk and defensive typing, which allow Nidoqueen to check threatening offensive Pokemon, such as Mega Manectric, Cobalion, and Terrakion. Nidoqueen is fairly strong for a defensive Pokemon, which allows it to pressure offensive teams with Sheer Force-boosted attacks. However, Nidoqueen faces stiff competition as an entry hazard setter from Nidoking, due to its worse Speed tier and its lack of power compared to other offensive Pokemon in UU, which can often leave it outclassed by entry hazard setters that can pressure hazard removal better. (completely incomprehensible sentence) However, Nidoqueen faces stiff competition from Nidoking, which has a better Speed tier and higher power, as well as other entry hazard setters such as Nihilego that can pressure hazard removers better. Additionally, Nidoqueen's typing leaves a lot to be desired in some aspects, being weak to common attacking types in Water, Ground, and Psychic. Defensive sets are hard to fit onto teams due to them facing heavy competition from other bulky Ground-types like Swampert and Hippowdon. Finally, Nidoqueen's lack of reliable recovery leaves it liable to being overwhelmed by multiple offensive threats that it's supposed to check, like Cobalion and Mega Manectric.

[SET]
name: Defensive
move 1: Stealth Rock
move 2: Toxic Spikes
move 3: Earth Power
move 4: Sludge Wave
item: Black Sludge
ability: Sheer Force
nature: Bold
evs: 248 HP / 128 Def / 132 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a fantastic entry hazard that can pressure opposing teams by limiting switches so that Nidoqueen's team can have an easier job outlasting the opposition. Toxic Spikes is a frustrating entry hazard for opposing teams to deal with due to it automatically crippling automatically cripples defensive Pokemon that are traditionally used to beat many of Nidoqueen's common teammates, most notably crippling Suicune. Earth Power is a strong STAB attack that allows Nidoqueen to have a consistent damage output versus Mega Manectric and Cobalion, both of which are Pokemon that Nidoqueen is supposed to attempts to check. Sludge Wave is useful for its ability to allow Nidoqueen to more effectively check Fairy-types like Sylveon and Mega Altaria. Alternatively, Nidoqueen can use Flamethrower over Sludge Wave to guarantee an OHKO on Scizor and hit Amoonguss harder. Nidoqueen can also use Ice Beam over one of its entry hazards to do heavy damage to Pokemon immune to Ground-type attacks Ground-immune Pokemon such as Latias and Hydreigon.

Set Details
========

132 Speed EVs allow Nidoqueen to outspeed Sylveon and maximum Speed Bewear. The remaining EVs are invested into HP and Defense with a Bold nature in order to ensure that Nidoqueen can check key physical attackers like Cobalion and Terrakion. Sheer Force is preferred over Poison Point due to the increased power on its attacking moves, enabling Nidoqueen to more effectively pressure the Pokemon that it checks, but Poison Point can be used to cripple contact-based attackers like Infernape and Terrakion. Finally, Black Sludge is used in order to increase Nidoqueen's longevity, as it lacks reliable recovery.

Usage Tips
========

Nidoqueen should be pivoted in on Pokemon that it threatens out, like such as Mega Manectric and Cobalion, so that it has a good opportunity to set up entry hazards. Nidoqueen is an excellent stop to Mega Manectric's Volt Switch, disrupting your opponent's offensive momentum, and it can resist Cobalion's most powerful STAB move and threaten both of these Pokemon with Earth Power. Nidoqueen should prioritize setting up entry hazards as soon as possible as long as there isn't a significant offensive threat to be neutralized, such as a Swords Dance Cobalion, but it's usually best to avoid setting up Toxic Spikes if there's a grounded Poison-type on the opposing team, as they can quickly be removed. The entry hazard to be set up first should be determined based on the structure of the opposing team and the current situation. For example, if there is a Mega Aerodactyl on the opposing team that can be revenge killed after taking a round of Stealth Rock damage, then it's best to prioritize setting up Stealth Rock over Toxic Spikes. Playing aggressively regarding by predicting the opponent's switches is important with Nidoqueen because it can keep offensive momentum for your team. Be careful not to let Nidoqueen get worn down too quickly by limiting the number of times that it switches into the battle due to its lack of reliable recovery; (ASC) this can be mitigated by limiting the number of times it switches into the battle.

Team Options
========

Substitute + Calm Mind Suicune is the first Pokemon that comes to mind when thinking about teammates for Nidoqueen because it loves Toxic Spikes support, particularly its ability to cripple opposing Pokemon and form a deadly combination with Substitute + Protect. Nidoqueen has excellent defensive synergy with bulky Water-types like Alomomola and the aforementioned Suicune and Alomomola due to their ability to take on Krookodile and other offensive Pokemon that threaten Nidoqueen. In exchange, Nidoqueen can check Electric-types that trouble these Pokemon defensively to form a solid core in terms of defensive synergy. Latias is a good teammate for Nidoqueen due to its ability to switch into Water-, Psychic-, and Ground-types for Nidoqueen, while Nidoqueen deals with the bulky Steel-types that trouble Latias. Hydreigon works well with Nidoqueen's hazard stacking presence due to the myriad of switches that it forces as well as its immunity to Psychic Psychic- and Ground-type attacks that threaten Nidoqueen. Choice Scarf Hydreigon can check faster threats like Mega Aerodactyl that threaten to weaken Nidoqueen for teammates like Cobalion. Wish support from Pokemon like Sylveon and Alomomola helps make up for Nidoqueen's lack of reliable recovery. Finally, Nidoqueen appreciates entry hazard removal support from teammates like Latias and Empoleon due to its tendency to get worn down by multiple layers of Spikes.

[STRATEGY COMMENTS]
Other Options
=============

Flamethrower can be used to nail Scizor for significant damage, allowing Nidoqueen to beat most variants. Similarly, Thunderbolt can be used to nail bulky Water-types like Alomomola and Mega Slowbro, but it's usually very weak, as it's an uninvested attack and ends up sacrificing more widely useful coverage. Roar can be used to phaze setup sweepers and rack up hazard damage, (RC) but forces Nidoqueen to give up a valuable entry hazard or coverage move. Finally, a more offensive set with Life Orb can be used, but it's mainly outclassed by Nidoking due to being slower and weaker and its bulk being underwhelming without investment.

Checks and Counters
===================

**Blissey**: Blissey fully walls Nidoqueen due to its incredible bulk and can remove poison from teammates with Heal Bell after Nidoqueen's Toxic Spikes have been removed, making it an incredible nuisance to Nidoqueen.

**Water-types**: Water-types tend to be fairly bulky, so Water-types like Suicune can switch into Nidoqueen and threaten it out with their STAB moves, (RC) but Primarina has to be wary of switching into Sludge Wave.

**Ground-types**: Ground-types like Swampert and Krookodile can threaten out Nidoqueen with STAB Earthquake, but they still have to be wary of switching into Sheer Force boosted Force-boosted Earth Power, as it does a fair amount of damage.

**Naturally Bulky Pokemon**: Naturally bulky Pokemon like Latias, Kyurem, and Mamoswine can switch into Nidoqueen with ease and threaten it out by beating it 1v1 with reliable recovery or having super effective attacks against it hitting it super effectively. However, Sylveon and Latias need to be wary of switching into Sludge Wave.

2/2
 

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