Completed NightBlitz42 vs cityscapes

(It's my first time reffering, tell me if I do something wrong)

rules said:
  • Match Format: Singles
  • Team Size: 3
  • Selection Size: 3
  • Disqualification Time: 48hrs
  • Battle Level: 2
  • Substitution Count: 4
  • Backpack Size: 7
  • Advanced Techniques: None
  • Arena: BBP Arena
Cityscapes's:
:exp share: Exp. Share
:leftovers: Leftovers
:muscle band: Muscle Band
:oran berry: Oran Berry
:razor claw: Razor Claw
:rocky helmet: Rocky Helmet
:sticky barb: Sticky Barb


Jellicent (F) **Lilac

Level: 2
EXP: 0/10
Advanced Techniques: None

Type: Water/Ghost

Abilities: Water Absorb, Cursed Body, Damp

Stats:
HP: 95
Atk: 5
Def: 5
SpA: 6
SpD: 8
Spe: 60
Size: 4
Weight: 5
Serious Nature

Moves:
[Level 0]
Attract
Confide
Constrict
Dark Pulse
Dazzling Gleam
Double Team
Energy Ball
Facade
Flash
Ice Beam
Protect
Psychic
Round
Shadow Ball
Surf
Toxic
Waterfall

[Level 1]
Absorb
Bubble
Bubble Beam
Confuse Ray
Hail
Magic Coat
Mist
Night Shade
Ominous Wind
Rain Dance
Safeguard
Shock Wave
Sludge Bomb
Snore
Swagger
Taunt
Trick
Water Gun
Water Pulse
Will-O-Wisp

[Level 2]
Acid Armor
Bind
Blizzard
Dream Eater
Hydro Pump
Poltergeist
Recover
Rest
Secret Power
Whirlpool

Shiinotic (M) **Lucas

Level: 2
EXP: 0/10
Advanced Techniques: None

Type: Grass/Fairy

Abilities: Illuminate, Effect Spore, Rain Dish

Stats:
HP: 85
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30
Size: 2
Weight: 2
Hardy Nature

Moves:
[Level 0]
Astonish
Attract
Confide
Dazzling Gleam
Double Team
Energy Ball
Facade
Flash
Poison Powder
Protect
Round
Signal Beam
Stun Spore
Thunder Wave
Toxic

[Level 1]
Absorb
Confuse Ray
Growth
Magic Coat
Rain Dance
Recycle
Safeguard
Seed Bomb
Sleep Powder
Sludge Bomb
Snore
Spore
Sunny Day
Swagger
Weather Ball

[Level 2]
After You
Amnesia
Dream Eater
Grass Knot
Ingrain
Leech Seed
Mega Drain
Moonlight
Pollen Puff
Rest
Solar Beam
Synthesis

Centiskorch (F) **Sonora

Level: 2
EXP: 0/10
Advanced Techniques: None

Type: Fire/Bug

Abilities: Flash Fire, White Smoke, Flame Body

Stats:
HP: 95
Atk: 8
Def: 5
SpA: 7
SpD: 7
Spe: 65
Size: 3
Weight: 5

Moves:
[Level 0]
Attract
Bug Bite
Bug Buzz
Crunch
Defense Curl
Facade
Fire Fang
Flamethrower
Protect
Round
Thunder Fang
X-Scissor

[Level 1]
Bite
Brutal Swing
Ember
Flame Wheel
Slam
Smokescreen
Snore
Sunny Day
Will-O-Wisp

[Level 2]
Fire Blast
Fire Spin
Flare Blitz
Heat Wave
Inferno
Power Whip
Rest
Solar Beam
Venoshock
Wrap


NightBlitz42's:
:sv/cramorant:
Cloud Cramorant
Level 2 EXP 0 / 10

Nature: --
Typing: Flying/Water
Abilities: Gulp Missile

HP: 85
Attack: 6
Defen.: 4
Sp.Atk: 6
Sp.Def: 7
Speed: 85
Size: 2
Weight: 2

Unique Traits
Signature Moves: Dive, Surf

Moves
Lv0

Aerial Ace
Air Slash
Attract
Brave Bird
Drill Peck
Facade
Ice Beam
Liquidation
Protect
Round
Surf [Signature]

Lv1
Defog
Dual Wingbeat
Peck
Rain Dance
Snore
Steel Wing
Water Gun
Weather Ball

Lv2
Agility
Amnesia
Aqua Ring
Assurance
Belch
Blizzard
Feather Dance
Fury Attack
Hurricane
Hydro Pump
Pluck
Rest
Reversal
Roost
Spit Up
Stockpile
Superpower
Swallow
Thief
Whirlpool

Lv3
Dive [Signature]
:sv/malamar:
Vern Malamar
Level 2 EXP 0 / 10

Nature: --
Typing: Dark/Psychic
Abilities: Contrary, Suction Cups, Infiltrator

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 78
Size: 3
Weight: 2

Unique Traits
--

Moves
Lv0

Aerial Ace
Attract
Confide
Constrict
Dark Pulse
Double Team
Facade
Flamethrower
Flash
Hypnosis
Liquidation
Night Slash
Protect
Psychic
Psycho Cut
Rock Slide
Round
Signal Beam
Slash
Tackle
Thunderbolt
Toxic

Lv1
Brutal Swing
Calm Mind
Cut
Flatter
Peck
Psybeam
Psywave
Rain Dance
Role Play
Snore
Sunny Day
Swagger
Switcheroo
Taunt

Lv2
Bind
Disable
Expanding Force
Fake Tears
Foul Play
Nasty Plot
Payback
Pluck
Rest
Reversal
Scary Face
Secret Power
Simple Beam
Superpower
Thief
Wrap
:sv/decidueye:
Joseph Decidueye
Level 2 EXP 0 / 10

Nature: --
Typing: Grass/Ghost
Abilities: Overgrow, Long Reach

HP: 90
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70
Size: 3
Weight: 3

Unique Traits
Signature Move: Spirit Shackle

Moves
Lv0

Aerial Ace
Air Slash
Astonish
Attract
Brave Bird
Bullet Seed
Confide
Double Team
Energy Ball
Facade
Growl
Leaf Blade
Protect
Psycho Cut
Round
Shadow Ball
Shadow Claw
Tackle
Toxic

Lv1
Air Cutter
Confuse Ray
Curse
Defog
Dual Wingbeat
Echoed Voice
False Swipe
Leafage
Magical Leaf
Night Shade
Ominous Wind
Peck
Rain Dance
Razor Leaf
Safeguard
Seed Bomb
Shadow Sneak
Snore
Steel Wing
Sucker Punch
Sunny Day
Swagger
Swift
Work Up

Lv2
Covet
Feather Dance
Fury Attack
Grass Knot
Grassy Glide
Grassy Terrain
Haze
Hurricane
Low Kick
Nasty Plot
Pluck
Poltergeist
Rest
Roost
Sky Attack
Solar Beam
Solar Blade
Swords Dance
Synthesis
Take Down

Lv3
Spirit Shackle [Signature]

Backpack:
Choice Scarf
Eject Button
Oran Berry
RageCandyBar
Rocky Helmet
Sticky Barb
Water Gem



cityscapes sends and equips
nightblitz42 sends, equips and orders
cityscapes orders
I ref
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Sending in :decidueye: Decidueye with :oran berry: Oran Berry.
:sv/decidueye: "Enjoy it while it lasts, buddy."
Pluck > Spirit Shackle > Sky Attack
[Start of Step] IF under Protection THEN Swords Dance, pushing back.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

pluck?! the indignity!

Toxic ~ Rain Dance ~ Dazzling Gleam
If Decidueye is poisoned when you are to act S1, then use Thunder Wave.
If Decidueye is asleep when you are to act S1, then initiate action string Toxic ~ Dazzling Gleam ~ Dazzling Gleam.
If Decidueye is asleep when you are to act S2, then use Dazzling Gleam.
 
:sv/decidueye:
Joseph (Decidueye) @ Oran Berry
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach

HP: 90/90
EN:100/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70




Shiinotic (M) Lucas @ Oran Berry
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: 85/85
EN: 100/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Joseph used Pluck!(-4EN)
crit? 18=no
damage = 12
Spores didn't shatter around Joseph! (Long Reach)

Lucas used Toxic!(-7EN)
hit? = 1=yes
Joseph is poisoned! (2)

Joseph lost 2 HP!

Joseph used Spirit Shackle! (-6EN)
para? = 89=no
crit? 17=no
damage = 13
Lucas is bended by shadows!

Lucas used Rain Dance! (-10EN)
A drizzle started in the sky!

Joseph lost 2 HP!
Lucas collected water to heal itself!

A sacred energy surrounded around Joseph!

Lucas used Dazzling Gleam! (-6EN)
crit? = 16=no
damage = 11
Joseph are his Oran Berry!

Joseph used Sky Attack! (-10EN)
para? = 78 = no
crit? = 4 = no
hit? = 7 = yes
effect? = 4 =no
damage = 24
Joseph lost 2 HP!
Lucas collected water to heal itself!

Joseph's poisoning worsened. (4)

:sv/decidueye:
Joseph (Decidueye) @ Oran Berry
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach

HP: 83/90
EN:80/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70




Shiinotic (M) Lucas @ Oran Berry
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: 40/85
EN: 77/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Joseph launches many powerful moves and traps Lucas, while Lucas tries to poison Joseph and to stall out some steps! All starts pretty bad for Lucas, as it got tremendous damage! How will cityscapes reverse the situation?

cityscapes orders
nightblitz42 orders
I ref
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

scammed by long reach... i can't even be mad at that...


bro please i just want moonblast. please bro. that is literally all i am asking for


Ingrain ~ Confuse Ray ~ Dazzling Gleam
If Decidueye's team has Safeguard when you are to use Confuse Ray, then use Dazzling Gleam.
If Decidueye is asleep when you are to act, and you are not to use Ingrain this step, then use Dream Eater.
 
:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: poison, 4 counters
HP: 83/90
EN:80/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70




Shiinotic (M) Lucas
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: 40/85
EN: 77/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Decidueye used Hurricane! (-8)
crt? = 23 = no
Shiinotic lost 17(11*1.5) HP!

Shiinotic used Ingrain! (-9)
Shiinotic planted some roots!

Shiinotic absorbed water. (+2)
Decidueye lost 4 HP!
Shiinotic absorbed nutriments! (+3)

Decidueye used Hurricane! (-8)
crt? = 13 = no
Shiinotic lost 17(11*1.5) HP!

Shiinotic used Confuse Ray! (-5)
Decidueye is confused!

Decidueye used 4 HP!
Shiinotic absorbed nutriments! (+3)
Shiinotic absorbed water. (-2)

Decidueye used Hurricane! (-8)
stumble? = 2 = no
crt? = 7 = no
Shiinotic lost 17(11*1.5) HP!

Shiinotic used Dazzling Gleam! (-6)
Decidueye lost 11 (8+3) HP!

Shiinotic absorbed water. (-2)
Decidueye lost 4 HP!
Shiinotic absorbed nutriments! (+3)

:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: poison, 6 counters, confused1
HP: 60/90
EN:80/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (4 turns)


Shiinotic (M) Lucas
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: 4/85
EN: 77/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Joseph launches many powerful moves and traps Lucas, while Lucas tries to poison Joseph and to stall out some steps! All starts pretty bad for Lucas, as it got tremendous damage! How will cityscapes reverse the situation?

nightblitz42 orders
cityscapes orders
I ref
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Turtlek The weather should still be Rain because Shiinotic used Rain Dance in round 1. That would contribute to Shiinotic's Rain Dish, but also boost the accuracy of Decidueye's Hurricane attacks.
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
:decidueye: "Alas, I cannot kill you in a way that matters. Surely another battle awaits you after this one."
Aerial Ace > Aerial Ace > Aerial Ace
IF Shiinotic has Protection THEN Swords Dance.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
[Decidueye should have 6 poison counters instead of 5. It's also confused for one more turn.]


self hit! you won't!! you won't!!!


trapped in an infinite void? unable to scream?

Swagger ~ Dazzling Gleam ~ Dazzling Gleam
 
:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: poison, 4 counters
HP: 83/90
EN:80/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70




Shiinotic (M) Lucas
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: 40/85
EN: 77/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Decidueye used Aerial Ace! (-4)
Shiinotic lost 4 HP!
Decidueye is dizzy.

Decidueye lost 6 HP!

:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: poison, 8 counters
HP: 54/90
EN:76/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (4 turns)


Shiinotic (M) Lucas
Level: 2
Type: Grass/Fairy
Abilities: Illuminate, Effect Spore, Rain Dish
Stats:
HP: KO/85
EN: 77/100
Atk: 4
Def: 6
SpA: 7
SpD: 7
Spe: 30

Joseph occurs to quickly KO Shiinotic, while still losing some HP due to poison.

cityscapes orders
nightblitz42 orders
I ref
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

well, that isn't exactly ideal...


Jellicent @ Leftovers
Shadow Ball ~ Shadow Ball ~ Shadow Ball
At the start of the step, if Decidueye is to use a damaging Grass- or Ghost-type move, and you did not use Protect last step, and Decidueye is not asleep, then Protect.
At the start of the step, if Decidueye is to use Solar Blade this step, and Decidueye is not asleep, then use Will-O-Wisp.
 
Last edited:
:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: poison, 8 counters
HP: 54/90
EN:76/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (4 turns)


Jellicent (F) **Lilac
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, Damp
Stats:
HP: 95/95
EN: 100/100
Atk: 5
Def: 5
SpA: 6
SpD: 8
Spe: 60

Decidueye used Solar Blade! (-9)
It absorbed light!

Jellicent used Will-O-Wisp! (-7)
hit? = 35 = yes
Decidueye is burned!

Decidueye used Solar Blade!
(6+3-3+3)*1.5
crit? = 23 = no
curse? = 8 = no
Jellicent lost 14 HP!

Decidueye lost 8+2 HP!

Decidueye used Rest! (-15)
Decidueye is fast asleep!
He rests.

Jellicent used Shadow Ball! (-6)
(8+3-1)*1.5
crit? = 17 = no
Decidueye lost 15 HP!

Decidueye rests!
Decidueye uses Snore! (-3)
it doesn't affect jellicent!

Jellicent used Shadow Ball! (-6)
(8+3-1)*1.5
crit? = 14 = no
Decidueye lost 15 HP!
Decidueye woke up!

:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
HP: 34/90
EN:49/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (3 turns)



Jellicent (F) **Lilac
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, Damp
Stats:
HP: 81/95
EN: 81/100
Atk: 5
Def: 5
SpA: 6
SpD: 8
Spe: 60

nightblitz42 orders
cityscapes orders
I ref
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
I think that Decidueye would wake up from its damage at the end of its turn on Step 3.
:decidueye: "Personally, I wouldn't mind sleeping a bit longer, though..."
Spirit Shackle > Leaf Blade > Spirit Shackle
[Start of step] IF damaging Ghost-Type Combination THEN Protect, pushing back.
[Start of turn] ONCE IF Decidueye is Confused THEN Synthesis, pushing back.
 
:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
HP: 34/90
EN:49/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (3 turns)



Jellicent (F) **Lilac
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, Damp
Stats:
HP: 81/95
EN: 81/100
Atk: 5
Def: 5
SpA: 6
SpD: 8
Spe: 60

Decidueye used Spirit Shackle! (-6)
(8+3+3)*1.5
crit? = 24 = no
Jellicent lost 21 HP!
It's trapped!

Jellicent used Ominous Wind! (-4)
crit? = 19 = yes
effect? = 9 = no
Decidueye lost 12 HP!

Decidueye used Leaf Blade! (-7)
(9+3+3)*1.5
crit? = 23 = no
Jellicent lost 23 HP!


Jellicent used Ominous Wind! (-4)
crit? = 12 = yes
effect? = 4 = no
Decidueye lost 12 HP!

Decidueye used Spirit Shackle! (-6)
(8+3+3)*1.5
crit? = 14 = no
Jellicent lost 21 HP!
It's trapped!

Jellicent used Ominous Wind! (-4)
crit? = 12 = yes
effect? = 3 = no
Decidueye lost 12 HP!
Decidueye is KO!

:sv/decidueye:
Joseph (Decidueye)
Level 2

Typing:
Grass/Ghost
Abilities: Overgrow, Long Reach
Status: asleep for 2 turns, rest for 3 turns
HP: KO/90
EN:30/100
Attack: 8
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 70

Status: Rain (3 turns)



Jellicent (F) **Lilac
Type: Water/Ghost
Abilities: Water Absorb, Cursed Body, Damp
Stats:
HP: 16/95
EN: 69/100
Atk: 5
Def: 5
SpA: 6
SpD: 8
Spe: 60


cityscapes orders
nightblitz42 orders
I ref
 
Last edited:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
yeah, pretty sure decidueye should wake up after s3 of the previous round, going by new sleep rules:

By default, this status lasts until one (1) of the subject's turns have ended.

This condition can't be inflicted on each Pokemon more than once per round.

When the subject takes damage from an attack: Put a Restless marker on the subject.

At the end of the subject's turn: The subject heals 5 HP and 3 En; then, if the subject has a Restless marker, discard this condition.

The subject can't attempt actions, except actions that state they may be attempted while asleep.
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Counterswitch to :cramorant: Cramorant with Sticky Barb.
:sv/cramorant: "aa" :0
Whirlpool > Dive > Dive
IF Centiskorch has Protection THEN Amnesia, pushing back.
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus

oh hey, this is a good time for that burn up + wisp combo--oh, we lost burn up too. average.


we really can't catch a break, huh...

Thunder Fang ~ Will-O-Wisp ~ Solar Beam
 

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