No seriously, I gotta stop reffing flashes. I got better stuff to do.

Its_A_Random


Haunter [Wraith] (M)
NATURE: Timid (+21% Accuracy)

TYPE: Ghost / Poison
ABILITIES: Levitate

STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 5/9
MC: 0
AC: N/A

ATTACKS (30/88)
PHYSICAL
Lick
Payback
Shadow Punch
Sucker Punch

SPECIAL
Clear Smog
Dark Pulse
Dazzling Gleam
Dream Eater
Hex
Night Shade
Shadow Ball
Sludge Bomb
Smog

OTHER
Confuse Ray
Curse
Destiny Bond
Disable
Hypnosis
Mean Look
Nightmare
Pain Split
Perish Song
Protect
Reflect Type
Skill Swap
Substitute
Spite
Taunt
Torment
Toxic


Avnomke
Male
At a Glance:
90/3/1-/3/3/92+ +15% accuracy 2/2 16

Blaze/Solar Power
Hasty Nature: -Defense, +Speed, +15% Accuracy

Max HP: 90
Attack: 3
Defense: 1 (-)
Special Attack: 3
Special Defense: 3
Speed: 92 (+)

Size Class: 2
Weight Class: 2

Base Rank Total: 16

Type:
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Blaze:
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power:
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/4.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 1
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 3
[B]Speed:[/B] 92
[B]Stats:[/B] 2/1/2/2/75
[B]Other:[/B] +15% accuracy
EC/AC/MC
7/5/0

Attacks: 33/119
Ancient Power
Bide
Brick Break
Counter
Crunch
Dig
Dragon Rage
Dragon Rush
Ember
Fire Blast
Fire Fang
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Focus Punch
Growl
Inferno
Leer
Metal Claw
Overheat
Protect
Rage
Rock Slide
Rock Tomb
Scary Face
Scratch
Shadow Claw
Smokescreen
Substitute
Thunder Punch
Toxic
Will-O-Wisp
Male
At a Glance:
10/4+/3/3/2-/70 4/2 18

Shed Skin/Marvel Scale
Naughty Nature: -Special Defense, +Attack

Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 3
Special Defense: 2 (-)
Speed: 70

Size Class: 4
Weight Class: 2

Base Rank Total: 18

Type:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (Locked):
This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/148.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 2
[B]Speed:[/B] 70
[B]Stats:[/B] 4/3/3/2/70
[B]Other:[/B] None
EC/AC/MC
4/4/0

Attacks: 25/120
Agility
Aqua Jet
Aqua Tail
Bide
Dragon Rage
Dragon Pulse
Dragon Tail
Extreme Speed
Flamethrower
Haze
Ice Beam
Icy Wind
Iron Tail
Leer
Light Screen
Outrage
Protect
Reflect
Safeguard
Slam
Surf
Thunderbolt
Thunder Wave
Twister
Wrap
Female
At a Glance:
90/2/2/3+/2/26- -10% evasion 1/1 12

Poison Point/Poison Touch/Adaptability
Quiet Nature: +Special Attack, -Speed, -10% Evasion

Max HP: 90
Attack: 2
Defense: 2
Special Attack: 3 (+)
Special Defense: 2
Speed: 26 (-)

Size Class: 1
Weight Class: 1

Base Rank Total: 12

Types:
Poison:
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point:
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Poison Touch:
By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is toggled and Poison Point is on its default effect, contact attacks will trigger a 30% Toxic chance.
Adaptability (Locked):
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/690.png[/img]
[b]HP:[/b] 90
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 2
[b]Defense:[/b] 2
[b]Special Attack:[/b] 3
[b]Special Defense:[/b] 2
[b]Speed:[/b] 26
[b]Stats:[/b] 2/2/3/2/26
[b]Other:[/b] -10% evasion
EC/AC/MC
0/0/0

Attacks:
Acid
Acid Armor
Bubble
Camouflage
Feint Attack
Haze
Play Rough
Poison Tail
Protect
Scald
Shadow Ball
Sludge Wave
Smokescreen
Tackle
Tail Whip
Thunderbolt
Toxic Spikes
Venom Drench
Water Gun
Water Pulse


Avnomke sends & equips
 
Charmeleon holding Exp. Share

Crunch ~ Fire Blast ~ Crunch
If Reflect Type is used, then start the action chain Rock Tomb ~ Rock Slide ~ Rock Slide
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Another day another Charmeleon... -.-'

Wraith (M) @ Exp. Share

Sludge Bomb > Shadow Ball > Sludge Bomb
IF
Sludge Bomb poisons Charmeleon A1, THEN use Hex A2.
 
44 HP | 81 EN | 1 / 2 / 4 / 2 / 110
EXP share

> > >+21% acc
37 HP | 81 EN | 3 / 1 / 3 / 3 / 92
EXP share

> > >+15% acc, Poisoned
Haunter Sludge bomb -6 en
crit 6600 n
9+3+1.5=14.5 dmg
psn 413 y

Charmeleon crunch -6 en
crit 6461 n
(8+1.5)*1.5=14.25 dmg
effect 1274 y
-1 Def haunter

-2 HP charmeleon
_____

Haunter Hex -7 en
crit 769 n
13+3+1.5=17.5 en

Charmeleon fire blast -7 en
Crit 7692 n
11+3+1.5=15.5
effect 1513 n

-2 HP charmeleon
_____

Haunter Sludge bomb -6 en
crit 9999 n
9+3+1.5=14.5 dmg

Charmeleon crunch -6 en
crit 7673 n
(8+1.5)*1.5+2=16.25 dmg
effect 5554 n

-2 HP charmeleon
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Add Poison to Charmeleon's Summary.

Hex > Hex > Hex
IF
(Protective/Evasive Move) is used successfully, THEN use Chill that action.
IF Charmeleon is in the invulnerable stages of Dig when you act, THEN use Chill that action.
 
28 HP | 63 EN | 1 / 2 / 4 / 2 / 110
EXP share

> > >+21% acc
KO HP | KO EN | 3 / 1 / 3 / 3 / 92
EXP share

> > >+15% acc, Poisoned
Haunter Hex -7 en
crit 2462 n
13+3+1.5=17.5 en

Charmeleon fire blast -7 en
Crit 7961 n
11+3+1.5=15.5
effect 2313 n

-2 HP charmeleon
_____

Haunter Hex -11 en
crit 7047 n
13+3+1.5=17.5 en

Charmeleon KO'd


Gem: 3 UC

Its_A_Random: 1 CC
Haunter: 1 EC, 3 MC, 1 AC, 1 KOC

Avnomke: 1 CC
Charmeleon: 1 EC, 3 MC, 1 AC
 

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