I disagree. Arctozolt doesn't count? Why wouldn't it count? No, an Arctovish ban is not a simple ban of one mon. It's simple, maybe?, but it's also the third would-be ban.
Arctozolt does not count for why hail may be broken
in this metagame because it is not a part of this metagame. While it may still be banned now, bringing up a Pokemon that was banned four months ago as a reason a change should be made in a metagame that does not include it. You seem to be fixated on Arctozolt and Aurora Veil because you're arguing that we've banned too many things around hail, which I suppose is fair, but in the grand scheme of things one move and two Pokemon across two disparate playstyles isn't a lot. Compare rain, which had 4-5 broken abusers when it was banned. In that case, banning all of Kingdra, Tornadus, and the others would have a much larger impact than just banning Drizzle/Politoed.
For every ban like this, you have to consider both the context of the metagame and what component of the thing you want to ban is actually broken. You cannot seriously tell me it's Snow Warning or Slush Rush, because none of the three Snow Warning Pokemon are broken on their own, and neither Sandslash-Alola nor Beartic are broken. It's the combination of Arctovish with Slush Rush and Fishious Rend under hail, of which 3/4 of those components are restricted to one Pokemon: Arctovish. You could argue that Arctovish is fine (bad) without hail, but it goes both ways: Hail is fine without Arctovish, and banning Arctovish is both the most straightforward option to solve the problem and the least messy.
Snow Warning is not what makes hail teams broken. Arctovish's access to an insanely high-powered STAB move, backed up with excellent coverage for that STAB move and decent enough bulk to make neutral hits revenging it difficult is what makes hail teams broken. To argue otherwise would be completely false.
Yeah, I've seen various iterations of this point come up from various people. I'm just gonna say it.
With regards to Snow Warning? 'Veil team' vs 'Hail team' is an utterly pointless distinction. Like, splitting hairs with no objective in mind.
Tyranitar Sand Stream doesn't usually make a Sand Stream team because the rest of the team doesn't need Sand Stream to function. If anything, the rest of the team is probably annoyed by Sand chip. The sand benefits Tyranitar alone, and I guess breaks opposing Sashes or whatever.
Veil offense is a Snow Warning team because the team's primary objective requires Snow Warning. Veil sweepers cannot safely set up, be safe from priority afterwards, etc., without Snow Warning's existence.
Hail offense is a Snow Warning team because the team's primary objective requires Snow Warning. Hail sweepers cannot do their stuff without Snow Warning's existence.
My point wasn't that Aurora Veil isn't a Snow Warning team, it's that Aurora Veil isn't a
Slush Rush team. Both require hail, but both abuse it in completely different ways with little to no overlap besides having to run one of the same pool of setters. Currently, the problem at hand is Slush Rush teams, not Aurora Veil teams, and as such the only reason to bring up Aurora Veil at all is an argument that there's a set number of bans a playstyle can have before it gets banned itself (which only seems to apply to weather-based teams, for some reason).
Aurora Veil is, in playstyle, completely different, being a condensed Screens offense team as opposed to weather-based offense. They share similar components, but function
completely differently, and the only reason you can even bring them up is because all Veil teams are required to have a suicide lead that coincidentally sets hail. Go beyond the surface and look at the actual function of teams.
I was sarcastic about it before, but I honestly do not think that NU should be taking PU or ZU's meta into consideration for any of our tiering decisions.
NU absolutely should when a tiering decision will affect lower tiers. Banning a Pokemon from NU has little to no bearing on PU or ZU, and as Arctovish is possibly going to rise to NU this shift anyways, it leans into the none category. In fact, there was an
Entire Policy Review Thread on the topic earlier in this generation, which is essentially the argument we're having on a tier-wide scale. UU's argument was that Drought was responsible for multiple bans across multiple tiers and should thus be banned as a whole from every tier below OU. This was despite the fact that Drought was perfectly manageable in RU at the time, and by the UUTL's own admission, the only really problematic element of Sun in UU was Venusaur. In Essence, UU Was attempting to ban sun from multiple tiers because:
1. Sun had been responsible for several bans across multiple different tiers
2. A desire to make all the lower tiers have the same bans in place for sun despite being vastly dissimilar metagames and power levels (admittedly, not relevant to our discussion)
3. A desire to "preserve" Venusaur, a Pokemon which would almost certainly have been unviable in UU without drought
Naturally, RU objected to Sun being removed from their tier without much real say in it, as sun wasn't an issue in the tier and wasn't even an issue in UU without Venusaur. This would likely be the same response PU and ZU would have to suddenly removing the viability of ~6 different Pokemon across both their tiers, 7 if you include Arctozolt, which would almost certainly drop out of NU without Slush Rush.
Points 1 and 3 are almost exactly the points you're making, just swapping "tiers" in point 1 with "metagames". Point 1 largely ignores the fact that a) multiple very different metagames create multiple very different solutions to similar problems and b) the only tier that was currently having a problem with Drought teams was UU, with RU having Drought exist and be manageable.
Regardless of what you want to pretend, you're not banning Snow Warning from NU. You're banning Snow Warning from NU, PU, and ZU to solve a problem that, currently, is caused by exclusively Arctovish just because you want to use an unviable set in NU. You cannot pretend that an ability ban has no bearing on the tiers below you, unless there are no users of that ability in those lower tiers.
Oh, and speaking of 'complex bans of a weather'.
"No Veil or Arctozolt or Arctovish" as a phrase is missing some text, if you ask me, when everyone knows that the complete phrase is "No Snow Warning with Veil or Arctozolt or Arctovish". If you ask me, that's even less aesthetic than "No Drought with Charizard or Shiftry" , or "No Blaziken with Speed Boost". I.e. way more complex than just banning the weather.
This is wrong and you know it. "No Snow Warning with Veil
or Arctozolt
or Arctovish" is a completely different phrase than "No Veil, Arctozolt, or Arctovish" with completely different implications. The first reads that Aurora Veil, Arctozolt, or Arctovish are still legal in NU, just without a Snow Warning user on the same team, which is very obviously not the case as Veil and Arctozolt are not allowed in the tier, regardless of snow warning's presence on a team. Similarly, it was not "No Blaziken with Speed boost", it was always "No Blaziken". Period. End of sentence. There was never any period of time where Blaze Blaziken was legal in a tier while Speed Boost Blaziken wasn't. Maybe in your head they're the same, but when read by anyone that isn't you, the result will be different.
And why are we caring about "aesthetic", anyways? What does that mean? How pretty a sentence is? Why is that relevant?
As I see you've been on your hail crusade since December, I'm unlikely to change your mind at this point despite how bad your proposal is, and so I'll likely stop responding. If Snow Warning does get banned, whatever, but it's a bad decision, both on a policy level and just on the level of this tier and metagame, as everyone in this thread knows that Slush Rush teams without Arctovish wouldn't be much more than a fringe strategy.