Those are my thougths on the new drops. Lets first discuss mega scep:
Sceptile-Mega @ Sceptilite
Ability: Lightning Rod
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Throat Chop\Earthquake
- Leaf Blade
- Dragon Claw\ Iron Tail
This is in my opinion the strongest mon we got from this ts. SD its probably the best set, since he can boost himself and actually attempt to sweep, only few things can stop this set, like p2 and forretres, but both can lose from the special set. Florges its prob the best counter, but iron tail can destroy it pretty easily (if she doesn dodge obv). The real big problem with this thing, its that hes hard af to revengkill. His high speed make him faster than 80 base speed scarfer, and thats sad when gardevoir its the best scarfer in the tier. I only encounter him vs leprechaun, he was using a special set and he put me a lot of pressure, forcing me to switch out constantly into florges. Not gonna judge him from this battle to, since we were both playing untested teams on ladder.
And since freshgamer ninjed me, im gonna talk about mega bro and maro individually.
This mon has a lot of potential sets, slack off offensive/defensive 3 attacks, trick room, cmind, and has a pretty damn good movepool. Its big problem is first of all his shitty spdef, and that he need to stay on the base form to use regenerator. So even if some people say "o my its not even a 2hko from band tyrantrum" then youre gonna lose regenerator. Yes its a sacrifice you can do in late game, but youre gonna need a lot of support to let that happen. So, i dont think this mon its really so broken, surelly less broken than entei to.
Marowak-Alola @ Thick Club
Ability: Rock Head
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Flare Blitz
- Bonemerang
- Shadow Bone
- Knock Off\Sword dance (i would run sword dance only on tr)
This one is pretty interesting. Its not the best to being weak to ground, rock and water, three of the most popular types in the meta, but this dude is still really hard to switch in. Just for example:
252+ Atk Thick Club Marowak-Alola Shadow Bone vs. 4 HP / 0 Def Blastoise-Mega: 187-222 (62.3 - 74%) -- guaranteed 2HKO
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 200+ Def Eviolite Gligar: 151-178 (45.2 - 53.2%) -- 34.4% chance to 2HKO
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 200+ Def Gligar: 226-267 (67.6 - 79.9%) -- guaranteed 2HKO
252+ Atk Thick Club Marowak-Alola Flare Blitz vs. 252 HP / 252+ Def Mandibuzz: 216-255 (50.9 - 60.1%) -- 87.5% chance to 2HKO after Leftovers recovery
252+ Atk Thick Club Marowak-Alola Shadow Bone vs. 252 HP / 252+ Def Milotic: 184-217 (46.7 - 55%) -- 14.1% chance to 2HKO after Leftovers recovery .
He can even beat milotic or stall some recovers, since milo need a max roll to kill with scald + rocks, or if you got a lucky drop.
This mon on tr is pretty disgusting, tried it with future sigth slowbro and did damn well. Again not gonna judge, since i only used him on ladder.
Now i want to talk about a mon we had under your eyes from a lot of time, but he has been overlooked from the very beginning.
Im talking about this one
sneasel in my opinion was alredy underrated and now with those drop its getting only better. He can beat every mon we got from this ts. Sd darkinium/icium is a really good set that is really difficult to revengkill since his high speed, and most of the scarfers get a good amount of damage from +2 ice shard. Band sneasel is a cool revenkiller too that has a lot of good reason to run him over drapion, like being faster then mismagius, virizion, shaymin and a priority in the form of ice shard.
So my final opinion is that scep and slow are really unhealthy for the meta, maro its hard to switch in especially under tr but its not a big deal, and im glad we lost moltres.
If you have any contraddiction to point out, i will be glad to listen to youre opinion