Hlelo, here are the votes in pretty columns, courtesy of my co-tl:
Going a bit deeper in the vote here:
- Conkeldurr's raw power was considered way too much for the RU tier, with very little surprise. While its speed seems lacking in comparison to other strong fighting types, its powerful priority, excellent bulk, and access to Drain Punch gives it both some sustainability and ability to trade without dropping its wallbreaking potential, on top of a very good matchup across all playstyles. Despite also possessing some intriguing set variety, it mostly stuck to the flame orb set and proved to be a gigantic headache in its very short time.
- Haxorus only got more tools since its very troublesome appearance in early SM RU. Access to First Impression, Close Combat, and Scale Shot only makes it better at running diverse sets and using its extremely potent offences to break through teams. Its excellent speed tier is also problematic, and both CB and SD sets made appearance routinely in games, being both vastly different in how you approach them and leaving a lot of leeway to the Haxorus user to take advantage of the matchups. It was deemed too strong for those points, with very little questioning.
- Kyurem was slightly closer, but was also deemed part of the too difficult to check in the RU tier crowd. Access to Freeze-Dry makes bulky waters a non issue, leaving us only with specific steels and extremely bulky mons like Cresselia to give its Choice Specs set pause. However, this is not the only tool in Kyurem's arsenal this gen. Sub sets are devastating, forcing mons like Registeel in difficult choices when running moves, and access to a workable Dragon Dance might not be too good right now, but with RU dropping in power creep after bans, could easily become a concern.
- Scolipede, by large, was deemed by the Council to be the most obvious reason pushing veil teams in the broken territory. Access to Swords Dance, coverage to hit virtually the entire tier, the dreaded Speed Boost, and a surprisingly usable double typing meant that Scolipede rarely had no leeway to set up on veil teams, being thus an effective breaker of both offence and bulkier balance. Scolipede wasn't entirely perfect though, as Infiltrator users like Noivern or Crobat could exploit their ability and offences to prevent it from becoming a problem, but this still requires a lot of positioning done right, while it might just lose to +2 rock slide if it has to switch in a turn too late. Scolipede thus had too much room and was banned from the RU tier, hoping this calms down veil teams too, coupled with the Haxorus ban and the Ninetales-A rise.
- Sharpedo on the other hand, was given some more time in the tier. On one hand, this was probably a bit premature to remove it from the tier, particularly with the more obvious issue of Scolipede. It also has troubles with mons like Suicune or Togekiss being able to handle everything at least once, if not multiple times, cutting through its breaking potential. It also badly needs the boost from life orb to be a problematic issue. However, it's still extremely possible we revisit this mon in the next couple of months as the power level drops and think, yeah it still does the same thing. Already the loss of Conkeldurr - and Lycanroc-Dusk on December 1st - is big for it, removing offence's best way of forcing it out, and Tangrowth being gone makes the physical set a lot better as well. A lot is looking more favourable for it now, so we will monitor if that changes.
- Slowking was also considered good enough to stay RU for now. While it is an amazing enable with Teleport, one could argue - and as it turns out, the majority did here - that being the enable of brokens only exposes what the brokens truly are, and it's not necessarily Slowking's fault here. However, it's hard to deny that future sight + teleport + a myriad of offensive threats is ridiculous on paper, and while the most obvious mons are being removed, it's unreasonable to keep doing that if Slowking's support shows to still provide similar opportunities. So, it is staying for now, but another thing to monitor coming up.
- Suicune also stays in the RU tier, in perhaps a more surprising outcome than the previous two. While it's extremely obnoxious with its classic sets, the rise of boots make the easy strats of old more difficult to pull off, new ways of gaining momentum also can leave it a bit behind in the count, and the removal of broken dragons makes more grass type interesting. Zarude's popularity also helps ,as jungle healing shrugs off Suicune's main sets to break through it. Suicune does have more tools to surprise these would be counters, but it remains a mon that relies heavily on bulk and sustainability to be at his best, which makes more offensive sets generally less appealing.
- Venusaur was unanimously removed from the tier, which I doubt will come as a surprise. It was the mon that without question pushed sun in UU to stupid levels, and it very much did the same here. Again though, we will keep looking at drought if it stays a problem for sure, as you can definitely argue this tier has way more tools for that playstyle than it did when we banned only Shiftry back in our first (!) beta of the generation. For now, Venusaur has perfect coverage, amazing speed, very awkward counterplay that relies on mons being more specifically wired to maybe take it on and give their team some breathing room vs sun. The loss of Slowking-Galar, one of the very few mons that could in theory handle the sweeper set, did not help any for its potential stay in the RU tier.
Therefore, Conkeldurr, Haxorus, Kyurem, Scolipede and Venusaur are now
banned from the RU tier, tagging
The Immortal and
Marty to implement those on our ladder, thank you as always!