Hey everyone, the OU tiering council has decided to retest Melmetal.
Melmetal has become one of the most controversial and storied Pokemon in the history of SS OU. Melmetal was initially quickbanned within two days of being released, but then retested soon thereafter only to remain banned in a close vote. As the generation progressed and more Pokemon were released, Melmetal eventually returned to OU. It finally settled into the metagame, where it remained as a strong option for nearly two years. Finally, recent discussion amongst the playerbase and councilmen accompanied by survey results showing significantly increased support for action has led to us suspecting the Iron Basher, putting its tiering placement under scrutiny one last time this generation.
Now that we have seen the metagame with Melmetal present for nearly two years, it has become a more stable and known entity rather than an albatross. Melmetal absolutely has its flaws in terms of speed, durability, and being limited in terms of moveset coverage. However, it makes up for these flaws through sheer strength and innate physical tankiness. The juxtaposition of characteristics that it presents is unique, making its unique tiering history unsurprising and its evolution in the metagame as time elapses understandable as it clashes with other options as physical attackers and Steel types.
When it comes to Melmetal, there are a number of sets it can use; we see a good distribution of each set as well rather than one or two being the predominant variants. For example, recently we have seen an uptick in Substitute Melmetal and Assault Vest Melmetal. The former can be accompanied by running three attacks, which burst out onto the scene during OLT, or the classic Acid Armor set, which is a relic that recently retained more interest as well with a very low floor, but scarily high ceiling. Assault Vest is a good way to pivot into strong special attackers like Dragapult and Tapu Lele and achieve surprising 1v1s like beating offensive Heatran. Substitute and Assault Vest sets are not quite the most common on Melmetal, however, as we see Protect + Toxic with Leftovers and two attacks -- commonly Double Iron Bash and Earthquake -- plenty as well. The Protect + Toxic variants are especially dynamic with Magnezone support, which can remove problematic presences such as Ferrothorn, Skarmory, and Corviknight. Another option with three attacks that we have yet to mention is also Thunder Wave, which helps Melmetal outrun many more opposing Pokemon and make the most of flinch chances with Double Iron Bash. These sets tend to run Double Iron Bash, Superpower, and Thunder Punch, which grants it more widespread coverage. When you drop Protect, you may also encounter Protective Pads rather than Leftovers as this removes the chance of taking Rocky Helmet, Rough Skin, or Iron Barbs damage while also evading status from Flame Body and Static. Finally, more niche options like Choice Band and Life Orb can be seen with extreme support such as Trick Room, which simply hopes to maximize damage output in a shorter window of opportunity.
Melmetal's adaptability can span further than just the aforementioned set mix as well as different spreads can allow for many different uses of Melmetal. For example, the mono-Steel typing allows for many resistances and only a handful of weaknesses, which makes checking choiced Tapu Lele, Calm Mind Tapu Fini, and Slowking-Galar feasible with some investment in its lower special defense stat. On the flip side, running more attack can allow for Melmetal to become even more potent on the offensive side as coverage moves like Superpower can sufficiently dent Ferrothorn, Thunder Punch can increase likelihoods to 2HKO bulky Water types, and Double Iron Bash can dent even the sturdiest of walls or force recovery on certain resists. With high attack and Iron Fist, it is no shock that Melmetal can be a premier physical threat. It can go even further, too, as with paralysis support on the set or throughout the team, speed investment can also allow for more interactions where Melmetal's Double Iron Bash attacks first, too. This gives Melmetal a great chance to flinch foes, which compounds well with paralysis chances to make Melmetal challenging to take down. A lot of these paths are opened up due to Melmetal's high base HP stat, which allows for investment to be used elsewhere in the grand scheme of things.
Unfortunately, Melmetal can only do so much at the same time, which makes choices such as EV allocation, item slotting, and movesets crucial towards maximizing your Melmetal on each team. Without enough bulk, Melmetal can be worn down quickly by special attackers, even if they are using moves that are not super effective. This can be amplified by losing out on Leftovers recovery, especially if the moveset lacks Protect. On the flip side, survivability can be cut without Protective Pads if you run into the wrong Rocky Helmet users or a prickly foe -- there is no assuring that Melmetal will be hanging around particularly long in any given match-up. Without enough coverage and attack investment, it is easy for things like Buzzwole, Corviknight, Skarmory, Slowbro, Ferrothorn, Zapdos, Rotom-Wash, or Volcarona to prove themselves as short- or long-term checks depending on what specifically Melmetal is lacking offensively, too. Even when Melmetal carries what it needs, it lacks the immediacy to remove bulkier threats in one-shot with coverage moves, which can lead to progress being undone due to the slower nature of Melmetal.
Some of these shortcomings can be remedied by team support, which continues to land Melmetal on novel structures as it remains a primary option in the tier. Recently we have seen Grassy Terrain support to make it healthier while weakening opposing Earthquake users. Other options like Wish Clefable and anti-Spikes Defog users such as Tornadus-Therian and Zapdos have also proven handy on the right team, too. However, this does not always make up all of the difference needed for Melmetal to be as durable and consistent as it needs to necessarily be broken in the metagame. While Melmetal is undoubtebly a strong option and one of the best Pokemon in the tier with many unique attributes, does this alone mean it is banworthy? No, what truly would make it banworthy is lacking sufficient counterplay as the games run their course. That much is in the eye of the beholder as Melmetal truly has unmatched strengths in this metagame with such a unique profile, but it also has shortcomings holding it back at the same time.
- ***THIS IS NEW TO SS OU SUSPECTS*** Reading this is mandatory for participating in the suspect test. The voting requirements are a minimum GXE of 80 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 80 GXE, down to a minimum of 30 games at a GXE of 84. Also, needing more than 50 games to reach 80 GXE will suffice.
GXE | minimum games |
80 | 50 |
80.2 | 49 |
80.4 | 48 |
80.6 | 47 |
80.8 | 46 |
81 | 45 |
81.2 | 44 |
81.4 | 43 |
81.6 | 42 |
81.8 | 41 |
82 | 40 |
82.2 | 39 |
82.4 | 38 |
82.6 | 37 |
82.8 | 36 |
83 | 35 |
83.2 | 34 |
83.4 | 33 |
83.6 | 32 |
83.8 | 31 |
84 | 30 |
- You must signup with a newly registered account on Pokemon Showdown! that begins with the appropriate prefix for the suspect test. For this suspect test, the prefix will be OUTD. For example, I might signup with the ladder account OUTD Finch.
- Laddering with an account that impersonates, mocks, or insults another Smogon user or breaks Pokemon Showdown! rules may be disqualified from voting and infracted. Moderator discretion will be applied here. If there is any doubt or hesitance when making the alt, just pick another name. There are infinite possibilities and we have had trouble for this repeatedly. If you wish to participate in the suspect, you should be able to exhibit decent enough judgement here. We will not be lenient.
- We will be using the regular OU ladder for this suspect test. We will not be creating a new Suspect Ladder. At the beginning of every battle, there will be an announcement denoting the ongoing suspect with a link to this thread.
- The aspect being tested, Melmetal, will be allowed on the ladder.
- Any form of voting manipulation will result in swift and severe punishment. You are more than welcome to state your argument to as many people as you so please, but do not use any kind of underhanded tactics to get a result you desire. Bribery, blackmail, or any other type of tactic used to sway votes will be handled and sanctioned.
- Do not attempt to cheat the ladder. We will know if you did not actually achieve voting requisites, so don't do it. Harsh sanctions will be applied.
- Unlike previous tests, we will be posting the voting identification thread immediately after this thread. Your voting requisites will be confirmed by a Council member or OU moderator, to which we will edit in confirmation. Please avoid getting more games before getting confirmed.
- The suspect test will go on for roughly two weeks, lasting until October 27th at 11:59 pm (GMT-5), and then we will put up the voting thread in the Blind Voting subforum.
- No unhelpful one liners nor uninformed posts;
- No discussion on other potential suspects;
- No discussion on the suspect process -- this includes retesting Melmetal vs other potential suspects;
- You are required to make respectful posts;
- You are required to read this thread before posting.
- Failure to follow these simple guidelines will result in your post being deleted and infracted without any prior warning.
- Please also take a moment to read over some suggestions from the OU Council and the OU Moderation team for posting in this thread; adhering these will help out our time moderating the thread and present your arguments better and more educated.
- Do not argue because it's your favorite Pokemon. This should be common sense, but please don't do this, because we will delete posts like this.
- You do not need a boatload of experience to have an informed opinion, but please try to minimize the theorymon aspect and use your experiences watching and playing. Playing some on the ladder before posting is plenty if you're concerned about this.
- Do not flame, belittle, or be disrespectful to users in this thread. While not everyone will read this post in its entirety nor will everyone have informed opinion, please be sure not to be disrespectful. If there's an issue, bring it up to a moderater.
- Do not use the argument of broken checking broken. Should your argument rest on your opinion that banning the Pokemon or mechanic being tested in this suspect test will make a Pokemon or mechanic broken, overpowered, and/or uncompetitive; don't. If something needs to be banned because of the result this suspect, then so be it.
- This thread is not to voice complaints about the suspect process or decisions of the council. While we are more than open to hearing complaints that may arise, this isn't the place for it. I suggest you message the OU Council, PM our Tier Leaders, Finchinator and Ruft, or make a post in Senior Staff requests, should you have a badge.
Keep in mind that our suspect tests are decided by the community; anyone who rightfully achieves voting requisites is allowed to vote. The outcome is up to you.