vivalospride
can’t rest in peace cause they diggin me
Hikari's post p much sums up how I feel about this metagame for the most part. Even from the getgo when we had kommo and sylv it was clear that this meta was just a whole bunch of humongous threats and very little defensive counterplay to literally any of it in terms of like, WALLS/blanket checks. Hippo + Sylv was p much as close as you could get to blanket checking a portion of the tier but even then you were bound to get overwhelmed by hazards, knock off, or just some braindead HO with a bunch of hard hitters. We can't rework the tier and add more regen mons other than that piece of shit grass thing, we can't innovate random mons out of our ass to much of an extent now that the dex is cut in half. We have limited options to work with, so this is just something that a lot of us are probably going to have to get used to, as hikari said.
The main thing I wanted to talk about tho is Gengar. Gengar is w/o question extremely good, but the meta would imo benefit far greater from looking at daunt/goon/whatever before looking at gar. Main reason for this is how it'll effect building, there's several viable offensive ghosts and I think whether Gengar is in the tier or not, we're gonna be running spdef darks so we don't get swept by the teapot especially. I don't think Gengar leaving would make the meta much better and would literally just get rid of a threat and leave the impact on the tier at that. Obviously the other offensive ghosts like chandy and teapot aren't as fast and Gengar and that's a huge deal, but if you can get an opportunity to get +2 with Gengar then you can definitely get an opportunity to shell smash with the teapot, and at that point the speed tiers obviously don't matter as much. This tier has a fuckin insane amount of priority btw, like seriously.
Not to mention the plethora of faster mons/viable scarfers... revenging geng isn't that big of an issue and there's definitely decent options in regards to defensively answering it along with the other ghosts, such as: Drapion, Umbreon, Gastrodon (loses to teapot), dodging Focus Blast, etc. I'm not tryna make a case for "geng isnt that good" bc it's obviously very good, very very good. S worthy for sure but I don't see it leaving impacting the meta as positively as daunt/goon leaving would. Honestly switching into Knock Off + other STAB is something I don't even think about while building cause it's just not possible and you have to just deal with it. Both goon and daunt are p easy to revenge as well, especially since their speed tiers are a fair bit lower than Geng's, but letting Geng in is not nearly as big of an issue as letting daunt/goon in for a no drawback Knock Off. +2 LO calcs from geng are p fuckin terrifying but getting there isn't v easy and the majority of things with even remotely decent bulk can live raw lo sludge waves and trade with geng.
I'm just rambling as usual but my point is that I support goon/daunt being on the chopping block before geng imo tbh ngl atm fax.
A few other random thoughts about the meta: boots are broken as fuck.. who tf needs removal??, LO aoa barraskewda is a p neat late game cleaner/general wincon vs offense, y'all are overhyping webs they're honestly not that good, boots are p cool on offensive mons too like weavile to get in better cleaning positions late game, copperajah is underrated, I fucking wish we had more rockers that fit on HO other than Mamoswine or like weak policy rhyp on screens/veil, NP rotom forms are cool as fuck.
PS: This isn't clear in this post bc it's kinda not what I'm talking about but daunt > obstagoon for sure, I think.
The main thing I wanted to talk about tho is Gengar. Gengar is w/o question extremely good, but the meta would imo benefit far greater from looking at daunt/goon/whatever before looking at gar. Main reason for this is how it'll effect building, there's several viable offensive ghosts and I think whether Gengar is in the tier or not, we're gonna be running spdef darks so we don't get swept by the teapot especially. I don't think Gengar leaving would make the meta much better and would literally just get rid of a threat and leave the impact on the tier at that. Obviously the other offensive ghosts like chandy and teapot aren't as fast and Gengar and that's a huge deal, but if you can get an opportunity to get +2 with Gengar then you can definitely get an opportunity to shell smash with the teapot, and at that point the speed tiers obviously don't matter as much. This tier has a fuckin insane amount of priority btw, like seriously.
Barraskewda - Aqua Jet
Cloyster - Ice Shard
Crawdaunt - Aqua Jet
Diggersby - Quick Attack (yes ik this wouldnt hit geng, stfu)
Doublade - Shadow Sneak
Durant - First Impression
Flygon - First Impression
Golisopod - First Impression
Haxorus - First Impression
Lucario - Bullet Punch, Extreme Speed, Vacuum Wave
Mamoswine - Ice Shard
Sirfetch'd - First Impression
Weavile - Ice Shard
Cloyster - Ice Shard
Crawdaunt - Aqua Jet
Diggersby - Quick Attack (yes ik this wouldnt hit geng, stfu)
Doublade - Shadow Sneak
Durant - First Impression
Flygon - First Impression
Golisopod - First Impression
Haxorus - First Impression
Lucario - Bullet Punch, Extreme Speed, Vacuum Wave
Mamoswine - Ice Shard
Sirfetch'd - First Impression
Weavile - Ice Shard
Not to mention the plethora of faster mons/viable scarfers... revenging geng isn't that big of an issue and there's definitely decent options in regards to defensively answering it along with the other ghosts, such as: Drapion, Umbreon, Gastrodon (loses to teapot), dodging Focus Blast, etc. I'm not tryna make a case for "geng isnt that good" bc it's obviously very good, very very good. S worthy for sure but I don't see it leaving impacting the meta as positively as daunt/goon leaving would. Honestly switching into Knock Off + other STAB is something I don't even think about while building cause it's just not possible and you have to just deal with it. Both goon and daunt are p easy to revenge as well, especially since their speed tiers are a fair bit lower than Geng's, but letting Geng in is not nearly as big of an issue as letting daunt/goon in for a no drawback Knock Off. +2 LO calcs from geng are p fuckin terrifying but getting there isn't v easy and the majority of things with even remotely decent bulk can live raw lo sludge waves and trade with geng.
I'm just rambling as usual but my point is that I support goon/daunt being on the chopping block before geng imo tbh ngl atm fax.
A few other random thoughts about the meta: boots are broken as fuck.. who tf needs removal??, LO aoa barraskewda is a p neat late game cleaner/general wincon vs offense, y'all are overhyping webs they're honestly not that good, boots are p cool on offensive mons too like weavile to get in better cleaning positions late game, copperajah is underrated, I fucking wish we had more rockers that fit on HO other than Mamoswine or like weak policy rhyp on screens/veil, NP rotom forms are cool as fuck.
PS: This isn't clear in this post bc it's kinda not what I'm talking about but daunt > obstagoon for sure, I think.