destroying castles in the sky
Hi all, following our most recent survey (which will have detailed results soon) we've decided it's time to suspect test Kommo-o.
Everyone knows what Kommo-o does so I won't give too much reasoning here. The clanger is the jack of all trades, except he's also the master of most of them; it's simultaneously our best Swords Dance user, one of our best Dragon Dance users, our only Clangorous Soul user, a great defensive Pokemon and more all in one deceptively bulky package. In that sense, Kommo-o's best weapon is its versatility; while in a vacuum, Kommo-o's individual sets can be checked quite reliably by various Pokemon, most of its answers will lose to one of its other sets. For example, Swords Dance Earthquake Kommo-o is handily checked by Primarina and Togekiss, but both will fall to Poison Jab; Clangorous Soul sets can be checked by Chansey and Diancie but both are vulnerable to SD EQ, and Diancie can also be blown away by the odd Flash Cannon. In general, Kommo-o's bulk, amazing typing, and three different abilities that provide three different situational immunities give it a whole lot setup opportunities. And let's be real, we've all had our shit kicked in by Sub + Belly Drum at least once on the ladder. Kommo-o is far from invincible of course, and a large part of its threat comes from the fact that you never really know what it's running. It's reasonable to slap a bulky Fairy-type on your team and assume you're safe against most of its sets, but that's the thing; it's most, not all. Kommo-o doesn't need to give up too much to run coverage like Poison Jab or Flash Cannon; its Earthquake and Boomburst targets are largely superfluous and can be covered by teammates, and a lot of Boomburst's targets in particular are OHKOed by Clanging Scales anyway.
Kommo-o is not impossible to handle, with Pokemon like Sylveon, AV Azumarill and Diancie generally doing a decent enough job at handling it for long enough, but most of these Pokemon are niche at best or have to run subpar sets just for Kommo-o. Its defensive sets and offensive Stealth Rock sets are largely agreed to be healthy additions to the tier, but Kommo-o's setup sets make it by far the most controversial Pokemon in the tier right now, with just about 80% of the survey responders supporting either a suspect test or a quickban. So here we are!
The voting requirements are a minimum GXE of 80 with at least 50 games played. In addition, you may play 1 less game for every 0.2 GXE you have above 80 GXE, down to a minimum of 30 games at a GXE of 84. As always, needing more than 50 games to reach 80 GXE is fine.
Other than that, the test will operate as always. There will be no suspect ladder. Instead, the standard UU ladder will remain open. Those who wish to participate in this suspect test will instead use a fresh, suspect-specific alt. All games must be played on the Pokemon Showdown! UU ladder on a fresh alt with the following format: "UU10K (Nick)." For example, I might register the alt UU10K Lily to ladder with. You must meet the listed format in order to qualify.
Participants will have until Wednesday, November 17th at 7:00 PM GMT -5 to meet voting requirements and post in the Alt Identification Thread. PLEASE DO NOT POST YOUR CONFIRMED SUSPECT RESULTS HERE - there is a dedicated thread for identifying your suspect results. Happy laddering!