Honestly surprised at Flutter but sure yeah I'll take it. Super nice to no longer have to build around Bozo checks so I appreciate that greatly

Right you are! If this is implemented before the round ends, and before doubles ubers exists as a challengable format, you can just use the following challenge code. Just open up a dialogue with the person you want to challenge, and paste this code and hit enter:There is no doubles ubers format![]()
There is no doubles ubers format![]()
you can easily get around this with a custom game, using the following command:There is no doubles ubers format![]()
Yeah that really just feels like cheating. That's gotta be an oversight from the devs, not some niche fun strat. It was incredibly cringeMan the commander combo is so bs lmao. The intended drawback was that it would be 2v1 but this is easily cheeseable with stuff like toxic orb endure tatsugiri + explosion drifblim. Then you could send out flamigo and suddenly you'd have 2 double omniboosted mons. Ofc there existed counters like opportunist mirror herb espathra but that was useless if you didn't send out espathra at the correct time. Im happy its gone ripbozo
I would also like to refer to the post by Actuarily about the weaknesses of different sets she can run whether it's Timid/Modest Booster or Specs/LO. I appreciate your comments on her and hope that you like the information I have provided. I only listed a few damage calcs to show some of my favorite support Pokemon vs her, I don't have all the calcs for the Mons I use to fight her on handFlutter Mane
On the other hand, I think Flutter Mane is simply a strong Pokémon, and would be better off if suspected. Flutter has its drawbacks (mainly it’s terrible physical defense) that limit it and sufficient counter play exists. Flutter Manes fall into three categories:
1. Max speed max spa timid booster energy (fast and frail)
2. Bulky but still with booster energy timid (bulky)
3. Modest that either runs a LO/specs or booster energy (hard hitting)
Fast and frail is susceptible to priority attacks, as well as it doesn’t hit unbelievably hard. Bulky hits even less hard, but may survive some attacks. Hard hitting does provide more offense, but isn’t as fast that it outspeeds scarfers, so it requires speed control.
I’ve found through calcing that there is a lot of Pokémon that can be EV’d that either outspeeds the non-speed boosting versions (via its own booster energy or scarf) or lives attacks from the speed boosting version, and can ohko it back. This means that whatever version of Flutter you play, these mons can beat it. Similarly, many strong physical attackers can be assault vested to just take a hit from it and ko it back. This isn’t even considering the prospect of Tera-typing your Pokémon to beat it.
Replays:https://replay.pokemonshowdown.com/gen9doublesou-1736999099-cvocgxfn2tppk5psbaxcx48kd4pxsxwpw
https://replay.pokemonshowdown.com/smogtours-gen9doublesou-664285
Midnight rambling here.Snip
All of my calcs are Proto boosts, they just don't show up on the calc and if it's Chi-Yu that boosts every special attacker to hell then that's not FM's fault. Tera typing is another ordeal, still doesn't stop her from being frail and if she's throwing her EVs into bulk then she can't keep her damage up forever. Dumping Tera into her also isn't always advisable seeing as how many balance/priority Mons can dumpster her health or status herMidnight rambling here.
I do think that there should be more posts/transparency from council members for sure, but flutter was definitely busted in my eyes, particularly the bulky flutter sets that invest in HP and def evs that you laughed at in your pastebin despite it being one of the most common/best sets in tours. Yes flutter isn't gonna be able to be led and just auto win the game, that would make it one of the most broken mons of all time, but its insane speed and spA allows it to be a super restrictive offensive Mon that can either break early or clean late insanely well while being incredibly hard to switch into. Since the speed and spA stat is so good you're allowed to invest in bulk which lets you actually live hits (the most recent dwcop game we see a flutter live heavy slam from iron hands). Apart from ignoring the best set your calcs also don't really account for proto boosts, being paired with chi-yu, or the fact that flutters can tera a decent chunk of the time too.
Pincurchin hasn't really been used at all, the boosts of electric terrain to paradox future mons like Iron Bundle or Iron Hands are just not enough to justify using Pincurchin. It doesn't really do enough damage in Electric Terrain and it really just becomes a dead weight pokemon most of the time (especially hurts since it lost Rising Voltage this generation). There may be some potential use for it, but in general I haven't seen anything spectacular from itHow has Pincurchin been for you guys? Is it worth it to have Pin on your team to boost your future paradox Pokemon? I haven't explored it much but am considering it.
Also, do we have an idea of what Pokemon might become available thanks to Pokemon Home?
Yeah the huge dif between Pincurchin and Torkoal is the coverage and defense Torkoal has as well as his synergy with some Protosynthesis Mons. The Iron series work well enough on their own to not need Pincurchin around. When the greatest Electric type of all type and overall best Mon ever Tapu Koko comes back it'll be a different storyPincurchin hasn't really been used at all, the boosts of electric terrain to paradox future mons like Iron Bundle or Iron Hands are just not enough to justify using Pincurchin. It doesn't really do enough damage in Electric Terrain and it really just becomes a dead weight pokemon most of the time (especially hurts since it lost Rising Voltage this generation). There may be some potential use for it, but in general I haven't seen anything spectacular from it
Yeah Annihilape is quite good with or without Maushold support. You can just run Beat Up though since 6 hits is already enough to nearly max out Rage Fist's cap (you hit 350 bp which is plenty) and you don't have to run a suboptimal tera like Rock to resist Maushold's signature STAB move. Generally Annihilape wants to invest fully in its bulk EVs (mainly HP and SpD) and run Drain Punch, Rage Fist, Bulk Up and either Protect or Substitute.View attachment 476509
What do you guys think of Maushould and Annihilape duo? Rage fist gets stronger if you keep getting hit, so, hear me out! Annihilape Tera Rock and Punching gloves + Maushould Friend Guard Wide Lens and Population Bomb. We will have a nuclear monkey with a very decent bulky, great right?
but i don't know what to run with it. So yeah, i need help. Also, Rage fist have a cap. It can't go past 385 BP! Does Beat up go better than Population bomb?
View attachment 476511
Here a replay about the duo. I just don't know anyone else to use with them!
https://replay.pokemonshowdown.com/gen9doublesou-1747566410
I don't know if i can send pics and links like that but there you are, in case of anything i can edit it
Hope my english is okay to understand.
Tiering Policy which is beyond the control of the DOU council forbids us from banning the Ability of a pokemon unless more than one pokemon has that ability, while I disagree with it myself, only tatsugiri has commander, so tatsugiri got bannedQuestion: Why is it that Tatsugiri and not commander is banned? I only did a little research, so I could be wrong, but Tatsugiri has some use as a spinner/frail sweeper, so why can't it run water absorb?
duu has nothing yet, format about to shift in five daysThanks for the update, Yoda! I want to give my quick, 1200-player perspective (that is, take it with a Nacli).
I'm happy that we're getting a chance to have our say about Flutter Mane, as I was a little surprised that it got QB'd. Of course, a monstrous 135 spatk and speed are extremely hard to deal with, but not impossible. With tech like weather speed boosts, tailwind, and TR more usable in doubles, it isn't super hard to get around FM's speed. If you have a decent physical attacker in any of these strats, it can be quite easy to take care of. Of course, you do need to worry about opposing TW, but players better than I can probably will. TLDR FM imo wasn't really qb worthy but is still suspect worthy.
I think that Chi-Yu is the biggest problem rn. Like with FM, it isn't as QB worthy, but it is still very strong, especially in how its ability enables others, not just itself. I've mostly focused on DUU (but not completely), so I don't know who it's been pairing with the most recently, but a new clear partner will emerge. Having a Base spatk equal to FM and a spread move in heat wave all ends up being broken in my eyes. I really want to see a suspect for it asap, but that's just me.
I'm still having fun with tera. Don't really have thoughts about it being broken or not.
I want to end by again asking for the DUU forum to come online or help directing me to it if I somehow missed it completely.
Thank you and enjoy laddering. :)
Wait, does this mean doubles usually waits for a meta to enter in beta before creating a forum? Why the difference from SUU?duu has nothing yet, format about to shift in five days
Good questions.Wait, does this mean doubles usually waits for a meta to enter in beta before creating a forum? Why the difference from SUU?