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np: UU - The Boys Are Back in Town

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Pikachu is the best Electric-type, period. No more.

Kanghaskan is walled horribly by Rhyperior, though, if it spams Return. Personally, I think a SubPunch set would work wonders right now. Even a Lead-set (Fake Out, Return, Hammer Arm, Sucker Punch) would work too.

The CB set needs a bit more team support, IMO. But this is all theorymon.
 
Yeah, I'm running balance with Kangaskhan so I have a check for Rhyperior for a possible set up.
 
Anyone tried Specs Kazam yet? Almost all of my game come from a sweep with him and Psychic...

it seems like spiritomb should be far too common for that. I've never had a problem with zam at all and very few of them have been choiced because its basically a free kill with spiritomb.
 
Too much of a pursuit bait, but could work if you bring it once you have already scouted your opponent's team carefully. I still prefer LO Zam though.
Edit: Too slow =/
 
it seems like spiritomb should be far too common for that. I've never had a problem with zam at all and very few of them have been choiced because its basically a free kill with spiritomb.

Specs Zam is to easily pursuit bait for things like honchkrow and tomb. It's also a free swords dance for absol.
 
Another slight problem with Kanga is that 90 base speed is still fairly middling, and the metagame just got a whole lot faster. It can be devastating against slow bulky teams, but I'd actually prefer something like the set 031ap mentioned, which can also be used as a lead. Priority is so important in the current UU metagame, and with a set like that it can act as a slower but bulkier Ambipom that can Fake Out ghosts and isn't walled by Spiritomb.
 
I thought of a Fling Lead with Poison Barb. First, Fling would do super effective 60 or 70 BP (I forgot how much exactly) damage to 'lass, then the side effect of the Poison Barb would poison it and take it out in one round.

Then I realized I was overpreparing for Froslass ans stopped bothering.

Fling Flame Orb would be a better Choice IMO. Burns Psyicals and Removes Sashes. Not bad.

Blastoise Talk

Water Spout + Aqua Jet + Rapid Spin + Filler. Would be my prefered set IMO.

Although I actually haven't seen too many Spiritomb, Houndoom does pretty well against most kinds of Spiritomb, resisting both STABs and sporting an immunity to WoW. However, it doesn't like being tricked a CB.

MixDoom will happily take on all forms of Choice Items and threatens a majority of the metagame.

The inevitable decrease in Milotic will only help it rise in usage.

Why is Milo usuage going down anyways?

I really like umbreon now.

Hurray for another Umbreon believer!

Manetric... switch items on somebody, making it even more unpredictable.
I would like to think that everyone would be aware that if you see a mantetric... it is choiced and has access (and will be using) switcheroo. Pretty Predictable..
 
Milotic going down...

I would think that the metagame is too fast for it to use recover and that it is free set up for what is arguably the most dangerous pokemon in the metagame, Raikou. Gallade has Leaf Blade and I would guess most people run that in the 3rd slot on the SD
 
Milotic going down...

I would think that the metagame is too fast for it to use recover and that it is free set up for what is arguably the most dangerous pokemon in the metagame, Raikou. Gallade has Leaf Blade and I would guess most people run that in the 3rd slot on the SD
As long as you have pokés that can cover the niches Raikou and Gallade get when switching in on Milotic's Recover, that shouldn't cause Milotic's removal of any team, which I don't think is happening because I have been seeing tons of them.
 
Has anyone tried using anti-lead Arcanine?
I have been using this lead to great success:-
Arcanine @ Leftovers
Intimidate/Naughty
122HP/252Atk/136 Spe
-Flare Blitz
-Hidden Power Grass
-Extremespeed
-Toxic

Beats pretty much all the common leads being used in UU right now.
 
Has anyone tried using anti-lead Arcanine?
I have been using this lead to great success:-
Arcanine @ Leftovers
Intimidate/Naughty
122HP/252Atk/136 Spe
-Flare Blitz
-Hidden Power Grass
-Extremespeed
-Toxic

Beats pretty much all the common leads being used in UU right now.

You don't say? Yes, LR came up with a set back when Froslass was UU(before this new test).
 
Poor Espeon. He will get kicked to NU if Alakazam stays UU.
Though in NU Espeon pretty much rapes everything easily. I can see only Regice or Skuntank being able to take more than 2 hits from Specs Espeon.

I use LO Kangaskhan. Aqua Tail is a clean 2HKO on all types of Rhyperiors available, Sucker Punch takes Alakazam/Mismagius/Froslass, Return is logical, and Earthquake for Registeel/Raikou.
 
Damn, Ursaring is really nice as a lead.
SD Toxic Orb Quick Feet one.
Facade means pain for almost everyone,Close Combat with a SD OHKO Registeel and takes a great chunck of Rhyperior/Steelix while Crunch kills off ghosts(and Mismagius is, surprise, outspeeded by Quick Feet Jolly Ursaring).
Unless your lead is Ambipom or someone offensive, you will have a hard time trying to take Ursaring without priority/fast hard hitter.
The sweet thing: if Tricked by someone, this one will be badly poisoned. Tricking a Band is bad, a Scarf means he outspeeds pretty much everything.
If you try to status it, you'll just let him do a free SD AND boost his speed. And everyone knows how bad is to let Ursaring SD once with a STAB 140 BP attack.
Same to anyone trying to SR/spikes (Froslass will still have 2 Spikes up, or 1 and then Destiny Bonding Ursaring... that's bad).
 
Damn, Ursaring is really nice as a lead.
SD Toxic Orb Quick Feet one.
Facade means pain for almost everyone,Close Combat with a SD OHKO Registeel and takes a great chunck of Rhyperior/Steelix while Crunch kills off ghosts(and Mismagius is, surprise, outspeeded by Quick Feet Jolly Ursaring).
Unless your lead is Ambipom or someone offensive, you will have a hard time trying to take Ursaring without priority/fast hard hitter.
The sweet thing: if Tricked by someone, this one will be badly poisoned. Tricking a Band is bad, a Scarf means he outspeeds pretty much everything.
If you try to status it, you'll just let him do a free SD AND boost his speed. And everyone knows how bad is to let Ursaring SD once with a STAB 140 BP attack.
Same to anyone trying to SR/spikes (Froslass will still have 2 Spikes up, or 1 and then Destiny Bonding Ursaring... that's bad).

It's a gimmick lead to be honest, it will catch everyone once or twice and that's it. It also loses to Ambipom I'm pretty sure...Ambipom outspeeds even after Quick Feet boost.
 
CB Spiritomb is a nice lead right now. 60% on fleeing Defensive Uxie is no laughing matter as it helps SD Gallade OHKO it with a +2 Night Slash late game. Spiritomb also badly hurts Gallade, as well as 2HKO Froslass with Sneak. However, it will most likely switch out the second Sneak so prediction is needed.
 
It's a gimmick lead to be honest, it will catch everyone once or twice and that's it. It also loses to Ambipom I'm pretty sure...Ambipom outspeeds even after Quick Feet boost.

I said he does great if the lead is NOT Ambipom or any offensive lead.
I have tested(ok, he's in the team i have now) and he sometimes does not much, but most of the time he takes at least 2 pokes, sometimes 3.

Uxie, Donphan(everyone is running max atk now),Omastar, Rhyperior all try to set rocks up, a free SD for me.
Ambipom lead? Aggron comes in and fire off a Head Smash. No one will like taking it.
LO lead? Switch in something to take the Low Kick. And so on...

If you think it's gimmick, i don't. Just test it. You will like it. I promise.

PS: Maybe i'll switch Crunch for Seed Bomb... i think it OHKO Rhyperior after a SD (and Mismagius too, which is like the only reason to use Crunch...) while Close Combat doesn't.
 
M Blade, I've tried your Ursaring lead after battling you. I use it as a lead for my fun, UU hyper offense team, and it wrecks an unprepared team.

Ursaring lead isn't my style for the balanced teams that I prefer, but it's a greater threat than its "NU" status implies.
 
M Blade, I've tried your Ursaring lead after battling you. I use it as a lead for my fun, UU hyper offense team, and it wrecks an unprepared team.

Ursaring lead isn't my style for the balanced teams that I prefer, but it's a greater threat than its "NU" status mplies.

For balanced teams Ursaring is good, but not SO good
I forgot to say that Ursaring lead is good in a super offensive team

He indeed gives problems to unprepared teams
Hell, even Heyisup team (the one saying Ursaring is at least gimmicky... i don't agree, but i know he isn't the best around) fell once against my Ursaring that took 4 of his pokes until his Cloyster lead Ice Sharded me lol.
His team was unprepared for Ursaring, because no one uses it as a lead. Or uses it at all.

For a total offensive team, of all the pokes i tested, he was the best by a large margin. For my balanced team... meh. He acts alone, doesn't fit a balanced team at all.



For balanced teams i use Armaldo. It's just better, way better to balanced teams.
Like i said 2 or 3 times in this thread lol, almost every lead is handled great by Armaldo (including any kind of Ambipom, Froslass, Arcanine, even Sashed Alakazam fails to 2HKO my Armaldo)
 
Ursaring is great. I recently used it to great success getting to the semifinals of the noSTAB tourney largely to it's credit. However in the lead position I would feel it would be quite a waste. It is better midlate game after faster threats are gone. It sadly has no priority it a priority full metagame. A better midgame Normal Dancer is Zangoose who has access to Quick Attack to pick off or weaken most pokemon who try to revenge it.

A main problem with Zangoose is Spiritomb is the anti metagame at the moment and the only thing that makes Zangoose truly unique is QA which means you lose total ghost coverage.
 
I currently started UUing quite a bit, and this is how i've seen how the new UU threats have done:


Raikou
Sub Calm Mind: Walled impeccably by Venusaur, if it doesn't run HP Ice, and Steelix if it does. Registeel handles it handily, though it doesn't like boosted Thunderbolts. Dugtrio obviously rapes it. Most priority moves hurt it a lot, though Sucker Punch is set-up bait. I've been using Azumarill, and Aqua Jet does usually about 40% to it after Raikou sets up and nets a kill.

Specs: Only seen a couple, though it's basically read above, but predicting around it easier.


Froslass
Spiker Lead: Gets down Spikes pretty well, had a few mind-wars with Taunt and Destiny Bond. After that, it's basically dead weight. Anything that resists Ice Beam or has above-average Special Defense handles it usually pretty well. Registeel, Azumarill, and anything with priority keep it in check.

Offensive Anti-Lead: Pretty annoying. Usually kill your lead then send in a counter and it runs. Azumarill fears Thunderbolt, but Aqua Jet outspeeds and deals >75%. Registeel handles it easily.



Rhyperior
Choice Band: Prediction keeps this in check. Azumarill handles this thing brilliantly with it's natural bulk and Waterfall under it's wing. Most bulky waters do a great job. Stone Edge is set up bait for Grounds/Steels/Rocks, while Earthquake is set up bait for Mismagius and other Fliers/levitators.

Rock Polish: Can be quite a handful. Azumarill has natural bulk and Waterfall and Aqua Jet so Azumarill is quite handy there. Bulky waters, again. Probably the most devastating of the new threats, IMO.

Lead / Wall / Support: Bulky, but 2 super effective hits and it's gone. It'll lay down Stealth Rocks, then maybe send off a hit and it's usually dead. Azumarill, again, keeps this in check. Bulky waters in general, really.



Alakazam
Specs: Prediction once again overcomes this. Registeel walls it, and Sucker Punch and almost any priority move fucks it over. Spiritomb rapes it too. Not very threatening IMO.

Calm Mind: Can be devastating, but again, Sucker Punch and priority keep this at bay. Spiritomb walls it almost completely.

Sub/Encore + Set Up: Alakazams most annoying and devastating set IMO. If played right, it can sweep through most teams. However, Spiritomb walls it basically 100%.



Gallade
Swords Dance: Personally, I believe it's overrated. Azumarill keeps it in check nicely. Spiritomb also walls it pretty well. Priority and Sucker Punch are all over it, really.

Scarf: Can run through weakened teams, but again, most pokes can. Prediction fucks it over. Again, priority and Sucker Punch go a long way.



Umbreon

Wish Pass: Gallade. Need I say more?

Curse Pass: Gallade again rapes this. =/


Probably not the most accurate of opinions, but their mine not yours. Overall, i'd say the new threats are:

Raikou: UU/BL
Froslass: UU
Rhyperior: UU/BL
Alakazam: UU
Gallade: BL
Umbreon: UU
 
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