
~Flying through the air, as swift as a Ninjask, here comes Salamence!~
Introduction
Hey everyone! I'm back with another RMT, but this time it's the old Steel and Dragon combo. My last team has served me well, but I couldn't get the fun of the Empoleon sweep because my team kept on KO'ing them before I brought him out. XD
At A Glance






Team Building Process

I wanted to build a team around one of the most used pokemon in all of D/P/P. DD Salamence hopped on to my team.


I needed a pokemon that compliments Salamence's weaknesses and resistances. Also something that would kill Salamence's threats, the steels. This is Magnezone.



What would bring out the steels? What would be a nice lure? Gengar fit the description perfectly as it could lure and kill the steels if needed.




I had a nice core, but knew that Salamence's main counters were Hippowdon, Cress, and Porygon-2. Salamence couldn't kill them with Outrage even after a Dragon Dance. Scizor could put a dent into any of them.





Next, I needed something that could revenge threats, and lock steels into a move, so Magnezone could have a chance for itself to sweep. Hai Latias!






Something else that would help net Salamence a few 0HKO's was entry hazards. Some nice reliable leads were, Jirachi, Metagross, and Swampert. I saw that I had 2 fire weaknesses, so I put the fire resist Swampert.
The Team

Swampert @Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)




Comments: I would have to say Swampert is the most reliable lead I have ever used throughout my whole competitive experience. If I am against a bad matchup I switch out to the appropriate counter. Earthquake and Stealth Rock are both staples to a lead Swampert. I chose Ice Beam over Avalanche just in case a Flygon or Salamence decides to come in. Also because Salamence has Intimidate and would reduce Avalances power. Roar is there to scout for what could endanger Mence's chance to sweep. The EV's above provide the best bulkiness Swampert needs to perform its job as a bulky lead.

Latias @Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)




Comments: Latias is the first of my revenge killers. It deals with many of the threats in the current metagame. Salamence, Flygon, and much more. Latias invites T-tar and Scizor to come in. With some good prediction I can switch to one of the counters Swampert and Magnezone. Draco Meteor is a move that came instantly into my mind as it has 140 Base Power and is STABed. Surf and Thunderbolt is there for good type coverage. Trick is a fabulous move as it can cripple many pokemon that could damage Salamece's passage way for a sweep. The simple 252/252/4 provides Latias with speed and power.

Scizor @Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)




Comments: Doesn't everyone and their mother have one of these? Of course they do. It has only one weakness and a great ability that can power up its moves. The standard "Choice Band Scizor". This beast is the glue of almost every team. It checks multiple pokemon such as opposing Mence, T-Tar, Gengar, and Latias. U-turn can help weaken pokemon for Mence's sweep. Scizor can also revenge kill many pokemon that Salamence wouldn't have to waste recoil damage from Life Orb on. When in doubt Superpower your way through everything!

Gengar @Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)




Comments: It's an airplane! No wait, it's a bird! Aww it's a Gengar. But not any type of Gengar, it's MYSTICgar. The Gengar that lures out Scizors and T-tars and kills them like no tomorrow. You know how it kills them? It's all in the move "Protect". Gengar can scout to see if the Scizor or T-tar are using "Pursuit" and use the appropriate move. Hidden Power [Fire] for Scizor and Focus Blast for T-tar. I usually send out Gengar early, so I can damage and scout their team. 252 Speed and 252 Sp. Atk presents Gengar as a fearsome sweeper. The only drawback is the 30 Speed IV's. That means other Base 110 + Nature Speed's can outspeed me.

Magnezone @Salac Berry
Ability: Magnet Pull
EVs: 28 HP/228 Spd/252 SAtk
Timid nature (+Spd, -Atk)




Comments: Magnezone+Salamence=Big Bang again? Magnezone is the number one player on my team. It gets an equal chance of sweeping as Salamence does. With the classic Sub Salac set and the awesome type coverage of Ice and Electric this thing is incredible. What makes it better than other pokemon that have the Sub Salac set is the ability "Magnet Pull" which lets it trap Choiced Steels *coughCBScizorcough* and set up and the move "Charge Beam" which lets it power up its Sp. Atk readying it for a sweep. Many people may think this is the "Steel Killer" set or the "Scarf" set, so this Magnezone does have an element of surprise.

Salamence @Life Orb
Ability: Intimidate
EVs: 252 Atk/252 Spd/4 HP
Jolly nature (+Spd, -Sp. Atk)




Comments: Now what you've all been waiting for. Salamence! This is a DD version, but I chose a pure-out Physical set because I had Magnezone take care of the Steels. This horrific sweeper reaches a terrifying speed of 492 after I DD once. That should outspeed Scarf Latias that does not have a speed boosting nature. Dragon Dance and Outrage were staples on this set. Earthquake was on next because of its 100% accuracy and 100 base power. Also to finish Steels that Magnezone couldn't finish, like other Magnezone's. The last move I chose was Stone Edge. That Rock move could KO Zapdos and Gyarados if it hit.
The Last Glance






Problems:
Torment Tran