So as much as I enjoyed this year's WCoP, it's no secret that it was REALLY long. Like, five months long.
I'd like to propose that going forward, WCoP uses an odd number of slots, either 7 or 9, for playoffs at least. I don't mind it in pools either but if that's logistically harder then it's no big deal.
This year was obviously pretty exceptional, between the 1 week delay due to the PS outage which was nobody's fault ofc and the fact that every single possible week that could have a tiebreaker did have a tiebreaker, but I think fixing the latter problem would be good since it's actually within our control. I played in a tiebreaker every week in playoffs and the fatigue is really overbearing. One of the great parts of WCoP relative to other official tournaments is that it's usually pretty short, but this year was anything but; it was slightly longer than even SPL was, which is kinda nuts.
I'll admit there are definitely some benefits to tiebreaks. They're entertaining to watch (although I'd also argue that it makes most of the week a snoozefest) and for someone like me who's still fairly up-and-coming it was beneficial to get experience in those high-pressure environments. But there are lots of issues too, between the fatigue for the tiebreak players and how much the hype is killed for other participating teams; I wasn't on team Spain for instance but I can't imagine it was very interesting for them to just have to wait for us to finish our tiebreak vs Germany. In SPL/SCL I don't really mind it as much because those tours are kind of expected to be way longer and they have a larger variety of tiers too, but in WCoP which is more rapid in general I think it's just a bit much.
Personally I'd prefer 9 starting slots but I understand it can be hard to fill up a roster for a lot of teams as is so I'm fine with 7. Would love to hear input on that, and would love to hear input from players on other teams who participated in tiebreaks/had to wait out another team's tiebreak to see how they feel etc.
I'd like to propose that going forward, WCoP uses an odd number of slots, either 7 or 9, for playoffs at least. I don't mind it in pools either but if that's logistically harder then it's no big deal.
This year was obviously pretty exceptional, between the 1 week delay due to the PS outage which was nobody's fault ofc and the fact that every single possible week that could have a tiebreaker did have a tiebreaker, but I think fixing the latter problem would be good since it's actually within our control. I played in a tiebreaker every week in playoffs and the fatigue is really overbearing. One of the great parts of WCoP relative to other official tournaments is that it's usually pretty short, but this year was anything but; it was slightly longer than even SPL was, which is kinda nuts.
I'll admit there are definitely some benefits to tiebreaks. They're entertaining to watch (although I'd also argue that it makes most of the week a snoozefest) and for someone like me who's still fairly up-and-coming it was beneficial to get experience in those high-pressure environments. But there are lots of issues too, between the fatigue for the tiebreak players and how much the hype is killed for other participating teams; I wasn't on team Spain for instance but I can't imagine it was very interesting for them to just have to wait for us to finish our tiebreak vs Germany. In SPL/SCL I don't really mind it as much because those tours are kind of expected to be way longer and they have a larger variety of tiers too, but in WCoP which is more rapid in general I think it's just a bit much.
Personally I'd prefer 9 starting slots but I understand it can be hard to fill up a roster for a lot of teams as is so I'm fine with 7. Would love to hear input on that, and would love to hear input from players on other teams who participated in tiebreaks/had to wait out another team's tiebreak to see how they feel etc.