Welcome to the OM Mashup Megathread! This thread plays host to a variety of metagames that combine two other metagames. There are three primary types of mash-ups on this thread. First, the standard mashups/variations of Other Metagames, can be found here. Second, doubles versions of standard Other Metagames, which can be found here. Finally, Little Cup versions of Other Metagames, are found here.
Join our Public Subroom to discuss OM mashups and participate in tours.
Join our Discord for a similar discussion on OM mashups! Thanks to Isaiah for hosting!
Check out Trashchannel, the showdown server dedicated to hosting mashups maintained by CringeMeta
Leaders:
Clas
Haha gamer'd
Isaiah
PociekMociek
RICEMAN
Frequently Asked Questions
Q: How does tiering work for OM Mashups?
A: The primary method of tiering begins with the banlist of the derivative metagames. However, most mashups have additional bans.
If the councils of the derivative metas wish to take an active role in tiering that will be at their discretion. If not then any decisions regarding bans / unbans / suspects will be made by the mashups staff, or by whatever council is set up for a particular meta. If you wish to discuss tiering for the specific tiers feel free to do so in this thread!
Q: Will other mashups be added to the list?
A: It's possible. However, any changes to the list are subject to approval by the OM submissions team, so don't expect it to happen overnight. A solid concept and high levels of interest may increase the likelihood of a metagame being accepted as a mashup.
Q: So... what exactly should I do in this thread?
A: What you would do in any other meta's thread; post sets, talk about threats and how to check them, post teams, talk about general impressions, etc. However, here you should take care to quote the posts you are responding to and reference specifically which meta you are talking about to avoid confusion.
Q: How can I contribute to the tour code?
A: We'd love to have your contributions! Please contact CringeMeta either here or on showdown and let me know. Please check out our standards for code posted right below to see what we expect for all of our tours.
A: The primary method of tiering begins with the banlist of the derivative metagames. However, most mashups have additional bans.
If the councils of the derivative metas wish to take an active role in tiering that will be at their discretion. If not then any decisions regarding bans / unbans / suspects will be made by the mashups staff, or by whatever council is set up for a particular meta. If you wish to discuss tiering for the specific tiers feel free to do so in this thread!
Q: Will other mashups be added to the list?
A: It's possible. However, any changes to the list are subject to approval by the OM submissions team, so don't expect it to happen overnight. A solid concept and high levels of interest may increase the likelihood of a metagame being accepted as a mashup.
Q: So... what exactly should I do in this thread?
A: What you would do in any other meta's thread; post sets, talk about threats and how to check them, post teams, talk about general impressions, etc. However, here you should take care to quote the posts you are responding to and reference specifically which meta you are talking about to avoid confusion.
Q: How can I contribute to the tour code?
A: We'd love to have your contributions! Please contact CringeMeta either here or on showdown and let me know. Please check out our standards for code posted right below to see what we expect for all of our tours.
- Must be functional
- The most obvious, but also extremely important. We cannot make tours using code that has errors that will cause it to fail. This is easily testable using a group chat.
- Must be complete
- It may be tempting to make shortcuts, such as not banning a competitively unviable Pokemon in a long list of Pokemon. However we require all code to adhere to the banlist it is following in order to avoid complex or arbitrary bans.
- Should be as simplified as possible
- All of our banlists are subject to be edited and changed as the tiers evolve. A banlist that is neat is much easier to edit than one that is all over the place.
- Keep like with like (move bans with move bans, clauses with clauses, etc.)
- Do not have redundant bans or clauses
- Overall this is subjective and how you choose to keep organized is up to you.
- All of our banlists are subject to be edited and changed as the tiers evolve. A banlist that is neat is much easier to edit than one that is all over the place.
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