Project OM Matchmaking - On Hiatus Until gen 9

UT

The sand hurts my feelings
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Appeals + C&C Lead

Landorus-Therian (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 16 Atk / 88 Def / 152 Spe
Adamant Nature
- Earthquake
- Knock Off
- Bulk Up
- Substitute

Teravolt Heatran does several things really well: get Rocks up, Toxic everything, and wear down its checks with Magma Storm. Water Absorb Landorus-T pairs nicely with it by covering all its weaknesses, including making two of them immunities, and pressuring the two most common Defoggers in Corv (which it sets up on) and Tapu Fini (which it beats 1v1). Landorus-T especially is nice for denying Swampert the ability to gain momentum against Heatran, forcing it to take a ton of chip from Toxic+Magma Storm, and then still not being able to pivot out successfully. Heatran's Toxic can also help Landorus-T stall out some of its more problematic match ups with repeated Subs as Toxic damage racks up. Ultimately Lando helps cover some of Heatran's biggest weaknesses, deny opposing Flip Turners momentum, and keep Rocks up, while Heatran helps Landorus wear down checks until Lando can win.
 

Landorus-Therian (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 16 Atk / 88 Def / 152 Spe
Adamant Nature
- Earthquake
- Knock Off
- Bulk Up
- Substitute

Teravolt Heatran does several things really well: get Rocks up, Toxic everything, and wear down its checks with Magma Storm. Water Absorb Landorus-T pairs nicely with it by covering all its weaknesses, including making two of them immunities, and pressuring the two most common Defoggers in Corv (which it sets up on) and Tapu Fini (which it beats 1v1). Landorus-T especially is nice for denying Swampert the ability to gain momentum against Heatran, forcing it to take a ton of chip from Toxic+Magma Storm, and then still not being able to pivot out successfully. Heatran's Toxic can also help Landorus-T stall out some of its more problematic match ups with repeated Subs as Toxic damage racks up. Ultimately Lando helps cover some of Heatran's biggest weaknesses, deny opposing Flip Turners momentum, and keep Rocks up, while Heatran helps Landorus wear down checks until Lando can win.
Tried it and its actually very useful! Only question I have for you is why it brings knock off instead of rock coverage, got walled by mandibuzz a few times and its very annoying :( knock off doesn't seem to help me anywhere in terms of coverage
 

UT

The sand hurts my feelings
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Appeals + C&C Lead
Tried it and its actually very useful! Only question I have for you is why it brings knock off instead of rock coverage, got walled by mandibuzz a few times and its very annoying :( knock off doesn't seem to help me anywhere in terms of coverage
Hey, Stone Edge is definitely a viable side grade over Knock Off, and if you want to run that, feel free! The reason I like Knock Off is it’s 100% accurate, has good coverage with no immunities, and allows Landorus-T to help make progress against teams that it can’t necessarily sweep by removing items.

Also, this EV spread doesn’t beat Mandibuzz even with Stone Edge: 16+ Atk Landorus-Therian Stone Edge vs. 248 HP / 252+ Def Mandibuzz: 154-182 (36.4 - 43%) -- guaranteed 3HKO

But, if you want to tweak this set to fit your team better, please feel free!
 
Hey, Stone Edge is definitely a viable side grade over Knock Off, and if you want to run that, feel free! The reason I like Knock Off is it’s 100% accurate, has good coverage with no immunities, and allows Landorus-T to help make progress against teams that it can’t necessarily sweep by removing items.

Also, this EV spread doesn’t beat Mandibuzz even with Stone Edge: 16+ Atk Landorus-Therian Stone Edge vs. 248 HP / 252+ Def Mandibuzz: 154-182 (36.4 - 43%) -- guaranteed 3HKO

But, if you want to tweak this set to fit your team better, please feel free!
Yeah thanks, i probably will change it to either se or slide in the end. The sad thing about knock off is that it loses to mandi even at +6, which is painful
 

in the hills

spreading confusion
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Lots of very cool submissions this week, I enjoyed reading all of them! It's interesting to see how stacking Fire-types in AAA is a viable strategy thanks to Heatran. Gonna go with the Zarude, Volcarona, Landorus-T, and Zapdos as the winners! Next week is Balanced Hackmons!
Week 36: Normalize Dragapult (Balanced Hackmons)
:ss/dragapult:

Dragapult @ Ghost Memory
Ability: Normalize
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Multi-Attack
- Entrainment
- Volt Switch
- Taunt​
You have until 1/30 to submit a partner for Dragapult. As always reservations last 24 hours so be sure to complete submissions in a timely manner!
 
Dragapult tends to get stonewalled by Magic Bounce and needs a ton of hazard support to actually put in meaningful work. In other words, it's completely unviable in most circumstances. Thus Necrozma Dusk Mane:

Necrozma-Dusk-Mane @ Shed Shell
Ability: Liquid Ooze
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Strength Sap
- Recover
- Spikes
- Anchor Shot

is a good partner as it complements Dragapult's lack of viability with its own status as being unviable in addition to offering critical hazard support to capitalize off Normalize and a way to remove common Magic Bounce Pokemon like Ho-Oh with the combination of Liquid Ooze and Strength Sap. It should also be noted that Necrozma's typing also has excellent synergy with Dragapult as it can switch into Fairy Type and Dragon-type moves aimed at Dragapult from Pokemon that managed to gather enough speed to hit it, have a Dragon Memory, Priority, or have Magic Bounce.
 
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Regigigas @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Facade
- Precipice Blades
- Spikes
- Dragon Dance

Normpult appreciate spikes being put on the field so that it can force switches w/ the threat of normalize & prevent healing with taunt. Regigigas is currently one of the best spikes setters in the meta and is able to compliment normpult very well because of it.
 

a loser

I'm a loser, baby, so why don't you kill me?
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:Kyogre:Kyogre @ Toxic Orb
Ability: Poison Heal
Level: 99
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Spiky Shield
- Scald
- Leech Seed
- Volt Switch

PH Ogre is a nice partner for Norm Pult because once it's orb is activated it is the perfect switch-in to random status like wisp and Glare and can come in on Knock Off too. Ogre messes with Zama-C by threatening to burn it and this helps both ogre and Pult in the long run. Leech Seed provides extra healing and can come in handy as Volt Switch can let Kyogre bring in Pult to heal off some chip damage. Running level 99 allows ogre to underspeed other base 90 mons, especially the Dragon-type ones that run Core Enforcer.
 

in the hills

spreading confusion
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Thanks for all the submissions this week! The Regigigas and Kyogre will be added to the Hall of Fame! Next week is STABmons!
Week 37: Nidoking (STABmons)
:ss/nidoking:
Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Earth Power
- Shell Side Arm
- Flamethrower
- Stealth Rock / Shore Up​
You have until 2/6 to submit a partner for Nidoking. As always reservations last 24 hours so be sure to complete posts in a timely manner.
 

drampa's grandpa

cannonball
is a Community Contributoris a Community Leader Alumnus
:ss/accelgor:
Accelgor @ Focus Sash
Ability: Unburden
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Spikes
- Final Gambit / U-Turn
- Encore

Accelgor is one of the best dedicated webs leads in the game. With an awesome Speed tier, Encore, access to Spikes, and Final Gambit (either for rogue Thundys or to block Defrog / Spin) Accelgor has pretty much everything you need.

I'm going to note here that Ninjask and Scolipede are ALSO great suicide leads with most of the same tools. Check out my post which (in addition to other stuff) compares them here :D

So the question is... does Nidoking like Sticky Web support?
Yes. Very much.
It's a powerful wallbreaker with excellent coverage that doesn't use priority and has a middling Speed tier which greatly benefits from all its opponents being at -1. This thing is a Webs classic. Which makes a great Webs lead a great partner :D
 
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The Dragon Master

So you have chosen, Death
is a Pre-Contributor
submitting Rillaboomer
:ss/rillaboom:
Rillaboom @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Power Whip
- Knock Off
- U-turn
Nidoking is a strong wallbreaker, and rila pairs well with it as it can take advantage of stuff like Blissey and Chansey etc that check nido while u turning on its checks like buzz, corv etc to give nido a free oppurtunity to wallbreak. Nido also ofc appreciates the passive recovery of terrain, and if it runs rocks, rila likes the rocks support too.
 
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OM

It's a starstruck world
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Salamence @ Heavy Duty Boots
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Roost
- Dragon Darts / Dragon Ascent
- Earthquake / Dragon Ascent

With Nidoking providing the role of breaker, Salamence can act as a hard-to-stop dragon dance sweeper that aims to either wait out and boost past bulkier pokemon than nidoking can't handle, clean up teams after nidoking's punched holes in them, or sweep all on it's own. Salamence can also take on some of the faster offensive pokemon that threaten Nidoking, such as Rillaboom or Urshifu-S (non ice punch variant). Meanwhile, Nidoking handles the steel and fairy types that would threaten salamence's win condition, as well as acting as a nice toxic absorber - Salamence can handle a burn, but being badly poisoned pretty much ruins it.​
 
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:Toxapex:Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Flip Turn
- Recover
- Knock Off
- Haze

Toxapex is one of the best defensive partners of nidoking. Nidoking's main problems in the meta had been 1: being outsped. 2: hard to get switchins. Toxapex perfectly solves the following issues: it acts as a solid wall against dangerous threats that would otherwise take advantage of Nidoking's slowness such as Weavile, Cinderace, Urshifu-RS and Keldeo, and also gives Nidoking a very safe entry via the slow flip turn. On the other hand, Nidoking acts a ground type for Toxapex to not get mindlessly volt-switched on by threats such as Magearna and Thundurus-T. Toxapex might not be the best offensive partner that can tear open enemy defense, but it gives Nidoking a solid backbone to depend on.
 

The Dragon Master

So you have chosen, Death
is a Pre-Contributor
MATCHMAKING IS BACK! (UNDER NEW MANAGEMENT)

Hi all! OM matchmaking is back, but this time, it’s gonna be co-hosted by me and (old man and cool user) UT. We decided to keep mostly the same format; however, Mix and Mega has been added to the rotation. The new order will be BH-AAA-MnM-STAB. Without further ado, lets get on with Week 38, shall we?

Week 38: 3Attack SD Zacian (Balanced Hackmons)
:Ss/zacian:

Zacian @ Fairy Memory
Ability: Tough Claws
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Multi-Attack
- Fishious Rend
- V-create
- Swords Dance
With its fantastic speed tier, fearsome attack stat, and frighteningly powerful moves, 3A SD zacian is a good wallbreaker in BH. How will you support this dog?

Submissions will open until Sunday, 20th, 11:59 AM GMT + 5:30. Remember reservations are only good for 24 hours, so post your sets and explanations quickly!
 
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Dragapult @ Ghost Memory
Ability: Tough Claws
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Strength Sap
- Multi-Attack
- Close Combat
Kinda improofs and never kills. Very good set I guess. NOPE.
+2 252 Atk Tough Claws Zacian V-create vs. 252 HP / 252 Def Dragapult: 241-284 (63.4 - 74.7%) -- guaranteed 2HKO
+2 252 Atk Tough Claws Dragapult Close Combat vs. 252 HP / 252 Def Zamazenta-Crowned: 390-460 (100.5 - 118.5%) -- guaranteed OHKO
 
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Reserving wishpass PH gigas
Not like anyone else is gonna post such a stupid set anywya

Regigigas @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Facade
- Wish
- Nuzzle
- Parting Shot

You can pass HP to zacian which is nice cos you can often take a mon at the cost of a big chunk of HP then get forced out by something quicker/prank, so being able to let you get that HP back really limits their options on what they can do to shut the mon down. Additionally you can parting shot on fat dragons or steels to get zacian in on something that it can threaten or just pshot on anything to make setting up SD so much easier (for example you can quite easily set up on -1 kyub if it's not the wrong set). No other reason for Nuzzle other than it's broken.
Regigigas can also absorb status which is one of the more reliable ways to shut zacian down, since it absolutely hates being burnt or paraed.

Alternative is Leech Seed over Wish, bit more offensively oriented but gives problems with magic bounce.
 

MAMP

MAMP!
:bw/giratina:
Giratina @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Spectral Thief
- Spikes
- Baneful Bunker
- Core Enforcer

ph tina is an efficient imposter-proof for zacian that can set up spikes to help make up for zacian's lack of raw power and let it break through stuff late-game. bunker is great for forcing -ate spinners like xern to play 50/50s when they try to clear spikes. tina can come in to set spikes on fire-immune steels, desland ho-oh, and some passive fur coaters, which tend to force zacian out.
 

DuGuo

Just say love me.
is a Tiering Contributor
Reserving Expert Belt 4atk Xerneas

Xerneas (F) @ Expert Belt
Ability: Pixilate
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Naive Nature
- Boomburst
- V-create
- Precipice Blades
- Diamond Storm​
This Xerneas is a good teammate for Zacian in offensive teams. It can break some Zacian's Checks such as Desolate Land Ho-Oh and Magearna. Xerneas is a big threat against Offense and so is Zacian against Stall. Pair them together and you will usually have a good mu. Also they form a decent move coverage with each other. (She means to say the double fairy thing I guess. By translator Nihilslave. ) By the way, I've made a team around them:

252 Atk Expert Belt Xerneas Precipice Blades vs. 252 HP / 252+ Def Magearna: 206-245 (56.5 - 67.3%) -- guaranteed 2HKO
252 Atk Expert Belt Xerneas Diamond Storm vs. 252 HP / 252 Def Ho-Oh: 446-528 (107.2 - 126.9%) -- guaranteed OHKO
252 Atk Expert Belt Xerneas Precipice Blades vs. 252 HP / 252 Def Zamazenta-Crowned: 192-228 (49.4 - 58.7%) -- 69.5% chance to 2HKO after Leftovers recovery
252 Atk Expert Belt Xerneas V-create vs. 252 HP / 252 Def Magearna: 338-401 (92.8 - 110.1%) -- 56.3% chance to OHKO
 
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cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
:ss/kyurem-black:
Kyurem-Black @ Choice Band
Ability: Adaptability
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Glacial Lance
- Toxic
- Final Gambit
- Bolt Strike

the guy. main draw of this mon is removing fc mons, you toxic lunala and gambit zamac. cb adapt glance forces out everything in the game. works best with ph regi and stuff so you have this crazy physical spam idea that instawins vs passive play
 

UT

The sand hurts my feelings
is a Site Content Manageris a Top Team Rateris a Battle Simulator Administratoris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Tiering Contributor Alumnus
Appeals + C&C Lead
Thanks for all the great submissions! Congratulations to cityscapes (Kyurem-Black), DuGuo (Xerneas), and MAMP (Giratina) for their winning submissions!
Week 39: AAA Sheer Force Life Orb Chandelure!
:ss/chandelure:
Chandelure @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Flamethrower
- Substitute
- Pain Split​
Budget Blacephalon is here to wreck your defensive cores. Shadow Ball and Flamethrower have fantastic neutral coverage together, and boosted by Life Orb, Sheer Force, and a 145 SpA, they can punch through many common defensive staples. Substitute + Pain Split even allows it to beat Blissey and have some form of recovery. However, it is slow, frail, weak to rocks, and easily forced out...what will you pair with it?

Submissions will open until Sunday, 27th, 11:59 AM GMT + 5:30. Remember reservations are only good for 24 hours, so post your sets and explanations quickly!
 

iapt

the unsuspecting victim of darkness in the valley
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:ss/zarude:
Zarude @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Grassy Glide
- U-turn
- Darkest Lariat
- Close Combat

Zarude is able to force in Corviknight and other common physical walls repeatedly, allowing it to U-turn into Chandelure which can tear through these switchins, or use Substitute and make it even more difficult to deal with. These two make a great offensive core because of their ability to get opportunities for the other and break through them throughout the course of the game. Zarude also contributes to Chandelures longevity with Grassy Terrain recovery, making it not totally reliant on Pain Split.
 
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