OM Teambuilding Shop V4 - under new ownership!

Uselesscrab

suffering whiteout conditions
is a member of the Site Staffis a Forum Moderatoris a Community Contributor
Moderator

Choose a service:

1) Comprehensive Teambuild:
User provides 1-2 Pokemon to build around, and can request a playstyle.
Mechanics have the right to alter Pokemon to fit playstyle better.
(Our standard service by some of the best teambuilders available.)

2) Tune Up:
User posts completed team for minor tweaks and adjustments.
Should explain what's working/what's not working.
(Think of it as a mini-RMT.)

Meet the mechanics:
baconbagon Betathunder BIAF Chloe. Dream Eater Gengar dusk raimon
InfernapeTropius11 Kingslayer2779 Kris LaxLapras MAMP Megazard motherlove OM room Quantum Tesseract WhiteLion wishes Uselesscrab


Our terms and conditions:
  • You may request services for any metagame playable on Pokemon Showdown! Monotype teams should be requested in the Monotype subforum.
  • NEW: Teams for past and present Other Metagames of the Month and Leaders' Choices of the Month can be requested. However, these may take longer, especially for less popular metagames, so it is generally wiser to request a team for a current ladder.
  • For the Comprehensive Teambuild, post a core of up to two viable Pokemon. If you're not sure about the core's viability, refer to that OM's viability ranking (if it exists) or ask around on Pokemon Showdown!.
  • Mechanics have the right to decline or alter a core to make it viable.
  • Users who contribute good advice and volunteer their time consistently may be hired on as Mechanics.
  • If we don't have a Mechanic who matches your metagame, we will open the request up to the rest of the OM community.
  • Use this format when requesting a service:
    • Metagame:
    • Service: (1, 2, or 3)
    • Sprite(s) of Pokemon: (sprites can be found here, although feel free to use your own: http://play.pokemonshowdown.com/sprites/xyani/)
    • Sets: (required for the Tune Up)
    • Short Description: (why do you want this/these Pokemon? / why is the team not working?)
    • Playstyle: (for example, you can ask for a stall team if that is your preferred playstyle. But don't ask for Pokemon that don't fit that playstyle, such as stall with Mega Beedrill.)
Please wait at least a week before requesting a new service. We apologize if your team is never picked up, but please remember we may not have the Mechanic with the skills necessary to help. Thank you and come again!

Current Queue
Service 1:
Yuga42 AG Dual Xerneas
gogurtgoat BH Kyogre/Primal Groudon
LorisMasta17 Tier Shift Servine
DurzaOffTopic Mix and Mega Espeon
DoW AG Dual Ho-Oh

Service 2:
Hourai Mix and Mega
 
Last edited:

Uselesscrab

suffering whiteout conditions
is a member of the Site Staffis a Forum Moderatoris a Community Contributor
Moderator
Completed Teams

LaxLapras Anything Goes Mega Mewtwo Y + Arceus-Ground by Chloe.
Mewtwo @ Mewtwonite Y
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psystrike
- Focus Blast
- Ice Beam
- Taunt

Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 248 HP / 40 SpA / 4 SpD / 216 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Ice Beam
- Defog
- Recover

Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 196 Atk / 52 SpD / 12 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Thunder Wave
- Recover

Yveltal @ Leftovers
Ability: Dark Aura
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Foul Play
- Sucker Punch
- Taunt
- Roost

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Leech Seed
- Stealth Rock
- Protect

Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Toxic
- Defog
- Recover


Qplaz Sketchmons Genies by Quantum Tesseract
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- Knock Off
- Roost
- Stealth Rock

Tornadus-Therian @ Life Orb
Ability: Regenerator
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- U-turn
- Hurricane
- Spore
- Knock Off

Thundurus @ Leftovers
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Oblivion Wing
- Thunderbolt
- Nasty Plot

Serperior @ Live Orb
Ability: Contrary
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- V-create
- Leaf Storm
- Dragon Pulse
- Taunt

Altaria @ Altarianite
Ability: Cloud Nine
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Extreme Speed
- Roost
- Earthquake

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Sacred Fire
- Iron Head
- Healing Wish


Squawkerz Anything Goes Dual Primal Groudon by Chloe.
Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 196 Atk / 48 SpD / 12 Spe
Adamant Nature
- Precipice Blades
- Rock Slide
- Thunder Wave
- Swords Dance

Groudon @ Red Orb
Ability: Drought
EVs: 252 HP / 56 Def / 200 SpD
Relaxed Nature
- Precipice Blades
- Lava Plume
- Stealth Rock
- Roar

Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Toxic
- Defog
- Roost
- Whirlwind

Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 196 Atk / 52 SpD / 12 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Earthquake
- Sleep Talk

Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Ice Beam
- Toxic
- Defog
- Recover

Diancie @ Diancite
Ability: Clear Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Earth Power
- Magnet Rise
- Protect


The Ruins of Alpha AAA Genesect by LaxLapras
Raikou @ Choice Specs
Ability: Adaptability
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Thunderbolt
- Shadow Ball
- Hidden Power [Grass]
- Volt Switch

Genesect @ Choice Band
Ability: Tough Claws
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Hasty Nature
- Iron Head
- Extreme Speed
- Blaze Kick
- U-turn

Gliscor @ Rocky Helmet
Ability: Intimidate
Shiny: Yes
EVs: 252 HP / 184 Def / 72 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Roost
- U-turn

Tentacruel @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 252 Def
Impish Nature
- Toxic Spikes
- Knock Off
- Rapid Spin
- Scald

Heatran @ Leftovers
Ability: Desolate Land
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Solar Beam
- Taunt
- Substitute

Meloetta @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 232 SpD / 24 Spe
Calm Nature
- Knock Off
- Psyshock
- Focus Blast
- U-turn


Hourai Monotype Scizor + Heatran by dusk raimon
Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 44 Atk / 16 Def / 200 SpD
Impish Nature
- Swords Dance
- Roost
- Bullet Punch
- Bug Bite

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Stealth Rock
- Earth Power
- Toxic

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Whirlwind
- Toxic
- Brave Bird
- Roost

Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Doublade @ Eviolite
Ability: No Guard , a
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Sacred Sword
- Shadow Sneak
- Shadow Claw

Magnezone @ Choice Scarf
Ability: Sturdy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Ice]


Admiral Kirk AAA Rain Service 2 by LaxLapras
Zapdos @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 224 Def / 36 Spe
Bold Nature
- Thunder
- Roost
- Defog
- U-turn

Metagross @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Thunder Punch


Aeolus (Tornadus) @ Choice Specs
Ability: Gale Wings
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Hurricane
- Grass Knot
- Focus Blast
- U-turn

Bubbles (Greninja) @ Damp Rock
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hydro Pump
- Ice Beam
- Taunt

Thundercat (Raikou) @ Assault Vest
Ability: Regenerator
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunder
- Volt Switch
- Shadow Ball
- Hidden Power [Ice]

Ferrothorn @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Leech Seed
- Power Whip
- Protect


OM room TS Audino + Flareon by BIAF
turn away (Flareon) @ Choice Band
Ability: Flash Fire
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Superpower
- Facade
- Baton Pass

toothaches (Audino) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Knock Off
- Wish
- Protect
- Thunder Wave

death and guns (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Focus Blast

wings of youth (Bronzong) @ Leftovers
Ability: Levitate
EVs: 248 HP / 4 Atk / 252 SpD
Careful Nature
- Iron Head
- Stealth Rock
- Toxic
- Protect

reasons wretched (Tentacruel) @ Black Sludge
Ability: Clear Body
EVs: 160 HP / 252 SpD / 96 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Toxic Spikes
- Rapid Spin
- Haze

drag me away (Gyarados) @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Bounce
- Substitute
- Dragon Dance

MAMP STABmons Mega Medicham by Betathunder
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- Zen Headbutt
- Mach Punch

Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Doom Desire
- Flash Cannon
- Blue Flare
- Earth Power

Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 4 HP / 252 Atk / 252 SpA
Brave Nature
- Fake Out
- Extreme Speed
- Boomburst
- Rapid Spin

Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Water Spout
- Secret Sword
- Vacuum Wave

Amoonguss @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 92 Def / 168 SpD
Calm Nature
- Spore
- Giga Drain
- Clear Smog
- Hidden Power [Fire]

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- Roost
- Stealth Rock
- U-turn

LorisMasta17 AAA Thundurus by LaxLapras
Thundurus @ Life Orb
Ability: Aerilate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Return
- Thunderbolt
- Superpower
- Knock Off

Volcanion @ Choice Specs
Ability: Tinted Lens
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Fire Blast
- Scald
- Toxic

Meloetta @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 232 SpD / 24 Spe
Calm Nature
- Psychic
- Focus Blast
- Knock Off
- U-turn

Doublade @ Eviolite
Ability: Regenerator
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Swords Dance
- Shadow Claw
- Sacred Sword
- Shadow Sneak

Entei @ Life Orb
Ability: Refrigerate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sacred Fire
- Extreme Speed
- Stone Edge
- Howl

Togekiss @ Leftovers
Ability: Volt Absorb
EVs: 248 HP / 200 Def / 60 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Defog
- Roost
- Dazzling Gleam

MacChaeger 350 Cup Hippopotas + Mantyke by Quantum Tesseract
Hippopotas @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Stealth Rock
- Slack Off
- Earthquake
- Whirlwind

Mantyke @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 240 Def / 16 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Toxic
- Air Slash
- Sleep Talk

Clefairy @ Shed Shell
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Soft-Boiled
- Moonblast
- Heal Bell

Vibrava @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Defog
- Earthquake
- Outrage
- Roost

Gengar-Mega @ Gengarite
Ability: Shadow Tag
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Sludge Wave
- Focus Blast
- Protect

Slowpoke @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Zen Headbutt
- Slack Off
- Toxic
- Scald

LaxLapras Monotype Fire by dusk raimon
Infernape @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- U-turn
- Flare Blitz
- Thunder Punch

Volcanion @ Air Balloon
Ability: Water Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Hidden Power [Grass]
- Fire Blast
- Sludge Bomb

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Solar Beam
- Focus Blast
- Defog

Fletchinder
Ability: Gale Wings
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Acrobatics
- Swords Dance
- Roost
- Will-O-Wisp

Rotom-Heat @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Overheat
- Volt Switch
- Hidden Power [Ice]
- Thunderbolt

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 248 HP / 180 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Toxic
- Stealth Rock
- Earth Power

dsm77773 BH Mawile by Quantum Tesseract
Mawile @ Mawilite
Ability: Download
EVs: 8 HP / 252 Atk / 248 Spe
Adamant Nature
- Shift Gear
- Gear Grind
- Play Rough
- Sacred Fire/Close Combat

Aegislash @ Safety Goggles
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Topsy-Turvy/Haze
- Roost
- Parting Shot
- Will-O-Wisp

Mewtwo-Mega-X @ Spooky Plate
Ability: Contrary
EVs: 224 Atk / 32 SpA / 252 Spe
Naive Nature
- V-create
- Judgment
- Superpower
- Extreme Speed/Draco Meteor

Gengar-Mega @ Spooky Plate
Ability: Mold Breaker
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Judgment
- Secret Sword
- Pursuit
- King's Shield/Shell Smash

Diancie-Mega @ Pixie Plate
Ability: Pixelate
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fake Out
- Boomburst
- Magma Storm
- Extreme Speed

Aegislash @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
IVs: 0 Spe
Relaxed Nature
- Spore
- Stealth Rock/Topsy Turvy/Haze
- Recover
- U-turn

Quantum Tesseract Tier Shift Chatot + Crawdaunt by LaxLapras
Chatot @ Leftovers
Ability: Keen Eye
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Chatter
- Boomburst
- Substitute
- Roost

Crawdaunt @ Choice Band
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Crabhammer
- Superpower
- Aqua Jet

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 96 Def / 144 SpD / 20 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Hidden Power [Fire]

Metagross @ Assault Vest
Ability: Clear Body
EVs: 252 HP / 160 Atk / 96 SpD
Adamant Nature
- Meteor Mash
- Earthquake
- Bullet Punch
- Pursuit

Latias @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Healing Wish
- Defog

Rhydon @ Eviolite
Ability: Lightning Rod
EVs: 140 HP / 252 Atk / 116 Spe
Jolly Nature
- Rock Polish
- Swords Dance
- Earthquake
- Stone Edge

Squawkerz BH Mega Gengar by MAMP
Gengar-Mega @ Spooky Plate
Ability: Teravolt
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Shell Smash
- Judgment
- Secret Sword
- Pursuit

Rayquaza-Mega @ Choice Specs
Ability: Aerilate
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Boomburst
- Secret Sword
- Volt Switch
- Trick

Groudon @ Rocky Helmet
Ability: Soundproof
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Defog
- Thousand Arrows
- Aromatherapy

Steelix-Mega @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 204 Def / 56 SpD
Impish Nature
- Dragon Tail
- Thousand Arrows
- U-turn
- Nuzzle

Rayquaza-Mega @ Life Orb
Ability: Gale Wings
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Tail Glow
- Oblivion Wing
- Earth Power
- Substitute

Yveltal @ Safety Goggles
Ability: Unaware
EVs: 248 HP / 124 Def / 136 SpD
Careful Nature
- Knock Off
- Milk Drink
- Stealth Rock
- Circle Throw

MacChaeger Mix & Mega by Quantum Tesseract
Magnezone @ Pinsirite
Ability: Magnet Pull
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Tri Attack
- Flash Cannon
- Volt Switch

Zygarde @ Altarianite
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Extreme Speed
- Outrage

Volcarona @ Sablenite
Ability: Flame Body
EVs: 8 Def / 252 SpA / 248 Spe
Timid Nature
IVs: 0 Atk
- Bug Buzz
- Fiery Dance
- Quiver Dance
- Psychic

Meloetta @ Absolite
Ability: Serene Grace
EVs: 252 HP / 120 SpA / 136 Spe
Modest Nature
IVs: 0 Atk
- Psyshock
- Calm Mind
- Hyper Voice
- Focus Blast

Skarmory @ Blue Orb
Ability: Sturdy
EVs: 248 HP / 236 Def / 24 Spe
Impish Nature
- Brave Bird
- Defog
- Roost
- Whirlwind

Mew @ Ampharosite
Ability: Synchronize
EVs: 252 HP / 104 Def / 4 SpA / 148 SpD
Calm Nature
IVs: 0 Atk
- Will-O-Wisp
- Roost
- Psychic
- Stealth Rock


Articuno I 1v1 Chansey+Mega Mawile by Uselesscrab

Kee Berry IMO (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Soft-Boiled
- Charm
- Seismic Toss
- Toxic

Mega Stoned (Mawile) @ Mawilite
Ability: Intimidate
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Play Rough
- Iron Head
- Sucker Punch
- Swords Dance

Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Flare Blitz
- Outrage


omnisc Tier Shift Mime STALL by Peef Rimgar

Mr. Mime @ Leftovers
Ability: Filter
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Psyshock
- Thunder Wave
- Rest
- Charm

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 SpA
- Roost
- Foul Play
- Whirlwind
- Defog

Flareon @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 SpA
- Wish
- Protect
- Flare Blitz
- Baton Pass

Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Will-O-Wisp
- Recover
- Fake Out
- Knock Off

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Scald
- Earthquake
- Recover
- Haze

Cobalion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Sacred Sword
- Stealth Rock
- Toxic
- Roar


Chaoseevee Monotype Offensive Psychic by Dream Eater Gengar

Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Bullet Punch
- High Jump Kick
- Ice Punch

Deoxys-Speed @ Light Clay
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Stealth Rock
- Taunt

Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 8 SpD / 248 Spe
Adamant Nature
- Hyperspace Fury
- Fire Punch
- Gunk Shot
- Drain Punch

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Blue Flare
- V-create
- U-turn
- Bolt Strike

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off

Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Hyper Voice/Focus Blast
- Psychic
- Energy Ball
- Shadow Ball


dusk raimon Monotype Bulky Flying by InfernapeTropius11

Skarmory @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Iron Head
- Defog
- Whirlwind

Articuno @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Roost
- Toxic
- Heal Bell
- Freeze-Dry

Landorus-Therian @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
Shiny: Yes
EVs: 148 HP / 252 SpD / 108 Spe
Careful Nature
- Will-O-Wisp
- Roost
- Dragon Claw
- Flare Blitz

Togekiss @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 248 HP / 236 Def / 24 SpA
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Roost
- Air Slash
- Flamethrower

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Stealth Rock
- Roost
- Toxic
- Earthquake


Dr Ciel Monotype Offensive Fire by InfernapeTropius11

Charizard @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost

Infernape @ Focus Sash
Ability: Blaze
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Endeavor
- Overheat

Entei @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Sacred Fire
- Stone Edge
- Bulldoze

Victini @ Choice Band
Ability: Victory Star
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn

Rotom-Heat @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Will-O-Wisp
- Trick

Volcarona @ Leftovers
Ability: Swarm
Shiny: Yes
EVs: 248 HP / 56 Def / 20 SpA / 184 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Quiver Dance
- Giga Drain
- Bug Buzz
- Hidden Power [Ice]


runbabyrun Monotype Psychic Stall by Dream Eater Gengar

Latias @ Latiasite
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Wish
- Protect
- Ice Beam
- Thunderbolt

Victini @ Flame Plate
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Will-O-Wisp
- Substitute
- V-create
- U-turn

Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Stealth Rock
- Defog
- Soft-Boiled
- Heal Bell

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Thunder Wave
- Slack Off
- Scald
- Grass Knot

Meloetta @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 152 Def / 100 SpA / 8 SpD
Bold Nature
- Substitute
- Calm Mind
- Psyshock
- Shadow Ball

Gallade @ Assault Vest
Ability: Justified
EVs: 252 HP / 4 Atk / 252 SpD
- Rock Slide
- Drain Punch
- Knock Off
- Ice Punch


Dr. Phd. BJ STABmons Porygon2 Bulky Offense by Eevee General

Mr. DUCK (Porygon2) @ Eviolite
Ability: Download
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Glare
- Recover
- Baton Pass
- Tri Attack

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Seed Flare
- Earthquake
- Sludge Bomb
- Giga Drain

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Stealth Rock
- Precipice Blades
- Dragon Tail
- Endure

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 240 HP / 252 Def / 16 SpA
Bold Nature
- Scald
- Volt Switch
- Pain Split
- Nuzzle

Excadrill @ Life Orb / Leftovers
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Rapid Spin
- Meteor Mash
- Rock Slide

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Fusion Bolt
- Icicle Crash
- Earth Power / Roost
- Hidden Power [Fire]


Chopin Alkaninoff Tier Shift Bulky Offense by Kingslayer2779

Hoopa-Unbound @ Life Orb
Ability: Magician
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Psyshock
- Dark Pulse
- Focus Blast
- Nasty Plot

Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Grass Knot

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Draco Meteor
- Ice Beam
- Thunderbolt
- Sludge Wave

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- Stone Edge
- U-turn
- Stealth Rock

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Ice Beam
- Recover
- Rapid Spin

Arcanine @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Flare Blitz
- Extreme Speed
- Morning Sun
- Will-O-Wisp


omnisc STABmons Double Dark Balance by w0rd

Hoopa-Unbound @ Life Orb
Ability: Magician
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Psycho Boost
- Sucker Punch
- Hyperspace Fury
- Gunk Shot

Absol @ Absolite
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Fire Blast
- Dark Pulse
- Ice Beam

Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Moonblast
- Thunder Wave

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- King's Shield
- Power Whip

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
IVs: 30 Spe
- Stealth Rock
- Roost
- Earthquake
- U-turn

Slowking @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Future Sight
- Scald
- Psystrike
- Mirror Coat


The Guy Who Has Many Alts Balanced Hackmons Lugia Balance by InfernapeTropius11

Lugia @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 248 HP / 112 Def / 148 Spe
Bold Nature
- Stored Power
- Grass Knot
- Quiver Dance
- Spore

Yveltal @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 252 HP / 128 Def / 128 SpD
Careful Nature
- Knock Off
- Will-O-Wisp
- Spiky Shield
- Leech Seed

Giratina @ Griseous Orb
Ability: Mold Breaker
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 12 Spe
- Pursuit
- U-turn
- Metal Burst
- Heal Order

Mewtwo-Mega-X @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Low Kick
- Diamond Storm
- Bolt Strike
- King's Shield

Registeel @ Safety Goggles
Ability: Prankster
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spore
- U-turn
- Roost
- Defog

Chansey @ Eviolite
Ability: Imposter
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Skill Swap
- King's Shield
- Whirlwind
- Recover


InfernapeTropius11 Anything Goes Xerneas+Arceus-Ground Balance by Zangooser

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Thunder
- Aromatherapy
- Geomancy

Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 128 HP / 252 Atk / 4 Def / 124 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Extreme Speed
- Swords Dance

Aegislash @ Air Balloon
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Shadow Sneak
- Toxic
- King's Shield

Yveltal @ Rocky Helmet
Ability: Dark Aura
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Foul Play
- Sucker Punch
- Toxic
- Roost

Rayquaza @ Lum Berry
Ability: Air Lock
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Extreme Speed
- V-create
- Dragon Dance

Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Water Spout
- Surf
- Ice Beam
- Thunder


Brawl MK STABmons Excadrill Offense by aesf

cookie cutter (Braviary) @ Silk Scarf
Ability: Defiant
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Fake Out
- Extreme Speed
- Dragon Ascent
- Superpower

Serperior @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spore
- Leaf Storm
- Hidden Power [Ground]
- Aromatherapy

shifty eyes (Excadrill) @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spikes
- Stealth Rock
- Earthquake
- Rock Slide

LOL COUNTER (Kyurem-Black) @ Choice Band
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Icicle Crash
- Fusion Bolt
- Outrage
- Ice Shard

Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Knock Off
- Will-O-Wisp
- Taunt
- Recover

Heatran @ Choice Specs
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Blue Flare
- Flash Cannon
- Earth Power
- Sleep Talk


Joshz Tier Shift Breloom Offense by Dr. Phd. BJ

Breloom @ Life Orb
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Rock Tomb
- Bullet Seed
- Spore

Dugtrio @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Stealth Rock

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Brave Bird
- Roost
- Will-O-Wisp
- Taunt

Starmie @ Life Orb
Ability: Analytic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psyshock
- Ice Beam
- Rapid Spin

Magneton @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Dark Pulse
- Draco Meteor
- Superpower
- Iron Tail


NOCturnal Hunter AAA Linoone Hyper Offense by aesf

Linoone @ Sitrus Berry
Ability: Tough Claws
EVs: 76 HP / 252 Atk / 4 Def / 176 Spe
Jolly Nature
- Belly Drum
- Extreme Speed
- Shadow Claw
- Frustration

Manaphy @ Light Clay
Ability: Volt Absorb
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Reflect
- Light Screen
- Scald
- U-turn

Rotom-Wash @ Choice Specs
Ability: Magnet Pull
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
- Volt Switch
- Trick
- Hydro Pump
- Thunderbolt

Moltres @ Life Orb
Ability: Magic Guard
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
- U-turn
- Roost
- Defog
- Flamethrower

Sneasel @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Pursuit
- Icicle Crash
- Ice Shard

Accelgor @ Focus Sash
Ability: Mold Breaker
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Spikes
- Encore
- U-turn
- Infestation


Illusio Mega Audino + Shedinja Stall by Kingslayer2779

Audino-Mega @ Audinite
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 4 SpD
Bold Nature
- Baton Pass
- Entrainment
- Aromatherapy
- Milk Drink

Shedinja @ Safety Goggles
Ability: Sturdy
Level: 1
- Baton Pass
- Endeavor
- Whirlpool
- Pain Split

Chansey @ Eviolite
Ability: Fur Coat
EVs: 4 HP/ 252 Def / 252 SpD
Bold Nature
- Metal Burst
- Whirlwind
- Baton Pass
- Soft-Boiled

Aegislash @ Safety Goggles
Ability: Flash Fire
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Will-O-Wisp
- Stealth Rock
- Baton Pass
- Recover

Giratina @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Scald
- Parting Shot
- Defog
- Roost

Yveltal @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 116 Def / 144 SpD
Impish Nature
- Knock Off
- Taunt
- Leech Seed
- Heal Order


Articuno I Tier Shift Scrafty + Reuniclus Offense by Deathly ♛The King

Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Psyshock
- Focus Blast
- Recover

Talonflame @ Choice Band
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Will-O-Wisp
- U-turn

Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
- Glare

Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Ice Shard
- Earthquake
- Icicle Spear

Diancie @ Diancite
Ability: Clear Body
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Earth Power
- Protect

Scrafty @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- High Jump Kick
- Knock Off
- Iron Head


dsm77773 Anything Goes Smeargle Baton Pass by Zangooser

Smeargle @ Focus Sash
Ability: Moody
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Spore
- Ingrain
- Substitute
- Baton Pass

Espeon @ Leftovers
Ability: Magic Bounce
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Stored Power
- Dazzling Gleam
- Substitute
- Baton Pass

Mr. Mime @ Leftovers
Ability: Soundproof
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Taunt
- Calm Mind
- Substitute
- Baton Pass

Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Acid Armor
- Aqua Ring
- Substitute
- Baton Pass

Drifblim @ Sitrus Berry
Ability: Unburden
EVs: 248 HP / 208 Def / 52 Spe
Bold Nature
IVs: 0 Atk
- Magic Coat
- Minimize
- Substitute
- Baton Pass

Zapdos @ Lum Berry
Ability: Pressure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Agility
- Roar
- Roost
- Baton Pass


Uselesscrab Tier Shift Gogoat Balance by Cobalion.
Azumarill (F) @ Sitrus Berry
Ability: Huge Power
EVs: 68 HP / 252 Atk / 188 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Knock Off
- Play Rough

Sharpteeth 2.0 (Feraligatr) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Waterfall
- Dragon Dance
- Superpower
- Crunch

GREATESTOFALLTIME (Gogoat) @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Bulk Up
- Horn Leech
- Earthquake
- Milk Drink

Magneton @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 240 HP / 176 Def / 92 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Toxic

Gardevoir-Mega @ Gardevoirite
Ability: Trace
EVs: 16 HP / 8 Def / 232 SpA / 252 Spe
Timid Nature
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt


Maleovex Monotype Normal Offense by dusk raimon
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 144 HP / 188 Def / 176 SpD
Careful Nature
- Curse
- Body Slam
- Rest
- Sleep Talk

Staraptor @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Defog
- U-turn
- Brave Bird
- Roost

Porygon2 @ Eviolite
Ability: Download
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Ice Beam
- Discharge
- Thunder Wave
- Recover

Chansey @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Stealth Rock
- Seismic Toss
- Soft-Boiled
- Heal Bell

Pidgeot-Mega @ Pidgeotite
Ability: Tangled Feet
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Heat Wave
- Hidden Power [Ground]
- Roost

Porygon-Z @ Life Orb
Ability: Download
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Agility
- Nasty Plot
- Shadow Ball
- Tri Attack


G-Luke Monotype Dragon Offense by dusk raimon
Dragalge @ Draco Plate
Ability: Adaptability
EVs: 184 HP / 252 SpA / 72 Spe
Modest Nature
- Draco Meteor
- Toxic Spikes
- Sludge Wave
- Focus Blast

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Ice Beam
- Earth Power
- Fusion Bolt
- Roost

Latios @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Ice Beam
- Energy Ball

Latias @ Latiasite
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Ice Beam
- Defog
- Roost
- Healing Wish

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 HP / 164 Def / 92 Spe
Lax Nature
- Stealth Rock
- Fire Blast
- Earthquake
- Dragon Tail

Dragonite @ Weakness Policy
Ability: Multiscale
EVs: 48 HP / 252 Atk / 208 Spe
Jolly Nature
- Dragon Dance
- Outrage
- Extreme Speed
- Earthquake


megaqwer:D Anything Goes Stall by Zangooser
Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Foul Play
- Will-O-Wisp
- Recover
- Fake Out

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 HP / 8 Atk / 52 Def / 200 SpD
Sassy Nature
- Lava Plume
- Earthquake
- Rest
- Roar

Yveltal @ Rocky Helmet
Ability: Dark Aura
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Foul Play
- Sucker Punch
- Knock Off
- Roost

Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 248 HP / 164 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Ice Beam
- Recover
- Defog

Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 196 Atk / 52 SpD / 12 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Earthquake
- Sleep Talk

Blissey @ Shed Shell
Ability: Natural Cure
EVs: 252 Def / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Toxic


grurk Balanced Hackmons Gengar + Mega Rayquaza Offense by dsm77773
Gengar @ Gengarite
Ability: Illusion
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Perish Song
- Encore
- King's Shield
- Roost

Rayquaza-Mega @ Safety Goggles
Ability: Aerilate
EVs: 248 HP / 252 Atk / 4 SpA / 4 Spe
Naughty Nature
- Extreme Speed
- Boomburst
- Fake Out
- Magma Storm

Registeel @ Safety Goggles
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- U-turn
- Recover
- Aromatherapy
- Will-O-Wisp

Chansey @ Eviolite
Ability: Imposter
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Fake Out
- Skill Swap
- Soft-Boiled
- Metal Burst

Audino-Mega @ Toxic Orb
Ability: Poison Heal
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- U-turn
- Soft-Boiled
- Whirlwind
- Defog

Tyranitar-Mega @ Choice Scarf
Ability: Mold Breaker
EVs: 8 HP / 252 Atk / 248 Spe
Jolly Nature
- Diamond Storm
- Sucker Punch
- Pursuit
- U-turn


skartik 1v1 Mega Charizard X + Keldeo + Mega Sableye by asdfghjklohhnhn
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Electric]

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 204 Atk / 52 Def / 252 Spe
Jolly Nature
- Counter
- Dragon Dance
- Outrage
- Flare Blitz

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 236 HP / 60 Atk / 212 SpD
Careful Nature
IVs: 0 Spe
- Metal Burst
- Will-O-Wisp
- Sucker Punch
- Recover


Jajoken STABmons Rhyperior + Celebi Offense by unfixable


BIAF Tier Shift Victini + Mega Venusaur Balance by Peef Rimgar
Victini @ Leftovers
Ability: Victory Star
EVs: 248 HP / 132 Atk / 68 Def / 60 Spe
Jolly Nature
- Taunt
- V-create
- Will-O-Wisp
- Bolt Strike

Venusaur-Mega @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Giga Drain
- Synthesis
- Leech Seed
- Knock Off

Mantine @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Defog
- Haze
- Air Slash

Audino @ Rocky Helmet
Ability: Regenerator
EVs: 248 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Protect
- Wish
- Thunder Wave
- Heal Bell

Eelektross @ Assault Vest
Ability: Levitate
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 Def
- Volt Switch
- Giga Drain
- Flamethrower
- Hidden Power [Ice]

Ludicolo @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Synthesis
- Toxic
- Ice Beam


InfernapeTropius11 Tier Shift Infernape Balance by Peef Rimgar
Infernape @ Life Orb
Ability: Blaze
EVs: 144 Atk / 112 SpA / 252 Spe
Naive Nature
- U-turn
- Close Combat
- Fire Blast
- Gunk Shot

Electabuzz @ Eviolite
Ability: Static
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Focus Blast
- Hidden Power [Ice]

Sharpedo-Mega @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Crunch
- Ice Fang
- Waterfall
- Protect

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- U-turn
- Superpower

Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Defog
- Will-O-Wisp
- U-turn
- Roost

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Stealth Rock
- Gyro Ball
- Protect


yelawolf Tier Shift Rampardos + Tyrantrum Offense by Peef Rimgar
Rampardos @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Naughty Nature
- Rock Slide
- Thunder Punch
- Fire Blast
- Ice Beam

Tyrantrum @ Choice Band
Ability: Rock Head
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Head Smash
- Dragon Claw
- Earthquake
- Superpower

Whimsicott @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Tailwind
- Moonblast
- U-turn
- Encore

Frogadier @ Life Orb
Ability: Protean
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hydro Pump
- Grass Knot
- U-turn
- Gunk Shot

Zapdos @ Leftovers
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Roost
- Volt Switch
- Heat Wave

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Toxic
- Stealth Rock
- Protect


RioluAural Balanced Hackmons Mega Blaziken Offense by Quantum Tesseract
Giratina @ Heat Rock
Ability: Drought
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- U-turn
- Recover
- Metal Burst
- Stealth Rock

Blaziken-Mega @ Choice Band
Ability: Tinted Lens
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Close Combat
- U-turn
- Extreme Speed

Blaziken-Mega @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Close Combat
- U-turn
- Extreme Speed

Latios-Mega @ Soul Dew
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Psystrike
- Quiver Dance
- Spacial Rend

Aegislash @ Leftovers
Ability: Primordial Sea
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Parting Shot
- Milk Drink
- Defog
- Haze

Charizard-Mega-Y @ Choice Specs
Ability: Drought
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Eruption
- Oblivion Wing
- Trick
- Magma Storm


motherlove Anything Goes Shaymin-Sky Balance by Zangooser
Shaymin-Sky @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Seed Flare
- Leech Seed
- Substitute

Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Defog
- Roar
- Recover

Xerneas @ Choice Scarf
Ability: Fairy Aura
EVs: 72 Def / 252 SpA / 184 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Sleep Talk
-
-

Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 196 Atk / 52 SpD / 12 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Thunder Wave
- Recover

Groudon @ Red Orb
Ability: Drought
EVs: 224 HP / 240 Atk / 32 SpD / 12 Spe
Adamant Nature
- Precipice Blades
- Rock Slide
- Thunder Wave
- Stealth Rock

Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Foul Play
- Thunder Wave
- Swagger
- Substitute


Peef Rimgar Inverse Munchlax by OM room
Munchlax @ Eviolite
Ability: Thick Fat
EVs: 252 HP / 156 Def / 100 SpD
Impish Nature
- Curse
- Rest
- Sleep Talk
- Body Slam

Mew @ Leftovers
Ability: Synchronize
EVs: 252 HP / 248 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Defog
- Soft-Boiled
- Knock Off

Bouffalant @ Leftovers
Ability: Sap Sipper
EVs: 252 HP / 132 Def / 124 SpD
Impish Nature
- Swords Dance
- Return
- Rest
- Sleep Talk

Beedrill-Mega @ Beedrillite
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Poison Jab
- U-turn
- Protect
- Knock Off / Drill Run

Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Scald
- Rest
- Sleep Talk

Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Tri Attack
- Thunder Wave
- Psyshock / Thunderbolt / Foul Play
- Recover


TheHungrySage Anything Goes Dialga + Cresselia Balance by Megazard
Cresselia @ Lum Berry
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Lunar Dance
- Magic Coat
- Moonblast

Bronzong @ Lum Berry
Ability: Levitate
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Trick Room
- Gyro Ball
- Explosion

Slowbro @ Slowbronite
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Scald
- Psychic
- Ice Beam

Kyurem-White @ Choice Specs
Ability: Turboblaze
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 20 Spe
- Draco Meteor
- Ice Beam
- Fusion Flare
- Sleep Talk

Yveltal @ Life Orb
Ability: Dark Aura
EVs: 132 HP / 124 Atk / 252 SpA
Quiet Nature
- Dark Pulse
- Oblivion Wing
- Sucker Punch
- Heat Wave

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Precipice Blades
- Fire Punch
- Stone Edge


lost heros 1v1 Volcanion by Dream Eater Gengar
Glassy Skies (Volcanion) @ Choice Specs
Ability: Water Absorb
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 30 SpA
- Steam Eruption
- Overheat
- Hidden Power [Grass]
- Focus Blast

I see the moon (Charizard) @ Charizardite X
Ability: Blaze
EVs: 204 HP / 252 Def / 4 SpD / 48 Spe
Impish Nature
- Dragon Dance
- Outrage
- Flare Blitz
- Will-O-Wisp

I'm a schoolgirl >//< (Mawile) @ Mawilite
Ability: Intimidate
EVs: 252 HP / 224 Def / 32 SpD
Relaxed Nature
IVs: 0 Spe
- Metal Burst
- Play Rough
- Swords Dance
- Sucker Punch


aesf STABmons Mega Gyarados Offense by White Lion18
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Waterfall
- Dragon Ascent

Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Will-O-Wisp
- Brave Bird
- Swords Dance
- Roost

Thundurus @ Life Orb
Ability: Prankster
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Oblivion Wing
- Thunderbolt
- Focus Blast

Tyranitar @ Shuca Berry
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Relaxed Nature
- Stealth Rock
- Diamond Storm
- Pursuit
- Ice Beam

Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Rock Slide
- Earthquake
- Iron Head
- Rapid Spin

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off


Eevee General STABmons Tornadus Offense by Akashi
Tornadus-Therian @ Choice Band
Ability: Regenerator
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- U-turn
- Dragon Ascent
- Superpower
- Knock Off

Tyranitar @ Shuca Berry
Ability: Sand Stream
EVs: 132 HP / 124 SpA / 252 Spe
Hasty Nature
- Pursuit
- Stealth Rock
- Dark Pulse
- Ice Beam

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 132 HP / 56 Atk / 196 Def / 4 SpD / 120 Spe
Impish Nature
- Smack Down
- Precipice Blades
- Swords Dance
- Roost

Lopunny-Mega @ Lopunnite
Ability: Scrappy
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Swords Dance
- Extreme Speed
- High Jump Kick
- Fake Out

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 176 Def / 40 SpD / 40 Spe
Careful Nature
- Nuzzle
- Will-O-Wisp
- Volt Switch
- Pain Split

Latias @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Healing Wish
- Defog
- Draco Meteor
- Psystrike


Whydon Almost Any Ability Snorlax + Tyranitar Offense by Akashi
Snorlax @ Toxic Orb
Ability: Poison Heal
EVs: 88 Atk / 168 Def / 252 SpD
Relaxed Nature
- Facade
- Protect
- Curse
- Earthquake

Tyranitar @ Choice Scarf
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pursuit
- Crunch
- Stone Edge
- Superpower

Skarmory @ Sharp Beak
Ability: Gale Wings
EVs: 156 HP / 192 Atk / 84 Def / 76 Spe
Adamant Nature
- Brave Bird
- Whirlwind
- Roost
- Swords Dance

Blastoise @ Toxic Orb
Ability: Poison Heal
EVs: 240 HP / 208 Def / 56 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Protect
- Roar

Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 248 HP / 80 Def / 180 SpD
Sassy Nature
IVs: 0 Spe
- Focus Blast
- Psyshock
- U-turn
- Knock Off

Hippowdon @ Leftovers
Ability: Intimidate
EVs: 252 HP / 4 Atk / 148 Def / 104 SpD
Impish Nature
- Stealth Rock
- Stone Edge
- Earthquake
- Slack Off


Gareth de Voir Anything Goes Deoxys-Attack Offense by Megazard
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 68 Atk / 252 SpA / 188 Spe
Naive Nature
- Psycho Boost
- Superpower
- Ice Beam
- Extreme Speed

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 252 Def / 244 SpA / 12 Spe
Modest Nature
- Hex
- Draco Meteor
- Thunder Wave
- Dragon Tail

Diancie-Mega @ Diancite
Ability: Clear Body
EVs: 80 Atk / 252 SpA / 176 Spe
Naive Nature
- Moonblast
- Earth Power
- Diamond Storm
- Protect

Ho-Oh @ Choice Band
Ability: Regenerator
EVs: 232 HP / 196 Atk / 52 SpD / 28 Spe
Adamant Nature
- Brave Bird
- Sacred Fire
- Earthquake
- Sleep Talk

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Leech Seed
- Protect
- Gyro Ball
- Stealth Rock

Arceus-Water @ Splash Plate
Ability: Multitype
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Recover
- Defog
- Ice Beam


* I don't copy teams that were put in pastebins by their creators because removing the number formatting is too annoying
 
Last edited:
First! Gonna repost from the last thread.

Edit: Service 1.

Metagame: STABmons
Ok, I think I've found an underrated sweeper in STABmons in the form of Mold Breaker Excadrill (it can beat Quagsire 1 on 1), but I'm not sure how to build a team for it. Here's the set:

Excadrill @ Air Balloon / Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shift Gear
- Gear Grind
- Precipice Blades / Earthquake
- Stealth Rock / Rock Slide / filler

Desc.: This thing has a great ability called Mold Breaker, which lets its plow through Unaware (not that it already beats Clefable) and can even set up rocks on Magic Bounce mons. Shift Gear and STABs are self-explanatory. Excadrill's good natural bulk also allows it to not be revenge killed by the likes of Talonflame and FakeSpeeders. Any playstyle works, though would prefer some type of offense.
 
Last edited:
Grandfathered requests from the old thread, setting them as Comprehensive Teambuild to start

Dr. Phd. BJ
Tier: STABmons

Possible Sets:
Recover + 3 attacks, Wish Passer, Rapid Spin Support, and Baton Pass download.
Reason: Mr. Duck is such a good mon in almost every tier with its astounding bulk with eviolite. It has pretty good abilities, speed control, and a surprisingly high special attacking stat (105). Porygon-2 is one of those few bulky pokes that can provide tremendous offensive pressure. 105 Special Attack with a special attack download boost is nothing to laugh at. STABmons gives it lots of great moves in Boomburst, Heal Bell, Rapid Spin and others.
Playstyle: Porygon-2 is so diverse, it can fit into any playstyle. I don't care the playstyle, as long as it is named Mr. Duck :^)


Chopin Alkaninoff
For a long time, I quit playing Tier Shift. With the ban of Landorus I and Gothitelle, I stopped playing Tier Shift because I struggled to find anything to break Stall. The dominance of Stall keeps me away from playing Tier Shift until now.

So, after quitting Tier Shift for a long time, I am trying to get back to it again with the introduction of a new poke. I am currently trying to build a team based on this poke, but struggled with it. Because no one seems to know what's the best set of this poke (yet), ignore this request if it's too hard or seems unreasonable.

Metagame: Tier Shift
Sprite of pokemon



Item: I'd prefer Life Orb, but if Leftovers or Scarf is better, then feel free to change it.
Playstyle: anything


dusk raimon
Plz may I have a team for monotype, in the flying type built around:

Skarmory @ Leftovers
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Roost
- Brave Bird
- Defog
- Whirlwind

Articuno @ Leftovers
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Roost
- Defog
- Heal Bell
- Freeze-Dry

Ty in advance ;)


dsm77773
Tier: BH

Rayquaza-Mega @ Sky Plate
Ability: Aerilate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Extreme Speed
- Fake Out
- Sacred Fire
- Boomburst

Deoxys-Speed @ Lum Berry
Ability: Turboblaze
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Dark Void
- Knock Off
- Rapid Spin
- Stealth Rock

Description: Actually I wanted to adapt this team after the Primals ban, as it was the best team I've ever made. However, it went bad and I never got to ladder again. Since then, I struggle to build a successful team. On the mons, Mega Rayquaza is here because it is my favorite viable mon in the tier (Sacred Fire is the Steel-killing move of choice because the burn chance is cool and helps checking Imposter). Deoxys-S does not make a core with it, but it is a very good lead and I really like this set I made, as it is still very effective and catches most mons off-guard, so for now I've been using it on every team and I'm very happy with the results.
Playstyle: Any kind of offense


Chaoseevee
I am trying to build an offensive psychic monotype team around these two these two

Medicham-Mega @Medichamite Deoxys-speed @lightclay
Ability:Pure Power Abillity: Pressure
Evs: 4hp 252 Attack 252 Speed Evs: 252 hp 4 Def 252 Spe
Jolly Nature Timid Nature
-Bullet Punch -Light screen
-Thunder Punch/Ice Punch -Reflect
-Fake Out -Stealth rocks
-Zen Headbutt -Taunt



Description: The reason I want it to be these two are that deoxys-speed works as an effective lead being able to out-speed most pokemon in the tier being able to setup stealth rocks and with my set dual screens with light clay. But it is countered by diancie where medicham comes in Mega-medicham can easily kill diancie with bullet punch. However medicham is easy to revenge kill with almost anything. This leaves threats like Fast Flying types bulky fairies etc. I want to create a team like this to try out new playstyle
Playstyle: Offensive
 

Illusio

Bold and Brash
First new request!

  • Metagame: Balanced Hackmons
  • Service: 1

  • Sets: Magic Bounce Mega Audino + Pivot Sturdinja
  • Short Description: After Primal Groudon got banned in BH, I've had a lack of a good team, so I figured I might as well have a new stall team. In my last team, Mega Audino was a wonderful wall, so I figured that I should use it again. As for Magic Bounce, it provides an answer to most of Sturdinja's weaknesses as a pivot, providing a wonderful core.
  • Playstyle: Stall
 
  • Metagame: Monotype (Psychic)
  • Service: 1

  • Sets: Bulky Wish Support Mega-Latias + Will-o-Wisp Bulky Victini
  • Short Description: I really want a Psychic team that is centered around the bulky Mega Latias and a sorta gimmicky Victini set. I figured Mega Latias's great bulk, immunity to Toxic Spikes and Spikes, and good typing would make it a great Pokemon for Wish support, and bulky Will-O-Wisp Victini could catch a lot of Pokemon (such as Bisharp) off-guard. I'm hoping the other members can provide Heal Bell support as well as be able to stall fairly well.
  • Playstyle: Stall
 

Megazard

Everything pans out
is a member of the Site Staffis a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderatoris a Top Team Rater Alumnus
PU Leader
Inverse battle
1
gogoat.png

I assume Bulk Up?
Just checked inverse rankings, idr why, but GODGOAT IS VIABLE DO WANT
ideally not stall because I'll be playing quicker matches more than high level ones
 
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wishes

blame it on u
is a Site Staff Alumnusis a Smogon Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
First! Gonna repost from the last thread.

Edit: Service 1.

Metagame: STABmons
Ok, I think I've found an underrated sweeper in STABmons in the form of Mold Breaker Excadrill (it can beat Quagsire 1 on 1), but I'm not sure how to build a team for it. Here's the set:

Excadrill @ Air Balloon / Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shift Gear
- Gear Grind
- Precipice Blades / Earthquake
- Stealth Rock / Rock Slide / filler

Desc.: This thing has a great ability called Mold Breaker, which lets its plow through Unaware (not that it already beats Clefable) and can even set up rocks on Magic Bounce mons. Shift Gear and STABs are self-explanatory. Excadrill's good natural bulk also allows it to not be revenge killed by the likes of Talonflame and FakeSpeeders. Any playstyle works, though would prefer some type of offense.
sure i'll do this
 

DoW

formally Death on Wings
is a Pre-Contributor
!dex wynaut

Metagame: 1v1
Service: Probably service 2, though it could be seen as service 1 as well.
+
(Mons I've tried with these in the past:
,
)

Sets:
Kee Berry IMO (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Soft-Boiled
- Charm
- Seismic Toss
- Toxic

Mega Stoned (Mawile) @ Mawilite
Ability: Intimidate
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Play Rough
- Iron Head
- Sucker Punch
- Swords Dance

Salamence @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Giga Impact
- Earthquake

GemInEye (Sableye) @ Sablenite
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Taunt
- Metal Burst
- Recover


Short Description: Chansey and M-Maw together beat a large range of pokemon, with pokemon capable of beating the duo restricted to: Faster M-Maw, Aegislash, Deo-D, Rhyperior, Babiri Whimsicott, some Mew, Smeargle, Venusaur, steel-type FEAR, Rest mons capable of beating Maw and with >301 HP or immunity to seismic toss, and a few others. Given the wide range of threats in 1v1, this is a very small list. Chansey can bluff being able to beat Maw with twave, but loses to an opponent who knows the set. Sableye would appear to beat many of these counters, but its weak presence and low damage from Metal Burst make it a weak choice. Salamence powers through a number of threats with sub helping against a number of others, but doesn't have amazing synergy.

Playstyle: I prefer less stally mons simply because Chansey loses to crits so often. That said, any mon that helps the team is probably a good option, the team doesn't need to fit any one playstyle.
 

dusk raimon

Banned deucer.
!dex wynaut

Metagame: 1v1
Service: Probably service 2, though it could be seen as service 1 as well.
+
(Mons I've tried with these in the past:
,
)

Sets:
Kee Berry IMO (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Soft-Boiled
- Charm
- Seismic Toss
- Toxic

Mega Stoned (Mawile) @ Mawilite
Ability: Intimidate
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Play Rough
- Iron Head
- Sucker Punch
- Swords Dance

Salamence @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Substitute
- Dragon Dance
- Giga Impact
- Earthquake

GemInEye (Sableye) @ Sablenite
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Taunt
- Metal Burst
- Recover


Short Description: Chansey and M-Maw together beat a large range of pokemon, with pokemon capable of beating the duo restricted to: Faster M-Maw, Aegislash, Deo-D, Rhyperior, Babiri Whimsicott, some Mew, Smeargle, Venusaur, steel-type FEAR, Rest mons capable of beating Maw and with >301 HP or immunity to seismic toss, and a few others. Given the wide range of threats in 1v1, this is a very small list. Chansey can bluff being able to beat Maw with twave, but loses to an opponent who knows the set. Sableye would appear to beat many of these counters, but its weak presence and low damage from Metal Burst make it a weak choice. Salamence powers through a number of threats with sub helping against a number of others, but doesn't have amazing synergy.

Playstyle: I prefer less stally mons simply because Chansey loses to crits so often. That said, any mon that helps the team is probably a good option, the team doesn't need to fit any one playstyle.
Uh i don't think you are supposed to post 1v1 teams, but if articuno l is allowed, could i help with it?
 

Uselesscrab

suffering whiteout conditions
is a member of the Site Staffis a Forum Moderatoris a Community Contributor
Moderator
Articuno I, here's what I immediately thought of:


Charizard @ Charizardite X
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Flare Blitz
- Outrage

It beats:

Faster M-Maw, Aegislash, Deo-D (depends on rolls and the set, though), Rhyperior (if the opponent uses Rock Wrecker), Babiri Whimsicott, some Mew, Smeargle, Venusaur, steel-type FEAR (it beats Probopass, but not Aron, though Mega Mawile beats Sandstorm Aron already), Rest mons capable of beating Maw and with >301 HP or immunity to seismic toss (Substitute + Dragon Dance defeats most of these, right?)
Other Pokemon that give your team trouble that Substitute Mega Charizard X can beat include Victini, Ferrothorn, Machamp and Infernape.

You can also consider running a bulkier spread with Will-o-Wisp to better handle Rhyperior and FEAR Pokemon, as well as the rare Specs Keldeo, which beats your team. However, in exchange, it's easier for you to lose Deoxys-D, Mew, Rest Pokemon, and Mega Venusaur, so I think the fast Sub set is the best recommendation.

Pokemon you are still weak to even with this set: Some Deoxys-D, Some Rhyperior, Aron that have an attack over Sandstorm, Keldeo.

Feel free to offer any feedback you may have. I might come up with another solution to this problem at a later point in time.
 
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Metagame: Tier Shift
Service: 2
Sprites:

Mr. Mime @ Leftovers
Ability: Filter
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Psyshock
- Thunder Wave
- Rest
- Charm

Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 136 Def / 116 SpD / 4 Spe
Bold Nature
IVs: 0 Atk / 0 SpA
- Wish
- Foul Play
- Protect
- Heal Bell

Flareon @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 SpA
- Wish
- Protect
- Flare Blitz
- Baton Pass

Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Will-O-Wisp
- Recover
- Fake Out
- Knock Off

Virizion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Synthesis
- Swords Dance
- Close Combat
- Leaf Blade

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Scald
- Earthquake
- Recover
- Haze

Short Description: I want to use mimez competitively in a stall team :D sadly,this team lacks hazard removal and gets destroyed by banded Tyrantrum. For any team edits, please dont remove da mimez. thanks~
Playstall: STALL!!!
 
Metagame: Balanced Hackmons
Service: 1




Lugia @ Toxic Orb
Ability: Poison Heal
EVs: 252 Hp / 136 Def / 88 Spe
Bold Nature
- Stored Power
- Grass Knot
- Quiver Dance
- Spore / Leech Seed

Tyranitar-Mega @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 132 Def / 124 Spe
Impish Nature
- Knock Off
- Substitute
- Power Whip
- Coil / Shift Gear

I wanted to use Stored Power to destroy lives at +9 or so. Obviously the bulkiest one was Lugia, so I decided to use it. For abilities only noobs use simple so I gave it poison heal to make it immune to status and be bulky. The EVs could be optimised but 88 speed is to outspeed M2Y at +1 and Spore/Leech Seed it. 124 speed on TTar is to outspeed M2Y at +2 with the shift gear set, but max hp max def should be used for the coil set. While Lugia CAN beat its impostor with Leech Seed + Poison Heal the at +18 stored power will be doing a lot (around 40 IIRC) and I don't want to get critted so here we have Sap Sipper TTar. It could also dent Lugia's counter like Fur Coat Eviolite Chansey. Grass Knot hits other TTar and MGyarados, 2 of the 3 common dark types in BH.

Obviously this core has a big problem in protean M2Y and M2X. Ghost Judgment and Secret Sword reks both of them and Bolt Strike + Precipice also beats it. Lugia can beat them however once it gets a couple of QDs up, and also can set up on Moonblast + Earth Power variants with spore. So basically Ghost/Fighting coverage kills this core and I'm having trouble finding a check to Ghost/Fighting M2Y. M2X could probably be dealt with by Giratina or something. Yveltal also walls this core. TTar also can't beat its impostor since after a few boost knock off breaks the sub. And this TTar has no recovery

Of course you can swap out TTar for mega gyarados for typing. Just give it sap sipper so it can still wall it. Maybe volt absorb works too but I see more TTar then Yveltal, so I would prefer sap sipper. It also gives immunity to spore IIRC

Play style: Balance/Balance Offense

Sorry for the non-bolding and maybe lack of sprite. This is my first post and I don't know and can't be bothered to read a guide right now.
 
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Dr Ciel

Banned deucer.
Metagame: Monotype
Service: 1

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast / Flamethrower
- Solar Beam
- Focus Blast
- Roost


Short Description: Pretty straightforward here, Charizard-Y is an insanely powerful wall-breaker that can break down several defensive cores. It also does well at effectively hard-stopping most Water Mono's.

Playstyle: Offense
 
Metagame: Tier Shift
Service: 2
Sprites:

Mr. Mime @ Leftovers
Ability: Filter
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Psyshock
- Thunder Wave
- Rest
- Charm

Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 136 Def / 116 SpD / 4 Spe
Bold Nature
IVs: 0 Atk / 0 SpA
- Wish
- Foul Play
- Protect
- Heal Bell

Flareon @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 SpA
- Wish
- Protect
- Flare Blitz
- Baton Pass

Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Will-O-Wisp
- Recover
- Fake Out
- Knock Off

Virizion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
- Synthesis
- Swords Dance
- Close Combat
- Leaf Blade

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Scald
- Earthquake
- Recover
- Haze

Short Description: I want to use mimez competitively in a stall team :D sadly,this team lacks hazard removal and gets destroyed by banded Tyrantrum. For any team edits, please dont remove da mimez. thanks~
Playstall: STALL!!!
Sprites:

Mr. Mime @ Leftovers
Ability: Filter
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Psyshock
- Thunder Wave
- Rest
- Charm

Mandibuzz @ Leftovers
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk / 0 SpA
- Roost
- Foul Play
- Whirlwind
- Defog

Flareon @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 SpA
- Wish
- Protect
- Flare Blitz
- Baton Pass

Sableye @ Sablenite
Ability: Prankster
EVs: 248 HP / 252 Def / 4 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Will-O-Wisp
- Recover
- Fake Out
- Knock Off

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Scald
- Earthquake
- Recover
- Haze

Cobalion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 Def / 4 Spe
Impish Nature
- Sacred Sword
- Stealth Rock
- Toxic
- Roar


This version of the team features two major edits, both of which solve your primary issues you had in practice.

To solve the lack of hazard removal, I decided to put Mandibuzz over Umbreon as they're pretty similar in terms of utility, with Umbreon having wish as an advantage but Mandi having Defog.

Cobalion over Virizion was a little more team altering (and to my fans (if that's what you wanna call Deathly ♛The King) unsurprising) but it solves the weakness to Tyrantrum, plus adding Stealth Rocks to the team! I opted for Sacred Sword as it's accurate and has no drawbacks, but you could go for any Fighting move.

The EVs are unpolished on the Mons I added, you may want to change them.

You're a bit weak to water with these edits, but not to a point where it can't be played around. Quagsire beats any that set up, Mime can walk stuff like keldeo, and everything is bulky so no problem. Overall, I think it'll be better.

Also Chopin Alkaninoff im working on the hoopa team but I have no clue what it runs, as I missed that release
 
Last edited by a moderator:

DEG

degdeg
is a Community Contributoris a Smogon Media Contributoris a Forum Moderator Alumnus
I've done Chaoseevee offensive psychic and tested it on the ladder and via other players;




Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Bullet Punch
- High Jump Kick
- Ice Punch

Deoxys-Speed @ Light Clay
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Light Screen
- Reflect
- Stealth Rock
- Taunt

Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 8 SpD / 248 Spe
Adamant Nature
- Hyperspace Fury
- Fire Punch
- Gunk Shot
- Drain Punch

Victini @ Choice Scarf
Ability: Victory Star
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Blue Flare
- V-create
- U-turn
- Bolt Strike

Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off

Meloetta @ Assault Vest
Ability: Serene Grace
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Hyper Voice/Focus Blast
- Psychic
- Energy Ball
- Shadow Ball


Starting with the core you gave me and the sets, changed Mega Medicham Zen headbutt's move to Ice Punch as it grands an easier way to deal with bulky flying types that threatens the team such as Gliscor or Landorus. After that I slapped a Hoopa-Unbound, It's monstrous in today's meta that it deserves a spot in the team, I put on a band for the epitome of offense as you wish. The team needed a revenge killer and a scarfer, so I put Victini it already has great offensive stats and STAB move in V-create, I used blue flare to escape the drops when needed. Even though It's an offensive Psychic, no Psychic teams are good with Slowbro, but instead of using toxic stall slowbro, I used a calm mind set which can also help against flying, fire, ground. Meloetta is present to tank hits on the special defensive side and hit back harder.
 

InfernapeTropius11

get on my level
Hey dusk raimon! Here's your Flying team! Sorry for the wait btw, my internet cut out and then I couldn't get back on my comp til now :/



Skarmory @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Iron Head
- Defog
- Whirlwind

Articuno @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Roost
- Toxic
- Heal Bell
- Freeze-Dry

Landorus-Therian @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off

Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
Shiny: Yes
EVs: 148 HP / 252 SpD / 108 Spe
Careful Nature
- Will-O-Wisp
- Roost
- Dragon Claw
- Flare Blitz

Togekiss @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 248 HP / 236 Def / 24 SpA
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Roost
- Air Slash
- Flamethrower

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 188 Def / 72 Spe
Impish Nature
- Stealth Rock
- Roost
- Toxic
- Earthquake


First up is the core you requested, Skarmory and Articuno. Skarm is its classic physically defensive set, and is the team's Defogger. Roost is mandatory recovery, Whirlwind helps against set up sweepers, such as non-Hydro Pump Cloyster and SD Landorus-T, that can't touch Skarmory, and Iron Head is awesome in the Fairy-type matchup, OHKOing Mega Diancie (which can be a pain), as well as killing Mamoswine and Terrakion more quickly (although you wall Mamoswine anyway, SD or Band Terrakion can be annoying. Scarf is hardwalled, however). Articuno is specially defensive to tank Ice Beams for days, and I changed this set a bit. I removed Defog, cuz a Defogger 4x weak to rock is p bad imo if you can run something else (like Skarm :>). Roost is mandatory, and Heal Bell supports the team. Toxic stalls out opponents, while Freeze-Dry makes you not Taunt bait and hits bulky Water-types, such as Swampert and Gastrodon, hard. Landorus-T was originally a bulky physically defensive pivot, but faster setup mons and wallbreakers can sweep the team so I made it a Scarfer to check these mons (such as NP Thundurus and Mega Diancie). EdgeQuake is excellent coverage, U-Turn is amazing to pivot into your walls, and Knock Off threatens opposing stall teams by removing lefties, as well as helping your walls by removing power boosting items such as Choice Specs, Choice Band, and Life Orb. Mega Charizard X is the Mega of choice, and I went with the specially defensive WoW set as this is more of a stall team. The speed EVs outspeed positive natured base 70s, allowing you to Flare blitz Breloom to death and WoW Bisharp without fearing Sucker Punch (like you would if using Flare Blitz) or one of its other moves (like you would if you were slower). Flare Blitz on a stall mon may seem weird, but it is necessary to 2HKO Mega Sableye. Dragon Claw is an alternate STAB, and, once again, Roost is mandatory reliable recovery. Next up is the haxlord, Togekiss. TWave+Air Slash is an infamous combo that highly reduces the opposition's chance of moving, especially with Serene Grace. Togekiss is physically defensive to be able to handle Mega Medicham better, which can 2HKO the entire team. It is an easy switchin to HJK, but Ice Punch still 2HKOs. However, if you can get it in on a Fake Out or HJK, Air Slash with 24 SpA EVs is a guaranteed OHKO after Rocks against MegaCham. This mon can clean up many teams on its own, due to great bulk, reliable recovery, and an excellent means of haxing the opponent to death and/or enducing rage quits :) I chose Flamethrower in the final slot as coverage for Steel-types, however this can be exchanged for Defog if you want another Defogger, or you can run Dazzling Gleam for Dark and Dragon teams. Finally we have Gliscor. Gliscor is the team's Rocker, and forms a great physically defensive core with Skarmory. Toxic is great for stalling and STAB Earthquake conveniently hits the two types immune to Toxic, Poison and Steel, for Super Effective damage. Roost is Roost and Roost is amazing.

This 2HKOs or OHKOs the entire team :/ Togekiss can handle it with good prediction, however a well played Mega Medicham will almost always get a kill or two.

This monster demolishes almost all stall. Thankfully Landorus-T can easily revenge kill it.

http://replay.pokemonshowdown.com/monotype-254260395 vs. Ground
http://replay.pokemonshowdown.com/monotype-254262444 vs. Electric
 
Last edited:
Metagame: Balanced Hackmons
Service: 1

Set: Technician Beat Up. It is capable of dealing a lot of damage and dark is such a great attacking type. I don't mind if you switch for another dark type or whether it's setup or choiced.
Short Description: I usually build stall/balance, so my team usually doesn't have enough attack stat to do sufficient damage. Also, having a pokemon statused or fainted makes it unable to participate in beat up, so it's tough to play without poison heal or saccing pokemon. Here are the beat up mechanics if you need them: http://pokemondb.net/move/beat-up
Note that despite what the website says, beat up doesn't make contact.
Playstyle: Any is fine.
 

InfernapeTropius11

get on my level
Hey Dr Ciel here's your Fire team!



Charizard @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Blast
- Solar Beam
- Focus Blast
- Roost

Infernape @ Focus Sash
Ability: Blaze
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Taunt
- Endeavor
- Overheat

Entei @ Life Orb
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Sacred Fire
- Stone Edge
- Bulldoze

Victini @ Choice Band
Ability: Victory Star
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- Zen Headbutt
- U-turn

Rotom-Heat @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Will-O-Wisp
- Trick

Volcarona @ Leftovers
Ability: Swarm
Shiny: Yes
EVs: 248 HP / 56 Def / 20 SpA / 184 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Quiver Dance
- Giga Drain
- Bug Buzz
- Hidden Power [Ice]


So first up is the Zard Y you requested, with the same set, functioning as a special wallbreaker. Nape is up next, providing hazards as well as Taunt to prevent opposing hazards. Endeavour allows you to cripple something in many cases, after being brought down to your sash, and Overheat is there to nuke something with the Blaze boost. Flare Blitz is another option if you would prefer to suicide with the Blaze boost and prevent the opponent from using Defog/Rapid Spin, but I prefer Overheat as it has more power, and the opponent will usually finish off Infernape anyway. If used correctly, you can possibly get up rocks, nuke something with Overheat, and then Endeavour something else, due to Infernape's high speed. Next up we have LO Entei, which is an excellent wallbreaker, spreading burns and finishing up weakened mons with ESpeed. It's a great partner to Infernape, as ESpeed guarantees a kill after Nape has used Endavour on the foe. Stone Edge and Bulldoze are coverage, and great in the mirror matchup and vs. Flying. Band Victini forms an awesome core with Entei, and stall is hard pressed to survive the onslaught from these two. V-Create is obvious, Bolt Strike nails bulky Waters, Zen Headbutt is a secondary STAB, and U-Turn. Next I added Rotom-H, as I needed a Scarfer and it forms a nice VoltTurn with Victini. Volt Switch and Overheat are self-explanatory, and Trick cripples walls. WoW rounds out the moveset, and is a tremendous help vs. Dragon teams. Finally, Volcarona acts as a late game cleaner, easily sweeping many teams. Quiver Dance is awesome on Volcarona, and Bug Buzz helps deal with Psychic and Dark. HP Ice is necessary imo, as mons like Garchomp (especially Scarf), Dragonite, Salamence, and Scarf Lando-T give the team a lot of trouble, as the first 3 can take most of the attacks of most of the team, and Scarf Lando-T outspeeds and KOs the entire team. Giga Drain is great so you can hit Mega Diancie after you set up a QD, as it otherwise walls you, and is a big threat to the team in general. The EVs are a little weird, but they have a purpose. The speed is enough to outspeed Scarf Lando-T and everything slower at +1, the HP maximizes mixed bulk, 56 Defense EVs allows it to survive a Choice Band Azumarill Aqua Jet from full health (this includes the drop from the IV you must forego in order to use HP Ice), with the rest tossed into special attack. You may have noticed that this team has no means of hazard removal--it relies solely on Taunt Nape and offensive pressure to prevent hazards from being set up. If you don't like this, you can add the standard Torkoal set in place of Infernape (I preferred using Nape, as Torkoal kinda halts momentum, but both are good choices).

Torkoal @ Leftovers
Ability: Shell Armor
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Lava Plume
- Stealth Rock
- Yawn

Threats:
With Diamond Storm and Earth Power, this can straight up 6-0 the team. Your best bet is to set up Volcarona before it comes in, or hopefully catch it on the switch. Otherwise, it will get a kill, this is a fact, and it will most likely get multiple kills if played well. Rotom-H can outspeed it and do some damage with Volt Switch, but it can't even 2HKO 0/0- Mega Diancie with Volt Switch :/ (after two Volt Switches however, Entei can rk with ESpeed, but by then you will have sacked two of your mons rip).

The Scarf set outspeeds and 2HKOs the entire team. Specs outspeeds everything but Rotom-H and OHKOs most of the team. Once again, your best bet is to try and set up a Quiver Dance with Volcarona before it comes in, and Giga Drain it to death. Zard Y can also live a Specs Hydro Pump from full, in Sun, and kill with Solarbeam.

Due to Mental Herb and Sturdy, this will always get Rocks up, which is a problem if you run Infernape over Torkoal.

Replays:
http://replay.pokemonshowdown.com/monotype-260940698 vs. Fire
http://replay.pokemonshowdown.com/monotype-260938834 vs. Grass
http://replay.pokemonshowdown.com/monotype-260935392 vs. Bug
http://replay.pokemonshowdown.com/monotype-260906832 also vs. Bug
http://replay.pokemonshowdown.com/monotype-260900620 lol this match is a joke, but its hilarious

I hope you enjoy using the team!
 
Reposting my request because I guess I got skipped/ignored.

  • Metagame: Monotype (Psychic)
  • Service: 1

  • Sets: Bulky Wish Support Mega-Latias + Will-o-Wisp Bulky Victini
  • Short Description: I really want a Psychic team that is centered around the bulky Mega Latias and a sorta gimmicky Victini set. I figured Mega Latias's great bulk, immunity to Toxic Spikes and Spikes, and good typing would make it a great Pokemon for Wish support, and bulky Will-O-Wisp Victini could catch a lot of Pokemon (such as Bisharp) off-guard. I'm hoping the other members can provide Heal Bell support as well as be able to stall fairly well.
  • Playstyle: Stall
 

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