The teams (and their managers):
Leaderboard: [upto week 5]
[Key: Name - Points | Total Win/Loss difference]
- The Legendary Pikachus - 9 | +8
- The Five-Bidoof Fighting Battlion - 7 | +4
- The Bedroom Blisseys - 6 | +4
- The King Kois - 4 | -4
- The Majestic Mantykes - 3 | -4
- The Beta Bagons - 1 | -8
Tour:
How this works
Each team will have have 6 players to fill the 6 slots and at least 2 subs. The players are bought using the 80 credits that managers receive during the auction. The roster this season include: Almost Any Ability, Anything Goes, Balanced Hackmons, Monotype, STABmons and Tier Shift. Teams can win their matchup every week by winning 4 of the 6 matches that their players have to play.
Beating another team gives you 2 points, drawing the match gives you 1 point, and losing it gives you nothing. In addition, the manner in which you win will also be stored; that is, how many you won vs how many you lost. The two teams with the highest points at the end of week 5 will play in the finals.
Beating another team gives you 2 points, drawing the match gives you 1 point, and losing it gives you nothing. In addition, the manner in which you win will also be stored; that is, how many you won vs how many you lost. The two teams with the highest points at the end of week 5 will play in the finals.
Tie Breaker
In case of a tie at the end of week 5, a best of 3 game will be played between the teams that are tied. The 3 OMs played will include Anything Goes* and a unique OM other than AG picked by the manager of each team. If there are more than 2 teams tied, the win/loss difference will be used to identify the two teams that will play the tiebreaker to get the second slot in finals.
* Anything Goes was chosen as a default in tiebreakers because it has the most ladder activity. (Anything Goes= 646417, Monotype= 251045, Balanced Hackmons= 80147)
Resources:
- Team Lineups & Schedule [with auction logs + player price spreadsheet]
- Week 1 Replays
- Week 2 Replays
- Week 3 Replays
- Week 4 Replays
- Week 5 Replays
- Finals Replays
Archives:
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