Now playing Phobos by Solkrieg
Art by AmirAlexander
Welcome to the ninth iteration of the Other Metagames Premier League, the biggest OM Tournament of the year!
- Roster | Schedule | Standings | Replays + Usage Stats | Records -
How this works
There are 8 teams this year. Each team will have have 6 players and at least 2 subs. The players are bought using the 100k credits that managers receive during the auction. Managers and co-managers will be allowed to purchase themselves as players for their team at a fixed price of 20k. The managers must inform the hosts (Kris, Sectonia, Think) of all purchases. This may be done before the auction. Teams can win their matchup every week by winning 4 of the 6 matches that their players have to play.
The tier lineup this year is as follows:
All games will be played on the Pokemon Showdown main server or SmogTours in the most current version of the format corresponding to those listed above. The result between players may be decided in a best-of-one or best-of-three at the discretion of both players involved. If there is no agreement, the result will decided in a Bo1 by default.
Winning a round rewards a team with 2 points, drawing 1 point, and losing zero points. In addition, the manner in which the round has been won will also be recorded i.e. the difference between a team's wins and losses in a specific week's round (referred to as "Win Differential").
Each team will play one another for seven weeks. Based on the final standings, the top 4 teams will enter a Playoffs Round to determine the teams appearing in the finals.
In the event of two teams being tied for a spot in the finals based on points and win differential, or a tie in the final round itself, we will have a tiebreaker round(s).
Tiebreaker Rules: One metagame will be picked by each manager with the higher seed picking second. The third format will be determined at random by the hosts. All three metagames must be unique, so no format can be picked twice.
Substitutes are to be used in the case of extenuating circumstances, whether on the first day of the week, or the last. At the same time, players should be relatively well-aware of who all are available to play in the opponent's camp. If last minute substitutes are being frequently used or abused and the hosts find explanations unsatisfactory, the hosts still reserve the right to veto them. In order to further prevent this being the case teams are only granted a maximum of two substitutes per week. Any substitutions after the second will be vetoed.
The hosts have decided to not include trades this year due to reasons outlined in this thread - all roster decisions will be final, so draft carefully!