The SS Council have been keeping our ears to the ground and listening to community opinions about the state of the new metagame. One of the biggest standouts among them is Baton Pass, and while it saw varying degrees of usage prior to the Isle of Armor's release, it's gaining more attention these days. Baton Pass strategies have had some very useful new additions with the DLC with Pokemon such as Scolipede and Magearna now being available.
Baton Pass has had and still currently does have some diverse uses in SS Ubers: "DryPass" - using BP as a simple pivot option, and "FullPass" - teams dedicated to passing boosts between a full team to an eventual sweeper, with some niche applications in between the two as well. There is a growing sentiment among ladder and tournament players that FullPass strategies endanger the health of the metagame and it should be addressed.
The SS Council feel that there are two main possible ways to address this:
- Ban Baton Pass (as a move entirely)
- A "Baton Pass Clause" that prevents any boosts from being passed to teammates.
Only one of these choices can be put up for a suspect test after this thread concludes. In other words, how we try to implement it will be decided here in this thread. The suspect test would decide if the implementation method is actually enforced or not. The goal of this thread is twofold: for the community to decide if Baton Pass merits any action at all, and if so, to decide which of the two above ideas is the superior option with all things considered. Posts arguing a case should be well thought out and contain evidence wherever possible.
We're hoping to wrap this up by the end of next weekend - let's hear what you have to say!