OptiMons [Slate 22: Gen 4] {Voting}

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Miltank [Optimised]
Type:

Base Stats: 135 HP / 40 Atk / 115 Def / 95 SpA / 100 SpD / 70 Spe (+40 HP, -40 Atk, +10 Def +55 SpA, +30 SpD, -30 Spe) BST 555
Abilities:
Thick Fat / Serene Grace (Sap Sipper)
New Moves: Moonblast (heh), Play Rough, Wish, Hyper Voice, Boomburst, Recycle, Stockpile, Swallow, Spit Up
Justification: Making Miltank a Fairy-type was an obvious move, I'll admit. This one's a weird mixup between p2, Blissey, and Snorlax. With Sap Sipper, Milktank becomes a very hard Breloom check, gives non-Mold Breaker Decidueye the finger, and can switch into Draco for days. Nothing else can claim to have immunities to Ghost, Dragon and Grass, and be able to pass on huge 237-HP wishes. However, Miltank lacks offensive presence and a decent setup move, so it will fall victim to anything that it does pitiful damage against. Poison types? They eat it alive: Beedrill, Nidoking, Salazzle are ones that come to mind; base 70 means Miltank speed ties with Dragalge, but with Dragalge you'd probably be investing a bit more speed to creep stuff like Primarina, which unlike Miltank is potent enough to be a consistent threat.
Summary: A cleric taking characteristics from pink blobs and Snorlax, but added Fairy type gives it advantages over other options, such as having a decent STAB and being immune to not 1, not 2, but potentially 3 types.​
 
Dilasc for tiebreaker



Mandibuzz [Optimized]
Abilities
: Big Pecks / Overcoat / Stamina (HA)
Stats: 120 HP / 75 Atk / 120 Def / 55 SpA / 110 SpD / 80 Spe | BST: 560
Added Moves: Drill Peck, Beak Blast, Spikes, Drill Run, Wish
Summary of Changes: +10 HP, +10 Atk, +15 Def, +15 SpD

Mandibuzz gains Stamina which boosts its already high physical bulk as it tanks hits. It gains a powerful defensive move in Beak Blast, providing a Flying STAB that can burn contact attackers. It can set Spikes and Defog to support its team, and it can pass large Wishes with its high HP stat.



Kangaskhan [Optimized]
Abilities
: Early Bird / Scrappy / Inner Focus (HA)
Stats: 105 HP / 110 Atk / 90 Def / 40 SpA / 90 SpD / 100 Spe | BST: 535
Added Moves: Bulk Up, Close Combat, Wish
Summary of Changes: +15 Atk, +10 Def, +10 SpD, +10 Spe

Kangaskhan gains a Fighting typing as well as Bulk Up to set up both its attack and physical defense. Close Combat gives it a stronger Fighting STAB than Hammer Arm, and Wish provides recovery. Scrappy is a great ability which allows Kangaskhan to hit everything at least neutrally with just its STAB moves.



Miltank [Optimized]
Abilities
: Thick Fat / Scrappy / Sap Sipper (HA)
Stats: 110 HP / 95 Atk / 115 Def / 40 SpA / 85 SpD / 110 Spe | BST: 555
Added Moves: Wish, Healing Wish, Rapid Spin
Summary of Changes: +15 HP, +15 Atk, +10 Def, +15 SpD, +10 Spe

Miltank is bulkier with either effective resistances to Fire and Ice or a Grass immunity with Sap Sipper. As a supportive cleric, Miltank can heal teammates with Wish and Heal Bell, set Stealth Rock and spin away hazards, and bring a teammate back to health with Healing Wish.



Nidoqueen [Optimized]
Abilities
: Intimidate / Rivalry / Sheer Force (HA)
Stats: 100 HP / 92 Atk / 107 Def / 75 SpA / 100 SpD / 76 Spe | BST: 550
Added Moves: Gunk Shot, Slack Off, Bulk Up, Calm Mind
Summary of Changes: +10 HP, +20 Def, +15 SpD

The defensive counterpart to Nidoking, Nidoqueen gains boosts to its bulk to allow it to stand out. Slack Off provides reliable recovery, allowing it to come in to set Stealth Rock or Toxic Spikes more often. Intimidate provides an alternative for a more defensive set.



Salazzle [Optimized]
Abilities
: Corrosion / Merciless (HA)
Stats: 83 HP / 64 Atk / 75 Def / 111 SpA / 75 SpD / 125 Spe | BST: 533
Added Moves: Toxic Spikes
Summary of Changes: +15 HP, +15 Def, +15 SpD, +8 Spe

Salazzle gains boosts to its pathetic bulk so it might be able to survive an attack now. Merciless synergizes well with Toxic Spikes, allowing Salazzle to get guaranteed critical hits on any poisoned Pokemon.​
 


Kangaskhan [Optimized]
Abilities: Early Bird | Scrappy | [HA] Inner Focus
Stats: 140 HP / 100 Atk / 80 Def / 40 SpA / 80 SpD / 90 Spe
Added Moves: Stone Edge, Play Rough, Zen Headbutt, Iron Head, Knock Off, Bulk Up, Bullet Punch
Summary of Changes: +35 HP, +5 Atk​
It could already take attacks, but more HP lets it be out on the field even longer. It has plenty of new coverage, along with Bulk Up for a boosting move.




Salazzle [Optimized]
Abilities: Corrosion | [HA] Merciless
Stats: 128 HP / 64 Atk / 60 Def / 127 SpA / 100 SpD / 117 Spe
Added Moves: Dark Pulse, Shadow Ball
Summary of Changes: +60 HP, +16 SpA, +40 SpA​
Corrosion: Poison moves are super effective against Steel-types (in addition to the previous effect).

Corrosion is a useful ability, but Salazzle can't fulfill its poisoning role if it can't take the attack of who it poisons. Additionally, Steel (especially Heatran) is still a problem for it. Updated Corrosion lets Salazzle tear through Steel.



Miltank [Optimized]
Abilities: Thick Fat | Scrappy | [HA] Sap Sipper
Stats: 150 HP / 80 Atk / 123 Def / 40 SpA / 77 SpD / 80 Spe
Added Moves: Knock Off
Summary of Changes: +55 HP, +18 Def, +7 SpD, -20 Spe​
A thick cow with a previously signature move of healing, deserves to be a tough wall. All of its defending stats are now more significant, allowing it to take most attacks. Since it has Scrappy, the only attack it really needs is Seismic Toss.
 
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Name: Nidoqueen [Optimized]
Stats: 90/92/101/75/111/96 (+14 Def, + 26 SpD, + 26 Spe, BST: 566)
Ability: Poison Point/Solid Rock (HA: Sheer Force)
Typing:

New Moves: Acid Armor, Drain Punch, Megahorn, Moonlight

Defensive:
Nidoqueen @ Black Sludge
Careful Nature
Ability: Poison Point / Solid Rock
EVs: 252 HP / 4 Def / 252 SpD
- Stealth Rock
- Earthquake
- Poison Jab / Drain Punch
- Moonlight / Drain Punch / Toxic Spikes

Specially Offensive Rocker:
Nidoqueen @ Life Orb / Choice Specs
Modest Nature
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
- Stealth Rock
- Earth Power
- Ice Beam
- Sludge Wave

Physically Offensive Rocker:
Nidoqueen @ Life Orb / Choice Band
Adamant Nature
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
- Stealth Rock
- Earthquake
- Poison Jab
- Megahorn / Drain Punch


Name: Kangaskhan [Optimized]
Stats: 105/136/90/40/85/78 (+41 Atk, +10 Def, +5 SpD, -12 Spe, BST: 534)
Ability: Intimidate/Scrappy (HA: Inner Focus)
Typing:

New Move: Fairy Crush
120 BP, 75%
New Moves: Close Combat, Play Rough, Swords Dance, Zen Headbutt

Fairium Z Wallbreaker:
Kangaskhan @ Fairium Z
Adamant Nature
Ability: Intimidate / Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
- Fake Out / Return
- Fairy Crush
- Close Combat
- Zen Headbutt

Choice Band/Swords Dance Wallbreaker:
Kangaskhan @ Choice Band / Life Orb
Adamant Nature
Ability: Intimidate Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
- Fake Out / Swords Dance / Return
- Play Rough
- Close Combat
- Zen Headbutt


Name: Miltank [Optimized]
Stats: 105/90/115/40/90/100 (+10 Atk, +10 HP, + 10 Def, +20 SpD, BST: 540)
Ability: Thick Fat/Regenerator (HA: Sap Sipper)
Typing:

New Moves: Grass Whistle, Leech Seed, Horn Leech, Strength Sap, Wish

Defensive (Stall):
Miltank @ Leftovers
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Stealth Rock
- Leech Seed
- Seismic Toss / Grass Whistle / Toxic
- Milk Drink / Toxic

Heal Bell:
Miltank @ Leftovers
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Heal Bell
- Leech Seed
-Seismic Toss / Grass Whistle / Toxic / Thunder Wave
- Milk Drink

Sap Sipper:
Miltank @ Leftovers
Calm Nature
Ability: Sap Sipper
EVs: 4 HP / 252 Atk / 252 SpD
- Stealth Rock / Heal Bell
- Body Slam / Return
- Earthquake
- Milk Drink
 
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I’m sorry for not having voted last time, I had very poor connection and wasn’t home.


Kangaskhan [Optimized]
Type:

Ability: Scrappy / Mold Breaker | HA: Technician
Old Stats: 105 / 95 / 80 / 40 / 80 / 90 | BST 490
New Stats: 115 / 115 / 105 / 35 / 105 / 95 | BST 570
New Moves: Double Hit, Soft-Boiled, Dragon Dance, Draco Meteor, Dragon Pulse, Dragon Claw, Dragon Tail, Dual Chop, Stealth Rock, Stone Edge
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Time to vote!


Poison/Fire
Salazzle [Optimized]
Abilities:
Dry Skin / Corrosion / Oblivious
Stats: 88 HP / 64 Atk / 70 Def / 117 SpA / 75 SpD / 121 Spe [535 BST]
Moves Added: Giga Drain, Energy Ball, Lava Plume, Toxic Spikes
Summary of Changes: +20 HP, +10 Def, +6 SpA, +15 SpD, +4 Spe


Normal/Ground
Kangaskhan [Optimized]
Abilities:
Mold Breaker / Gluttony / Scrappy
Stats: 105 HP / 115 Atk / 105 Def / 40 SpA / 105 SpD / 90 Spe [BST 560]
Moves Added: Belly Drum, Shore Up, Stealth Rock, Bulk Up, Quick Attack, Wide Guard
Summary of Changes: +20 Atk, +20 Def, +20 SpD


Poison/Ground
Nidoking [Optimized]
Abilities:
Rivalry / Poison Point / Sheer Force
Stats: 100 HP / 92 Atk / 107 Def / 85 SpA / 95 SpD / 76 Spe
Moves Added: Gunk Shot, Wish, Spikes
Summary of Changes: +10 HP, +20 Def, +10 SpA, +10 SpD


Miltank [Optimised]
Type:

Base Stats: 135 HP / 40 Atk / 115 Def / 95 SpA / 100 SpD / 70 Spe (+40 HP, -40 Atk, +10 Def +55 SpA, +30 SpD, -30 Spe) BST 555
Abilities:
Thick Fat / Serene Grace (Sap Sipper)
New Moves: Moonblast (heh), Play Rough, Wish, Hyper Voice, Boomburst, Recycle, Stockpile, Swallow, Spit Up
Justification: Making Miltank a Fairy-type was an obvious move, I'll admit. This one's a weird mixup between p2, Blissey, and Snorlax. With Sap Sipper, Milktank becomes a very hard Breloom check, gives non-Mold Breaker Decidueye the finger, and can switch into Draco for days. Nothing else can claim to have immunities to Ghost, Dragon and Grass, and be able to pass on huge 237-HP wishes. However, Miltank lacks offensive presence and a decent setup move, so it will fall victim to anything that it does pitiful damage against. Poison types? They eat it alive: Beedrill, Nidoking, Salazzle are ones that come to mind; base 70 means Miltank speed ties with Dragalge, but with Dragalge you'd probably be investing a bit more speed to creep stuff like Primarina, which unlike Miltank is potent enough to be a consistent threat.
Summary: A cleric taking characteristics from pink blobs and Snorlax, but added Fairy type gives it advantages over other options, such as having a decent STAB and being immune to not 1, not 2, but potentially 3 types.​
Dilasc for tiebreaker



Mandibuzz [Optimized]
Abilities
: Big Pecks / Overcoat / Stamina (HA)
Stats: 120 HP / 75 Atk / 120 Def / 55 SpA / 110 SpD / 80 Spe | BST: 560
Added Moves: Drill Peck, Beak Blast, Spikes, Drill Run, Wish
Summary of Changes: +10 HP, +10 Atk, +15 Def, +15 SpD

Mandibuzz gains Stamina which boosts its already high physical bulk as it tanks hits. It gains a powerful defensive move in Beak Blast, providing a Flying STAB that can burn contact attackers. It can set Spikes and Defog to support its team, and it can pass large Wishes with its high HP stat.



Kangaskhan [Optimized]
Abilities
: Early Bird / Scrappy / Inner Focus (HA)
Stats: 105 HP / 110 Atk / 90 Def / 40 SpA / 90 SpD / 100 Spe | BST: 535
Added Moves: Bulk Up, Close Combat, Wish
Summary of Changes: +15 Atk, +10 Def, +10 SpD, +10 Spe

Kangaskhan gains a Fighting typing as well as Bulk Up to set up both its attack and physical defense. Close Combat gives it a stronger Fighting STAB than Hammer Arm, and Wish provides recovery. Scrappy is a great ability which allows Kangaskhan to hit everything at least neutrally with just its STAB moves.



Miltank [Optimized]
Abilities
: Thick Fat / Scrappy / Sap Sipper (HA)
Stats: 110 HP / 95 Atk / 115 Def / 40 SpA / 85 SpD / 110 Spe | BST: 555
Added Moves: Wish, Healing Wish, Rapid Spin
Summary of Changes: +15 HP, +15 Atk, +10 Def, +15 SpD, +10 Spe

Miltank is bulkier with either effective resistances to Fire and Ice or a Grass immunity with Sap Sipper. As a supportive cleric, Miltank can heal teammates with Wish and Heal Bell, set Stealth Rock and spin away hazards, and bring a teammate back to health with Healing Wish.



Nidoqueen [Optimized]
Abilities
: Intimidate / Rivalry / Sheer Force (HA)
Stats: 100 HP / 92 Atk / 107 Def / 75 SpA / 100 SpD / 76 Spe | BST: 550
Added Moves: Gunk Shot, Slack Off, Bulk Up, Calm Mind
Summary of Changes: +10 HP, +20 Def, +15 SpD

The defensive counterpart to Nidoking, Nidoqueen gains boosts to its bulk to allow it to stand out. Slack Off provides reliable recovery, allowing it to come in to set Stealth Rock or Toxic Spikes more often. Intimidate provides an alternative for a more defensive set.



Salazzle [Optimized]
Abilities
: Corrosion / Merciless (HA)
Stats: 83 HP / 64 Atk / 75 Def / 111 SpA / 75 SpD / 125 Spe | BST: 533
Added Moves: Toxic Spikes
Summary of Changes: +15 HP, +15 Def, +15 SpD, +8 Spe

Salazzle gains boosts to its pathetic bulk so it might be able to survive an attack now. Merciless synergizes well with Toxic Spikes, allowing Salazzle to get guaranteed critical hits on any poisoned Pokemon.​


Kangaskhan [Optimized]
Abilities: Early Bird | Scrappy | [HA] Inner Focus
Stats: 140 HP / 100 Atk / 80 Def / 40 SpA / 80 SpD / 90 Spe
Added Moves: Stone Edge, Play Rough, Zen Headbutt, Iron Head, Knock Off, Bulk Up, Bullet Punch
Summary of Changes: +35 HP, +5 Atk​
It could already take attacks, but more HP lets it be out on the field even longer. It has plenty of new coverage, along with Bulk Up for a boosting move.




Salazzle [Optimized]
Abilities: Corrosion | [HA] Merciless
Stats: 128 HP / 64 Atk / 60 Def / 127 SpA / 100 SpD / 117 Spe
Added Moves: Dark Pulse, Shadow Ball
Summary of Changes: +60 HP, +16 SpA, +40 SpA​
Corrosion: Poison moves are super effective against Steel-types (in addition to the previous effect).

Corrosion is a useful ability, but Salazzle can't fulfill its poisoning role if it can't take the attack of who it poisons. Additionally, Steel (especially Heatran) is still a problem for it. Updated Corrosion lets Salazzle tear through Steel.



Miltank [Optimized]
Abilities: Thick Fat | Scrappy | [HA] Sap Sipper
Stats: 150 HP / 80 Atk / 123 Def / 40 SpA / 77 SpD / 80 Spe
Added Moves: Knock Off
Summary of Changes: +55 HP, +18 Def, +7 SpD, -20 Spe​
A thick cow with a previously signature move of healing, deserves to be a tough wall. All of its defending stats are now more significant, allowing it to take most attacks. Since it has Scrappy, the only attack it really needs is Seismic Toss.

Name: Nidoqueen [Optimized]
Stats: 90/92/101/75/111/96 (+14 Def, + 26 SpD, + 26 Spe, BST: 566)
Ability: Poison Point/Solid Rock (HA: Sheer Force)
Typing:

New Moves: Acid Armor, Drain Punch, Megahorn, Moonlight

Defensive:
Nidoqueen @ Black Sludge
Careful Nature
Ability: Poison Point / Solid Rock
EVs: 252 HP / 4 Def / 252 SpD
- Stealth Rock
- Earthquake
- Poison Jab / Drain Punch
- Moonlight / Drain Punch / Toxic Spikes

Specially Offensive Rocker:
Nidoqueen @ Life Orb / Choice Specs
Modest Nature
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
- Stealth Rock
- Earth Power
- Ice Beam
- Sludge Wave

Physically Offensive Rocker:
Nidoqueen @ Life Orb / Choice Band
Adamant Nature
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
- Stealth Rock
- Earthquake
- Poison Jab
- Megahorn / Drain Punch


Name: Kangaskhan [Optimized]
Stats: 105/136/90/40/85/78 (+41 Atk, +10 Def, +5 SpD, -12 Spe, BST: 534)
Ability: Intimidate/Scrappy (HA: Inner Focus)
Typing:

New Move: Fairy Crush
120 BP, 75%
New Moves: Close Combat, Play Rough, Swords Dance, Zen Headbutt

Fairium Z Wallbreaker:
Kangaskhan @ Fairium Z
Adamant Nature
Ability: Intimidate / Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
- Fake Out / Return
- Fairy Crush
- Close Combat
- Zen Headbutt

Choice Band/Swords Dance Wallbreaker:
Kangaskhan @ Choice Band / Life Orb
Adamant Nature
Ability: Intimidate Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
- Fake Out / Swords Dance / Return
- Play Rough
- Close Combat
- Zen Headbutt


Name: Miltank [Optimized]
Stats: 105/90/115/40/90/100 (+10 Atk, +10 HP, + 10 Def, +20 SpD, BST: 540)
Ability: Thick Fat/Regenerator (HA: Sap Sipper)
Typing:

New Moves: Grass Whistle, Leech Seed, Horn Leech, Strength Sap, Wish

Defensive (Stall):
Miltank @ Leftovers
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Stealth Rock
- Leech Seed
- Seismic Toss / Grass Whistle / Toxic
- Milk Drink / Toxic

Heal Bell:
Miltank @ Leftovers
Calm Nature
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
- Heal Bell
- Leech Seed
-Seismic Toss / Grass Whistle / Toxic / Thunder Wave
- Milk Drink

Sap Sipper:
Miltank @ Leftovers
Calm Nature
Ability: Sap Sipper
EVs: 4 HP / 252 Atk / 252 SpD
- Stealth Rock / Heal Bell
- Body Slam / Return
- Earthquake
- Milk Drink
I’m sorry for not having voted last time, I had very poor connection and wasn’t home.


Kangaskhan [Optimized]
Type:

Ability: Scrappy / Mold Breaker | HA: Technician
Old Stats: 105 / 95 / 80 / 40 / 80 / 90 | BST 490
New Stats: 115 / 115 / 105 / 35 / 105 / 95 | BST 570
New Moves: Double Hit, Soft-Boiled, Dragon Dance, Draco Meteor, Dragon Pulse, Dragon Claw, Dragon Tail, Dual Chop, Stealth Rock, Stone Edge
 
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Kangaskhan: Stitch98, G-Luke, Ninetales Dragons
Miltank: Ninetales Dragons, God of Llamas, Origin0
Nidoqueen: G-Luke, Origin0, God of Llamas
Salazzle: G-Luke, Ninetales Dragons, Origin0
 
Kangaskhan: Stitch98, God of Llamas, G-Luke
Miltank: God of Llamas, Origin0, Ebinola
Nidoqueen: G-Luke, Origin0, God of Llamas
Salazzle: Ninetails Dragons, Origin0, G-Luke
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners!



Mandibuzz [Optimized]
Abilities
: Big Pecks / Overcoat / Stamina (HA)
Stats: 120 HP / 75 Atk / 120 Def / 55 SpA / 110 SpD / 80 Spe | BST: 560
Added Moves: Drill Peck, Beak Blast, Spikes, Drill Run, Wish
Summary of Changes: +10 HP, +10 Atk, +15 Def, +15 SpD



Kangaskhan [Optimized]
Type:

Ability: Scrappy / Mold Breaker | HA: Technician
Old Stats: 105 / 95 / 80 / 40 / 80 / 90 | BST 490
New Stats: 115 / 115 / 105 / 35 / 105 / 95 | BST 570
New Moves: Double Hit, Soft-Boiled, Dragon Dance, Draco Meteor, Dragon Pulse, Dragon Claw, Dragon Tail, Dual Chop, Stealth Rock, Stone Edge


Poison/Ground
Nidoking [Optimized]
Abilities:
Rivalry / Poison Point / Sheer Force
Stats: 100 HP / 92 Atk / 107 Def / 85 SpA / 95 SpD / 76 Spe
Moves Added: Gunk Shot, Wish, Spikes
Summary of Changes: +10 HP, +20 Def, +10 SpA, +10 SpD




Salazzle [Optimized]
Abilities: Corrosion | [HA] Merciless
Stats: 128 HP / 64 Atk / 60 Def / 127 SpA / 100 SpD / 117 Spe
Added Moves: Dark Pulse, Shadow Ball
Summary of Changes: +60 HP, +16 SpA, +40 SpA
Corrosion: Poison moves are super effective against Steel-types (in addition to the previous effect).

Tiebreaker for Miltank between Origin0 and God of Llamas.

Next slate


Spoooky Time!
 


Crobat [Optimized]
Abilities
: Merciless / Strong Jaw (HA)
Stats: 100 HP / 100 Atk / 80 Def / 70 SpA / 80 SpD / 130 Spe | BST: 560
Added Moves: Vampire Fang*, Toxic Spikes, Crunch, Psychic Fangs, Fire Fang, Thunder Fang, Ice Fang
Summary of Changes: +15 HP, +10 Atk
New Move: Vampire Fang |
|
| 80 BP | 100% Accuracy | 10 PP | Drains 50% damage taken by target. Biting move, makes contact. | 160 BP Acid Downpour

Crobat gains boosts to its hitpoints and Attack, but not too much since its Speed is already so high. It gets more useful abilities in Merciless and Strong Jaw, the former synergizing well with Toxic Spikes and the latter synergizing with its new moves and signature move.



Mismagius [Optimized]
Abilities
: Levitate / Serene Grace (HA)
Stats: 75 HP / 60 Atk / 75 Def / 115 SpA / 115 SpD / 115 Spe | BST: 555
Added Moves: Bewitch*, Moonblast, Moonlight, Flamethrower, Ice Beam, Stealth Rock, Toxic Spikes, Defog, Haze
Summary of Changes: +15 HP, +15 Def, +10 SpA, +10 SpD, +10 Spe

New Move: Bewitch |
|
| 95 BP | 100% Accuracy | 15 PP | 30% chance to lower target's SpA by 1 stage. | 175 BP Never-Ending Nightmare

Mismagius gains a secondary Fairy typing and Serene Grace. It gains more coverage with Flamethrower and Ice Beam, can now set Stealth Rock and Toxic Spikes, and a new signature move.



Honchkrow [Optimized]
Abilities
: Competitive / Super Luck / Moxie (HA)
Stats: 100 HP / 125 Atk / 65 Def / 115 SpA / 65 SpD / 80 Spe | BST: 550
Added Moves: Mafioso Rush*, Knock Off, Air Slash, Hurricane, Swords Dance, Block, Switcheroo
Summary of Changes: +13 Def, +10 SpA, +13 SpD, +9 Spe

New Move: Mafioso Rush |
|
| 90 BP | 100% Accuracy | 10 PP | Damage calculated based on the user's higher offensive stat and corresponding target's defensive stat. | 175 BP Black Hole Eclipse

Honchkrow gains a Photon Geyser-esque signature move that provides it with a strong physical Dark attack and stronger special Dark attack. It gains small boosts to its low defenses and Speed, as well as its Special Attack. It gains special Flying STABs and Swords Dance to set up with its physical movepool, and Block and Switheroo help against walls and stall.​
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Got the list of all Optimized mons as of rn.



Primarina [Optimized]
Abilities: Torrent | [HA] Liquid Voice
Stats: 90 HP / 74 Atk / 94 Def / 126 SpA / 126 SpD / 70 Spe
Added Moves: Perish Song, Recover, Signal Beam, Boomburst,
Summary of Changes: +10 HP, +20 Def, +10 SpD, +10 Spe



Decidueye [Optimized]
Abilities: Overgrow | [HA] Mold Breaker
Stats: 88 HP / 112 Atk / 75 Def / 100 SpA / 125 SpD / 80 Spe [BST 580]
Added Moves: Will-o-Wisp, Taunt, Focus Blast, Leaf Storm, Shadow Sneak, Leech Seed, Hex
Summary of Changes: +10 HP, +5 Atk, +25 SpD, +10 Spe



Incineroar [Optimized]
Abilities: Blaze / Intimidate (HA)
Stats: 115/125/95/80/90/95
Added Moves: Sucker Punch, Superpower, Wild Charge, Knock Off, Blaze Kick, Power Trip, Haze, Pursuit
Summary of Changes: +20 HP +10 Atk +5 Def +35 Spe



Ninjask [Optimized]
Abilities: Speed Boost | [HA] Adaptability
Stats: 70 HP / 110 Atk / 90 Def / 50 SpA / 50 SpD / 160 Spe [BST 530]
Added Moves: Earthquake, Earth Power, Stealth Rock, Spikes, Toxic Spikes, Acrobatics, Lunge, Knock Off, Taunt
Summary of Changes: +9 HP, +20 Atk, +45 Def



Shedinja [Optimized]
Abilities
: Wonder Guard
Stats: 1 HP / 110 Atk / 45 Def / 30 SpA / 30 SpD / 80 Spe | BST: 296
Added Moves: Spikes, Toxic Spikes, Sticky Web, Swords Dance, Powder, Trick, Taunt, Spirit Shackle, U-turn, Lunge, Haze, Disable
Summary of Changes: +20 Atk, +40 Spe



Moltres [Optimized]
Abilities: Pressure | [HA] Regenerator
Stats: 90 HP / 100 Atk / 90 Def / 125 SpA / 85 SpD / 90 Spe [BST 580]
Added Moves: Earth Power, Superpower, Defog (Legal with Regenerator)
Summary of Changes: n/a




Articuno [Optimized]
Abilities: Pressure | [HA] Snow Warning
Stats: 90 HP / 85 Atk / 85 Def / 100 SpA / 95 SpD / 125 Spe (BST: 580)
Added Moves: Calm Mind, Defog (legal with Snow Warning), Aura Sphere, Nasty Plot, Oblivion Wing
Summary of Changes: Rearranged it's stats​


Wormadam-Plant (optimized)

Abilitiy: Filter | Regenerator | Harvest (HA)
Stats: 120 HP | 49 Atk | 95 Def | 109 SpA | 115 SpD | 56 Spe (544 BST)
Added Moves: Rapid Spin, Recover, Sticky Web, Stealth Rock, Leech Seed, Spore
Summary of Changes: +60 HP, -10 Atk, +10 Def, +30 SpA, +10 SpD, +20 Spe (+120 BST


Wormadam-Trash (optimized)

Abilitiy: Filter | Regenerator | Iron Barbs (HA)
Stats: 80 HP | 109 Atk | 105 Def | 109 SpA | 105 SpD | 36 Spe (544 BST)
Added Moves: Rapid Spin, Recover, Sticky Web, Stealth Rock, Toxic Spikes, Magnet Rise
Summary of Changes: +20 HP, +40 Atk, +10 Def, +40 SpA, +10 SpD (+120 BST)




Mothim [Optimized]
Abilities:
Prankster / Protean
Stats: 70/114/60/114/70/112 (BST: 540)
Added Moves: Rock Slide, Quick Attack, Knock Off, Thunderbolt, Stealth Rock, Hurricane, Sleep Powder, Drill Run, Seed Bomb, Flash Cannon, Megahorn
Removed Moves: Quiver Dance
Summary of Changes: +20 Atk, +10 Def, +20 SpA, +20 SpD, +46 Spe


Type:

Wormadam-Sandy [Optimized]
Abilities: Overcoat | [HA] Prankster
Stats: 90 / 100 / 135 / 70 / 105 / 40 | BST: 540
Added Moves: Rapid Spin, Shore Up, Spikes, Sleep Powder, Poison Powder, Stun Spore, Iron Defense, Harden
Summary of Changes: +30 HP / +21 Atk / +30 Def / +11 SpA / +20 SpD / +4 Spe





Abilities: Blaze / Iron Fist / Inner Focus
Stats: 50 / 120 / 105 / 35 / 105 / 85 Spe (BST: 500)
Stat Changes: +15 Atk, +26 Def, -5 SpD, +9 Spe
Added moves: Backdraft*, Overclock*, Overheat, Knock Off

Backdraft:

80 BP | 16 PP | 100% Accuracy | Physical
Deals damage. If this attack damages a target, the User's Attack rises one stage. If this attack targets a Fire-type Pokemon, the User's Attack rises by two stages.

Overclock:

40 BP | 8 PP | 100% Accuracy | Physical | Punch | Z-Power: 160
Deals damage. This move's Base Power rises by 40 for every stage the Attack stat is boosted. User recovers 50% of damage dealt.



Abilities: Fluid* / Limber / Unburden
Stats: 50 / 140 / 63 / 35 / 112 / 100 (BST: 500)
Stat Changes: +20 Atk, +10 Def, +2 SpD, +13 Spe
Added moves: Syncrekick*, Liquidation, Trop Kick, Knock Off, Surf
Fluid: This Pokemon's Normal-type moves become Water-type. Water-type moves cannot miss and ignore all protection.

Syncrekick:

70 BP | 8 PP | 100% Accuracy | Physical | Contact | Z-Power: 160
Deals damage. This move's Base Power rises by 30 for every kick move executed by this Pokemon since switching in.​



Dragalge [Optimized]
Abilities: Poison Point | Corrosion | [HA] Adaptability
Stats: 100 HP / 65 Atk / 100 Def / 110 SpA / 125 SpD / 70 Spe | BST: 570
Added Moves: Poison Melt*, Moonlight
Summary of Changes: +35 HP, -10 Atk, +10 Def, +13 SpA, +2 SpD, +26 Spe

Poison Melt:
70 BP | 32 PP | 100% Accuracy |
| Z-Power: 140 BP
This attack hits Steel-types super effectively and has a 10% chance to decrease the target’s SpD by 1 stage.



Clawtizer

Abilitiy: Mega Launcher
Stats: 72 HP | 60 Atk | 96 Def | 120 SpA | 96 SpD | 96 Spe (540 BST)
Added Moves: Draco Meteor, Hydro Pump
Summary of Changes: +1 HP, -13 Atk, +8 Def, +7 SpD, +37 Spe (+40 BST)




Ambipom [Optimized]
Abilities: Scrappy, Technician, Skill Link
Stats: 75/125/76/60/76/115 [BST: 527]
Added Moves: Storm Throw, Close Combat, Flame Wheel, Bulldoze
Summary of Changes: +25 Atk, +10 Def, +10 SpD




Cinccino [Optimized]
Abilities: Skill Link / Technician / Serene Grace
Stats: 85/115/100/65/70/135 (570)
Added Moves: Rapid Spin, Tremors*
Summary of Changes:


*Tremors: Physical Ground move. 25 BP. Hits 2-5 times. 10 PP (max 16)



Azelf [Optimized]
Abilities: Scrappy | [HA] Infiltrator
Stats: 80 HP / 130 Atk / 70 Def / 130 SpA / 70 SpD / 120 Spe [BST 600]
Added Moves: Swords Dance, Focus Blast, Superpower, Close Combat, Mach Punch, Aura Sphere, Vacuum Wave
Summary of Changes: +5 HP, +5 Atk, +5 SpA, +5 Spe




Mesprit [Optimized]
Abilities: Levitate / Magic Guard (HA)
Stats: 85 HP / 90 Atk / 115 Def / 115 SpA / 115 SpD / 80 Spe | BST: 600
Added Moves: Recover, Moonblast, Nasty Plot
Summary of Changes: +5 HP, -15 Atk, +10 Def, +10 SpA, +10 SpD



Uxie [Optimized]
Abilities:
Levitate | Marvel Scale
Stats: 80 Hp/90 Atk/135 Def/70 SpA/135 SpD/90 Spe/600 BST
Added Moves: Healing Wish, Slack Off, Will-O-Wisp, Passive-Agressivity*
Summary of Changes: + 5 Hp, +15Atk, +5 Def, -5 SpA, +5 SpD, -5 Spe, +20 BST.
*Passive Agressivity:
| 0 BP | 100% Accuracy | Special | Z-Power: 100 Bp | Does damage equal to the user's level.




Butterfree [Optimized]
Abilities
: Tinted Lens / Magic Guard (HA)
Stats: 75 HP / 50 Atk / 80 Def / 120 SpA / 105 SpD / 95 Spe BST: 525
Added Moves: Psyshock, Thunderbolt, Ice Beam, *Flutter Dust,
Summary of Changes: +15 HP, +30 Def, +30 SpA, +25 SpD, +25 Spe, +5 Atk

*Flutter Dust :
| 50 BP | 100% Acc | 10 PP |
| Z-move: 100 BP Savage Spin Out | Lowers the target's SpD, SpA and Spe by 1 stage



Beedrill [Optimized]
Abilities
: Skill Link / Sniper (HA)
Stats: 75 HP / 120 Atk / 70 Def / 45 SpA / 90 SpD / 125 Spe | BST: 520
Added Moves: Stinger Storm*
Summary of Changes: +10 HP, +30 Atk, +30 Def, +10 SpD, +50 Spe

Stinger Storm*:
| 25 BP | 95% Acc | 15 PP |
| Z-move: 140 BP Acid Downpour | Hits 2-5 times, 10% chance to poison



Beautifly [Optimized]
Abilities
: Competitive / Triage (HA)
Stats: 90 HP / 40 Atk / 90 Def / 130 SpA / 90 SpD / 85 Spe | BST: 525
Added Moves: Dazzling Gleam, Moonblast, Draining Kiss, Focus Blast, Heat Wave, *Beauty Drain
Summary of Changes: +30 HP, -30 Atk, +40 Def, +30 SpA, +40 SpD, +20 Spe

*Beauty Drain:
| 80 BP | 100% Acc | 10 PP |
| Z-move: 160 BP Twinkle Tackle | Heals for 50% of the damage done.





Dustox [Optimized]
Abilities
: Corrosion / Intimidate (HA)
Stats: 100 HP / 40 Atk / 110 Def / 90 SpA / 120 SpD / 65 Spe | BST: 525
Added Moves: Clear Smog, Toxic Spikes, Venom Drench, Heat Wave, Knock Off, *Toxic Turmoil
Summary of Changes: +40 HP, -10 Atk, +40 Def, +40 SpA, +30 SpD

*Toxic Turmoil:
| - | - | 20 PP |
| Z-move: +1 SpD | Removes 4 PP from last used move. If the opponent is poisoned, the PP reduction is doubled.




Simisage [Optimized]
Abilities
: Competitive / Overgrow (HA)
Stats: 80 HP / 80 Atk / 75 Def / 110 SpA / 75 SpD / 115 Spe | BST: 535
Added Moves: Aura Sphere, Vacuum Wave, Power Gem, U-turn
Summary of Changes: +5 HP, -18 Atk, +12 Def, +12 SpA, +12 SpD, +14 Spe



Simisear [Optimized]
Abilities
: Competitive / Blaze (HA)
Stats: 80 HP / 80 Atk / 75 Def / 110 SpA / 75 SpD / 115 Spe | BST: 535
Added Moves: Thunderbolt, Thunder, Discharge, Electro Ball, Thunder Wave, Nuzzle, Volt Switch, U-turn
Summary of Changes: +5 HP, -18 Atk, +12 Def, +12 SpA, +12 SpD, +14 Spe



Simipour [Optimized]
Abilities
: Competitive / Torrent (HA)
Stats: 80 HP / 80 Atk / 75 Def / 110 SpA / 75 SpD / 115 Spe | BST: 535
Added Moves: Moonblast, Freeze-Dry, U-turn
Summary of Changes: +5 HP, -18 Atk, +12 Def, +12 SpA, +12 SpD, +14 Spe



Oricorio-Baile [Optimized]
Abilities
: Dancer / Serene Grace | Jubilee Spirit*
Added Moves: Heat Wave, Fiery Dance, Quiver Dance, Brave Bird, Lunar Dance, Dragon Dance, Rain Dance, Jubilation Dance*, Petal Dance
Jubilee Spirit: 40% chance to raise this Pokemon's higher attacking stat after successfully hitting the foe with a Dance move.
Jubilation Dance:
|
| 90 BP | 100% Acc | 15 PP | Z-move: 175 BP Breakneck Blitz | Matches the user's primary typing
Baile Stats: 80 HP / 116 Atk / 76 Def / 102 SpA / 70 SpD / 96 Spe (540 BST)


Oricorio-E
(switch around order)
Abilities:
Dancer / Serene Grace | Fluffy
Stats:
HP:
85 (+10)
Atk: 70 (+0)
Def: 99 (+29)
SpA: 103 (+5)
SpD: 70 (+0)
Spe: 113 (+20)
BST: 540
Added Moves: Quiver Dance, Fiery Dance, Dragon Dance, Lunar Dance, Petal Dance, Blaze Kick, Brave Bird


Oricorio-Pa'u [Optimzed]
(switch around the order)
Abilities:
Dancer / Serene Grace | Magic Guard
Stats:
HP:
85 (+10)
Atk: 70 (+0)
Def: 103 (+33)
SpA: 99 (+1)
SpD: 113 (+43)
Spe: 70 (-23)
Added Moves: Quiver Dance, Fiery Dance, Dragon Dance, Lunar Dance, Petal Dance, Blaze Kick, Brave Bird



Oricorio-Sensu [Optimized]
Abilities
: Dancer / Serene Grace | Jubilee Spirit*
Added Moves: Heat Wave, Fiery Dance, Quiver Dance, Brave Bird, Lunar Dance, Dragon Dance, Rain Dance, Jubilation Dance*, Petal Dance
Jubilee Spirit: 40% chance to raise this Pokemon's higher attacking stat after successfully hitting the foe with a Dance move
Jubilation Dance:
|
| 90 BP | 100% Acc | 15 PP | Z-move: 175 BP Breakneck Blitz | Matches the user's primary typing
Sensu Stats: 80 HP / 76 Atk / 70 Def / 116 SpA / 96 SpD / 102 Spe (540 BST)



Regirock [Optimized]
Abilities: Self-Repair* / Regenerator (Hidden)
*Self-Repair: Heals 25% of max HP when hit by a Rock-type attack, or when switching Stealth Rock or Spikes. Clears Stealth Rock and Spikes on entry.
Stats: 80/120/200/50/100/50 (600)
Added Moves: Recover
Summary of Changes: +20 Atk



Regice [Optimized]
Abilities: Unmelting* / Ice Body (Hidden)
*Unmelting: Immune to Fire-type attacks and Burn, and halves damage from Water.
Stats: 80/50/100/120/200/50 (600)
Added Moves: Recover, Volt Switch
Summary of Changes: +20 SpA



Registeel [Optimised]
Stats:
90 HP / 80 Atk / 150 Def / 80 SpA / 150 SpD / 50 Spe (+10 HP, +5 Atk, +5 SpA) BST 600
Abilities:
Clear Body / Filter (Bulletproof)
Move Change: Registeel now learns Seismic Toss via level-up (1).
Added Moves: Spikes, Recover, Volt Switch, Whirlwind, Skill Swap, Magic Coat, Metal Burst, Rapid Spin
New Move: Regireset |
|
| 100 BP | 100 Accuracy | 0 Priority | 10 PP | Blocked by Soundproof | Registeel emits a nullifying, hollow clangor from within its body. This resets the opponent's stat changes. | Z-Move: 180 BP Corkscrew Crash



Regigigas [Optimized]
Abilities:
Slow Start (New Buff: Only lowers speed)
Stats: 110 HP / 160 Atk / 110 Def / 80 SpA / 110 SpD / 100 Spe | BST: 670
Added Moves: Hammer Arm, Bulk Up, Fake Out, Protect, Rest, Stealth Rock, Recover.
Summary of Changes: N o t h i n g



Bisharp [Optimized]
Abilities
: Defiant / Inner Focus / Pressure (HA)
Stats: 90 HP / 125 Atk / 110 Def / 40 SpA / 100 SpD / 95 Spe | BST: 560
Added Moves: Parting Shot, Close Combat, Magnet Rise, Ice Punch, King's Shield, Checkmate*
Summary of Changes: +25 HP, +10 Def, -20 SpA, +30 SpD, +25 Spe

Checkmate:
|
| 90 BP | 100% Acc | 15 PP | Z-move: 160 BP Corkscrew-Crash | Prevents the target from switching out.





Avalugg [Optimized]
Abilities
: Refrigerate / Regenerator / Sturdy (HA)
Stats: 110 HP / 117 Atk / 184 Def / 44 SpA / 86 SpD / 28 Spe | BST: 569
Added Moves: Icicle Crash, Heavy Slam, Ice Shard, Haze, Stealth Rock, Explosion, Metal Burst
Summary of Changes: +15 HP, +40 SpD




Qwilfish [Optimized]
Abilities
: Poison Point / Swift Swim / Intimidate (HA)
Stats: 100 HP / 125 Atk / 85 Def / 55 SpA / 85 SpD / 100 Spe | BST: 550
Added Moves: Gunk Shot, Zen Headbutt, U-turn, Spiky Shield, Recover
Summary of Changes: +35 HP, +30 Atk, +30 SpD, +15 Spe




Shuckle [Optimized]
Abilities
: Sturdy / Unaware / Mold Breaker (HA)
Stats: 50 HP / 10 Atk / 230 Def / 10 SpA / 230 SpD / 5 Spe | BST: 535
Added Moves: Recover, Memento, U-Turn, Toxic Spikes, Cobblestone*, Aromatherapy
Summary of Changes: +30 HP

Cobblestone:
|
| -- BP | 100% Acc | 20 PP | Z-move: 100 BP Continental Crush | Deals x1.5 the damage of the foe's last attack.



Silvally [Optimized]
Abilities
: RKS System*
Stats: 103/103/103/103/103/103 | BST: 618
Added Moves: Earthquake, Sucker Punch, Recover, Aura Sphere, Sludge Bomb, Psychic, Extreme Speed, Wish, Refresh, Blizzard, Thunder, Fire Blast, Hurricane, Taunt, Volt Switch, Toxic Spikes, Nasty Plot, Thunder Wave, Shadow Sneak, Wish, Power Gem
Summary of Changes: +8 to all stats
RKS System: Boosts the power of all moves that share its held memory's type by 20% in addition to old effects



Wishiwashi [Optimized]
Abilities
: Schooling* (modified)
Stats: Solo Forme - 65 HP / 70 Atk / 60 Def / 75 SpA / 65 SpD / 90 Spe | BST: 425
School Forme - 65 HP / 130 Atk / 120 Def / 130 SpA / 125 SpD / 60 Spe | BST: 630
Added Moves: Liquidation, Discharge, Parabolic Charge, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Wild Charge, Dazzling Gleam, Flash Cannon, Signal Beam, Blizzard
Summary of Changes: Solo Forme: +20 HP, +50 Atk, +40 Def, +50 SpA, +40 SpD, +50 Spe
School Forme: +20 HP, -10 Atk, -10 Def, -10 SpA, -10 SpD, +30 Spe

Schooling* (modified): now also has a Regenerator effect


Ghost/Steel
Dhelmise [Optimized]
Abilities
: Gardener (Grass type Steelworker)
Stats: 100 HP / 131 Atk / 100 Def / 86 SpA / 100 SpD / 20 Spe | BST: 537
Added Moves: +30 HP, +10 SpD, -20 Speed
Summary of Changes: Trick Room, Recover, Leech Seed



Vikavolt [Optimized]
Abilities
: Levitate / Compoundeyes (HA)
Stats: 77 HP / 70 Atk / 90 Def / 130 SpA / 90 SpD / 80 Spe | BST: 537
Added Moves: Hurricane, Focus Blast
Summary of Changes: -15 SpA, +15 SpD, +37 Spe


Crabominable [Optimized]
Ability:
Anger Point / Iron Fist (HA: Technician)
Stats: 97 HP / 142 Atk / 97 Def / 62 SpA / 87 SpD / 73 Spe (+10 Atk, +20 Def, +20 SpD, +30 Spe BST 558)
Typing:

Moves Added: Icicle Spear, Ice Shard, Mach Punch, Bullet Punch, Hammer Arm, Icicle Crash, Arm Thrust


Golisopod [Optimized]
Type:

Abilities:
Tinted Lens
Stats:
HP:
75 (+0)
Atk: 125 (+0)
Def: 140 (+0)
SpA: 60 (+0)
SpD: 90 (+0)
Spe: 55 (+15)
BST: 545 (+15)
Added Moves: U-Turn​




Meganium [Optimized]
Abilities
: Overgrow / Thick Fat
Stats: 100/82/110/83/120/60 (555)
Added Moves: Wish, Slack Off, Dazzling Gleam
Summary of Changes: +20 HP, +10 Def, +20 SpD, -20 Spe

Name: Typhlosion [Optimized]
Stats: 78/94/78/119/85/111 (+10 Atk, +10 SpA, +11 Spe, BST 565)
Ability: Blaze/Flash Fire
Typing:

New Move:
Fracture
60 BP, 100%, +1 Priority, 20% chance to flinch
New Moves: Agility, Work Up, Earth Power, Ancient Power, Power Gem




Feraligatr [Optimized]
Abilities:
Torrent | Strong Jaw [HA]
Stats: HP: 85 Atk 125 Def 100 SpA 59 SpD 83 Spe 98 BST 550
Added Moves: Thunder Fang, Fire Fang,*Crocobite, Psychic Fangs
Summary of Changes: +20 Atk, +20 Spe, -20 SpA


Dunsparce [Optimized]


Abilities: Serene Grace / Filter / Unaware
Stats: 120/90/90/85/100/45 (530 BST)
Movepool Additions: Heal Bell, Shifting Plates (Ground-type Dragon Tail clone)
Summary of Changes: +20 HP, +20 Atk, +20 Def, +20 SpA, +35 SpD



Delibird [Optimized]

Abilities: Vital Spirit / Hustle / Snow Warning
Stats: 60/100/70/120/70/120 (530 BST)
Movepool Additions: Brave Bird, Icicle Crash, Taunt, Memento, Skill Swap
Summary of Changes: +15 HP, +45 Atk, +25 Def, +55 SpA, +25 SpD, +55 Spe


Farfetch'd [Optimized]


Ability: Keen Eye / Defiant / Reckless
Stats: 62/120/90/58/77/125 (532 BST)
Movepool Additions: Wood Hammer, Close Combat, Wild Charge
Summary of Changes: +10 HP, +30 Atk, +35 Def, +15 SpD, +65 Spe



Spinda [Optimized]
Abilities
: Own Tempo / Tangled Feet / Contrary(HA)
Stats: 80 HP / 100 Atk / 80 Def / 60 SpA / 80 SpD / 100 Spe | BST: 500
Added Moves: Play Rough, Stumble Punch*
Summary of Changes: +20 HP, +40 Atk, +20 Def, +20 SpD, +40 Spe

Stumble Punch*: Fairy-type Hammer Arm that also lowers user’s Attack by 1 stage



Name: Stunfisk [Optimized]
Stats: 109/66/109/101/104/12 (+25 Def, +20 SpA, +5 SpD, -20 Spe BST: 501)
Ability: Static/Storm Drain (HA: Sand Veil)
Typing:

New Moves: Aqua Ring, Charge, Ion Deluge, Shore Up, Volt Switch





Solrock [Optimized]
Stats:
100 HP / 125 Atk / 115 Def / 55 SpA / 75 SpD / 90 Spe
Abilities: Levitate / Rock Head
Moves Added: +Heat Crash, +Head Smash, +Recover, +Accelerock




Lunatone [Optimised]
Ability:
Levitate (Lunatic)
New Ability: Lunatic - The dark side of the moon rearranges the Defense and Sp. Def stats!
When switched into battle, Lunatone sets Wonder Room for 5 turns.
Stats: 90 HP / 55 Atk / 65 Def / 115 SpA / 95 SpD / 110 Spe (+30 SpA, +30 SpD, +40 Spe) BST 560
New Moves:
Thunderbolt, Thunder, Shore Up, Moonlight* Meteor Shower
Move Change: Lunatone now learns Moonlight via level-up.
New Move: Meteor Shower | |
| 90 BP | 90% Accuracy | 10 PP | 0 Priority | 20% chance of raising the user's Special Attack by 1 stage. | 185 BP Continental Crush



Nidoking [Optimized]
Abilities
: Poison Point / Rivalry / Sheer Force (HA)
Stats: 81 HP / 112 Atk / 77 Def / 100 SpA / 75 SpD / 105 Spe | BST: 550
Added Moves: Gunk Shot, Bulk Up, Nasty Plot
Summary of Changes: +10 Atk, +15 SpA, +20 Spe



Hitmontop [Optimized]

Abilities: Intimidate / Technician / Telepathy
Stats: 50 / 110 / 110 / 35 / 120 / 75 (BST: 500)
Stat Changes: +15 Atk, +15 Def, +10 SpD, +5 Spe
Added moves: Backspin Kick*, Warp Spin*, U-Turn, Hypnosis

Backspin Kick:

60 BP | 16 PP | 100% Accuracy | Physical
Applies Telekinesis to the opponent (for three turns).
"The user lands a spinning kick rapid enough to strain the spatial dimension."

Warp Spin:

40 BP | 64 PP | 100% Accuracy | Physical | Priority: -1
Removes binding, Leech Seed, and hazards from the user or user's field. If any targeted the user this turn, the user executes that move on the initial sender.




Name: Braviary [Optimized]
Stats: 115/123/95/57/95/82 (+10 HP, +20 Def, +20 SpD, +2 Spe, BST 562)
Ability: Aerilate/Sheer Force (HA: Defiant)
Typing:



New Moves: Earthquake, Stone Edge




Gallade [Optimized]

Ability: Defiant / Trace | HA: Guts
Old Stats: 68 / 125 / 65 / 65 / 115 / 80 | BST 518
New Stats: 85 / 125 / 85 / 55 / 105 / 100 | BST 555
New Moves: Play Rough​


Tauros [Optimized]

Abilities
: Intimidate / Sheer Force (HA)
Stats: 80 HP / 120 Atk / 95 Def / 80 SpA / 70 SpD / 110 Spe | BST: 555
New Moves: Milk Drink, Horn Leech, Play Rough, Waterfall
Summary of Changes: +5 HP, +20 Atk, +40 SpA




Miltank [Optimized]
Abilities
: Thick Fat / Scrappy / Sap Sipper (HA)
Stats: 110 HP / 95 Atk / 115 Def / 40 SpA / 85 SpD / 110 Spe | BST: 555
Added Moves: Wish, Healing Wish, Rapid Spin
Summary of Changes: +15 HP, +15 Atk, +10 Def, +15 SpD, +10 Spe



Mandibuzz [Optimized]
Abilities
: Big Pecks / Overcoat / Stamina (HA)
Stats: 120 HP / 75 Atk / 120 Def / 55 SpA / 110 SpD / 80 Spe | BST: 560
Added Moves: Drill Peck, Beak Blast, Spikes, Drill Run, Wish
Summary of Changes: +10 HP, +10 Atk, +15 Def, +15 SpD


Kangaskhan [Optimized]
Type:


Ability: Scrappy / Mold Breaker | HA: Technician
Old Stats: 105 / 95 / 80 / 40 / 80 / 90 | BST 490
New Stats: 115 / 115 / 105 / 35 / 105 / 95 | BST 570
New Moves: Double Hit, Soft-Boiled, Dragon Dance, Draco Meteor, Dragon Pulse, Dragon Claw, Dragon Tail, Dual Chop, Stealth Rock, Stone Edge



Poison/Ground
Nidoking [Optimized]
Abilities:
Rivalry / Poison Point / Sheer Force
Stats: 100 HP / 92 Atk / 107 Def / 85 SpA / 95 SpD / 76 Spe
Moves Added: Gunk Shot, Wish, Spikes
Summary of Changes: +10 HP, +20 Def, +10 SpA, +10 SpD



Salazzle [Optimized]
Abilities: Corrosion | [HA] Merciless
Stats: 128 HP / 64 Atk / 60 Def / 127 SpA / 100 SpD / 117 Spe
Added Moves: Dark Pulse, Shadow Ball
Summary of Changes: +60 HP, +16 SpA, +40 SpA
(I removed the corrosion buff because it makes the several other Poison types that have the ability in Optimons much harder to beat. Its not like it really needs the buff)




Crobat [Optimized]
Abilities
: Merciless / Strong Jaw (HA)
Stats: 100 HP / 100 Atk / 80 Def / 70 SpA / 80 SpD / 130 Spe | BST: 560
Added Moves: Vampire Fang*, Toxic Spikes, Crunch, Psychic Fangs, Fire Fang, Thunder Fang, Ice Fang
Summary of Changes: +15 HP, +10 Atk
New Move: Vampire Fang |
|
| 80 BP | 100% Accuracy | 10 PP | Drains 50% damage taken by target. Biting move, makes contact. | 160 BP Acid Downpour




Mismagius [Optimized]
Abilities
: Levitate / Prankster (HA)
Stats: 75 HP / 60 Atk / 75 Def / 115 SpA / 115 SpD / 115 Spe | BST: 555
Added Moves: Moonblast, Recover, Flamethrower, Ice Beam, Defog, U-Turn, Fairy Lock
Summary of Changes: +15 HP, +15 Def, +10 SpA, +10 SpD, +10 Spe



Honchkrow [Optimized]
Abilities
: Insomnia / Super Luck / Moxie (HA)
Stats: 100 / 145 / 72 / 95 / 67 / 95 | BST: 574
Added Moves: Swords Dance, Close Combat, Devilry Strike
Summary of Changes: +20 Atk, +20 Def, -10 SpA, +15 SpD, +24 Spe
Devilry Strike |
|
| 110 BP | 100% Acc | Does neutral damage against Fairy-type


Gourgeist [Optimized]
Type:

Ability: Jack O-Lantern (Ghost-type Steelworker clone) | HA: Magic Guard
New Stats:
Small: 85 / 95 / 50 / 95 / 85 / 120 | BST 530
Normal: 85 / 50 / 95 / 120 / 85 / 95 | BST 530
Large: 85 / 120 / 95 / 95 / 85 / 50 | BST 530
Maxi: 85 / 95 / 120 / 95 / 85 / 50 | BST 530
New Moves: Seed Flare, Power Whip, Flare Blitz, Calm Mind, Rapid Spin



Name: Nihilego [Optimized]
Stats: 101/53/69/113/131/103 (-8 HP, +22 Def, -14 SpA, BST: 570)
Ability: Beast Boost
Typing:

New Moves: Calm Mind, Earth Power, Magnet Rise, Recover



Buzzwole [Optimized]
Abilities
: Beast Boost
Stats: 107 HP / 139 Atk / 139 Def / 43 SpA / 71 SpD / 71 Spe | BST: 570
Added Moves: Fire Punch, U-turn, Close Combat, Megahorn, First Impression, Mach Punch
Summary of Changes: -10 SpA, +18 SpD, -8 Spe




Xurkitree [Optimized]
Abilities
: Beast Boost
Stats: 83 HP / 59 Atk / 83 Def / 173 SpA / 83 SpD / 89 Spe | BST: 570
Added Moves: Giga Drain, Leaf Storm, Synthesis
Summary of Changes: -30 Atk, +12 Def, +12 SpD, +6 Spe




Guzzlord [Optimized]
Abilities
: Beast Boost
Stats: 199 HP / 103 Atk / 71 Def / 103 SpA / 71 SpD / 23 Spe | BST: 570
Added Moves: Recover, Dragon Hammer, Fire Punch
Summary of Changes: -24 HP, +2 Atk, +18 Def, +6 SpA, +18 SpD, -20 Spe




Stakataka [Optimized]
Abilities
: Beast Boost
Stats: 101 HP / 131 Atk / 181 Def / 43 SpA / 101 SpD / 13 Spe | BST: 570
Added Moves: Curse, Recover, Hammer Arm




Blacephalon [Optimized]
Abilities: Beast Boost
Stats: 53/137/53/137/59/131
Added Moves: Gunk Shot, Fire Lash
Summary of Changes: +10 Atk, -14 SpA, -20 SpD, +24 Spe



Torterra

Ability: Abilities - Overgrow / (Regenerator)
Stats - 120 HP +25 / 119 Atk +10 / 105 Def ±0 / 55 SpA -20/ 105 SpD +20 / 26 Spe -30 / 530 BST +5
Added Moves - Ingrain, Spikes, Shell Smash, Gyro Ball, Head Smash, Bulk Up




Yanmega [Optimized]
Abilities
: Tinted Lens / Speed Boost / Frisk (HA)
Stats: 96 HP / 76 Atk / 86 Def / 119 SpA / 76 SpD / 95 Spe | BST: 548
Added Moves: Dragon Pulse, Dragon Dance, Outrage, Draco Meteor
Summary of Changes: +10 HP, +3 SpA +20 SpD



Phione [Optimized]
Abilities
: Hydration | Reflective (!)
Reflective: Upon switching, this Pokémon copy the positive stat changes of the frontal opponent.

Stats: 80 HP / 110 Atk / 80 Def / 110 SpA / 80 SpD / 100 Spe | BST: 560
Added Moves: Tail Glow, Calm Mind, Swim Practice (!), Psychic, Zen Headbutt, Focus Blast, Hydro Pump, Hyper Voice, Aqua Jet, Ice Punch
Swim Practice:

|

| --% (Self) | 16 PP | Raise user's Attack by 2 and Speed by 1.
Summary of Changes: +30 Atk, +30 SpA, +20 Spe




Klinklang [Optimized]
Abilities:
Plus / Minus / Technician (HA)
Stats: 80 / 110 / 120 / 70 / 85 / 80
BST: 545
Added Moves: None
Summary of Changes: +20 HP, +5 Def, -10 Speed, +10 Attack




Altaria [Optimized]
Abilities
: Natural Cure / Pixilate (HA)
Stats: 75 HP / 120 Atk / 90 Def / 70 SpA / 105 SpD / 90 Spe | BST: 550
Added Moves: Blaze Kick, Dragon Hammer
Summary of Changes: +50 Atk, +10 Spe​


Thats all of them. Took me 45 mins to find them all since I did this on mobile.
 
Last edited:

Name: Crobat [Optimized]
Stats: 95/105/85/70/85/136 (+10 HP, +15 Atk, +5 Def, +5 SpD, +6 Spe, BST 576)
Ability: Inner Focus/Reckless (HA: Infiltrator)
Typing:

New Moves: Flare Blitz, Gunk Shot, Poison Jab, Toxic Spikes

Crobat isn't necessarily terrible, but needed a few fixes in order to become viable in OU. A sizable boost to his base Attack, along with general defensive boosts allow him to match the power level present in OU. 6 extra base points in Speed allow him to outspeed and check Tapu Koko, Mega-Lopunny, and Ash-Greninja, even without an offensive item. Reckless boosts the power of Brave Bird and Flare Blitz, allowing him to break common Fairy-types such as Magearna and Tapu Bulu with ease. Gunk Shot and Poison Jab give him usable physical Poison-type STAB, while Toxic Spikes increases his defensive viability. While he still lacks immedeate offensive presence, his existent defense and fantastic speed make him a good choice for a revenge killer or pivot.​


Name: Mismagius [Optimized]
Stats: 75/60/95/114/95/114 (+15 HP, +35 Def, +9 SpA, -10 SpD, + 9 Spe, BST 553)
Ability: Levitate/Aftermath
Typing:

New Move: Witch's Rage |
|
| Raises the user's Special Attack and Speed by 1 stage. (Special Dragon Dance clone)
New Moves: Healing Wish, Hypnosis, Parting Shot, Recover

Being a specially attacking Ghost-type, Mismagius draws in heavy competition from Blacephalon; as such, I wanted to distinguish the two as much as possible. This is primarily achieved by giving Mismagius usable defensive stats. Along with Healing Wish, Hypnosis, Parting Shot, Recover, these allow it to support its team as well as pose an offensive threat. 114 base Speed allows it to check Blacephalon, Latios (and its Mega), and many threats under the 110 Speed tier. Witch's Rage is a fantastic set-up move that allows Mismagius to sweep unprepared teams, and provides unpredictability with Nasty Plot and Calm Mind. Although Blacephalon still has more power and a generally better offensive typing, Mismagius is a usable alternative on more balance oriented teams.



Name: Honchkrow [Optimized]
Stats: 100/135/62/115/62/97 (+10 Atk, +10 Def, +10 SpA, +10 SpD, +26 Spe, BST 571)
Ability: Guts/Super Luck (HA: Moxie)
Typing:

New Moves: Acrobatics, Close Combat, Focus Blast, Knock Off, Swords Dance

Honchkrow is a wallbreaker with good offensive stats and a unique typing. Unfortunately, it is held back by its abysmal defense and low Speed. Both of these flaws were mitigated to an extent; while they are still present, Honchkrow now has the ability to actually take a stray hit or two and outspeed slower Pokémon. A 135 Attack stat is respectable for OU, and his 115 Special Attack stat allows him to lure in checks/counters to traditional sets and hit them hard. Knock gives him a usable Dark-type STAB, while his other moves aim to improve his coverage and offensive presence in general. After wrestling around with the choice of his ability, I decided on Guts, which gives him power equivalent to other OU wallbreakers such as Kyurem-B and Hoopa-U. However, it also wears him down easily, and Honchkrow does not have the best bulk to begin with. Overall, Honchkrow is an unconventional, but fully capable choice for an OU wallbreaker.​
 
Last edited:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus




Crobat [Optimized]
Abilities
: Infiltrator / Gale Wings (HA)
Stats: 100 HP / 105 Atk / 85 Def / 70 SpA / 80 SpD / 130 Spe | BST: 570
Added Moves: Gunk Shot, Swords Dance, Toxic Spikes
Summary of Changes: +15 HP, +15 Atk, +5 Def



Mismagius [Optimized]
Abilities
: Levitate / Prankster (HA)
Stats: 75 HP / 60 Atk / 75 Def / 115 SpA / 115 SpD / 115 Spe | BST: 555
Added Moves: Moonblast, Recover, Flamethrower, Ice Beam, Defog, U-Turn, Fairy Lock
Summary of Changes: +15 HP, +15 Def, +10 SpA, +10 SpD, +10 Spe



Honchkrow [Optimized]
Abilities
: No Guard / Super Luck / Moxie (HA)
Stats: 115 HP / 125 Atk / 60 Def / 115 SpA / 60 SpD / 80 Spe | BST: 555
Added Moves: Knock Off, Swords Dance, Hurricane, Focus Blast, Vacuum Wave
Summary of Changes: +15 HP, +8 Def, +10 SpA, +8 SpD, +9 Spe​
 
Last edited:
Fgs I can never get the sprites working. Nvm, just have to do it without.


Crobat [Optimized]
Types: Poison / Dark
Abilities: Infiltrator / Poison Touch / Mold Breaker
Stats: 95 HP / 115 Atk / 80 Def / 70 SpA / 80 SpD / 130 Spe | BST: 570
Added Moves: Gunk Shot, Dragon Dance, Toxic Spikes, Foul Play
Summary of Changes: +10 HP, +25 Atk

Mod Edit: Plugged it in for you Zoroedit: thank you can you do the others in later posts?


Mismagius [Optimized]
Types: Ghost / Water
Abilities: Prankster
Stats: 60 HP / 60 Atk / 60 Def / 115 SpA / 115 SpD / 115 Spe
Added Moves: Hydro Pump, Surf, Scald, Haze, Recover, Beautiful Tsunami,
Summary of Changes: +10 SpA, +10 SpD, +10 Spe
Beautiful Tsunami: Water, Special, 95 BP, confuses target, lowers Special Attack and Attack by 1 stage. 95% accuracy.
Competitive Analysis: Beautiful Tsunami has great defensive uses as well as offensive. Confusing let’s you run for hax (I know that’s the reason I’m hated) and lowering the attacks makes it a very hard pokemon to break, and you can wear it down all the meantime. It can act as a special wall with Haze and BT (Beautiful Tsunami) And Recover allows it to stay in battle for a while. Nasty Plot combined with BT makes it a fast, bulky, set up sweeper. Prankster helps all these roles. Prankster Recover lol.


Honchkrow [Optimized]
Types: Dark / Fire
Abilities: Competitive / Fireblaze* / Moxie (HA)
Stats: 100 HP / 125 Atk / 65 Def / 85 SpA / 65 SpD / 110 Spe | BST: 550
Added Moves: Sneak Flare**, Knock Off, Swords Dance, Practise Burn***, Flare Blitz
Summary of Changes: + 13 Def / +13 SpD / +39 Spe / -20 SpA
*Fireblaze: For each Normal type move it uses, its fire type moves are boosted by 10%
**Sneak Flare: not sure if I’m allowed to do this but Flying Press did so shrug. Fire / Dark move 105 BP 85% accuracy removes all target’s stat boosts.
***Practise Burn: boosts Speed by 2 and Fire type moves by 10%
Competitive analysis: Sneak Flare is it’s primary attacking move, and Swords Dance + Practise burn is double dance but better. Frustration / Return boosts its fire type moves for a potential sweep after Practise Burn And Sneak Flare is very useful for removing stat boosts that otherwise would threaten the team. A very heavy hitting set up sweeper here.
Pokedex: its unused gas from its flames keeps it up in the air even when it’s sleeping. It likes to sneak up on other Pokemon and start burning them to shock them into submission.
 
Last edited:

charizard8888

Catch The Wave
is a Forum Moderator Alumnus


Honchkrow [Optimized]
Abilities
: Insomnia / Super Luck / Moxie (HA)
Stats: 100 / 145 / 72 / 95 / 67 / 95 | BST: 574
Added Moves: Swords Dance, Close Combat, Devilry Strike
Summary of Changes: +20 Atk, +20 Def, -10 SpA, +15 SpD, +24 Spe
Devilry Strike |
|
| 110 BP | 100% Acc | Does neutral damage against Fairy-type
Honchkrow now has better bulk, Attack, and Speed while its Special Attack is not required so it's reduced. With SD it can set up and sweep along with picking up Moxie boost(s) letting it do a decent amount of damage to Landorus-T. Close Combat provides free usage unlike Superpower.
From the Ultra Moon dex entry:
Its goons take care of most of the fighting for it. The only time it dirties its own hands is in delivering a final blow to finish off an opponent.
So its final blow must be a powerful one which is Devilry Strike doing neutral damage on Fairy which trouble Honchkrow a lot.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Devilry Strike
- Sucker Punch / Close Combat

Honchkrow @ Choice Band
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Devilry Strike
- Sucker Punch
- Close Combat

252 Atk Life Orb Honchkrow Devilry Strike vs. 252 HP / 252+ Def Clefable: 203-239 (51.5 - 60.6%) -- 92.6% chance to 2HKO after Leftovers recovery
 


Mismagius [Optimized]
Abilities: Prankster
Stats: 60 HP / 60 Atk / 60 Def / 115 SpA / 115 SpD / 115 Spe
Added Moves: Vacuum Wave, Moonblast, Disable, Encore, Haze, Reflect, Light Screen
Summary of Changes: +10 SpA, +10 SpD, +10 Spe​
Being a Special sweeper is one option it has. But it also has another option that gives it a more unique role. With Prankster and a variety of Status moves, it can serve as a bag of tricks against any foe. Prankster Haze lets it counter stat boosts, or Prankster Psych Up lets it copy them. It can stop moves using Disable or Taunt, and it can help the team with Reflect and Light Screen. It has many options to use against the opponent.




Honchkrow [Optimized]
Abilities: Insomnia | Super Luck | [HA] Moxie
Stats: 100 HP / 125 Atk / 52 Def / 105 SpA / 52 SpD / 127 Spe
Added Moves: Hurricane, Boss' Authority, Air Slash, Focus Blast
Summary of Changes: +56 Spe​
Boss' Authority | Flying | Status | 8 PP | For three turns, the target's moves are never super effective on the user. | Z-Effect: Raises accuracy by 1.

Honchkrow becomes almost twice as fast, and has new Special moves, making it a super offensive force. Since Honchkrow has terrible Defense stats, a new move will help it survive against the foe. The move's Z-Effect also helps it land its new Special moves.
 
Last edited by a moderator:

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Voting Time
Did a coin flip for Miltank and Origin0 won



Miltank [Optimized]
Abilities
: Thick Fat / Scrappy / Sap Sipper (HA)
Stats: 110 HP / 95 Atk / 115 Def / 40 SpA / 85 SpD / 110 Spe | BST: 555
Added Moves: Wish, Healing Wish, Rapid Spin
Summary of Changes: +15 HP, +15 Atk, +10 Def, +15 SpD, +10 Spe


Crobat [Optimized]
Abilities
: Merciless / Strong Jaw (HA)
Stats: 100 HP / 100 Atk / 80 Def / 70 SpA / 80 SpD / 130 Spe | BST: 560
Added Moves: Vampire Fang*, Toxic Spikes, Crunch, Psychic Fangs, Fire Fang, Thunder Fang, Ice Fang
Summary of Changes: +15 HP, +10 Atk
New Move: Vampire Fang |
|
| 80 BP | 100% Accuracy | 10 PP | Drains 50% damage taken by target. Biting move, makes contact. | 160 BP Acid Downpour

Crobat gains boosts to its hitpoints and Attack, but not too much since its Speed is already so high. It gets more useful abilities in Merciless and Strong Jaw, the former synergizing well with Toxic Spikes and the latter synergizing with its new moves and signature move.



Mismagius [Optimized]
Abilities
: Levitate / Serene Grace (HA)
Stats: 75 HP / 60 Atk / 75 Def / 115 SpA / 115 SpD / 115 Spe | BST: 555
Added Moves: Bewitch*, Moonblast, Moonlight, Flamethrower, Ice Beam, Stealth Rock, Toxic Spikes, Defog, Haze
Summary of Changes: +15 HP, +15 Def, +10 SpA, +10 SpD, +10 Spe

New Move: Bewitch |
|
| 95 BP | 100% Accuracy | 15 PP | 30% chance to lower target's SpA by 1 stage. | 175 BP Never-Ending Nightmare

Mismagius gains a secondary Fairy typing and Serene Grace. It gains more coverage with Flamethrower and Ice Beam, can now set Stealth Rock and Toxic Spikes, and a new signature move.



Honchkrow [Optimized]
Abilities
: Competitive / Super Luck / Moxie (HA)
Stats: 100 HP / 125 Atk / 65 Def / 115 SpA / 65 SpD / 80 Spe | BST: 550
Added Moves: Mafioso Rush*, Knock Off, Air Slash, Hurricane, Swords Dance, Block, Switcheroo
Summary of Changes: +13 Def, +10 SpA, +13 SpD, +9 Spe

New Move: Mafioso Rush |
|
| 90 BP | 100% Accuracy | 10 PP | Damage calculated based on the user's higher offensive stat and corresponding target's defensive stat. | 175 BP Black Hole Eclipse

Honchkrow gains a Photon Geyser-esque signature move that provides it with a strong physical Dark attack and stronger special Dark attack. It gains small boosts to its low defenses and Speed, as well as its Special Attack. It gains special Flying STABs and Swords Dance to set up with its physical movepool, and Block and Switheroo help against walls and stall.​

Name: Crobat [Optimized]
Stats: 95/105/85/70/85/136 (+10 HP, +15 Atk, +5 Def, +5 SpD, +6 Spe, BST 576)
Ability: Inner Focus/Reckless (HA: Infiltrator)
Typing:

New Moves: Flare Blitz, Gunk Shot, Poison Jab, Toxic Spikes

Crobat isn't necessarily terrible, but needed a few fixes in order to become viable in OU. A sizable boost to his base Attack, along with general defensive boosts allow him to match the power level present in OU. 6 extra base points in Speed allow him to outspeed and check Tapu Koko, Mega-Lopunny, and Ash-Greninja, even without an offensive item. Reckless boosts the power of Brave Bird and Flare Blitz, allowing him to break common Fairy-types such as Magearna and Tapu Bulu with ease. Gunk Shot and Poison Jab give him usable physical Poison-type STAB, while Toxic Spikes increases his defensive viability. While he still lacks immedeate offensive presence, his existent defense and fantastic speed make him a good choice for a revenge killer or pivot.​


Name: Mismagius [Optimized]
Stats: 75/60/95/114/95/114 (+15 HP, +35 Def, +9 SpA, -10 SpD, + 9 Spe, BST 553)
Ability: Levitate/Aftermath
Typing:

New Move: Witch's Rage |
|
| Raises the user's Special Attack and Speed by 1 stage. (Special Dragon Dance clone)
New Moves: Healing Wish, Hypnosis, Parting Shot, Recover

Being a specially attacking Ghost-type, Mismagius draws in heavy competition from Blacephalon; as such, I wanted to distinguish the two as much as possible. This is primarily achieved by giving Mismagius usable defensive stats. Along with Healing Wish, Hypnosis, Parting Shot, Recover, these allow it to support its team as well as pose an offensive threat. 114 base Speed allows it to check Blacephalon, Latios (and its Mega), and many threats under the 110 Speed tier. Witch's Rage is a fantastic set-up move that allows Mismagius to sweep unprepared teams, and provides unpredictability with Nasty Plot and Calm Mind. Although Blacephalon still has more power and a generally better offensive typing, Mismagius is a usable alternative on more balance oriented teams.



Name: Honchkrow [Optimized]
Stats: 100/135/62/115/62/97 (+10 Atk, +10 Def, +10 SpA, +10 SpD, +26 Spe, BST 571)
Ability: Guts/Super Luck (HA: Moxie)
Typing:

New Moves: Acrobatics, Close Combat, Focus Blast, Knock Off, Swords Dance

Honchkrow is a wallbreaker with good offensive stats and a unique typing. Unfortunately, it is held back by its abysmal defense and low Speed. Both of these flaws were mitigated to an extent; while they are still present, Honchkrow now has the ability to actually take a stray hit or two and outspeed slower Pokémon. A 135 Attack stat is respectable for OU, and his 115 Special Attack stat allows him to lure in checks/counters to traditional sets and hit them hard. Knock gives him a usable Dark-type STAB, while his other moves aim to improve his coverage and offensive presence in general. After wrestling around with the choice of his ability, I decided on Guts, which gives him power equivalent to other OU wallbreakers such as Kyurem-B and Hoopa-U. However, it also wears him down easily, and Honchkrow does not have the best bulk to begin with. Overall, Honchkrow is an unconventional, but fully capable choice for an OU wallbreaker.​




Crobat [Optimized]
Abilities
: Infiltrator / Gale Wings (HA)
Stats: 100 HP / 105 Atk / 85 Def / 70 SpA / 80 SpD / 130 Spe | BST: 570
Added Moves: Gunk Shot, Swords Dance, Toxic Spikes
Summary of Changes: +15 HP, +15 Atk, +5 Def



Mismagius [Optimized]
Abilities
: Levitate / Prankster (HA)
Stats: 75 HP / 60 Atk / 75 Def / 115 SpA / 115 SpD / 115 Spe | BST: 555
Added Moves: Moonblast, Recover, Flamethrower, Ice Beam, Defog, U-Turn, Fairy Lock
Summary of Changes: +15 HP, +15 Def, +10 SpA, +10 SpD, +10 Spe



Honchkrow [Optimized]
Abilities
: No Guard / Super Luck / Moxie (HA)
Stats: 115 HP / 125 Atk / 60 Def / 115 SpA / 60 SpD / 80 Spe | BST: 555
Added Moves: Knock Off, Swords Dance, Hurricane, Focus Blast, Vacuum Wave
Summary of Changes: +15 HP, +8 Def, +10 SpA, +8 SpD, +9 Spe​
Fgs I can never get the sprites working. Nvm, just have to do it without.


Crobat [Optimized]
Types: Poison / Dark
Abilities: Infiltrator / Poison Touch / Mold Breaker
Stats: 95 HP / 115 Atk / 80 Def / 70 SpA / 80 SpD / 130 Spe | BST: 570
Added Moves: Gunk Shot, Dragon Dance, Toxic Spikes, Foul Play
Summary of Changes: +10 HP, +25 Atk

Mod Edit: Plugged it in for you Zoroedit: thank you can you do the others in later posts?


Mismagius [Optimized]
Types: Ghost / Water
Abilities: Prankster
Stats: 60 HP / 60 Atk / 60 Def / 115 SpA / 115 SpD / 115 Spe
Added Moves: Hydro Pump, Surf, Scald, Haze, Recover, Beautiful Tsunami,
Summary of Changes: +10 SpA, +10 SpD, +10 Spe
Beautiful Tsunami: Water, Special, 95 BP, confuses target, lowers Special Attack and Attack by 1 stage. 95% accuracy.
Competitive Analysis: Beautiful Tsunami has great defensive uses as well as offensive. Confusing let’s you run for hax (I know that’s the reason I’m hated) and lowering the attacks makes it a very hard pokemon to break, and you can wear it down all the meantime. It can act as a special wall with Haze and BT (Beautiful Tsunami) And Recover allows it to stay in battle for a while. Nasty Plot combined with BT makes it a fast, bulky, set up sweeper. Prankster helps all these roles. Prankster Recover lol.


Honchkrow [Optimized]
Types: Dark / Fire
Abilities: Competitive / Fireblaze* / Moxie (HA)
Stats: 100 HP / 125 Atk / 65 Def / 85 SpA / 65 SpD / 110 Spe | BST: 550
Added Moves: Sneak Flare**, Knock Off, Swords Dance, Practise Burn***, Flare Blitz
Summary of Changes: + 13 Def / +13 SpD / +39 Spe / -20 SpA
*Fireblaze: For each Normal type move it uses, its fire type moves are boosted by 10%
**Sneak Flare: not sure if I’m allowed to do this but Flying Press did so shrug. Fire / Dark move 105 BP 85% accuracy removes all target’s stat boosts.
***Practise Burn: boosts Speed by 2 and Fire type moves by 10%
Competitive analysis: Sneak Flare is it’s primary attacking move, and Swords Dance + Practise burn is double dance but better. Frustration / Return boosts its fire type moves for a potential sweep after Practise Burn And Sneak Flare is very useful for removing stat boosts that otherwise would threaten the team. A very heavy hitting set up sweeper here.
Pokedex: its unused gas from its flames keeps it up in the air even when it’s sleeping. It likes to sneak up on other Pokemon and start burning them to shock them into submission.


Honchkrow [Optimized]
Abilities
: Insomnia / Super Luck / Moxie (HA)
Stats: 100 / 145 / 72 / 95 / 67 / 95 | BST: 574
Added Moves: Swords Dance, Close Combat, Devilry Strike
Summary of Changes: +20 Atk, +20 Def, -10 SpA, +15 SpD, +24 Spe
Devilry Strike |
|
| 110 BP | 100% Acc | Does neutral damage against Fairy-type
Honchkrow now has better bulk, Attack, and Speed while its Special Attack is not required so it's reduced. With SD it can set up and sweep along with picking up Moxie boost(s) letting it do a decent amount of damage to Landorus-T. Close Combat provides free usage unlike Superpower.
From the Ultra Moon dex entry:
Its goons take care of most of the fighting for it. The only time it dirties its own hands is in delivering a final blow to finish off an opponent.
So its final blow must be a powerful one which is Devilry Strike doing neutral damage on Fairy which trouble Honchkrow a lot.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Brave Bird
- Devilry Strike
- Sucker Punch / Close Combat

Honchkrow @ Choice Band
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Devilry Strike
- Sucker Punch
- Close Combat

252 Atk Life Orb Honchkrow Devilry Strike vs. 252 HP / 252+ Def Clefable: 203-239 (51.5 - 60.6%) -- 92.6% chance to 2HKO after Leftovers recovery


Mismagius [Optimized]
Abilities: Prankster
Stats: 60 HP / 60 Atk / 60 Def / 115 SpA / 115 SpD / 115 Spe
Added Moves: Vacuum Wave, Moonblast, Disable, Encore, Haze, Reflect, Light Screen
Summary of Changes: +10 SpA, +10 SpD, +10 Spe​
Being a Special sweeper is one option it has. But it also has another option that gives it a more unique role. With Prankster and a variety of Status moves, it can serve as a bag of tricks against any foe. Prankster Haze lets it counter stat boosts, or Prankster Psych Up lets it copy them. It can stop moves using Disable or Taunt, and it can help the team with Reflect and Light Screen. It has many options to use against the opponent.




Honchkrow [Optimized]
Abilities: Insomnia | Super Luck | [HA] Moxie
Stats: 100 HP / 125 Atk / 52 Def / 105 SpA / 52 SpD / 127 Spe
Added Moves: Hurricane, Boss' Authority, Air Slash, Focus Blast
Summary of Changes: +56 Spe​
Boss' Authority | Flying | Status | 8 PP | For three turns, the target's moves are never super effective on the user. | Z-Effect: Raises accuracy by 1.

Honchkrow becomes almost twice as fast, and has new Special moves, making it a super offensive force. Since Honchkrow has terrible Defense stats, a new move will help it survive against the foe. The move's Z-Effect also helps it land its new Special moves.
Have gun and vote for your favourites
 
Sorry remind me how many times people can vote for the self? I won’t do more than 1 anyway.

Crobat: G-Luke
Mismagious: ZoroWarrior
Honchkrow : obviously Charizard8888, his was amazing.
 
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