Threw
cohiba
I played 3 ladder games a few hours ago so I think I'm overqualified to share my opinion in this thread
Definitely agree with Omastar moving down. The defensive set is actually awful and its job is done better by literally any other Rock-type - having both hazards isn't a good niche, just a case of excessive role compression that rarely works out. This calc (252 Atk Life Orb Tauros Earthquake vs. 248 HP / 252+ Def Omastar: 146-174 (42.5 - 50.7%) -- 43.8% chance to 2HKO after Stealth Rock and Leftovers recovery) speaks for itself as far as its use as a check for Normals. Frankly this in conjunction with its use on rain would probably only merit a B rank at best, because it's an outclassed set + a niche set, but straight up weatherless SS is the best way to use Oma and is still very threatening with the proper support. That said, it's absolutely a B+ set at best because this meta is so saturated with potential revenge killers as well as things that straight up blank Water/Ice/Electric coverage - Lanturn, Ferro, Gastro, etc. Being outsped by Scarf Rotom is especially awful. Fun set though, and you can experiment with the item which is cool - I've tried Shuca, Chople, WH, Wacan, and Mystic Water with varying success.
Anyway, in short, supporting Omastar -> B+
Vileplume is insanely good; in fact, it's actually the best Fighting resist hands-down, as reliable recovery + no rocks weakness + neutrality to EdgeQuake gives it an edge over every other Poison- and Flying-type in the tier. One of its biggest advantages, perhaps even better than its access to Sleep Powder and its ability to reliably answer Malamar with Worry Seed, both of which literally EVERY team appreciates, is its sky-high SpA, which even uninvested has some serious damage output and makes it so very few things can set up on it comfortably. Finally, the amount of status Plume manages to spread between Effect Spore, Sludge Bomb, and the aforementioned Sleep Powder can let it cripple entire teams solo. The fact that it can punish physical attackers without needing to run Rocky Helmet is pretty phenomenal. Even with Garbodor being so common, Fighting-types will always be dominant in this tier, so it only makes sense to respect the mon that handles them the best and still maximizes all the pluses of being a Grass-type.
So, Plume -> A-
Definitely agree with Omastar moving down. The defensive set is actually awful and its job is done better by literally any other Rock-type - having both hazards isn't a good niche, just a case of excessive role compression that rarely works out. This calc (252 Atk Life Orb Tauros Earthquake vs. 248 HP / 252+ Def Omastar: 146-174 (42.5 - 50.7%) -- 43.8% chance to 2HKO after Stealth Rock and Leftovers recovery) speaks for itself as far as its use as a check for Normals. Frankly this in conjunction with its use on rain would probably only merit a B rank at best, because it's an outclassed set + a niche set, but straight up weatherless SS is the best way to use Oma and is still very threatening with the proper support. That said, it's absolutely a B+ set at best because this meta is so saturated with potential revenge killers as well as things that straight up blank Water/Ice/Electric coverage - Lanturn, Ferro, Gastro, etc. Being outsped by Scarf Rotom is especially awful. Fun set though, and you can experiment with the item which is cool - I've tried Shuca, Chople, WH, Wacan, and Mystic Water with varying success.
Anyway, in short, supporting Omastar -> B+
Vileplume is insanely good; in fact, it's actually the best Fighting resist hands-down, as reliable recovery + no rocks weakness + neutrality to EdgeQuake gives it an edge over every other Poison- and Flying-type in the tier. One of its biggest advantages, perhaps even better than its access to Sleep Powder and its ability to reliably answer Malamar with Worry Seed, both of which literally EVERY team appreciates, is its sky-high SpA, which even uninvested has some serious damage output and makes it so very few things can set up on it comfortably. Finally, the amount of status Plume manages to spread between Effect Spore, Sludge Bomb, and the aforementioned Sleep Powder can let it cripple entire teams solo. The fact that it can punish physical attackers without needing to run Rocky Helmet is pretty phenomenal. Even with Garbodor being so common, Fighting-types will always be dominant in this tier, so it only makes sense to respect the mon that handles them the best and still maximizes all the pluses of being a Grass-type.
So, Plume -> A-