Not a huge fan of stall in the PU meta right now, but there's recently been a slight hype of Bronzor, and I thought this would be the right time to build with it. Bronzor is nice member on stall because it checks and 1v1s mons that stall is really weak to, namely:
CM Clefairy, CM Duosion, Mawile, NP Mime, NP Simisage. It also provides as an excellent normal resist, secondary Golem switch in and Stealth Rocker, and since Bronzor usually does not go down in 1, 2, or even 3 hits, Rest is serviceable as its form of recovery; Bronzor also has the ability to use Psywave, which lets it bypass its pitiful offenses. Next on the team, I added the DinoGeist core that practically no stall is without. Audino checks special attackers with its impressive special bulk, while Gourgeist can check most physical attackers, quite self explanatory here. This core is, of course, weak to mons such as Monferno and NP Ninetales, so I added (Specially) Defensive Altaria to check them both. The EVs allow Altaria to outspeed threats such as Mawile or Pawniard, and the SpDef EVs allow Altaria to live 2 Cacturne Dark Pulses (but not after rocks damage rip). Alt also acts as the mandatory cleric of the team. Next, we needed a solid wincon and a stop to Trick Rotom-F which can cause stall teams some issues, so Sticky Hold CroMuk was an ideal choice, being able to serve as a SpDef sponge and spread poisons with Poison Jab, as well as being able to simply win in the late game. Lastly, the stall team needed hazard removal, so standard defensive Lumineon was added, and, as a bonus, be another check to waters such as Floatzel.
Threats may include heavy Normal Spam (which can wear down Bronzor) and a well played Pawniard, but other than that it checks the meta pretty well. (oh apparently the team also loses to a well played natu)
Hope you enjoy, here's a replay for the time being; I may get some more later.
http://replay.pokemonshowdown.com/pu-445753557