PU oricorio-g revamp

gum

for the better
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[OVERVIEW]

Oricorio-G's almost unresisted STAB coverage combined with its access to Calm Mind and good Speed makes it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Gurdurr and Victreebel and spinblock, which is greatly appreciated on team relying on stacking entry hazards. It can also make good use of Taunt to turn Pokemon like Audino, non-Rock Slide Mudsdale, and Clefairy into setup fodder, and it finds plenty of opportunities to use Substitute, which notably prevents it from getting revenge killed and allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid status. Oricorio-G's bulky set takes advantage of its good defensive typing, bulk, and access to Roost and Taunt to switch into and use Pokemon like Gurdurr, Qwilfish, Hitmonchan, and Victreebel as setup fodder. However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that (un-strike-through) walls like Regirock, Lanturn, and Articuno can easily take it on before it boosts. A weakness to Stealth Rock makes it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum and cut down on the number of times it can use Substitute. Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Hitmonchan's Thunder Punch and Stone Edge. It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can KO it or even trap it with Pursuit in the latter's case. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, which bypasses Substitute with Infiltrator. Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokemon thanks to its better defensive typing, which allows it to pivot into threats like Gurdurr and Hitmonchan more easily and leaves it forced out by fewer threats.

[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall, switch into, and revenge kill with threats like Simisear and Alolan Persian. Revelation Dance is a secondary STAB move that hits Lanturn, Rotom-F, and Regirock neutrally, potentially allowing Oricorio-G to get past them once they're weakened. Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol, makes revenge killing it with threats like Dodrio and Alolan Raichu harder, and prevents it from getting statused by Pokemon like Altaria and non-Rock Slide Mudsdale. Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rock and allows it to act as a switch-in to threats such as Victreebel and Hitmonchan. Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron hard when unboosted.

Set Details
========

A Timid nature alongside maximum Speed investment allows Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F as well as Speed tie with opposing Oricorio formes. Flyinium Z in conjunction with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy. Alternatively, Leftovers gives Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.

Usage Tips
========

Oricorio-G should be used to wallbreak early- to mid-game against teams that lack a strong defensive switch-in like Regirock, but it can also be used as a sweeper against slower teams that don't. It should use Calm Mind when it forces out threats such as Ferroseed, Tangela, and Gurdurr. It can also set up on Pokemon that can't threaten it if it's running Substitute, such as Mudsdale, Audino, and Quagsire. The first thing Oricorio-G should do when facing offensive teams with no defensive switch-in is to use Substitute, as it allows Oricorio-G to avoid getting revenge killed by faster threats like Dodrio and Alolan Persian. While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate switching into their attacks if it isn't running Roost and has to be wary of Primeape's Stone Edge. Since it can only be used once, the Z-Move should be used very carefully to break through extremely bulky walls like Type: Null and Articuno. Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although it should be careful, as they can both hit it with a super effective move.

Team Options
========

Oricorio-G fits very well on teams based around stacking entry hazards, as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, such as Alolan Sandslash, and acts as a secondary check to Fighting-types. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc. Conversely, due to Oricorio-G's weakness to Stealth Rock, Pokemon that can remove entry hazards are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out such as Alolan Persian and Lycanroc, while Oricorio-G takes advantage of threats Hitmonchan invites, like Quagsire, in return. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock, while the latter acts as a switch-in to Ice-types like Aurorus. Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken walls such as Lanturn, Gastrodon, and Regirock make for good partners as well.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========

Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows Oricorio-G to negate Stealth Rock damage. Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery moves and crippling Oricorio-G with Toxic.

Set Details
========

A Timid nature alongside the Speed investment allows Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland, and the leftover EVs are put into HP and Defense. Flyinium Z, when used alongside Hurricane, allows Oricorio-G to break through threats like Skuntank and Audino with a boosted Supersonic Skystrike as well as ignore Hurricane's poor accuracy. Alternatively, Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape and Gurdurr. Leftovers can also be used, as the passive recovery means it isn't forced to use Roost as often. An alternative EV spread of 252 HP / 168 Def / 88 Spe along with a Timid nature allows Oricorio-G to outspeed Adamant Skuntank while giving it more bulk.

Usage Tips
========

Oricorio-G should be used as a switch-in to Pokemon like Victreebel, Gurdurr, and Lurantis and set up on them. This set can also use defensive behemoths like Clefairy, Audino, and Altaria as setup fodder thanks to Taunt. Oricorio-G should use Pokemon it forces out to either set up or attack; against teams with frail switch-ins and checks like Carracosta, it should set up with Calm Mind to pressure the opponent, while against teams with a sturdy switch-in like Regirock, it should aim to wear it down beforehand. It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Gurdurr and Bellossom. It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross. Lastly, status, especially Toxic from the likes of Gastrodon, Mudsdale, and Audino, should be avoided, as it greatly hinders Oricorio-G and gives it a hard time successfully stallbreaking or checking the threats it's supposed to check.

Team Options
========

Oricorio-G greatly appreciates entry hazards from the likes of Regirock and Qwilfish, as they weaken its switch-ins and checks like Lanturn and Lycanroc. Regirock can use Toxic on opposing Regirock and appreciates Oricorio-G's ability to check Fighting-types and spinblock, while Qwilfish appreciates Oricorio-G checking Ground-types and spinblocking. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G. Oricorio-G also appreciates entry hazards removal, as Stealth Rock greatly hinders its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Alolan Persian, while Skuntank appreciates Oricorio-G's ability to check Fighting- and Ground-types. Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and benefits from Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners. Stoutland can also Pursuit trap Pokemon such as Lanturn and the aforementioned Eelektross. Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank, while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and benefits from Oricorio-G checking Fighting-types like Gurdurr and Hitmonchan. Fighting-types like Gurdurr, Poliwrath, and Primeape enjoy Oricorio-G's ability to check Pokemon like Victreebel. In exchange, they check Dark-, Ice-, and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc. Lastly, Pokemon like Drampa, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types as well as Fighting-types for the former.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Specs set can be used, as Oricorio-G's near-unresisted STAB combination complemented by its good Speed and Hurricane's Base Power makes it pretty hard to switch into. However, the Calm Mind set is a more threatening wallbreaker in the long run and can also switch moves. Moreover, a Choice Specs set is easy to take advantage of by threats like Stoutland and Aggron depending on the move it's locked into, and the former can even trap it with Pursuit. Oricorio-G can also successfully use a Choice Scarf set due to its good Speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta, and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself into, and it faces competition from other Choice Scarf users that are faster an hit harder, such as Dodrio and Primeape. Defog is an option to take advantage of Oricorio-G's ability to force out threats, its typing, and Taunt to remove entry hazards against the likes of Qwilfish and Mudsdale and prevent them from setting them again. However, it struggles to beat Froslass and Regirock, two prominent setters, which can make it unreliable. It also means that Oricorio-G is giving up on Calm Mind, which makes it significantly easier to deal with, and it gives up on what it can do best.

Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threatening it with Rock Slide and Stone Edge. It can also set Stealth Rock or use Toxic on the switch-in as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in directly but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it, Recover any damage it takes, force it out, or cripple it with Toxic, and Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Alolan Raichu can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Oricorio-E is another example, as it even has Dancer to copy Oricorio-G's Revelation Dance. However, Lanturn is setup fodder for bulky Oricorio-G after a certain number of boosts and Alolan Raichu fails to revenge kill Oricorio-G if it's behind a Substitute.

**Dark-types**: Dark-types like Skuntank, Absol, and Alolan Raticate can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although it can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in, and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripples Oricorio-G and gives it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can shut down status move users like Gastrodon, Mudsdale, Jellicent, and Audino with Taunt or Substitute and use them as setup fodder.

[CREDITS]
- Written by: [[gum, 434150]]
- Quality checked by: [[Megazard, 202117], [TJ, 331538], [tondas, 442732]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Fireflame479, 231476]]
 
Last edited by a moderator:

MZ

And now for something completely different
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[OVERVIEW]
  • Oricorio-G's incredible offensive typing combined with its access to Calm Mind and good Speed make it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Mesprit and spinblock, which is greatly appreciated on team relying on stacking hazards.
  • It has a good utility movepool, with moves such as Substitute, which notably prevents Oricorio-G from getting revenge killed and it allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid getting statued "good utility movepool" then only talking about a move that 97.7% of pokemon can learn
  • The bulky set takes advantage of its good defensive typing, bulk, access to Roost and Taunt to use threats like Gurdurr, Qwilfish, and Victreebel as setup fodder.
  • However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that, when unboosted, walls like Regirock, Lanturn, and Articuno can easily take it on.
  • A weakness to Stealth Rocks make it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum.
  • Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Victreebel's Hidden Power Rock.
  • It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can K.O it or even trap it with Pursuit in case of the latter. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, as it has Infiltrator for Substitute.
  • Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokémon, although Oricorio-G still has its niche.
[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
  • Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall and switch into and to revenge kill with threats like Simisear and Choice Scarf Mesprit.
  • Revelation Dance is a secondary STAB move and it hits Lanturn and Regirock neutrally, potentially allowing it to get past team once they're weakened.
  • Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol and it also makes revenge killing it with threats like Dodrio and Alolan Persian harder.
  • Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rocks and it allows it to act as a switchin to threats such as Victreebel and Hitmonchan.
  • Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron when unboosted.
Set Details
========
  • A Timid nature alongside max investment in Speed allow Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F while also allowing it to speedtie with opposing Oricorio.
  • Flyinium Z in conjonction with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy.
  • Leftovers give Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.
Usage Tips
========
  • Oricorio-G should be used to wallbreak early- to mid-game against team lacking a strong defensive switchin, but it can also be used as a sweeper against slower teams with a solid switchin, like Regirock.
  • It should use Calm Mind when it forces out the opposing threat. Threats it forces out include Mesprit, Tangela, and Gurdurr. It can also setup on threats that can't threaten it, such as Mudsdale, Audino, and Quagsire if it's running Substitute.
  • The first thing Oricorio-G should do when facing offensive teams with no defensive switchin is to use Substitute, as it allows it to prevent getting revenge killed by faster threats like Dodrio and Alolan Persian.
  • While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate doing so if it isn't running Roost.
  • Since it can only be used once, the Z-Move should be used very carefully and to break through extremely bulky walls, like Type: Null or Articuno.
  • Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although most Rapid Spin users have a way to beat it.
Team Options
========
  • Oricorio-G fits very well on teams based around stacking entry hazards as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, like Alolan Sandslash and it acts as a secondary Fighting-types check. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc.
  • Due to its weakness to Stealth Rocks, Pokemon that can remove them are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out while the latter takes advantage of threats Hitmonchan invites in, like Quagsire. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock while the latter acts as a switchin to Ice-types like Aurorus.
  • Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken and deal with walls such as Lanturn, Gurdurr, Regirock, and Guzzlord make for good partners.
  • Oricorio-G greatly appreciates Pokemon able to deal with the threats that force it out, like Lycanroc and Alolan Persian. Due to this, checks to these like Gurdurr, Guzzlord, and Primeape. i mean yeah. this point better look a lot better in writeup
[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========
  • Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows it to negate Stealth Rocks damage.
  • Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery move or from crippling Oricorio-G with Toxic.
Set Details
========
  • A Timid nature alongside the Speed investment allow Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland.
  • Flyinium Z, when used alongside Hurricane, allows Oricorio-G to use Supersonic Skystrike, which allows it to break through threats like Skuntank and Audino once boosted. It also ignores Hurricane's poor accuracy.
  • Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape, Mesprit, and Gurdurr.
Usage Tips
========
  • Oricorio-G should be used as a switchin to Pokemon like Victreebel, Gurdurr, and Lurantis and setup on them.
  • This set can also use defensive behemoths like Lanturn, Audino, and Articuno as setup fodder thanks to Taunt. i mean u taunt lanturn and it'll just volt into lycanroc or w/e
  • Oricorio-G should use Pokemon it forces out to either setup or attack. Against teams with frail switchins and checks, like Lycanroc, it should setup with Calm Mind to pressure the opponent while against team with a sturdy switchin, like Regirock, it should aim to wear it down beforehand. i simultaneously dont really know what this means but feel like it's too obvious
  • It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Bellossom. It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross.
  • Status, especially Toxic, should be avoided as they greatly hinder Oricorio-G and give it a hard time successfully stallbreaking or checking the threats it's supposed to check.
Team Options
========
  • Oricorio-G greatly appreciate entry hazards as they weaken its switchins and checks like Lanturn and Lycanroc, so setters like Regirock and Qwilfish work well alongside it. Regirock can Toxic opposing Regirock and appreciate Oricorio-G's ability to check Fighting-types and spinblock while Qwilfish appreciates Oricorio-G's to check Ground-types and spinblock. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G.
  • It appreciates entry hazards removal as Stealth Rock greatly hinder its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Alolan Raticate while Skuntank appreciate Oricorio-G's ability to check Fighting- and Ground-types.
  • Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and appreciates Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners.
  • Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and it appreciates the latter checking Fighting-types like Gurdurr and Hitmonchan.
  • Fighting-types like Gurdurr, Poliwrath, and Primeape appreciate Oricorio-G's ability to check Pokemon like Victreebel and Mesprit. In exchange, they check Dark-, Ice- and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc.
  • Pokemon like Guzzlord, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types while the former appreciates it checking Fighting-types.
[STRATEGY COMMENTS]
Other Options
=============
  • A Choice Specs set can be used as Oricorio-G's near unresisted offensive typing make it pretty hard to switch into. This is further enhanced by its good Speed and Hurricane's base power. However, the Calm Mind set is a more threatening wallbreaker overtime and it can also switch moves. Moreover, it's easy to take advantage of it with threats like Stoutland and Aggron depending on the move it's locked on, and the former can even trap it with Pursuit.
  • It can also successfully use a Choice Scarf set due to its good speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself onto.
  • Oricorio-G can use a set consisting of Roost, Hurricane, Revelation Dance, and Hidden Power Fighting, Substitute, or U-turn, which acts as a decent wallbreaker capable of switching move and checking threats like Victreebel and Gurdurr more reliably. However, the Calm Mind set is a more threatening wallbreaker.
defog

Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threaten it with Rock Slide and Stone Edge. It can also set Stealth Rock or Toxic the switchin as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in, but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it and Recover any damage it takes and force it out or cripple it with Toxic while Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Manectric can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Lanturn is also used as a setup fodder for bulky Oricorio-G if it has a certain amount of boosts, and Manectric fails to revenge kill it if it's behind a Substitute.

**Dark-types**: Dark-types like Skuntank, Absol, and Guzzlord can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although both it and Guzzlord can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripple Oricorio-G and give it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can Taunt or use Substitute on status inducing moves users, like Gastrodon, Mudsdale, Jellicent, and Audino and use them as setup fodder.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
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TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion
[OVERVIEW]
  • Oricorio-G's incredible offensive typing combined with its access to Calm Mind and good Speed make it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Mesprit and spinblock, which is greatly appreciated on team relying on stacking hazards.
  • It has a good utility movepool, with moves such as Substitute, which notably prevents Oricorio-G from getting revenge killed and it allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid getting statued. It also has Taunt, which allows it to turn Pokemon like Audino, non-Rock Slide Mudsdale, and Clefairy as setup fodder
  • The bulky set takes advantage of its good defensive typing, bulk, access to Roost and Taunt to use threats like Gurdurr, Qwilfish, and Victreebel as setup fodder. (mention how the bulky set also allows it to pivot into chan/gurdurr way better)
  • However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that, when unboosted, walls like Regirock, Lanturn, and Articuno can easily take it on.
  • A weakness to Stealth Rocks make it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum.
  • Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Victreebel's Hidden Power Rock. (nah, victreebel never runs hp rock over hp fighting/fire)
  • It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can K.O it or even trap it with Pursuit in case of the latter. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, as it has Infiltrator for Substitute.
  • Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokémon, although Oricorio-G still has its niche. (mention why oricorio-e is better O:)
[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========
  • Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall and switch into and to revenge kill with threats like Simisear and Choice Scarf Mesprit.
  • Revelation Dance is a secondary STAB move and it hits Lanturn and Regirock neutrally, potentially allowing it to get past team once they're weakened.
  • Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol and it also makes revenge killing it with threats like Dodrio and Alolan Persian harder.
  • Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rocks and it allows it to act as a switchin to threats such as Victreebel and Hitmonchan.
  • Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron when unboosted.
Set Details
========
  • A Timid nature alongside max investment in Speed allow Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F while also allowing it to speedtie with opposing Oricorio.
  • Flyinium Z in conjonction with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy.
  • Leftovers give Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.
Usage Tips
========
  • Oricorio-G should be used to wallbreak early- to mid-game against team lacking a strong defensive switchin, but it can also be used as a sweeper against slower teams with a solid switchin, like Regirock.
  • It should use Calm Mind when it forces out the opposing threat. Threats it forces out include Mesprit, Tangela, and Gurdurr. It can also setup on threats that can't threaten it, such as Mudsdale, Audino, and Quagsire if it's running Substitute.
  • The first thing Oricorio-G should do when facing offensive teams with no defensive switchin is to use Substitute, as it allows it to prevent getting revenge killed by faster threats like Dodrio and Alolan Persian.
  • While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate doing so if it isn't running Roost. (also has to watch out for stone edge from primeape)
  • Since it can only be used once, the Z-Move should be used very carefully and to break through extremely bulky walls, like Type: Null or Articuno.
  • Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although most Rapid Spin users have a way to beat it.
Team Options
========
  • Oricorio-G fits very well on teams based around stacking entry hazards as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, like Alolan Sandslash and it acts as a secondary Fighting-types check. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc.
  • Due to its weakness to Stealth Rocks, Pokemon that can remove them are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out while the latter takes advantage of threats Hitmonchan invites in, like Quagsire. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock while the latter acts as a switchin to Ice-types like Aurorus.
  • Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken and deal with walls such as Lanturn, Gurdurr, Regirock, and Guzzlord make for good partners.
  • Oricorio-G greatly appreciates Pokemon able to deal with the threats that force it out, like Lycanroc and Alolan Persian. Due to this, checks to these like Gurdurr, Guzzlord, and Primeape.
[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========
  • Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows it to negate Stealth Rocks damage.
  • Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery move or from crippling Oricorio-G with Toxic.
Set Details
========
  • A Timid nature alongside the Speed investment allow Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland.
  • Flyinium Z, when used alongside Hurricane, allows Oricorio-G to use Supersonic Skystrike, which allows it to break through threats like Skuntank and Audino once boosted. It also ignores Hurricane's poor accuracy.
  • Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape, Mesprit, and Gurdurr.
Usage Tips
========
  • Oricorio-G should be used as a switchin to Pokemon like Victreebel, Gurdurr, and Lurantis and setup on them.
  • This set can also use defensive behemoths like Clefairy, Audino, and Articuno as setup fodder thanks to Taunt.
  • Oricorio-G should use Pokemon it forces out to either setup or attack. Against teams with frail switchins and checks, like Lycanroc, it should setup with Calm Mind to pressure the opponent while against team with a sturdy switchin, like Regirock, it should aim to wear it down beforehand.
  • It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Bellossom. It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross.
  • Status, especially Toxic, should be avoided as they greatly hinder Oricorio-G and give it a hard time successfully stallbreaking or checking the threats it's supposed to check.
Team Options
========
  • Oricorio-G greatly appreciate entry hazards as they weaken its switchins and checks like Lanturn and Lycanroc, so setters like Regirock and Qwilfish work well alongside it. Regirock can Toxic opposing Regirock and appreciate Oricorio-G's ability to check Fighting-types and spinblock while Qwilfish appreciates Oricorio-G's to check Ground-types and spinblock. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G.
  • It appreciates entry hazards removal as Stealth Rock greatly hinder its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Alolan Raticate (i mean ig but rat is so uncommon) while Skuntank appreciate Oricorio-G's ability to check Fighting- and Ground-types.
  • Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and appreciates Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners. (specifically mention stout's ability to pursuit eel for oricorio-g here)
  • Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and it appreciates the latter checking Fighting-types like Gurdurr and Hitmonchan.
  • Fighting-types like Gurdurr, Poliwrath, and Primeape appreciate Oricorio-G's ability to check Pokemon like Victreebel and Mesprit. In exchange, they check Dark-, Ice- and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc.
  • Pokemon like Guzzlord, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types while the former appreciates it checking Fighting-types.
[STRATEGY COMMENTS]
Other Options
=============
  • A Choice Specs set can be used as Oricorio-G's near unresisted offensive typing make it pretty hard to switch into. This is further enhanced by its good Speed and Hurricane's base power. However, the Calm Mind set is a more threatening wallbreaker overtime and it can also switch moves. Moreover, it's easy to take advantage of it with threats like Stoutland and Aggron depending on the move it's locked on, and the former can even trap it with Pursuit.
  • It can also successfully use a Choice Scarf set due to its good speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself onto.
  • Oricorio-G can use a set consisting of Roost, Hurricane, Revelation Dance, and Hidden Power Fighting, Substitute, or U-turn, which acts as a decent wallbreaker capable of switching move and checking threats like Victreebel and Gurdurr more reliably. However, the Calm Mind set is a more threatening wallbreaker.
  • Defog is an option as it takes advantage of its ability to force out threats, its typing, and Taunt to remove entry hazards against the likes of Qwilfish, Mesprit, and Mudsdale and prevent them from setting them again. However, it struggles to beat Froslass and Regirock, two prominent setters, which can make it unreliable. It also means that Oricorio-G is giving up on Calm Mind, which makes it significantly easier to deal with.
Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threaten it with Rock Slide and Stone Edge. It can also set Stealth Rock or Toxic the switchin as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in, but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it and Recover any damage it takes and force it out or cripple it with Toxic while Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Manectric can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Lanturn is also used as a setup fodder for bulky Oricorio-G if it has a certain amount of boosts, and Manectric fails to revenge kill it if it's behind a Substitute.

**Dark-types**: Dark-types like Skuntank, Absol, and Guzzlord can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although both it and Guzzlord can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripple Oricorio-G and give it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can Taunt or use Substitute on status inducing moves users, like Gastrodon, Mudsdale, Jellicent, and Audino and use them as setup fodder.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
2/3, good job
 

tondas

This hennessy is gonna be the death of me
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[OVERVIEW]

Oricorio-G's incredible offensive typing combined with its access to Calm Mind and good Speed make it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Mesprit (surely you can mention more than just mesprit, especially since you run the risk of scarf and it might rise soon — quagsire and bellossom are also good examples you can threaten out by virtue of its typing and toolkit) and spinblock, which is greatly appreciated on team relying on stacking hazards. It has a good utility movepool, with moves such as Substitute (this was not fixed in mz's check, having substitute does not constitute a good utility movepool when almost everything in the game has it. just mentioning how sub benefits it given its ability to force switches and avoid forms of revenge killing is a better way to phrase this), which notably prevents Oricorio-G from getting revenge killed and it allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid getting statued. It also has Taunt, which allows it to turn Pokemon like Audino, non-Rock Slide Mudsdale, and Clefairy as setup fodder. The bulky set takes advantage of its good defensive typing, bulk, access to Roost and Taunt to switch and use Pokemon like Gurdurr, Qwilfish, Hitmonchan, and Victreebel as setup fodder. However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that, when unboosted, walls like Regirock, Lanturn, and Articuno can easily take it on. A weakness to Stealth Rock make it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum (throw in a mention of how it gives it limited uses of substitute). Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Hitmonchan's Thunder Punch and Stone Edge. It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can K.O it or even trap it with Pursuit in case of the latter. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, as it has Infiltrator for Substitute. Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokémon thanks to its typing, which allows it to pivot into threats like Gurdurr easier (expand on this. just this one matchup cant really justify its better typing when it's worse offensively and lacks utility like spinblocking)

(speaking of which, you can include in the overview how its dual typing is unresisted by like 97% of the tier which makes it a major nuisance to more offensive teams)


[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall and switch into and to revenge kill with threats like Simisear and Choice Scarf Mesprit. Revelation Dance is a secondary STAB move and it hits Lanturn and Regirock neutrally, potentially allowing it to get past team once they're weakened (mention rotom-f). Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol and it also makes revenge killing it with threats like Dodrio and Alolan Persian harder (avoiding status from mudsdale/altaria?). Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rocks and it allows it to act as a switchin to threats such as Victreebel and Hitmonchan. Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron when unboosted.

Set Details
========

A Timid nature alongside max investment in Speed allow Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F while also allowing it to speedtie with opposing Oricorio. Flyinium Z in conjonction (conjunction) with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy. Leftovers give Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.

Usage Tips
========

Oricorio-G should be used to wallbreak early- to mid-game against team lacking a strong defensive switchin, but it can also be used as a sweeper against slower teams with a solid switchin, like Regirock. It should use Calm Mind when it forces out the opposing threat. Threats it forces out include Mesprit, Tangela, and Gurdurr. It can also setup on threats that can't threaten it, such as Mudsdale, Audino, and Quagsire if it's running Substitute. The first thing Oricorio-G should do when facing offensive teams with no defensive switchin is to use Substitute, as it allows it to prevent getting revenge killed by faster threats like Dodrio and Alolan Persian. While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate doing so if it isn't running Roost and it has to be wary of Primeape's Stone Edge. Since it can only be used once, the Z-Move should be used very carefully and to break through extremely bulky walls, like Type: Null or Articuno. Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although most Rapid Spin users have a way to beat it. (explicitly state that it's something you have to telegraph since these can both stone edge you).

Team Options
========

Oricorio-G fits very well on teams based around stacking entry hazards as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, like Alolan Sandslash and it acts as a secondary check to Fighting-types. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc. Due to its weakness to Stealth Rock, Pokemon that can remove them are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out such as Alolan Persian and Lycanroc while the latter takes advantage of threats Hitmonchan invites in, like Quagsire. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock while the latter acts as a switchin to Ice-types like Aurorus. Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken and deal with walls such as Lanturn, Gurdurr, Regirock, and Guzzlord make for good partners (this is a super clunky sentence — you give implications that ori-g handles regirock and lanturn which is like what? change the wording to say it can chip at them through forced switches and entry hazards cos as it stands it sounds like sensu can be used to beat them).

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========

Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows it to negate Stealth Rocks damage. Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery move or from crippling Oricorio-G with Toxic.

Set Details
========

A Timid nature alongside the Speed investment allow Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland. Flyinium Z, when used alongside Hurricane, allows Oricorio-G to use Supersonic Skystrike, which allows it to break through threats like Skuntank and Audino once boosted. It also ignores Hurricane's poor accuracy. Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape, Mesprit, and Gurdurr. (what does this spread do? also mention leftovers and 252 / 168 / 88 timid)

Usage Tips
========

Oricorio-G should be used as a switchin to Pokemon like Victreebel, Gurdurr, and Lurantis and setup on them. This set can also use defensive behemoths like Clefairy, Audino, and Altaria as setup fodder thanks to Taunt. Oricorio-G should use Pokemon it forces out to either setup or attack. Against teams with frail switchins and checks, like Lycanroc, it should setup with Calm Mind to pressure the opponent (why is lycanroc the example being used here, I could totally be misinterpreting this but using cm when they have a lycanroc sounds wrong) while against team with a sturdy switchin, like Regirock, it should aim to wear it down beforehand. It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Bellossom. It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross. Lastly, status, especially Toxic, should be avoided as they greatly hinder Oricorio-G and give it a hard time successfully stallbreaking or checking the threats it's supposed to check (avoid status from whom? should it not be hard switching into certain things? paint a picture for me because a new reader could make the connection that taunt can prevent the use of status).

Team Options
========

Oricorio-G greatly appreciate entry hazards as they weaken its switchins and checks like Lanturn and Lycanroc, so setters like Regirock and Qwilfish work well alongside it. Regirock can Toxic opposing Regirock and appreciate Oricorio-G's ability to check Fighting-types and spinblock while Qwilfish appreciates Oricorio-G's to check Ground-types and spinblock. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G. It appreciates entry hazards removal as Stealth Rock greatly hinder its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Guzzlord while Skuntank appreciate Oricorio-G's ability to check Fighting- and Ground-types. Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and appreciates Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners. Stoutland can also Pursuit trap Pokemon Lanturn and the aforementioned Eelektross. Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and it appreciates the latter checking Fighting-types like Gurdurr and Hitmonchan. Fighting-types like Gurdurr, Poliwrath, and Primeape appreciate Oricorio-G's ability to check Pokemon like Victreebel and Mesprit. In exchange, they check Dark-, Ice- and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc. Lastly, Pokemon like Guzzlord, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types while the former appreciates it checking Fighting-types.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Specs set can be used as Oricorio-G's near unresisted offensive typing make it pretty hard to switch into. This is further enhanced by its good Speed and Hurricane's base power. However, the Calm Mind set is a more threatening wallbreaker overtime and it can also switch moves. Moreover, it's easy to take advantage of it with threats like Stoutland and Aggron depending on the move it's locked on, and the former can even trap it with Pursuit. It can also successfully use a Choice Scarf set due to its good speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself onto (mention competition with other choice scarf users with better offensive stats, particularly speed). Oricorio-G can use a set consisting of Roost, Hurricane, Revelation Dance, and Hidden Power Fighting, Substitute, or U-turn, which acts as a decent wallbreaker capable of switching move and checking threats like Victreebel and Gurdurr more reliably. However, the Calm Mind set is a more threatening wallbreaker (no). Defog is an option as it takes advantage of its ability to force out threats, its typing, and Taunt to remove entry hazards against the likes of Qwilfish, Mesprit, and Mudsdale and prevent them from setting them again. However, it struggles to beat Froslass and Regirock, two prominent setters, which can make it unreliable. It also means that Oricorio-G is giving up on Calm Mind, which makes it significantly easier to deal with (the big issue here is finding time to click defog — there are many opportunities where sensu would rather set up, recover, or throw off any of its powerful STAB moves, and forcing sensu to compress a role instead of doing what it's good at is super counterintuitive).

Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threaten it with Rock Slide and Stone Edge. It can also set Stealth Rock or Toxic the switchin as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in, but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it and Recover any damage it takes and force it out or cripple it with Toxic while Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Manectric (mention literally anything else here pls) can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Lanturn is also used as a setup fodder for bulky Oricorio-G if it has a certain amount of boosts, and Manectric (same) fails to revenge kill it if it's behind a Substitute. (why is there no oricorio-e mention, especially since it can punish sensu for using revelation dance)

**Dark-types**: Dark-types like Skuntank, Absol, and Guzzlord can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although both it and Guzzlord can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripple Oricorio-G and give it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can Taunt or use Substitute on status inducing moves users, like Gastrodon, Mudsdale, Jellicent, and Audino and use them as setup fodder.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
add credits, mesprit might get bopped this shift so watch out for that. 3/3
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Oricorio-G's almost unresisted offensive typing STAB coverage combined with its access to Calm Mind and good Speed make makes it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Gurdurr and Victreebel and spinblock, which is greatly appreciated on team relying on stacking entry hazards. It can also make good use of moves such as Taunt, which allows it to turn Pokemon like Audino, non-Rock Slide Mudsdale, and Clefairy as into setup fodder, (AC) and it finds plenty of opportunities to use Substitute, which notably prevents Oricorio-G it from getting revenge killed and it allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid getting statued status, and it finds plenty of opportunities to use it. The bulky set takes advantage of its Oricorio-G's good defensive typing, bulk, and access to Roost and Taunt to switch into and use Pokemon like Gurdurr, Qwilfish, Hitmonchan, and Victreebel as setup fodder. However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that, when unboosted, walls like Regirock, Lanturn, and Articuno can easily take it on before it boosts. A weakness to Stealth Rock make makes it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum and cuts on cut down on the number of times it can use Substitute. Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Hitmonchan's Thunder Punch and Stone Edge. It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can K.O KO it or even trap it with Pursuit in case of the latter. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, as it has Infiltrator for which bypasses Substitute with Infiltrator. Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokémon thanks to its better defensive typing, which allows it to pivot into threats like Gurdurr and Hitmonchan easier more easily (RC) and it has less weaknesses, which means it finds itself leaves it forced out by less fewer threats.

[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall and switch into and to revenge kill with threats like Simisear and Alolan Persian. Revelation Dance is a secondary STAB move and it that hits Lanturn, Rotom-F, and Regirock neutrally, potentially allowing it Oricorio-G to get past team them once they're weakened. Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol, (AC) and it makes revenge killing it with threats like Dodrio and Alolan Raichu harder, (AC) while allowing it to prevent and prevents it from getting statused by Pokemon like Altaria and non-Rock Slide Mudsdsle Mudsdale. Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rocks Rock and it allows it to act as a switchin switch-in to threats such as Victreebel and Hitmonchan. Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron hard when unboosted.

Set Details
========

A Timid nature alongside maximum investment in Speed allow allows Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F while also allowing it to speedtie as well as Speed tie with opposing Oricorio formes. Flyinium Z in conjunction with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy. Alternatively, Leftovers give gives Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.

Usage Tips
========

Oricorio-G should be used to wallbreak early- to mid-game against team teams lacking that lack a strong defensive switchin switch-in like Regirock, but it can also be used as a sweeper against slower teams with a solid switchin, like Regirock that don't. It should use Calm Mind when it forces out the opposing threat. threats it forces out include such as Ferroseed, Tangela, and Gurdurr. It can also setup set up on threats that can't threaten it, such as Mudsdale, Audino, and Quagsire if it's running Substitute. The first thing Oricorio-G should do when facing offensive teams with no defensive switchin switch-in is to use Substitute, as it allows it to prevent avoid getting revenge killed by faster threats like Dodrio and Alolan Persian. While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate doing so switching into their attacks if it isn't running Roost and it has to be wary of Primeape's Stone Edge. Since it can only be used once, the Z-Move should be used very carefully and to break through extremely bulky walls (RC) like Type: Null or and Articuno. Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although it's something that needs to be predicted it should be careful, as they can both hit it with a super effective move.

Team Options
========

Oricorio-G fits very well on teams based around stacking entry hazards, (AC) as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, like such as Alolan Sandslash, (AC) and it acts as a secondary check to Fighting-types. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc. Conversely, due to its Oricorio-G's weakness to Stealth Rock, Pokemon that can remove them entry hazards are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out such as Alolan Persian and Lycanroc, (AC) while the latter in return Oricorio-G takes advantage of threats Hitmonchan invites in, like Quagsire. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock while the latter acts as a switchin switch-in to Ice-types like Aurorus. Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken walls such as Lanturn, Gastrodon, and Regirock make for good partners.

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========

Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows it to negate Stealth Rocks Rock damage. Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery moves or from crippling Oricorio-G with Toxic.

Set Details
========

A Timid nature alongside the Speed investment allow allows Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland, and the leftovers leftover EVs are put into HP and Defense. Flyinium Z, when used alongside Hurricane, allows Oricorio-G to use Supersonic Skystrike, which allows it to break through threats like Skuntank and Audino once with a boosted Supersonic Skystrike. It also ignores as well as ignore Hurricane's poor accuracy. Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape, Mesprit, and Gurdurr. An alternative spread of 252 HP / 168 Def / 88 Spe along with a Timid nature allow allows Oricorio-G to outspeed Adamant Skuntank while giving it more bulk. Leftovers can also be used, as it gives it the passive recovery which means it isn't forced to Roost as often.

Usage Tips
========

Oricorio-G should be used as a switchin switch-in to Pokemon like Victreebel, Gurdurr, and Lurantis and setup set up on them. This set can also use defensive behemoths like Clefairy, Audino, and Altaria as setup fodder thanks to Taunt. Oricorio-G should use Pokemon it forces out to either setup set up or attack; (SC) against teams with frail switchins switch-ins and checks (RC) like Carracosta (RC) it should setup set up with Calm Mind to pressure the opponent, (AC) while against team with a sturdy switchin, switch-in like Regirock (RC) it should aim to wear it down beforehand. It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Bellossom. It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross. Lastly, status, especially Toxic from the likes of Gastrodon, Mudsdale, and Audino, should be avoided, (AC) as they it greatly hinder hinders Oricorio-G and give gives it a hard time successfully stallbreaking or checking the threats it's supposed to check. Due to this, avoid switching Oricorio-G on Toxic users like Gastrodon, Mudsdale, and Audino.

Team Options
========

Oricorio-G greatly appreciate entry hazards from the likes of Regirock and Qwilfish, as they weaken its switchins switch-ins and checks like Lanturn and Lycanroc, so setters like Regirock and Qwilfish work well alongside it. Regirock can Toxic opposing Regirock and appreciate appreciates Oricorio-G's ability to check Fighting-types and spinblock, (AC) while Qwilfish appreciates Oricorio-G's to checking Ground-types and spinblocking. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G. It Oricorio-G also appreciates entry hazards removal, (AC) as Stealth Rock greatly hinder hinders its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Alolan Persian, (AC) while Skuntank appreciate appreciates Oricorio-G's ability to check Fighting- and Ground-types. Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and appreciates benefits from Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners. Stoutland can also Pursuit trap Pokemon Lanturn and the aforementioned Eelektross. Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank, (AC) while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and it appreciates benefits from the latter checking Fighting-types like Gurdurr and Hitmonchan. Fighting-types like Gurdurr, Poliwrath, and Primeape appreciate enjoy Oricorio-G's ability to check Pokemon like Victreebel. In exchange, they check Dark-, Ice-, and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc. Lastly, Pokemon like Drampa, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types while the former appreciates it checking as well as Fighting-types for the former.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Specs set can be used, (AC) as Oricorio-G's near-unresisted (AH) offensive typing complemented by its good Speed and Hurricane's Base Power makes it pretty hard to switch into. This is further enhanced by its good Speed and Hurricane's base power. However, the Calm Mind set is a more threatening wallbreaker overtime in the long run and it can also switch moves. Moreover, it's a Choice Specs set is easy to take advantage of it with threats like Stoutland and Aggron depending on the move it's locked on into, and the former can even trap it with Pursuit. It Oricorio-G can also successfully use a Choice Scarf set due to its good Speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta, (AC) and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself onto, (AC) and it suffers from competition from other Choice Scarf users that are faster an hit harder, such as Dodrio and Primeape. Defog is an option as it takes to take advantage of its Oricorio-G's ability to force out threats, its typing, and Taunt to remove entry hazards against the likes of Qwilfish and Mudsdale and prevent them from setting them again. However, it struggles to beat Froslass and Regirock, two prominent setters, which can make it unreliable. It also means that Oricorio-G is giving up on Calm Mind, which makes it significantly easier to deal with and it gives up on what it can do best.

Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threatening it with Rock Slide and Stone Edge. It can also set Stealth Rock or Toxic the switchin switch-in as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in directly (RC) but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it, (AC) and Recover any damage it takes, (AC) and force it out or cripple it with Toxic, (AC) while Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Alolan Raichu can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Oricorio-E is another example, as it even have has Dancer to copy Oricorio-G's Revelation Dance. Lanturn is also used as a setup fodder for bulky Oricorio-G if it has after a certain amount number of boosts, and Alolan Raichu fails to revenge kill it if it's behind a Substitute.

**Dark-types**: Dark-types like Skuntank, Absol, and Alolan Raticate can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although both it and Guzzlord can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripple cripples Oricorio-G and give gives it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can shut down Taunt or use Substitute on status inducing moves move users (RC) like Gastrodon, Mudsdale, Jellicent, and Audino with Taunt or Substitute and use them as setup fodder.

[CREDITS]
- Written by: [[gum, 434150]]
- Quality checked by: [[Megazard, 202117], [TJ, 331538], [tondas, 442732]]
- Grammar checked by: [[, ], [, ]]
 

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[OVERVIEW]

Oricorio-G's almost unresisted STAB coverage combined with its access to Calm Mind and good Speed makes it a threatening wallbreaker and sweeper. Its typing also allows it to force out threats like Gurdurr and Victreebel and spinblock, which is greatly appreciated on team relying on stacking entry hazards. It can also make good use of Taunt to turn Pokemon like Audino, non-Rock Slide Mudsdale, and Clefairy into setup fodder, and it finds plenty of opportunities to use Substitute, which notably prevents it from getting revenge killed and allows it to dodge Sucker Punch from the likes of Skuntank and Absol and avoid status. The Oricorio-G's bulky set takes advantage of Oricorio-G's its good defensive typing, bulk, and access to Roost and Taunt to switch into and use Pokemon like Gurdurr, Qwilfish, Hitmonchan, and Victreebel as setup fodder. However, it can struggle to wallbreak efficiently and needs multiple boosts to do so due to its average Special Attack. This means that,(RC) (un-strike-through) walls like Regirock, Lanturn, and Articuno can easily take it on before it boosts. A weakness to Stealth Rock makes it extremely easy to wear down and forces it to use Roost a lot more than it'd like to, which can result in a loss of momentum and cut down on the number of times it can use Substitute. Oricorio-G is also susceptible to super effective coverage from threats it checks, such as Gurdurr's Knock Off and Hitmonchan's Thunder Punch and Stone Edge. It also struggles against faster Pokemon, like Lycanroc and Dodrio, which can KO it or even trap it with Pursuit in the latter's case of the latter. Its Ghost typing also leaves it vulnerable to Sucker Punch from the likes of Skuntank and especially Spiritomb, which bypasses Substitute with Infiltrator. Lastly, Oricorio-G receives major competition from Oricorio-E, as it's an overall better Pokemon thanks to its better defensive typing, which allows it to pivot into threats like Gurdurr and Hitmonchan more easily and leaves it forced out by fewer threats.

[SET]
name: Offensive Calm Mind
move 1: Calm Mind
move 2: Hurricane
move 3: Revelation Dance
move 4: Substitute / Roost / Hidden Power Fighting
item: Flyinium Z / Leftovers
ability: Dancer
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Oricorio-G's Special Attack and Defense by one stage, making it significantly harder to wall,(AC) and switch into,(AC) and to revenge kill with threats like Simisear and Alolan Persian. Revelation Dance is a secondary STAB move that hits Lanturn, Rotom-F, and Regirock neutrally, potentially allowing Oricorio-G to get past them once they're weakened. Substitute allows Oricorio-G to dodge Sucker Punch from Pokemon like Skuntank and Absol, makes revenge killing it with threats like Dodrio and Alolan Raichu harder, and prevents it from getting statused by Pokemon like Altaria and non-Rock Slide Mudsdale. Roost is an option over Substitute for improved longevity, as it somewhat mitigates Oricorio-G's weakness to Stealth Rock and allows it to act as a switch-in to threats such as Victreebel and Hitmonchan. Hidden Power Fighting is another option, as it hits Alolan Sandslash harder than anything else while also hitting Aurorus and Aggron hard when unboosted.

Set Details
========

A Timid nature alongside maximum Speed investment in Speed allows Oricorio-G to outspeed key threats like Skuntank, Kangaskhan, Qwilfish, and Rotom-F as well as Speed tie with opposing Oricorio formes. Flyinium Z in conjunction with Hurricane gives Oricorio-G a strong nuke to break through defensive behemoths like Audino and Articuno. It also ignores Hurricane's poor accuracy. Alternatively, Leftovers gives Oricorio-G a little more longevity and partly negates the damage taken while making a Substitute.

Usage Tips
========

Oricorio-G should be used to wallbreak early- to mid-game against teams that lack a strong defensive switch-in like Regirock, but it can also be used as a sweeper against slower teams that don't. It should use Calm Mind when it forces out threats such as Ferroseed, Tangela, and Gurdurr. It can also set up on threats Pokemon (if they can't threaten it then clearly they aren't threats then) that can't threaten it if it's running Substitute, such as Mudsdale, Audino, and Quagsire if it's running Substitute. The first thing Oricorio-G should do when facing offensive teams with no defensive switch-in is to use Substitute, as it allows it Oricorio-G to avoid getting revenge killed by faster threats like Dodrio and Alolan Persian. While this set is more offensive, Oricorio-G can make use of its decent defensive typing to pivot into threats like Primeape and Victreebel, although it doesn't appreciate switching into their attacks if it isn't running Roost and has to be wary of Primeape's Stone Edge. Since it can only be used once, the Z-Move should be used very carefully to break through extremely bulky walls like Type: Null and Articuno. Oricorio-G can switch into a predicted Rapid Spin from users like Hitmonchan and Choice Scarf Kabutops, although it should be careful, as they can both hit it with a super effective move.

Team Options
========

Oricorio-G fits very well on teams based around stacking entry hazards, as it can spinblock thanks to its Ghost typing. It also greatly appreciates entry hazards weakening bulky titans like Regirock and Lanturn. Qwilfish is an amazing partner due to this, as it can also deal with Rapid Spin users Oricorio-G can't deal with, such as Alolan Sandslash, and acts as a secondary check to Fighting-types. Pokemon like Regirock and Mudsdale also work well with it, as they check Rock-types like Lycanroc. Conversely, due to Oricorio-G's weakness to Stealth Rock, Pokemon that can remove entry hazards are greatly appreciated. Hitmonchan is a good example, as it can also deal with threats that force Oricorio-G out such as Alolan Persian and Lycanroc, while in return Oricorio-G takes advantage of threats Hitmonchan invites in, like Quagsire,(AC) in return. Skuntank and Cryogonal are other good examples, as the former can weaken Regirock,(AC) while the latter acts as a switch-in to Ice-types like Aurorus. Pokemon like Carracosta, Omastar, and Dodrio that appreciate Oricorio-G's ability to weaken walls such as Lanturn, Gastrodon, and Regirock make for good partners as well (it felt weird for the last sentence to just end at "good partners").

[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Roost
move 3: Taunt
move 4: Hurricane
item: Flyinium Z / Rocky Helmet
ability: Dancer
nature: Timid
evs: 248 HP / 68 Def / 192 Spe

[SET COMMENTS]
Moves
========

Roost allows Oricorio-G to consistently check threats like Gurdurr and Victreebel and stallbreak. It also allows it Oricorio-G to negate Stealth Rock damage. Taunt allows Oricorio-G to beat threats it wouldn't be able to beat otherwise, such as Audino, Articuno, and Lanturn, as it prevents them from using recovery moves or and crippling Oricorio-G with Toxic.

Set Details
========

A Timid nature alongside the Speed investment allows Oricorio-G to outspeed Qwilfish and anything slower, like Stoutland, and the leftover EVs are put into HP and Defense. Flyinium Z, when used alongside Hurricane, allows Oricorio-G to break through threats like Skuntank and Audino with a boosted Supersonic Skystrike as well as ignore Hurricane's poor accuracy. Alternatively,(AC) Rocky Helmet chips down physical attacking threats like Kangaskhan but especially U-turn and Knock Off users like Primeape and Gurdurr. Leftovers can also be used, as the passive recovery means it isn't forced to use Roost as often. An alternative EV spread of 252 HP / 168 Def / 88 Spe along with a Timid nature allows Oricorio-G to outspeed Adamant Skuntank while giving it more bulk. Leftovers can also be used, as the passive recovery means it isn't forced to Roost as often.

Usage Tips
========

Oricorio-G should be used as a switch-in to Pokemon like Victreebel, Gurdurr, and Lurantis and set up on them. This set can also use defensive behemoths like Clefairy, Audino, and Altaria as setup fodder thanks to Taunt. Oricorio-G should use Pokemon it forces out to either set up or attack; against teams with frail switch-ins and checks like Carracosta,(AC) it should set up with Calm Mind to pressure the opponent, while against teams with a sturdy switch-in like Regirock,(AC) it should aim to wear it down beforehand. It's extremely important to keep Oricorio-G healthy so it can consistently check the threats it's supposed to check, so it should use Roost against threats it forces out or that can't hit it, like Bellossom (I would add another example). It can also use Roost to take neutral damage from Electric-type attacks from the likes of Lanturn and Eelektross. Lastly, status, especially Toxic from the likes of Gastrodon, Mudsdale, and Audino, should be avoided, as it greatly hinders Oricorio-G and gives it a hard time successfully stallbreaking or checking the threats it's supposed to check.

Team Options
========

Oricorio-G greatly appreciates entry hazards from the likes of Regirock and Qwilfish, as they weaken its switch-ins and checks like Lanturn and Lycanroc. Regirock can use Toxic on opposing Regirock and appreciates Oricorio-G's ability to check Fighting-types and spinblock, while Qwilfish appreciates Oricorio-G checking Ground-types and spinblocking. Mudsdale is another good partner, as it can check Rock- and Electric-types like Aggron and Manectric for Oricorio-G. Oricorio-G also appreciates entry hazards removal, as Stealth Rock greatly hinders its ability to check threats like Victreebel and stallbreak. Hitmonchan and Skuntank are good partners due to this, and the former can also check Dark-types like Alolan Persian, while Skuntank appreciates Oricorio-G's ability to check Fighting- and Ground-types. Pokemon like Stoutland, which weakens bulky titans like Regirock and Eelektross and benefits from Oricorio-G's ability to check Fighting-types like Gurdurr, make for good partners. Stoutland can also Pursuit trap Pokemon such as Lanturn and the aforementioned Eelektross. Oricorio-G works well around Pokemon such as Aurorus, Lycanroc, and Alolan Persian that appreciate the likes of Audino, Lanturn, and Mudsdale weakened or KOed. Lycanroc can pressure threats like Skuntank, while Aurorus weakens Alolan Sandslash and Cryogonal. Alolan Persian brings Oricorio-G on the field safely and benefits from the latter Oricorio-G checking Fighting-types like Gurdurr and Hitmonchan. Fighting-types like Gurdurr, Poliwrath, and Primeape enjoy Oricorio-G's ability to check Pokemon like Victreebel. In exchange, they check Dark-, Ice-, and Rock-types like Alolan Raticate, Alolan Sandslash, and Lycanroc. Lastly, Pokemon like Drampa, Lanturn, and Gastrodon can switch into Electric-types like Eelektross, Alolan Raichu, and Rotom-F for Oricorio-G, and the latter two appreciate its ability to check Grass-types as well as Fighting-types for the former.

[STRATEGY COMMENTS]
Other Options
=============

A Choice Specs set can be used, as Oricorio-G's near-unresisted offensive typing STAB combination complemented by its good Speed and Hurricane's Base Power makes it pretty hard to switch into. However, the Calm Mind set is a more threatening wallbreaker in the long run and can also switch moves. Moreover, a Choice Specs set is easy to take advantage of with by threats like Stoutland and Aggron depending on the move it's locked into, and the former can even trap it with Pursuit. Oricorio-G can also successfully use a Choice Scarf set due to its good Speed tier, which enables it to outspeed dangerous threats like Simisear and Carracosta, and access to U-turn, and it has a nice surprise factor. However, it can easily be taken advantage of with threats like Kangaskhan and Lycanroc depending on what it locks itself onto into, and it suffers from faces competition from other Choice Scarf users that are faster an hit harder, such as Dodrio and Primeape. Defog is an option to take advantage of Oricorio-G's ability to force out threats, its typing, and Taunt to remove entry hazards against the likes of Qwilfish and Mudsdale and prevent them from setting them again. However, it struggles to beat Froslass and Regirock, two prominent setters, which can make it unreliable. It also means that Oricorio-G is giving up on Calm Mind, which makes it significantly easier to deal with,(AC) and it gives up on what it can do best.

Checks and Counters
===================

**Rock-types**: Regirock is capable of switching into any Oricorio-G set and threatening it with Rock Slide and Stone Edge. It can also set Stealth Rock or use Toxic on the switch-in as Oricorio-G is forced out. Other Rock-types like Lycanroc and Aggron can't switch in directly but can pressure Oricorio-G rather easily, although they fail to revenge kill it if it's behind a Substitute.

**Ice-types**: Ice-types like Alolan Sandslash, Rotom-F, Froslass, and Aurorus can easily get rid of Oricorio-G with their STAB moves, although, depending on the set, they have to be wary of Hidden Power Fighting and even boosted Revelation Dance, especially if Oricorio-G is behind a Substitute. Cryogonal tanks everything Oricorio-G can throw at it, Recover any damage it takes, force it out,(AC) or cripple it with Toxic, while and Frost Breath variants always beat Oricorio-G.

**Electric-types**: Lanturn, Eelektross, and Alolan Raichu can all pressure Oricorio-G rather easily, although they fail to do so if it has many boosts under its belt. Oricorio-E is another example, as it even has Dancer to copy Oricorio-G's Revelation Dance. However,(AC) Lanturn is also setup fodder for bulky Oricorio-G after a certain number of boosts,(RC) and Alolan Raichu fails to revenge kill it Oricorio-G if it's behind a Substitute.

**Dark-types**: Dark-types like Skuntank, Absol, and Alolan Raticate can all take out Oricorio-G with their STAB moves, and the former two can even revenge kill it with Sucker Punch, although Oricorio-G can play around it with Substitute. Alolan Persian outspeeds Oricorio-G and threatens it with Dark Pulse, although it can struggle to break through Oricorio-G if it has boosted several times, and none of these Pokemon can safely switch into it.

**Strong Attackers**: Pokemon like Stoutland, Dodrio, and Simisear can pressure Oricorio-G rather easily, although they can't switch in,(AC) and the former is slower than it, which means that it can still get KOed by a boosted attack. Simisear also can't break through a boosted Oricorio-G.

**Status**: Status, especially Toxic, greatly cripples Oricorio-G and gives it a way harder time checking threats like Gurdurr and Victreebel and stallbreaking. However, it can shut down status move users like Gastrodon, Mudsdale, Jellicent, and Audino with Taunt or Substitute and use them as setup fodder.

[CREDITS]
- Written by: [[gum, 434150]]
- Quality checked by: [[Megazard, 202117], [TJ, 331538], [tondas, 442732]]
- Grammar checked by: [[, ], [, ]]
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