Gengar (F) @ Focus Sash
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast / HP Fire / HP Ice
- Hypnosis
My lead. I chose his moveset so that I could take on the most common leads possible. I am still deciding whether to use HP Fire, or HP Ice, over Focus Blast. It covers Azelf, other Gengar, Gyarados, Crobat, Deoxys Emerald (If used), Yanmega, and Ninkask. If using HP fire also cover Zong and Roserade. If using Focus Blast then Tyranitar, and if HP Ice then Salamence. I might be willing to replace him for better coverage.
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Gliscor (F) @ Leftovers
Ability: Sand Veil
EVs: 180 HP/56 Atk/56 Def/218 Spd
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Swords Dance
- Roost
A set taken from the Forums, it is my MVP. It can sweep, and wall. And does a good job at both. If Hera ever comes along, Gliscor is my only good counter. My favorite poke on the team, not willing to replace. Ice Fang is just a preference over Stone Edge and AA.
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Starmie @ Life Orb
Ability: Natural Cure
EVs: 6 HP/252 Atk/252 Spd
Timid nature (+Spd, -Atk)
- Grass Knot
- Ice Beam
- Surf
- Thunderbolt
Stramie is my wonderful Revenge Killer and Counter. It hits Sally, Chomp, opposing Gliscors and Dragonite hard with Ice Beam, Grass Knot is for Swamp, Surf for Stab and Heatran, then T-Bolt is for Gyara. I am debating whether or not to switch it for a Mixape.
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Weavile (M) @ Lum Berry
Ability: Pressure
EVs: 42 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Night Slash
- Swords Dance
- Ice Shard
Weavile is my main Physical Attacker. When something dies I switch him in. My opponent usually switches and I get a SD in. Then I can sweep succesfully with Ice Shard and other moves when needed. Weavile is also another Backup if Starmie doesn't get the Dragons.
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Forretress (M) @ Leftovers
Ability: Sturdy
Evs: 252 HP/96 Def/162 Atk
Bold Nature
-Stealth Rock / Gyro Ball
- Rapid Spin
- Toxic Spikes / Gyro Ball
- Explosion
Usually gives me the upper edge with Stealthm, has actually won the game on its own twice. Gyro ball can KO lots of Scarfers if they don't OHKO, after I have Stealthed I usually either Rapid Spin if needed or I explode if its a good oppertunity, if not I switch.
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Jirachi @ Life Orb
Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Energy Ball
- Shadow Ball
- Psychic
- Calm Mind
My own Jirachi. Everyone expects the usual Wish, U-Turn, Zen Headbut. They get surprised when I OHKO their Swampurt when it switches in. I can also CM on a switch. I am debating about adding Shadow Ball, but am unsure of what to replace.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Flare Blitz
- Thunderpunch
- Stone Edge
I am currently testing this over Jirachi.
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Threats-
Electivire: - I have no EQs on my team, except for Gliscor, as I favor Special Sweepers over their Physical counter-parts. If he has Ice Punch I'm doomed.
Dugtrio: Ground. - Dugtrio can switch in and effectivly kill three of my pokemon if its faster than them.
Heatran: Steel/Fire. - Heatran always messes me up. One of the reasons I added Tentacruel. I can tear threw my team is its not choiced. If it is its easy to stop.
Mamoswine: Ice/Ground. - The Life Orb version is very annoying, as the only pokemon that can 2HKO it are 1HKOed by it, Jirachi and Weavile.
Kingdra: Water/Dragon. - I have no weather effects on my team so Swift Swim won't stop. I also have no dragon attacks on my team so no Super Effective Hits. If I can kill him before he Rain Dances I can stop him, if not then I usually lose two - three pokes.
Scizor: Bug/Steel - Since I have no definate Fire Move on my team, I have no way to land super effective hits on him, he has given me trouble in this past.
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Focus Blast / HP Fire / HP Ice
- Hypnosis
My lead. I chose his moveset so that I could take on the most common leads possible. I am still deciding whether to use HP Fire, or HP Ice, over Focus Blast. It covers Azelf, other Gengar, Gyarados, Crobat, Deoxys Emerald (If used), Yanmega, and Ninkask. If using HP fire also cover Zong and Roserade. If using Focus Blast then Tyranitar, and if HP Ice then Salamence. I might be willing to replace him for better coverage.
---
Gliscor (F) @ Leftovers
Ability: Sand Veil
EVs: 180 HP/56 Atk/56 Def/218 Spd
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Swords Dance
- Roost
A set taken from the Forums, it is my MVP. It can sweep, and wall. And does a good job at both. If Hera ever comes along, Gliscor is my only good counter. My favorite poke on the team, not willing to replace. Ice Fang is just a preference over Stone Edge and AA.
---
Starmie @ Life Orb
Ability: Natural Cure
EVs: 6 HP/252 Atk/252 Spd
Timid nature (+Spd, -Atk)
- Grass Knot
- Ice Beam
- Surf
- Thunderbolt
Stramie is my wonderful Revenge Killer and Counter. It hits Sally, Chomp, opposing Gliscors and Dragonite hard with Ice Beam, Grass Knot is for Swamp, Surf for Stab and Heatran, then T-Bolt is for Gyara. I am debating whether or not to switch it for a Mixape.
---
Weavile (M) @ Lum Berry
Ability: Pressure
EVs: 42 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Night Slash
- Swords Dance
- Ice Shard
Weavile is my main Physical Attacker. When something dies I switch him in. My opponent usually switches and I get a SD in. Then I can sweep succesfully with Ice Shard and other moves when needed. Weavile is also another Backup if Starmie doesn't get the Dragons.
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Forretress (M) @ Leftovers
Ability: Sturdy
Evs: 252 HP/96 Def/162 Atk
Bold Nature
-Stealth Rock / Gyro Ball
- Rapid Spin
- Toxic Spikes / Gyro Ball
- Explosion
Usually gives me the upper edge with Stealthm, has actually won the game on its own twice. Gyro ball can KO lots of Scarfers if they don't OHKO, after I have Stealthed I usually either Rapid Spin if needed or I explode if its a good oppertunity, if not I switch.
---
Jirachi @ Life Orb
Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Energy Ball
- Shadow Ball
- Psychic
- Calm Mind
My own Jirachi. Everyone expects the usual Wish, U-Turn, Zen Headbut. They get surprised when I OHKO their Swampurt when it switches in. I can also CM on a switch. I am debating about adding Shadow Ball, but am unsure of what to replace.
---
Infernape (M) @ Life Orb
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Flare Blitz
- Thunderpunch
- Stone Edge
I am currently testing this over Jirachi.
---
Threats-
Electivire: - I have no EQs on my team, except for Gliscor, as I favor Special Sweepers over their Physical counter-parts. If he has Ice Punch I'm doomed.
Dugtrio: Ground. - Dugtrio can switch in and effectivly kill three of my pokemon if its faster than them.
Heatran: Steel/Fire. - Heatran always messes me up. One of the reasons I added Tentacruel. I can tear threw my team is its not choiced. If it is its easy to stop.
Mamoswine: Ice/Ground. - The Life Orb version is very annoying, as the only pokemon that can 2HKO it are 1HKOed by it, Jirachi and Weavile.
Kingdra: Water/Dragon. - I have no weather effects on my team so Swift Swim won't stop. I also have no dragon attacks on my team so no Super Effective Hits. If I can kill him before he Rain Dances I can stop him, if not then I usually lose two - three pokes.
Scizor: Bug/Steel - Since I have no definate Fire Move on my team, I have no way to land super effective hits on him, he has given me trouble in this past.