Jellicent + Volt Absorb
Honorable Mention: Noivern + Nasty Plot
Honorable Mention: Noivern + Nasty Plot
lol @ jelly that can go against kyurem
remember teravolt frens
252+ Atk Life Orb Teravolt Kyurem-B Fusion Bolt vs. 252 HP / 252+ Def Jellicent: 343-406 (84.9 - 100.4%) -- 81.3% chance to OHKO after Stealth Rock
and lgi Electric/Dark Thundy guys
And he's right. If you think about it, some of these honorable mentions aren't even worth voting for and will never be used in any battles. I'm not personally a fan of HM to begin with, but I think this'll sort things out for the better.in my view the purpose of HM votes is to put in really well received mons that fell short for whatever reason. Right now with a min of 10 also kinda encourages there to always be one, when it really shouldn't be that way imo.
Quick two cents on the new submissions here:
Zyrgade+hustle:
With zyrgade's typing, one might be tempted to call him an inferior Gachomp. With hustle, he would hit harder than chomp, but looses accuracy. This would reduce his set viability to the (sub) coil sets. however, these would be VASTLY increased. He'd have enough power to 2hko most of OU with dtail and eq. however, he cant touch skarm,togekiss, lando t, and celibi. also, he's still completely vulnerable to fast attackers with ice coverage.
Tentacruel+ recover+iron barbs:
tanky just got tanker, and toxic spikes got more toxic! with recovery+iron barbs, he'd make the plethora of physical attackers regret nailing him on the switch. however, STAB eq would still be a pain to play around.
Zapdos+delta stream:
Ah, the old "i have no weaknesses" syndrome. yet another excellent defensive boost. a little too good, imo. he can survive almost anything OU throws at him. seriously, it has a good chance of surviving banded victini's v-create.
Furfrou+wish:
Why didn't this thing get wish to begin with? it just looks like the kinda mon that should have it. Anyways, it would be a pretty useful wish passer in the face of physical attackers without a s.e move. I'd rank this one in the C ranks
I won't vote for Zapdos because the addition of Drizzle+Hurricane on the Thunderbird fits the flavour better. That's all.
Oh ya why is Zapdos getting a theorymon? I thought only B- and below could get one
Zygarde's main problem is that its Att is so low it needs to get to +2 DD or Coil to even reach a serviceable level of damage. Its +1 ESpeed was so weak it couldnt even OHKO Alakazam or something like that. Hustle really helps in that regard by giving it that free +1 equivalent of Att.
Honestly when I first saw Hustle Zygarde, what came to my mind was not a coil set, but rather a Choice Band set. It is basically CB Dragonite trading 20% accuracy for a better typing and more raw damage. For reference, its Banded Outrage from it literally hits harder than Mega Medicham HJK, and that's backed up with a hilariously powerful Extreme Speed that does over 70% to many faster mons.
Oh ya why is Zapdos getting a theorymon? I thought only B- and below could get one
Honestly recovery is the lesser of Furfrou's problems, the bigger one being that it is basically set up bait for everything in the tier. Chansey gets away having that problem because stuff fail to get past it even at +6 SpA, but it is different for Furfrou when everything it is supposed to check simply break it at +2. Wish mandating Protect does not help its cause, making it hard to fit Roar on a set. Faces tons of competition particularly with Skarmory, who has a far better typing, which complements Chansey's, and still checks 99% of the things Furfrou checks. Also faces competition with Quagsire, who checks every physical set up attacker in the tier, and actually does things back with Scald.
Anyways, onto more Zapdos
Question, but why are you giving this thing the ability that made it an absolute God in AAA about five months back?
With Reliable Healing, Delta Stream getting rid of it's weaknesses and giving it an resistance to electric types moves, although it's ability hinders it's own STAB in T-Bolt a bit, Zapdos can now come in and create ridiculous Defensive cores with other pokemon like M-ampharos especially since it can comfortably take a protean goodra's Life Orb Ice beam:
252+ SpA Life Orb Goodra Ice Beam vs. 248 HP / 180+ SpD Zapdos in Strong Winds: 153-183 (39.9 - 47.7%) -- guaranteed 3HKO after Leftovers recovery
That is honestly really scary.
My personal favorite of this bunch is probably Iron Barbs + Recover Tentacruel at the moment. Iron Barbs helps Tentacruel actively deter and punish contact Physical moves, which in terms of neutral hits are usually what it has to fear in prediction situations the most often, while also allowing it to further penalize resisted moves it switches into such as U-Turn or Fighting attacks and deter attempts to spin away its Toxic Spikes. With Iron Barbs, Scald, and Toxic Spikes, Tentacruel has several sources of Passive damage available to it. Recover compliments this since it allows it to stay healthy checking things like Keldeo, Azumarill, and certain Altaria sets, and makes it less dependent on Black Sludge to get health back over time; my main issue using Tentacruel even in a core is the things it has to check are things that can usually get in more than once, which entails Tentacruel switching into quite a few attacks rather than stopping them a few times to squander their occasional switch-in chances. Recover allows it to exploit the turns where the opponent can't touch it or they're sitting at a stalemate to keep itself healthy to check again.
The one issue it faces is slightly more crowding for Moveslots: It can't Spin, Toxic Spike and Recover all on the same set and still sufficiently carry its Utility STABs, so there's a bit more team dependent pick and choose there. Still, this is an improvement that's simple but effective.
STAB Earthquake also has neutral or better coverage on most Fairy, Rock and Steel types as well. CB Zygarde causes a lot of 50 50s between Fairies and Flying / Levitating Pokemon, but damn that thing hits like a truck right off the bat. Just pair this thing with Mag and watch it go. For example:Honestly when I first saw Hustle Zygarde, what came to my mind was not a coil set, but rather a Choice Band set. It is basically CB Dragonite trading 20% accuracy for a better typing and more raw damage. For reference, its Banded Outrage from it literally hits harder than Mega Medicham HJK, and that's backed up with an Extreme Speed that OHKOs many faster mons.252+ Atk Choice Band Hustle Zygarde Outrage vs. 0 HP / 0 Def Manaphy: 403-475 (118.1 - 139.2%) -- guaranteed OHKO
240+ Atk Pure Power Mega Medicham High Jump Kick vs. 0 HP / 0 Def Manaphy: 384-453 (112.6 - 132.8%) -- guaranteed OHKO
252+ Atk Life Orb Hustle Zygarde Outrage vs. 0 HP / 0 Def Manaphy: 351-413 (102.9 - 121.1%) -- guaranteed OHKO
252+ Atk Choice Band Dragonite Outrage vs. 0 HP / 0 Def Manaphy: 330-388 (96.7 - 113.7%) -- 75% chance to OHKO252+ Atk Choice Band Hustle Zygarde Extreme Speed vs. 0 HP / 4 Def Weavile: 253-298 (90 - 106%) -- 37.5% chance to OHKO
252+ Atk Choice Band Hustle Zygarde Extreme Speed vs. 96 HP / 0- Def Tornadus-T: 240-283 (74.3 - 87.6%) -- 93.8% chance to OHKO after Stealth Rock
Actually, as Weather is also very dominant in OU Theorymon, I'd rather add something to check weather than buff it. Plus that's a lame offensive buff with little creativity that the council probably wouldn't want to receive.I won't vote for Zapdos because the addition of Drizzle+Hurricane on the Thunderbird fits the flavour better. That's all.
Hustle rectifies the power of the moves after a Coil, so you have to use one turn to set-up in order to take out the opponent's pokemon reliably. In my opinion this ability makes Zygarde incosistent on the very first turn (before the Coil) because now it can't even take out something weakened with unboosted Extremespeed/Earthquake having now 80% accuracy; the Dragon Dance set is "ruined" by Hustle due to the accuracy drop of the moves. It reminds me Hustle Durant which sits on the speed tier of 109 and 109 base Atk (but with a middling bulk) which hits very hard but only IF hits the target.Remember, Hustle doesn't become a mandatory ability. Those concerned about accuracy can still use its default ability if you want to use Zygarde. But Hustle is a much better ability if using a Coil set. Post more when not on phone
The problem is that with Hustle even a move with 100% accuracy now is as "reliable" as Stone Edge which is called "Stone Miss" because 1 time every 5 misses the target and this scares me a little because Zygarde is not the fastest thing around with 95 base Spe in a set with Coil and without Dragon Dance ==> Hustle makes the dragon incosistent. If the accuracy issue would not be a problem, Hustle Durant should be OU only for its sheer power and speed which enables it to OHKO many things (IF hits) but the ant is not even ranked.I don't know why you are acting like 80% accuracy is the worst thing ever. Are you saying that Tyranitar is unreliable vs. Talonflame because its main way of killing it, Stone Edge, only has 80% accuracy? Also it can still kill things while unboosted.
252+ Atk Life Orb Hustle Zygarde Outrage vs. 252 HP / 0 Def Celebi: 351-413 (86.8 - 102.2%) -- 93.8% chance to OHKO after Stealth Rock
Are you really that scared of 80% accuracy?
Plus the Dragon Dance set isn't 'ruined' by Hustle, it would still be effective as Jolly at +1 outspeeds everything up to Scarf Kyurem-B, and you still hit very hard.