P2X7 Vs S0L1D G0LD 1v1 Flash

Rules...
1v1 FE Singles
All Abilities
Training Items Only
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
ASB Arena


Team S0L1D G0LD


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Riftwyrm (Gyarados) (M)
Nature: Relaxed
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Mold Breaker (Mega-Only)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Mega Stats:

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Riftwyrm (Gyarados) (M)
Nature: Relaxed
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Hp: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5
KOC: 0

Moves (37/???):

Thrash
Bite
Splash (*)
Tackle (*)
Ice Fang
Aqua Tail
Rain Dance
Hyper Beam

Toxic
Water Gun
Zap Cannon
Taunt
Protect
Endure
Thunderbolt
Earthquake
Double Team
Reflect
Bide
Fire Blast
Torment
Skull Bash
Scald
Payback
Giga Impact
Stone Edge
Thunder Wave
Bulldoze
Dragon Tail

Bounce (*)
Iron Head
Outrage

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)

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Treasurefish (Lanturn)
Nature: Modest
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Volt Absorb

Illuminate

Water Absorb (HA Locked)

Stats:

Hp: 120
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves (32/???):

Eerie Impulse
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)

Blizzard (*)
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Charge Beam
Volt Switch (*)
Substitute
Dazzling Gleam (*)
Surf

Bounce
Endure
Heal Bell



Team P2X7

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Dragonair [Dragonite] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon / Flying
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit targets on the field regardless of position.

Abilities:

Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale (HA Unlocked): (Passive) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (60.5) (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5
KOC: 1

Moves (36/???):

Level-Up:
Hurricane
Fire Punch
Thunder Punch
Roost
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Dragon Tail
Wing Attack
Hyper Beam

Egg Moves:
Aqua Jet (*)
Dragonbreath (*)
Extreme Speed (*)
Iron Tail (*)
Supersonic (*)

TM Moves:
Dragon Claw
Ice Beam (*)
Light Screen
Rain Dance
Thunderbolt (*)
Thunder
Flamethrower (*)
Reflect
Fire Blast
Rest (*)
Sky Drop
Sleep Talk
Surf (*)
Whirlpool

Tutor Moves:
Dragon Pulse

Other:
Bide
Endure
Horn Drill
Water Gun

S0L1D G0LD sends out his Pokemon and equips...
P2X7 sends out his Pokemon and equips...
P2X7 orders
S0L1D G0LD orders...
I ref...
 
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Dragonite @ Exp. Share

Thunderbolt - Thunder Punch - Thunderbolt
IF Gyarados is in the evasive stage of Bounce when you would act, use Hurricane that action instead.
IF Gyarados uses Bide, start the action chain Water Gun - Thunder Wave - Thunderbolt, beginning on the action Bide was used.
 
Team S0L1D G0LD

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Gyarados [Riftwyrm] @ Exp.Share
Intimidate/Moxie

HP: 100
EN: 100
5/4/2/4/70 (-10% Evasion)
Status: Fine...
Other: None...


Team P2X7

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Dragonite [Dragonair] @ Exp.Share
Inner Focus

HP: 100
EN: 100
5/3/5/4/60 (-10% evasion)
Status: Fine...
Other: None...

Other Effects: None...

Gyarados used Double Team...
Gyarados created 2 clones of itself...
-8 EN...

Dragonite used Thunderbolt...
Hit check on clones: 4846 > 3333 = No...
Dragonite hit a clone...
A clone of Gyarados disappeared...
-7 EN...

Gyarados used Ice Fang...
Crit check: 2627 > 625 = No...
((7 + 7.5 - 4.5) * 2.25) = 22.5/2 = 11.25 HP...
Flinch check: 3551 > 1000 = No...
Freeze Check: 6715 > 1000 = No...
-5 EN...

Dragonite used Thunder Punch...
Hit check on clones: 6762 > 5000 = No...
A clone of Gyarados disappeared...
-6 EN...

Gyarados used Ice Fang...
Crit check: 5995 > 625 = No...
((7 + 7.5 - 4.5) * 2.25) = 22.5/2 = 11.25 HP...
Flinch check: 2172 > 1000 = No...
Freeze Check: 5411 > 1000 = No...
-9 EN...

Dragonite used Thunderbolt...
Crit Check: 5977 > 625 = No...
((9 + 7.5 - 6) * 2.25) = 23.625 HP...
Paralysis check: 8168 > 1000 = No...
-7 EN...

Team S0L1D G0LD

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Gyarados [Riftwyrm] @ Exp.Share
Intimidate/Moxie

HP: 76
EN: 78
5/4/2/4/70 (-10% Evasion)
Status: Fine...
Other: None...


Team P2X7

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Dragonite [Dragonair] @ Exp. Share
Inner Focus

HP: 77
EN: 80
5/3/5/4/60 (-10% evasion)
Status: Fine...
Other: None...

S0L1D G0LD orders...
P2X7 orders...
I ref...
 
Last edited:
Ice Fang - Stone Edge - Ice Fang
If Bide, start action chain Toxic - Chill - Ice Fang .
If Thunderbolt outside of a combo and you move before Dragonite, use Bounce that action and push back.
 
That is perfectly fine, VirajVora.

Thunder Punch - Thunderbolt + Hyper Beam combo - Cooldown (Thunderbolt + Hyper Beam combo)
IF you flinch, push actions back.
IF you are frozen when you would act, push actions back.
 
Team S0L1D G0LD

6mMY9GK.png

Gyarados [Riftwyrm] @ Exp.Share
Intimidate/Moxie

HP: 76
EN: 78
5/4/2/4/70 (-10% Evasion)
Status: Fine...
Other: None...


Team P2X7

149.png

Dragonite [Dragonair] @ Exp. Share
Inner Focus

HP: 77
EN: 80
5/3/5/4/60 (-10% evasion)
Status: Fine...
Other: None...

Other Effects: None...

Gyarados used Ice Fang...
Crit check: 4487 > 625 = No...
((7 + 7.5 - 4.5) * 2.25) = 22.5 HP...
Flinch check: 6856 > 1000 = No...
Freeze Check: 9091 > 1000 = No...
-13 EN...

Dragonite used Thunder Punch...
Crit Roll: 2515 > 625 = No...
((8 + 7.5 - 6) * 2.25) = 21.375 HP...
Paralyze effect: 2736 > 1000 = No...
-6 EN...

Gyarados used Stone Edge...
Hit Check: 6983 > 9000 = Yes...
Crit Check: 328 > 1250 = Yes...
((10 + 3 + 7.5 - 4.5) * 1.5) = 24 HP...
-7 EN...

Dragonite used Thunderbolt + Hyper Beam combination...
Crit Roll: 6914 > 625 = No...
((24 + 7.5 - 6) * 2.25) = 57.375 HP...
Paralysis Effect: 1629 > 1000 = No...
-25.5 EN...

Gyarados Fainted...

Team S0L1D G0LD

6mMY9GK.png

Gyarados [Riftwyrm] @ Exp.Share
Intimidate/Moxie

HP: -3
EN: 58
5/4/2/4/70 (-10% Evasion)
Status: Fainted...
Other: None...


Team P2X7

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Dragonite [Dragonair] @ Exp. Share
Inner Focus

HP: 30
EN: 48
5/3/5/4/60 (-10% evasion)
Status: Fine...
Other: None...

Other Effects: None...
 
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

Copied straight from New Data Audit...
 
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