Rules...
1v1 LC Singles
All Abilities
Training Items Only
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
ASB Arena
Team P2X7...
Woobat [Pteroptus] (M)
Nature: Timid (+15% Speed, +16% Accuracy, -1 Atk)
Type: Psychic / Flying
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the visible stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, although a hold item is necessary to pull it off. When toggled, there is no effect.
Simple (HA Locked): (Passive) This Pokemon innately exaggerates the effects of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Speed: 83 (82.8) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
AC: 1/5
KOC: 1
Moves:
Level-Up:
Confusion
Odor Sleuth
Gust
Assurance
Heart Stamp
Imprison
Air Cutter
Attract
Calm Mind
Air Slash
Endeavor
Egg Moves:
Helping Hand
Knock Off
Psycho Shift
Roost
Stored Power
TM Moves:
Taunt
Protect
Torment
Energy Ball
Charge Beam
Team S0L1D G0LD...
Porky (Makuhita) (M)
Nature: Brave
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Thick Fat
Guts
Sheer Force (HA Locked)
Stats:
Hp: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: 2/6
MC: 0
AC: 2/5
Moves (25/???):
Tackle (*)
Focus Energy (*)
Sand Attack (*)
Arm Thrust (*)
Vital Throw (*)
Fake Out (*)
Whirlwind (*)
Knock Off (*)
Smelling Salts (*)
Belly Drum (*)
Endure
Close Combat
Heavy Slam
Bullet Punch (*)
Counter (*)
Feint
Foresight (*)
Focus Punch (*)
Wide Guard (*)
Toxic (*)
Protect (*)
Earthquake (*)
Dig
Rock Slide (*)
Poison Jab (*)
Golett (Pig King Statue) [-]
Nature: Brave
Type: Ground/Ghost
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Klutz:
Type: Toggle
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (29.75, rounded. - 15% speed, - 10 evasion flat.)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Pound
Astonish
Defense Curl
Mud Slap
Rollout
Shadow Sneak
Iron Defense
Mega Punch
Magnitude
Earthquake
Protect
Telekinesis
Shadow Ball
Substitute
Rock Slide
Drain Punch
Gravity
Fire Punch
Ice Punch
ThunderPunch
Focus Punch
P2X7 sends out his Pokemon and equips...
S0L1D G0LD sends out his Pokemon and equips...
S0L1D G0LD orders...
P2X7 orders...
VirajVora refs...
1v1 LC Singles
All Abilities
Training Items Only
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
ASB Arena
Team P2X7...
Woobat [Pteroptus] (M)
Nature: Timid (+15% Speed, +16% Accuracy, -1 Atk)
Type: Psychic / Flying
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (Except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the visible stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, although a hold item is necessary to pull it off. When toggled, there is no effect.
Simple (HA Locked): (Passive) This Pokemon innately exaggerates the effects of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Speed: 83 (82.8) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/6
MC: 0
AC: 1/5
KOC: 1
Moves:
Level-Up:
Confusion
Odor Sleuth
Gust
Assurance
Heart Stamp
Imprison
Air Cutter
Attract
Calm Mind
Air Slash
Endeavor
Egg Moves:
Helping Hand
Knock Off
Psycho Shift
Roost
Stored Power
TM Moves:
Taunt
Protect
Torment
Energy Ball
Charge Beam
Team S0L1D G0LD...
Porky (Makuhita) (M)
Nature: Brave
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Thick Fat
Guts
Sheer Force (HA Locked)
Stats:
Hp: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
EC: 2/6
MC: 0
AC: 2/5
Moves (25/???):
Tackle (*)
Focus Energy (*)
Sand Attack (*)
Arm Thrust (*)
Vital Throw (*)
Fake Out (*)
Whirlwind (*)
Knock Off (*)
Smelling Salts (*)
Belly Drum (*)
Endure
Close Combat
Heavy Slam
Bullet Punch (*)
Counter (*)
Feint
Foresight (*)
Focus Punch (*)
Wide Guard (*)
Toxic (*)
Protect (*)
Earthquake (*)
Dig
Rock Slide (*)
Poison Jab (*)
Golett (Pig King Statue) [-]
Nature: Brave
Type: Ground/Ghost
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Iron Fist:
Type: Passive
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Klutz:
Type: Toggle
The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (DW Locked):
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (29.75, rounded. - 15% speed, - 10 evasion flat.)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attacks:
Pound
Astonish
Defense Curl
Mud Slap
Rollout
Shadow Sneak
Iron Defense
Mega Punch
Magnitude
Earthquake
Protect
Telekinesis
Shadow Ball
Substitute
Rock Slide
Drain Punch
Gravity
Fire Punch
Ice Punch
ThunderPunch
Focus Punch
P2X7 sends out his Pokemon and equips...
S0L1D G0LD sends out his Pokemon and equips...
S0L1D G0LD orders...
P2X7 orders...
VirajVora refs...