Pajantom

spoo

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[SET]
name: Choice Band
move 1: Spirit Shackle
move 2: Outrage
move 3: Earthquake
move 4: Toxic / Ice Punch
item: Choice Band
ability: Comatose
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Set Details
====

Pajantom's greatest strength comes from trapping and eliminating common defensive roadblocks like Clefable and Tapu Fini for teammates with Spirit Shackle, which can also punish mispredictions. Additionally, it can switch into foes like Slowking, Heatran, and Zapdos to find chances to safely wallbreak and trap foes, which makes its awkward Speed tier and need to use Choice Band less significant. Pajantom can also leverage its powerful Spirit Shackle, immunity to status, and great coverage to become a dangerously self-sufficient wallbreaker. Outrage powers through many common Ghost-type checks like Mandibuzz and Hydreigon, although locking into it leaves Pajantom extremely vulnerable to Fairy-types like Clefable and Jumbao. Earthquake is vital coverage for Pajantom, as it can score a 2HKO on certain switch-ins like Toxapex, Melmetal, and Tyranitar. Toxic can enable Pajantom to beat certain checks like Tomohawk in the long run, but Ice Punch is still a good option to hit foes such as Landorus-T, Mandibuzz, and Hydreigon without having to lock into Outrage. Jolly is generally the preferred nature to outspeed Pokemon like non-Choice Scarf Jumbao, Hydreigon, and Landorus-T, although one might opt for Adamant to 2HKO Clefable far more consistently.

Pajantom is most appreciated on teams where it can significantly weaken or outright remove opposing Pokemon like Tomohawk, Landorus-T, and Clefable that would otherwise be in the way of its teammates. Zeraora and Landorus-T pair excellently with Pajantom, as they both struggle against all three of the aforementioned Pokemon, while other options like Melmetal, Tapu Koko, and Excadrill also appreciate Pajantom's ability to weaken or eliminate their checks. If Pajantom isn't running Toxic itself, then teammates with the move such as Tyranitar, Melmetal, and Toxapex are greatly appreciated for their ability to cripple Pajantom's checks. Equilibra is a great partner because it's walled by Pokemon like Slowking and Zapdos, which Pajantom easily takes advantage of; in return, Equilibra can remove entry hazards to keep Pajantom healthy and set Doom Desires to help it muscle past checks like Tomohawk, Mandibuzz, and Clefable. Future Sight support from Slowking or Galarian Slowking is also useful to let Pajantom break past Tomohawk and Toxapex, with these teammates additionally being able to switch into many of Pajantom's checks if it's ever forced out by them. Lastly, Pajantom loves having Spikes and Stealth Rock on the field, as it's highly effective at forcing switches, and the repeated chip damage on foes like Heatran and Ferrothorn helps it remove them more reliably, so teammates that can keep up entry hazards like Tomohawk, Heatran, and Ferrothorn are great partners.

[SET]
name: Toxic Trapper
move 1: Spirit Shackle
move 2: Toxic
move 3: Protect
move 4: Earthquake / Substitute / Toxic Spikes
item: Leftovers / Spell Tag
ability: Comatose
nature: Adamant
EVs: 240 HP / 140 Atk / 128 Spe

[SET COMMENTS]
Set Details
====

This Pajantom set forgoes the sheer wallbreaking power granted by Choice Band for additional longevity and more incremental progress. Pajantom can poison its checks the first time they switch in and later trap them to stall them out with Protect and potentially Substitute. This strategy is mainly used to trap and remove Landorus-T and Tomohawk while still spreading poison to wear down opposing Dark-types like Mandibuzz, Tyranitar, and Hydreigon. Toxic Spikes can also be used to pressure grounded foes like Dragapult, Jumbao, and Arghonaut at the cost of coverage for Heatran and Blissey and extra poison stalling. Pajantom's EV spread lets it outspeed Modest Heatran and Adamant Rillaboom and has enough HP investment to hit a Leftovers number and survive Choice Specs Dragapult's Shadow Ball from full health, with the remaining EVs invested into Attack for stronger Spirit Shackles. Leftovers is crucial for maximizing Pajantom's longevity, but the lack of a damage-boosting item and additional coverage leaves this set especially weak to certain walls like Toxapex, Clefable, and Ferrothorn. Sets not running Substitute may choose to use Spell Tag over Leftovers to make up for this weakness and hit with strength more comparable to Choice Band sets, especially if you opt for additional Attack investment.

Good partners for Pajantom include Pokemon that can take advantage of its ability to spread poison and remove Tomohawk from the field. Hex Dragapult is an effective partner because they can help each other overwhelm shared Dark-type checks like Mandibuzz and Tyranitar, with Dragapult also appreciating Pajantom's ability to consistently status its foes. Pokemon walled by Tomohawk such as Landorus-T and Rillaboom love the fact that Pajantom can remove it entirely from the game. Pokemon like Clefable and Equilibra that can set or remove entry hazards also appreciate Pajantom's ability to eliminate Tomohawk, one of the tier's best Stealth Rock and spinners. Pajantom also needs to be on a team with a good Knock Off absorber such as Toxapex, Tomohawk, or Clefable, as this set is especially vulnerable to Pokemon that use the move due to its reliance on Leftovers for longevity and its reduced ability to combat Knock Off users through offensive pressure.

[STRATEGY COMMENTS]
Checks and Counters
====

**Physical Walls**: Tomohawk is one of the best switch-ins to Choice Band sets unless it has been previously afflicted with poison. Mandibuzz is also one of the most reliable Pajantom switch-ins and can comfortably deal with any set in most situations. Other physically bulky Pokemon such as Clefable, Corviknight, Toxapex, Landorus-T, and Ferrothorn can switch into Pajantom and threaten it out if they're at full health, but they may find themselves easily worn down into 2HKO range of Choice Band Spirit Shackle.

**Knock Off**: Pokemon like Zeraora, Tornadus-T, Rillaboom, and Toxapex are all good users of Knock Off, with even the weakest among them still being able to deal significant damage. Pajantom isn't strong enough to reliably trap and eliminate opposing targets if it loses its item, so any Knock Off user is capable of effectively neutering it for the rest of the game.

**Bulky Attackers**: Anything that's capable of taking a hit from Pajantom and OHKOing in return can easily force it out. Melmetal, Landorus-T, Jumbao, and Tyranitar can all survive most of Pajantom's attacks from full health and threaten back with an immediate KO or an OHKO after minimal chip damage. However, these Pokemon don't have the bulk to switch directly into it and may still find themselves worn down over the course of a game.

**Faster Pokemon**: Pokemon that outspeed Pajantom and can KO it like Dragapult, Kerfluffle, Zeraora, and Weavile make for good offensive checks. Choice Scarf users like Jumbao and Landorus-T are capable of this as well. However, these Pokemon can't always safely switch into Pajantom, so they're relegated to revenge killing or coming in on a hard read.

[CREDITS]
- Written by: [[2spoopy4u, 251944]]
- Quality checked by: [[quziel, 297859], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073]]
 
Last edited:

quziel

I am the Scientist now
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Smogon Discord Contributoris a Top CAP Contributoris a Contributor to Smogonis a member of the Battle Simulator Staff
[SET]
name: Choice Band
move 1: Spirit Shackle
move 2: Outrage
move 3: Earthquake
move 4: Ice Punch / Brave Bird / Toxic
item: Choice Band
ability: Comatose
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Set Details
====

Pajantom's greatest strength comes from its access to Spirit Shackle, a move that lets Pajantom free up space for its teammates by trapping and eliminating their defensive answers. Beyond supporting its teammates, though, Pajantom can leverage its powerful Ghost-type STAB, immunity to status, and great coverage to become an incredibly self-sufficient wallbreaker. Spirit Shackle is useful in the early game to wear down foes and prevent them from double switching, giving its own teammates safer opportunities to switch in; the move also becomes devastating in the late game when Pajantom's checks are worn down enough to be easily trapped and disposed of. This is a tad wordy for me; just emphasize that Shackle lets Paj trap and remove a lot of stuff, which punishes mispredictions, and lets it support teammates. Outrage is by far Pajantom's strongest move, being able to power through many common Ghost-type resists like Mandibuzz and Hydreigon, although locking into the move leaves Pajantom extremely vulnerable. Earthquake is necessary for 2HKOing Toxapex and Melmetal, with Ice Punch being a safer and more situational option against Landorus-T, Mandibuzz, and Hydreigon.Split this sentence, mention why BB and Toxic exist Pajantom is somewhat held back by its merely average Speed tier and need to Choice lock into its moves; however, its high special bulk and status immunity let it comfortably switch in on Pokemon like Slowking, Galarian Slowking, Heatran, Zapdos, and Blissey, ultimately giving ample opportunities for Pajantom to attempt at eliminating a foe.

Pajantom is most appreciated on teams where it can trap and remove opposing Pokemon like Tomohawk, Equilibra, and Clefable that would otherwise be in the way of its teammates. Cinderace or Magearna both make a good wallbreaker core with Pajantom, as they're walled respectively by Tomohawk and Equilibra, while other options like Melmetal and Excadrill also appreciate Pajantom's ability to weaken or outright remove their checks. Update for post bans. Mention teammates that can use Toxic. Equilibra is a great partner to Pajantom because it's walled by Pokemon like Slowking and Zapdos which Pajantom easily takes advantage of, and in turn, Equilibra can remove hazards to keep Pajantom healthy and set Doom Desires to help Pajantom muscle past its checks like Tomohawk and Mandibuzz. Future Sight support from Slowking or Galarian Slowking is also useful to let Pajantom break past Tomohawk and Toxapex, with these teammates additionally being able to switch into many of Pajantom's checks if Pajantom is ever forced out by them. Lastly, Pajantom loves having Spikes and Stealth Rock on the field, as it's great at forcing switches and the repeated chip damage on foes like Tomohawk and Ferrothorn helps Pajantom remove them more reliably, so teammates that can reliably keep up entry hazards like Heatran or a Tomohawk or Ferrothorn of your own are great partners.

[SET]
name: Toxic Trapper
name: Choice Band
move 1: Spirit Shackle
move 2: Toxic
move 3: Protect
move 4: Substitute / Toxic Spikes / Earthquake
item: Leftovers
ability: Comatose
nature: Careful
evs: 48 HP / 252 Atk / 144 SpD / 64 Spe

[SET COMMENTS]
Set Details
====

This Pajantom set forgoes trapping and eliminating Pokemon via sheer wallbreaking power for additional longevity and the ability to gradually wear down its checks in the long run. This is worded weirdly; It forgoes the sheer wallbreaking power of CB for longevity and gradual progress or something. Pajantom can Toxic its checks the first time they switch in and use Spirit Shackle to trap them the second time, at which point it can utilize the combination of Protect + Substitute to stall out turns until Toxic damage overwhelms its foe. While this strategy is almost exclusively used to trap and remove Tomohawk, it can still find use in wearing down opposing Dark-types like Mandibuzz, Tyranitar, and Hydreigon. Toxic Spikes makes Pajantom less effective at eliminating foes because it sacrifices its ability to stall Toxic turns with Substitute, though it can still provide essential utility for certain teams; Earthquake makes a similar sacrifice for the ability to consistently damage Pokemon like Toxapex and Melmetal which are both immune to Toxic. Pajantom's EV spread lets it outspeed Timid Magearna and 252 Spe Heatran while maximizing its Attack stat for stronger Spirit Shackles, with the remaining EVs being used to optimise Pajantom's Special Defense to better take hits like Tomohawk's Hurricane. Reoptimize ev spread. Leftovers is absolutely crucial for maximizing Pajantom's longevity, however, the lack of a damage boosting item along with the absence of additional coverage moves leaves Pajantom especially weak to certain walls like Toxapex, Clefable, and Ferrothorn.

Good partners to Pajantom include Pokemon who can take advantage of its ability to spread Toxic and remove Tomohawk from the field. Hex Dragapult makes a very effective partner, because they can help each other overwhelm their shared Dark-type checks like Mandibuzz and Tyranitar with Dragapult also appreciating Pajantom's ability to consistently status its foes. Pokemon walled by Tomohawk such as Cinderace and Rillaboom love the fact that Pajantom can remove Tomohawk entirely from the game. Pokemon like Clefable and Equilibra that can set or remove entry hazards also appreciate Pajantom's ability to eliminate Tomohawk, one of the tier's best Stealth Rock and Rapid Spin users. Pajantom also needs to be on a team with a good Knock Off absorber like Toxapex, Tomohawk, or Clefable, as this set is especially vulnerable to Pokemon that abuse the move due to its reliance on Leftovers for longevity and reduced ability to combat Knock Off users with offensive pressure.

[STRATEGY COMMENTS]
Checks and Counters
====

**Physical Walls**: Pajantom doesn't have the power to break through physical walls like Tomohawk, Mandibuzz, and Toxapex all on its own. Furthermore, all of these Pokemon can dish out heavy punishments in return, so Pajantom can never safely stay in on them. Other physically bulky Pokemon like Clefable, Landorus-T, and Ferrothorn can check Pajantom in the short term, but they're often easily worn down into 2HKO range of Spirit Shackle.

**Knock Off**: Pokemon like Astrolotl, Tornadus-T, Rillaboom, and Toxapex are all good users of Knock Off, with even the weakest among them still being able to deal significant damage. Pajantom also isn't strong enough to reliably trap and eliminate opposing targets if it loses its item, effectively being put out of commission for the rest of the game.

**Bulky Attackers**: Anything that's capable of taking a hit from Pajantom and OHKOing in return can easily force it out. Magearna, Melmetal, Rillaboom, and Tyranitar can all live most of Pajantom's attacks from full health and threaten back with an immediate KO. These Pokemon don't have the bulk to switch directly into Pajantom, though.

**Faster Pokemon**: Pokemon that outspeed Pajantom and can KO it like Dragapult, Kerfluffle, and Sucker Punch Cinderace make for good offensive checks. Choice Scarf users like Jumbao and Kartana are capable of this as well. However, these Pokemon can't always safely switch into Pajantom, so they're relegated to revenge killing or coming in on a hard read.

[CREDITS]
- Written by: [[2spoopy4u, 251944]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This is good, 1/2 once implemented and updated for post MagAce meta
 

Rabia

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GP & NU Leader
add remove comments
[SET]
name: Choice Band
move 1: Spirit Shackle
move 2: Outrage
move 3: Earthquake
move 4: Ice Punch / Brave Bird / Toxic
item: Choice Band
ability: Comatose
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Set Details
====

Pajantom's greatest strength comes from its access to Spirit Shackle, a move that lets Pajantom free up space for its teammates by trapping and eliminating their defensive answers.(Give examples of Pokemon that may switch into Choice Band Pajanatom that it can trap and eliminate; otherwise, I'm left wondering what I can trap until the next paragraph.) Beyond supporting its team, though, Pajantom can leverage its powerful Ghost-type STAB, immunity to status, and great coverage to become an incredibly self-sufficient wallbreaker. Spirit Shackle is useful for trapping many common Pokemon such as Tomohawk and Equilibra, and in doing so, Pajantom can punish mispredictions from the opponent while simultaneously supporting its own teammates. Outrage is by far Pajantom's strongest move, being able to power through many common Ghost-type resists like Mandibuzz and Hydreigon, although locking into the move leaves it extremely vulnerable to Fairy-types like Clefable and Kerfluffle.(Might as well specify what it's vulnerable to.) Earthquake is vital coverage for Pajantom, as it can score a 2HKO on certain switch-ins like Toxapex, Melmetal, and Tyranitar. Ice Punch is a good option to hit foes such as Landorus-T, Mandibuzz, and Hydreigon without having to lock into Outrage, while Brave Bird deals more damage to opposing Tomohawk; Toxic is a final option that enables Pajantom to beat certain switch-ins like Tomohawk and Mandibuzz in the long run. Jolly is generally the preferred nature as it lets you outspeed Pokemon like Jumbao, Hydreigon, and Landorus-Therian, though one might opt for Adamant nature to 2HKO Clefable far more consistently. Pajantom is somewhat held back by its merely average Speed tier and need to Choice lock into its moves; however, its high special bulk and status immunity let it comfortably switch in on Pokemon like Slowking, Galarian Slowking, Heatran, Zapdos, and Blissey, ultimately giving ample opportunities for Pajantom to attempt at eliminating a foe.

Pajantom is most appreciated on teams where it can trap and remove opposing Pokemon like Tomohawk (You don't trap Tomohawk.), Equilibra (Equilibra is a poor Pajantom check.), and Clefable that would otherwise be in the way of its teammates. Zeraora and Landorus-Therian pair excellently with Pajantom as they both struggle to varying extents against all three of the aforementioned Pokemon, while other options like Melmetal, Tapu Koko, and Excadrill also appreciate Pajantom's ability to weaken or outright remove their checks. If Pajantom isn't running Toxic itself, then teammates with the move such as Tyranitar, Melmetal, or Toxapex are greatly appreciated for their ability to potentially cripple Pajantom's checks. Equilibra is a great partner to Pajantom because it's walled by Pokemon like Slowking and Zapdos which Pajantom easily takes advantage of, and in turn, Equilibra can remove hazards to keep Pajantom healthy and set Doom Desires to help Pajantom muscle past its checks like Tomohawk and Mandibuzz. Future Sight support from Slowking or Galarian Slowking is also useful to let Pajantom break past Tomohawk and Toxapex, with these teammates additionally being able to switch into many of Pajantom's checks if Pajantom is ever forced out by them. Lastly, Pajantom loves having Spikes and Stealth Rock on the field, as it's great at forcing switches and the repeated chip damage on foes like Tomohawk and Ferrothorn helps Pajantom remove them more reliably, so teammates that can keep up entry hazards like Heatran or a Tomohawk or Ferrothorn of your own are great partners.

[SET]
name: Toxic Trapper
name: Choice Band
move 1: Spirit Shackle
move 2: Toxic
move 3: Protect
move 4: Substitute / Toxic Spikes / Earthquake
item: Leftovers
ability: Comatose
nature: Careful
evs: 48 HP / 252 Atk / 208 SpD

nature: Adamant
evs: 192 Atk / 252 Atk / 64 Spe

(As it stands, the current EV spread makes very little sense to me. Pajantom has a stupidly high Special Defense stat, so you get much more out of heavy HP investment as opposed to heavy Special Defense investment. I don't think this proposed EV spread is a lot better, but it has more solid benchmarks: outspeeding Modest Heatran and almost guaranteeing a 2HKO versus Astrolotl with Spirit Shackle. I'm definitely down to figure out an alternative spread, but the one you're currently listed isn't ideal.)


[SET COMMENTS]
Set Details
====

This Pajantom set forgoes the sheer wallbreaking power granted by Choice Band for additional longevity and more incremental progress. Pajantom can Toxic its checks the first time they switch in and use Spirit Shackle to trap them the second time, at which point it can utilize the combination of Protect + Substitute to stall out turns until Toxic damage overwhelms its foe. While this strategy is almost exclusively used to trap and remove Tomohawk, it can still find use in wearing down opposing Dark-types like Mandibuzz, Tyranitar, and Hydreigon. Toxic Spikes makes Pajantom less effective at eliminating foes because it sacrifices its ability to stall Toxic turns with Substitute, though it can still provide essential utility for certain teams; Earthquake makes a similar sacrifice for the ability to consistently damage Pokemon like Toxapex and Melmetal which are both immune to Toxic. Pajantom's EV spread maximises its Attack stat for stronger Spirit Shackles, with the remaining EVs being used to optimise Pajantom's special bulk to better take hits like Tomohawk's Hurricane.(We'll want to adjust this sentence later.) Leftovers is absolutely crucial for maximizing Pajantom's longevity, however, the lack of a damage boosting item along with the absence of additional coverage moves leaves Pajantom especially weak to certain walls like Toxapex, Clefable, and Ferrothorn.(Toxapex doesn't really do anything against you, especially if you're Earthquake, so I don't know if I really like its mention here.)

Good partners to Pajantom include Pokemon who can take advantage of its ability to spread Toxic and remove Tomohawk from the field. Hex Dragapult makes a very effective partner, because they can help each other overwhelm their shared Dark-type checks like Mandibuzz and Tyranitar with Dragapult also appreciating Pajantom's ability to consistently status its foes. Pokemon walled by Tomohawk such as Kartana and Rillaboom love the fact that Pajantom can remove Tomohawk entirely from the game. Pokemon like Clefable and Equilibra that can set or remove entry hazards also appreciate Pajantom's ability to eliminate Tomohawk, one of the tier's best Stealth Rock and Rapid Spin users. Pajantom also needs to be on a team with a good Knock Off absorber like Toxapex, Tomohawk, or Clefable, as this set is especially vulnerable to Pokemon that abuse the move due to its reliance on Leftovers for longevity and reduced ability to combat Knock Off users with offensive pressure.

[STRATEGY COMMENTS]
Checks and Counters
====

**Physical Walls**: Pajantom doesn't have the power to break through physical walls like Tomohawk, Mandibuzz, and Toxapex, all on its own.(But... you mention earlier how ProTox Pajantom can beat Tomohawk one-on-one? And potentially Toxapex too?) Furthermore, all of these Pokemon can dish out heavy punishments in return, so Pajantom can never safely stay in on them. Other physically bulky Pokemon like Clefable, Landorus-T, and Ferrothorn can check Pajantom in the short term, but they're often easily worn down into 2HKO range of Spirit Shackle.

**Knock Off**: Pokemon like Zeraora, Tornadus-T, Rillaboom, and Toxapex are all good users of Knock Off, with even the weakest among them still being able to deal significant damage. Pajantom also isn't strong enough to reliably trap and eliminate opposing targets if it loses its item, effectively being put out of commission for the rest of the game.

**Bulky Attackers**: Anything that's capable of taking a hit from Pajantom and OHKOing in return can easily force it out. Melmetal, Rillaboom, Tyranitar, and Kartana can all live most of Pajantom's attacks from full health and threaten back with an immediate KO. These Pokemon don't have the bulk to switch directly into Pajantom, though. (Kartana and Rillaboom are most definitely not Pokemon I would call bulky.)

**Faster Pokemon**: Pokemon that outspeed Pajantom and can KO it like Dragapult, Kerfluffle, and Zeraora make for good offensive checks. Choice Scarf users like Jumbao and Landorus-T are capable of this as well. However, these Pokemon can't always safely switch into Pajantom, so they're relegated to revenge killing or coming in on a hard read.

[CREDITS]
- Written by: [[2spoopy4u, 251944]]
- Quality checked by: [[quziel, 297859], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Ding me when you do this so I can check it over again.
 

Rabia

is a Site Content Manageris a Top Social Media Contributoris a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a CAP Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Battle Simulator Moderator
GP & NU Leader
[SET]
name: Choice Band
move 1: Spirit Shackle
move 2: Outrage
move 3: Earthquake
move 4: Toxic / Ice Punch
item: Choice Band
ability: Comatose
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Set Details
====

Pajantom's greatest strength comes from its access to Spirit Shackle, a move that lets Pajantom free up space for its teammates by trapping and eliminating common defensive roadblocks like Clefable and Heatran Tapu Fini. Beyond supporting its team, though, Pajantom can leverage its powerful Ghost-type STAB, immunity to status, and great coverage to become a dangerously self-sufficient wallbreaker. Spirit Shackle is incredibly valuable, as it can punish mispredictions from the opponent while simultaneously supporting teammates by removing their defensive answers. Outrage is by far Pajantom's strongest move, being able to power through many common Ghost-type resists like Mandibuzz and Hydreigon, although locking into the move leaves it extremely vulnerable to Fairy-types like Clefable and Jumbao. Earthquake is vital coverage for Pajantom, as it can score a 2HKO on certain switch-ins like Toxapex, Melmetal, and Tyranitar. Toxic can enable Pajantom to beat certain checks like Tomohawk in the long run, but Ice Punch is still a good option to hit foes such as Landorus-T, Mandibuzz, and Hydreigon without having to lock into Outrage. Jolly is generally the preferred nature as it lets you outspeed Pokemon like Jumbao, Hydreigon, and Landorus-T, although one might opt for an Adamant nature to 2HKO Clefable far more consistently. Pajantom is somewhat held back by its merely average Speed tier and need to Choice lock into its moves, however, its high special bulk and immunity to status let it comfortably switch in on Pokemon like Slowking, Galarian Slowking, Heatran, Zapdos, and Blissey, ultimately giving ample opportunities for Pajantom to attempt at eliminating a foe.

Pajantom is most appreciated on teams where it can significantly weaken or outright remove opposing Pokemon like Tomohawk, Landorus-Therian, and Clefable that would otherwise be in the way of its teammates. Zeraora and Landorus-T pair excellently with Pajantom as they both struggle to varying extents against all three of the aforementioned Pokemon, while other options like Melmetal, Tapu Koko, and Excadrill also appreciate Pajantom's ability to weaken or eliminate their checks. If Pajantom isn't running Toxic itself, then teammates with the move such as Tyranitar, Melmetal, or Toxapex are greatly appreciated for their ability to cripple Pajantom's checks. Equilibra is a great partner to Pajantom because it's walled by Pokemon like Slowking and Zapdos, which Pajantom easily takes advantage of; in return, Equilibra can remove hazards to keep Pajantom healthy and set Doom Desires to help Pajantom muscle past checks like Tomohawk, Mandibuzz, and Clefable. Future Sight support from Slowking or Galarian Slowking is also useful to let Pajantom break past Tomohawk and Toxapex, with these teammates additionally being able to switch into many of Pajantom's checks if Pajantom is ever forced out by them. Lastly, Pajantom loves having Spikes and Stealth Rock on the field, as it's great at forcing switches and the repeated chip damage on foes like Heatran and Ferrothorn helps Pajantom remove them more reliably, so teammates that can keep up entry hazards like Tomohawk or a Heatran or Ferrothorn of your own are great partners.

[SET]
name: Toxic Trapper
move 1: Spirit Shackle
move 2: Toxic
move 3: Protect
move 4: Substitute / Toxic Spikes / Earthquake
item: Leftovers / Spell Tag
ability: Comatose
nature: Adamant
EVs: 240 HP / 140 Atk / 128 Spe

[SET COMMENTS]
Set Details
====

This Pajantom set forgoes the sheer wallbreaking power granted by Choice Band for additional longevity and more incremental progress. Pajantom can Toxic its checks the first time they switch in and use Spirit Shackle to trap them the second time, at which point it can utilize the combination of Protect + Substitute to stall out turns until Toxic damage overwhelms its foe. This strategy is mainly used to trap and remove Tomohawk while still spreading Toxic to wear down opposing Dark-types like Mandibuzz, Tyranitar, and Hydreigon. Toxic Spikes makes Pajantom less effective at eliminating foes, because it sacrifices its ability to stall Toxic turns with Substitute; though, it can still provide essential utility for certain teams (which teams?). Earthquake makes a similar sacrifice for the ability to consistently damage Toxic-immune Pokemon like Melmetal and Toxapex. Pajantom's EV spread lets it outspeed Modest Heatran and Adamant Rillaboom, hits a Leftovers number while nearly maxing out its HP stat, and invests the rest into Attack for stronger Spirit Shackles. Leftovers is crucial for maximizing Pajantom's longevity, however, the lack of a damage boosting item along with the absence of additional coverage moves leaves this set especially weak to certain walls like Toxapex, Clefable, and Ferrothorn. Spell Tag is an option that may be chosen over Leftovers to make up for this weakness and let it hit with strength more comparable to Choice Band sets, especially if you opt for additional Attack investment.(prob say that you'd consider this mostly on sets without Substitute)

Good partners for Pajantom include Pokemon that can take advantage of its ability to spread Toxic and remove Tomohawk from the field. Hex Dragapult is an effective partner because they can help each other overwhelm shared Dark-type checks like Mandibuzz and Tyranitar, with Dragapult also appreciating Pajantom's ability to consistently status its foes. Pokemon walled by Tomohawk such as Landorus-T and Rillaboom love the fact that Pajantom can remove Tomohawk entirely from the game. Pokemon like Clefable and Equilibra that can set or remove entry hazards also appreciate Pajantom's ability to eliminate Tomohawk, one of the tier's best Stealth Rock and Rapid Spin users. Pajantom also needs to be on a team with a good Knock Off absorber such as Toxapex, Tomohawk, or Clefable, as this set is especially vulnerable to Pokemon that abuse the move due to its reliance on Leftovers for longevity and its reduced ability to combat Knock Off users through offensive pressure.

[STRATEGY COMMENTS]
Checks and Counters
====

**Physical Walls**: Tomohawk is one of the best switch-ins to Choice Band sets unless it has been previously afflicted with Toxic. Mandibuzz is also one of the most reliable Pajantom switch-ins, and can comfortably deal with any set in most situations. Other physically bulky Pokemon such as Clefable, Corviknight, Toxapex, Landorus-T, and Ferrothorn can switch into Pajantom and threaten it out if they're at full health, however, they may find themselves easily worn down into 2HKO range of Choice Band Spirit Shackle.

**Knock Off**: Pokemon like Zeraora, Tornadus-T, Rillaboom, and Toxapex are all good users of Knock Off, with even the weakest among them still being able to deal significant damage. Pajantom isn't strong enough to reliably trap and eliminate opposing targets if it loses its item, so any Knock Off user is capable of effectively neutering it for the rest of the game.

**Bulky Attackers**: Anything that's capable of taking a hit from Pajantom and OHKOing in return can easily force it out. Melmetal, Landorus-T, Jumbao, and Tyranitar can all live most of Pajantom's attacks from full health and threaten back with an immediate KO or an OHKO after minimal chip damage. However, these Pokemon don't have the bulk to switch directly into Pajantom and may still find themselves worn down over the course of a game.

**Faster Pokemon**: Pokemon that outspeed Pajantom and can KO it like Dragapult, Kerfluffle, Zeraora, and Weavile make for good offensive checks. Choice Scarf users like Jumbao and Landorus-T are capable of this as well. However, these Pokemon can't always safely switch into Pajantom, so they're relegated to revenge killing or coming in on a hard read.

[CREDITS]
- Written by: [[2spoopy4u, 251944]]
- Quality checked by: [[quziel, 297859], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

qc 2/2 when done
 

Rabia

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[SET]
name: Choice Band
move 1: Spirit Shackle
move 2: Outrage
move 3: Earthquake
move 4: Toxic / Ice Punch
item: Choice Band
ability: Comatose
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Set Details
====

Pajantom's greatest strength comes from its access to Spirit Shackle, a move that lets Pajantom free up space for its teammates by trapping and eliminating common defensive roadblocks like Clefable and Tapu Fini for teammates with Spirit Shackle, which can also punish mispredictions. Beyond supporting its team, though, Additionally, it can switch into foes like Slowking, Heatran, and Zapdos to find chances to safely wallbreak and trap foes, which makes its awkward Speed tier and need to use Choice Band less significant. Pajantom can also leverage its powerful Ghost-type STAB Spirit Shackle, immunity to status, and great coverage to become a dangerously self-sufficient wallbreaker. Spirit Shackle is incredibly valuable, as it can punish mispredictions from the opponent while simultaneously supporting teammates by removing their defensive answers. Outrage is by far Pajantom's strongest move, being able to power powers through many common Ghost-type resists checks like Mandibuzz and Hydreigon, although locking into the move it leaves it Pajantom extremely vulnerable to Fairy-types like Clefable and Jumbao. Earthquake is vital coverage for Pajantom, as it can score a 2HKO on certain switch-ins like Toxapex, Melmetal, and Tyranitar. Toxic can enable Pajantom to beat certain checks like Tomohawk in the long run, but Ice Punch is still a good option to hit foes such as Landorus-T, Mandibuzz, and Hydreigon without having to lock into Outrage. Jolly is generally the preferred nature as it lets you to outspeed Pokemon like non-Choice Scarf Jumbao, Hydreigon, and Landorus-T, although one might opt for an Adamant nature to 2HKO Clefable far more consistently. Pajantom is somewhat held back by its merely average Speed tier and need to Choice lock into its moves, however, its high special bulk and immunity to status let it comfortably switch in on Pokemon like Slowking, Galarian Slowking, Heatran, Zapdos, and Blissey, ultimately giving ample opportunities for Pajantom to attempt at eliminating a foe.

Pajantom is most appreciated on teams where it can significantly weaken or outright remove opposing Pokemon like Tomohawk, Landorus-Therian, and Clefable that would otherwise be in the way of its teammates. Zeraora and Landorus-T pair excellently with Pajantom,(AC) as they both struggle to varying extents against all three of the aforementioned Pokemon, while other options like Melmetal, Tapu Koko, and Excadrill also appreciate Pajantom's ability to weaken or eliminate their checks. If Pajantom isn't running Toxic itself, then teammates with the move such as Tyranitar, Melmetal, or and Toxapex are greatly appreciated for their ability to cripple Pajantom's checks. Equilibra is a great partner to Pajantom because it's walled by Pokemon like Slowking and Zapdos, which Pajantom easily takes advantage of; in return, Equilibra can remove entry hazards to keep Pajantom healthy and set Doom Desires to help Pajantom it muscle past checks like Tomohawk, Mandibuzz, and Clefable. Future Sight support from Slowking or Galarian Slowking is also useful to let Pajantom break past Tomohawk and Toxapex, with these teammates additionally being able to switch into many of Pajantom's checks if Pajantom is it's ever forced out by them. Lastly, Pajantom loves having Spikes and Stealth Rock on the field, as it's highly effective at forcing switches,(AC) and the repeated chip damage on foes like Heatran and Ferrothorn helps Pajantom it remove them more reliably, so teammates that can keep up entry hazards like Tomohawk or a Heatran or Ferrothorn of your own Tomohawk, Heatran, and Ferrothorn are great partners.

[SET]
name: Toxic Trapper
move 1: Spirit Shackle
move 2: Toxic
move 3: Protect
move 4: Earthquake / Substitute / Toxic Spikes
item: Leftovers / Spell Tag
ability: Comatose
nature: Adamant
EVs: 240 HP / 140 Atk / 128 Spe

[SET COMMENTS]
Set Details
====

This Pajantom set forgoes the sheer wallbreaking power granted by Choice Band for additional longevity and more incremental progress. Pajantom can Toxic poison its checks the first time they switch in and use Spirit Shackle to trap them the second time, at which point it can utilize Protect and potentially Substitute to stall out turns until Toxic damage overwhelms its foe later trap them to stall them out with Protect and potentially Substitute. This strategy is mainly used to trap and remove Landorus-T and Tomohawk while still spreading Toxic poison to wear down opposing Dark-types like Mandibuzz, Tyranitar, and Hydreigon. Toxic Spikes makes Pajantom less consistent at eliminating foes, because it sacrifices its ability to hit Blissey and Heatran with Earthquake or stall Toxic turns with Substitute; though, it can still provide essential utility for teams wanting to pressure certain grounded foes like Tyranitar, Dragapult, or Rillaboom. Toxic Spikes can also be used to pressure grounded foes like Dragapult, Jumbao, and Arghonaut at the cost of coverage for Heatran and Blissey and extra poison stalling. Pajantom's EV spread lets it outspeed Modest Heatran and Adamant Rillaboom (RC) and has enough HP investment to hit a Leftovers number and live hits like survive Choice Specs Dragapult's Shadow Ball from full health, and with the remaining EVs are invested into Attack for stronger Spirit Shackles. Leftovers is crucial for maximizing Pajantom's longevity, however, but the lack of a damage-boosting(AH) item and additional coverage leaves this set especially weak to certain walls like Toxapex, Clefable, and Ferrothorn. Sets not running Substitute may choose to use Spell Tag over Leftovers to make up for this weakness and hit with strength more comparable to Choice Band sets, especially if you opt for additional Attack investment.

Good partners for Pajantom include Pokemon that can take advantage of its ability to spread Toxic poison and remove Tomohawk from the field. Hex Dragapult is an effective partner because they can help each other overwhelm shared Dark-type checks like Mandibuzz and Tyranitar, with Dragapult also appreciating Pajantom's ability to consistently status its foes. Pokemon walled by Tomohawk such as Landorus-T and Rillaboom love the fact that Pajantom can remove Tomohawk it entirely from the game. Pokemon like Clefable and Equilibra that can set or remove entry hazards also appreciate Pajantom's ability to eliminate Tomohawk, one of the tier's best Stealth Rock and Rapid Spin users spinners. Pajantom also needs to be on a team with a good Knock Off absorber such as Toxapex, Tomohawk, or Clefable, as this set is especially vulnerable to Pokemon that abuse use the move due to its reliance on Leftovers for longevity and its reduced ability to combat Knock Off users through offensive pressure.

[STRATEGY COMMENTS]
Checks and Counters
====

**Physical Walls**: Tomohawk is one of the best switch-ins to Choice Band sets unless it has been previously afflicted with Toxic poison. Mandibuzz is also one of the most reliable Pajantom switch-ins (RC) and can comfortably deal with any set in most situations. Other physically bulky Pokemon such as Clefable, Corviknight, Toxapex, Landorus-T, and Ferrothorn can switch into Pajantom and threaten it out if they're at full health, however, but they may find themselves easily worn down into 2HKO range of Choice Band Spirit Shackle.

**Knock Off**: Pokemon like Zeraora, Tornadus-T, Rillaboom, and Toxapex are all good users of Knock Off, with even the weakest among them still being able to deal significant damage. Pajantom isn't strong enough to reliably trap and eliminate opposing targets if it loses its item, so any Knock Off user is capable of effectively neutering it for the rest of the game.

**Bulky Attackers**: Anything that's capable of taking a hit from Pajantom and OHKOing in return can easily force it out. Melmetal, Landorus-T, Jumbao, and Tyranitar can all live survive most of Pajantom's attacks from full health and threaten back with an immediate KO or an OHKO after minimal chip damage. However, these Pokemon don't have the bulk to switch directly into Pajantom it and may still find themselves worn down over the course of a game.

**Faster Pokemon**: Pokemon that outspeed Pajantom and can KO it like Dragapult, Kerfluffle, Zeraora, and Weavile make for good offensive checks. Choice Scarf users like Jumbao and Landorus-T are capable of this as well. However, these Pokemon can't always safely switch into Pajantom, so they're relegated to revenge killing or coming in on a hard read.

[CREDITS]
- Written by: [[2spoopy4u, 251944]]
- Quality checked by: [[quziel, 297859], [Rabia, 336073]]
- Grammar checked by: [[username1, userid1]]

update credits, be more mindful of length in the future, GP 1/1 when done
 

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