ok, so ive been messing around with this a little bit. i want to polish it up, improve the psynergy, etc. any help?
Azelf @ Light clay
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Jolly nature (+Spe, -SpA)
Psychic
Thunder wave
Reflect
Light screen
Stealth rock
Dual screens lead, with some modifications. azelfs speed allows him to paralyze and setup stealth rock, then he sets screens till he dies allowing other pokemon to setup with less of an issue.
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spe
Jolly nature (+Spd, -SAtk)
Psychic/steel
Thunder wave
Iron head
Substitute
Fire punch
I personally love this set, in addition to the opponent being paralyzed, iron head + serene grace makes it nearly impossible for the opponent to move. subsitute works great with the opponent not being able to move, leftovers lets jirachi recover after subsituting. and fire punch can deal with any steel types that like to switch in on jirachi.
Vaporeon @ leftovers
Ability: Water absorb
EVs: 188 HP / 252 Def / 68 SpD
Bold nature (+Def, -Atk)
Water
Wish
Surf
Protect
Ice beam
Pretty standard wish support, packing also a powerful ice attack to deal with dragonite and gyrados, and a powerful surf stab. can switch in on water types, etc. pretty standard wish support.
Dragonite @ leftovers
Ability: Inner focus
EVs: 116 Atk / 200 SpA / 192 Spe
Mild nature (+SpA, -Def)
Dragon/flying
Thunder wave
Roost
Draco meteor
Superpower
I switched out life orb for leftovers on this set do to me using thunderwave. draco meteor and superpower can still pack quite a punch. dragonites able to do quick, massive damage, along side of recovery and paralyis. tends to be more of a, get in, get out unit.
Breloom @ toxic orb
Ability: Poison heal
EVs: 236 HP / 252 Def / 20 Spe
Impish nature (+Def, -SpA)
Grass/Fighting
Spore
Leech seed
Substitute
Focus punch
Standard subseed, breloom is all around deadly. and can also work around a pokemon being paralyzed instead of sleep. Breloom wrecks havoc when hes on the field.
Machamp @ Leftovers
Ability: No Guard
EVs: 252 HP / 244 Atk / 12 Spe
Adamant nature (+Atk, -SAtk)
Fighting
Dynamic punch
Substitute
Stone edge
Payback
Machamp murders, nothing else to it. Dynamic punch is incredible, 100 power, 100% accuracy, and confuses every time to slow down the opponent even more. stone edge wrecks havoc on zapados etc. and subsitute is also great, allowing it to be shielded from a potentially threatning switch in, allowing to simply wreck havoc.
these are some others i was considering when building this, figured id just leave em here :P
Gyarados, Scizor, Celebei, Bronzong,

Azelf @ Light clay
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Jolly nature (+Spe, -SpA)
Psychic
Thunder wave
Reflect
Light screen
Stealth rock
Dual screens lead, with some modifications. azelfs speed allows him to paralyze and setup stealth rock, then he sets screens till he dies allowing other pokemon to setup with less of an issue.

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 164 HP / 168 Atk / 176 Spe
Jolly nature (+Spd, -SAtk)
Psychic/steel
Thunder wave
Iron head
Substitute
Fire punch
I personally love this set, in addition to the opponent being paralyzed, iron head + serene grace makes it nearly impossible for the opponent to move. subsitute works great with the opponent not being able to move, leftovers lets jirachi recover after subsituting. and fire punch can deal with any steel types that like to switch in on jirachi.

Vaporeon @ leftovers
Ability: Water absorb
EVs: 188 HP / 252 Def / 68 SpD
Bold nature (+Def, -Atk)
Water
Wish
Surf
Protect
Ice beam
Pretty standard wish support, packing also a powerful ice attack to deal with dragonite and gyrados, and a powerful surf stab. can switch in on water types, etc. pretty standard wish support.

Dragonite @ leftovers
Ability: Inner focus
EVs: 116 Atk / 200 SpA / 192 Spe
Mild nature (+SpA, -Def)
Dragon/flying
Thunder wave
Roost
Draco meteor
Superpower
I switched out life orb for leftovers on this set do to me using thunderwave. draco meteor and superpower can still pack quite a punch. dragonites able to do quick, massive damage, along side of recovery and paralyis. tends to be more of a, get in, get out unit.

Breloom @ toxic orb
Ability: Poison heal
EVs: 236 HP / 252 Def / 20 Spe
Impish nature (+Def, -SpA)
Grass/Fighting
Spore
Leech seed
Substitute
Focus punch
Standard subseed, breloom is all around deadly. and can also work around a pokemon being paralyzed instead of sleep. Breloom wrecks havoc when hes on the field.

Machamp @ Leftovers
Ability: No Guard
EVs: 252 HP / 244 Atk / 12 Spe
Adamant nature (+Atk, -SAtk)
Fighting
Dynamic punch
Substitute
Stone edge
Payback
Machamp murders, nothing else to it. Dynamic punch is incredible, 100 power, 100% accuracy, and confuses every time to slow down the opponent even more. stone edge wrecks havoc on zapados etc. and subsitute is also great, allowing it to be shielded from a potentially threatning switch in, allowing to simply wreck havoc.

these are some others i was considering when building this, figured id just leave em here :P
Gyarados, Scizor, Celebei, Bronzong,