UberSkitty
Assist Skitty was banned from NatDex Ubers
QC: Drumstick / Megazard / Yogurt
GP: Fireflame / Dutch Plumberjack
[OVERVIEW]
Pawniard has a unique typing that allows it to hit almost the entire metagame for neutral damage and serve as a switch-in to a decent number of Pokemon such as physical Skuntank and Sableye. Defiant allows Pawniard to take advantage of Defog and other stat-lowering moves, which furthers its ability to switch into physical Skuntank and other Defog users, though it struggles against many other common Defog users such as Swanna and Silvally-Fairy, which can 2HKO it if they can predict a switch. It also has a good movepool, with access to Knock Off, priority in the form of Sucker Punch, and Swords Dance, which gives it a form of setup. These moves allow Pawniard to serve as a decent wallbreaker and sweeper. However, Pawniard's stats can be overall very underwhelming, including its Attack, which often requires a Swords Dance boost to break through many foes. Its bulk is mediocre even with Eviolite, and especially without, leaving it struggling to switch into even resisted hits from foes such as Oricorio-G and Haunter too many times. Finally, Pawniard’s low Speed often hinders it when sweeping, although its access to Sucker Punch can somewhat make up for that. Fighting-types give Pawniard a lot of trouble and can put a stop to its sweep with relative ease, with many having higher Speed or access to Mach Punch. Bulky Ground-types also concern Pawniard, as they can take hits before OHKOing in return. It also receives a good amount of competition from other Swords Dance users such as Alolan Raticate and Absol due to their higher Attack and Speed stats. Nonetheless, Pawniard maintains its niche with its great ability in Defiant and a unique typing with some nice coverage and resistances.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Eviolite
ability: Defiant
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Swords Dance boosts Pawniard’s Attack stat, allowing it to more easily sweep and break through bulkier foes such as Regirock and Audino. Knock Off serves as Pawniard’s main STAB move and can also be used to cripple Pokemon by removing items such as Ferroseed's Eviolite, Weezing's Black Sludge, and Gastrodon's Leftovers. Sucker Punch provides priority, which allows Pawniard to hit faster foes such as Swanna, Alolan Raichu, and Pyroar and more easily sweep through weakened teams. Iron Head is Pawniard's secondary STAB move that hits foes that resist Knock Off, such as Skuntank and Silvally-Fairy. It can also be used to hit Fighting-types such as Hitmonchan on the switch for decent damage.
Set Details
========
252 EVs in Attack and Speed combined with an Adamant nature maximize Pawniard's offensive presence, allowing it to wallbreak and sweep more easily. A Jolly nature is an alternative option that enables Pawniard to outspeed certain Pokemon such as Timid Aurorus and Jolly Golurk. However, this is at the cost of the preferred power, missing out on certain KOs such as the potential OHKO on Archeops with +2 Sucker Punch. Defiant is Pawniard's only good ability, as it lets Pawniard take advantage of Defog users such as physical Skuntank and other stat-lowering moves such as Alolan Persian’s Parting Shot. Eviolite gives Pawniard some bulk that allows it to more easily switch in and potentially set up on Pokemon such as Choice Scarf Mesprit and Shiftry.
Usage Tips
========
Pawniard serves as an average wallbreaker that can defeat walls such as Type: Null and Sableye, which allows teammates to more easily clean up after it. Pawniard often scares out many of these walls, as they can do little in return, which it can use as an opportunity to set up a Swords Dance. This can also be accomplished against Pokemon it resists moves from such as Mesprit. Pawniard can also utilize Swords Dance along with Sucker Punch to serve as a late-game sweeper. In this instance, it prefers to have its threats such as Primeape and Gurdurr taken out beforehand, as they can stop it from sweeping. However, Pawniard can lure these foes in early-game and take advantage of Knock Off to remove their items and cripple them. Pawniard should be switched in against a predicted move such as Skuntank's Defog or Silvally-Ghost's Parting Shot in order to activate Defiant. This leads to opponents having to decide between the risk of activating Pawniard's Defiant or leaving the entry hazards. However, be wary that the opponent may instead go for an attack or switch into a better matchup in attempt to take out Pawniard. This can be accomplished by opponents relatively easily, too, due to Pawniard's low defenses. It is because of this that Pawniard often prefers to be brought onto the field without having to take a hit, ideally after a teammate has been KOed or through a slow pivot such as Mesprit's U-turn. If you're using Sucker Punch, the opponent may take advantage of it to set up a Substitute, so watch out for Substitute users such as Alolan Dugtrio. Finally, if Pawniard shows little threat to the opposing team, it can be used to take out a specific foe such as Oricorio-G or Sableye before being sacrificed.
Team Options
========
Special wallbreakers such as Aurorus and Drampa can help break down physically bulky Pokemon such as Weezing and Gourgeist-XL, while Pawniard can help against specially bulky Pokemon such as Clefairy and Audino. Both can also take Will-O-Wisps for Pawniard. Faster Pokemon such as Archeops and Floatzel also benefit from Pawniard's wallbreaking, as it allows them to more easily come in and clean up the match. They can also help against faster threats for Pawniard such as Pyroar. Fighting-types can stop Pawniard in its tracks with relative ease, so Fighting checks such as Swanna, Oricorio-G, and Silvally-Fairy are vital. Swanna can also help against Ground-types, as can other Ground checks such as Eelektross and Gastrodon. Weezing can deal with both Fighting- and Ground-types and appreciates Pawniard’s ability to handle certain Psychic-types and stop Defog users from removing its Toxic Spikes. Mesprit can also serve as a check for Fighting- and Ground-types. It can also support Pawniard with Stealth Rock, a slow U-turn, and Healing Wish and appreciates Pawniard's ability to dissuade the removal of its Stealth Rock. Other hazard setters such as Regirock, Golurk, Smeargle, and Shuckle also benefit from Pawniard’s Defiant. Furthermore, Stealth Rock allows Pawniard to OHKO Pokemon such as Pyroar with +2 Sucker Punch, while Sticky Web can help against faster threats such as Stoutland and Kingler. Furthermore, Ghost-types can form a core with Pawniard that punishes both forms of hazard removal.
[STRATEGY COMMENTS]
Other Options
=============
Pawniard can hold a Life Orb for more damage output but prefers Eviolite due to its lackluster natural defenses, and without it, setting up and sweeping is immensely more difficult. Pursuit can help trap Ghost- and Psychic-types such as Oricorio-G and Jynx and leads to mind games when combined with Sucker Punch. Low Kick can hit Steel-types such as Aggron and Probopass for super effective damage but has little usage outside of that, so it is overall very situational. Stealth Rock can be run over Swords Dance if your team needs the support, but it leads to Pawniard struggling much more to wallbreak and sweep. Substitute makes Pawniard immune to status conditions, allowing it to use Weezing and physical Spiritomb as setup fodder, and also makes it more difficult to revenge kill. Taunt is another option for stopping Will-O-Wisp and can also be used to disable certain other moves such as Type: Null's Rest and Swords Dance. However, both Substitute and Taunt take up a moveslot that can be better utilized. Finally, Magnet Rise is a very situational option that gives Pawniard a much better matchup against Pokemon such as Archeops and Torterra, although has to be used before Archeops is brought in to have much effect.
Checks and Counters
===================
**Fighting-types and Fighting Coverage**: Fighting-types such as Primeape, Hitmonchan, and Gurdurr can OHKO Pawniard with their respective STAB moves. The former also outspeeds Pawniard, while the latter two have Mach Punch, and they all resist Sucker Punch. Pokemon such as Stoutland and Choice Scarf Jynx can also carry Fighting-type coverage, although Jynx has to watch out for Sucker Punch unless it can target Pawniard on the switch.
**Ground-types**: Bulky Ground-types such as Gastrodon, Mudsdale, and Torterra can take any hit from Pawniard and OHKO it in return. Alolan Dugtrio can bait out Sucker Punch and set up a Substitute to safely pick up the KO, but it cannot take +2 Sucker Punch otherwise. Colbur Berry Claydol can take +2 Sucker Punch and OHKO Pawniard with Earth Power.
**Will-O-Wisp**: Faster Will-O-Wisp users such as Haunter and Gourgeist-S can heavily cripple Pawniard without the fear of Sucker Punch. However, neither appreciates taking +2 Knock Off, even from a burned Pawniard, which still OHKOes Haunter. Bulkier Will-O-Wisp users such as Weezing and Colbur Berry Gourgeist-XL can take a hit before crippling Pawniard.
**Faster Pokemon**: If they can take +2 Sucker Punch, faster Pokemon such as Pyroar, special Skuntank, and Timid Aurorus can come in against Pawniard and OHKO it. However, all fear having taken too much prior damage and Timid Aurorus must stay wary of Jolly Pawniard. Certain other Pokemon such as Silvally-Fairy and Alolan Persian can serve as revenge killers but require a good amount of prior damage on Pawniard to KO it.
**Steel-types**: Steel-types such as Aggron and Probopass can take a hit from Pawniard and OHKO with Earthquake and Earth Power, although they take a good amount of damage from Knock Off in the process. Alolan Sandslash outspeeds Pawniard and can OHKO it with Earthquake if holding a Life Orb.
GP: Fireflame / Dutch Plumberjack
[OVERVIEW]
Pawniard has a unique typing that allows it to hit almost the entire metagame for neutral damage and serve as a switch-in to a decent number of Pokemon such as physical Skuntank and Sableye. Defiant allows Pawniard to take advantage of Defog and other stat-lowering moves, which furthers its ability to switch into physical Skuntank and other Defog users, though it struggles against many other common Defog users such as Swanna and Silvally-Fairy, which can 2HKO it if they can predict a switch. It also has a good movepool, with access to Knock Off, priority in the form of Sucker Punch, and Swords Dance, which gives it a form of setup. These moves allow Pawniard to serve as a decent wallbreaker and sweeper. However, Pawniard's stats can be overall very underwhelming, including its Attack, which often requires a Swords Dance boost to break through many foes. Its bulk is mediocre even with Eviolite, and especially without, leaving it struggling to switch into even resisted hits from foes such as Oricorio-G and Haunter too many times. Finally, Pawniard’s low Speed often hinders it when sweeping, although its access to Sucker Punch can somewhat make up for that. Fighting-types give Pawniard a lot of trouble and can put a stop to its sweep with relative ease, with many having higher Speed or access to Mach Punch. Bulky Ground-types also concern Pawniard, as they can take hits before OHKOing in return. It also receives a good amount of competition from other Swords Dance users such as Alolan Raticate and Absol due to their higher Attack and Speed stats. Nonetheless, Pawniard maintains its niche with its great ability in Defiant and a unique typing with some nice coverage and resistances.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Eviolite
ability: Defiant
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Swords Dance boosts Pawniard’s Attack stat, allowing it to more easily sweep and break through bulkier foes such as Regirock and Audino. Knock Off serves as Pawniard’s main STAB move and can also be used to cripple Pokemon by removing items such as Ferroseed's Eviolite, Weezing's Black Sludge, and Gastrodon's Leftovers. Sucker Punch provides priority, which allows Pawniard to hit faster foes such as Swanna, Alolan Raichu, and Pyroar and more easily sweep through weakened teams. Iron Head is Pawniard's secondary STAB move that hits foes that resist Knock Off, such as Skuntank and Silvally-Fairy. It can also be used to hit Fighting-types such as Hitmonchan on the switch for decent damage.
Set Details
========
252 EVs in Attack and Speed combined with an Adamant nature maximize Pawniard's offensive presence, allowing it to wallbreak and sweep more easily. A Jolly nature is an alternative option that enables Pawniard to outspeed certain Pokemon such as Timid Aurorus and Jolly Golurk. However, this is at the cost of the preferred power, missing out on certain KOs such as the potential OHKO on Archeops with +2 Sucker Punch. Defiant is Pawniard's only good ability, as it lets Pawniard take advantage of Defog users such as physical Skuntank and other stat-lowering moves such as Alolan Persian’s Parting Shot. Eviolite gives Pawniard some bulk that allows it to more easily switch in and potentially set up on Pokemon such as Choice Scarf Mesprit and Shiftry.
Usage Tips
========
Pawniard serves as an average wallbreaker that can defeat walls such as Type: Null and Sableye, which allows teammates to more easily clean up after it. Pawniard often scares out many of these walls, as they can do little in return, which it can use as an opportunity to set up a Swords Dance. This can also be accomplished against Pokemon it resists moves from such as Mesprit. Pawniard can also utilize Swords Dance along with Sucker Punch to serve as a late-game sweeper. In this instance, it prefers to have its threats such as Primeape and Gurdurr taken out beforehand, as they can stop it from sweeping. However, Pawniard can lure these foes in early-game and take advantage of Knock Off to remove their items and cripple them. Pawniard should be switched in against a predicted move such as Skuntank's Defog or Silvally-Ghost's Parting Shot in order to activate Defiant. This leads to opponents having to decide between the risk of activating Pawniard's Defiant or leaving the entry hazards. However, be wary that the opponent may instead go for an attack or switch into a better matchup in attempt to take out Pawniard. This can be accomplished by opponents relatively easily, too, due to Pawniard's low defenses. It is because of this that Pawniard often prefers to be brought onto the field without having to take a hit, ideally after a teammate has been KOed or through a slow pivot such as Mesprit's U-turn. If you're using Sucker Punch, the opponent may take advantage of it to set up a Substitute, so watch out for Substitute users such as Alolan Dugtrio. Finally, if Pawniard shows little threat to the opposing team, it can be used to take out a specific foe such as Oricorio-G or Sableye before being sacrificed.
Team Options
========
Special wallbreakers such as Aurorus and Drampa can help break down physically bulky Pokemon such as Weezing and Gourgeist-XL, while Pawniard can help against specially bulky Pokemon such as Clefairy and Audino. Both can also take Will-O-Wisps for Pawniard. Faster Pokemon such as Archeops and Floatzel also benefit from Pawniard's wallbreaking, as it allows them to more easily come in and clean up the match. They can also help against faster threats for Pawniard such as Pyroar. Fighting-types can stop Pawniard in its tracks with relative ease, so Fighting checks such as Swanna, Oricorio-G, and Silvally-Fairy are vital. Swanna can also help against Ground-types, as can other Ground checks such as Eelektross and Gastrodon. Weezing can deal with both Fighting- and Ground-types and appreciates Pawniard’s ability to handle certain Psychic-types and stop Defog users from removing its Toxic Spikes. Mesprit can also serve as a check for Fighting- and Ground-types. It can also support Pawniard with Stealth Rock, a slow U-turn, and Healing Wish and appreciates Pawniard's ability to dissuade the removal of its Stealth Rock. Other hazard setters such as Regirock, Golurk, Smeargle, and Shuckle also benefit from Pawniard’s Defiant. Furthermore, Stealth Rock allows Pawniard to OHKO Pokemon such as Pyroar with +2 Sucker Punch, while Sticky Web can help against faster threats such as Stoutland and Kingler. Furthermore, Ghost-types can form a core with Pawniard that punishes both forms of hazard removal.
[STRATEGY COMMENTS]
Other Options
=============
Pawniard can hold a Life Orb for more damage output but prefers Eviolite due to its lackluster natural defenses, and without it, setting up and sweeping is immensely more difficult. Pursuit can help trap Ghost- and Psychic-types such as Oricorio-G and Jynx and leads to mind games when combined with Sucker Punch. Low Kick can hit Steel-types such as Aggron and Probopass for super effective damage but has little usage outside of that, so it is overall very situational. Stealth Rock can be run over Swords Dance if your team needs the support, but it leads to Pawniard struggling much more to wallbreak and sweep. Substitute makes Pawniard immune to status conditions, allowing it to use Weezing and physical Spiritomb as setup fodder, and also makes it more difficult to revenge kill. Taunt is another option for stopping Will-O-Wisp and can also be used to disable certain other moves such as Type: Null's Rest and Swords Dance. However, both Substitute and Taunt take up a moveslot that can be better utilized. Finally, Magnet Rise is a very situational option that gives Pawniard a much better matchup against Pokemon such as Archeops and Torterra, although has to be used before Archeops is brought in to have much effect.
Checks and Counters
===================
**Fighting-types and Fighting Coverage**: Fighting-types such as Primeape, Hitmonchan, and Gurdurr can OHKO Pawniard with their respective STAB moves. The former also outspeeds Pawniard, while the latter two have Mach Punch, and they all resist Sucker Punch. Pokemon such as Stoutland and Choice Scarf Jynx can also carry Fighting-type coverage, although Jynx has to watch out for Sucker Punch unless it can target Pawniard on the switch.
**Ground-types**: Bulky Ground-types such as Gastrodon, Mudsdale, and Torterra can take any hit from Pawniard and OHKO it in return. Alolan Dugtrio can bait out Sucker Punch and set up a Substitute to safely pick up the KO, but it cannot take +2 Sucker Punch otherwise. Colbur Berry Claydol can take +2 Sucker Punch and OHKO Pawniard with Earth Power.
**Will-O-Wisp**: Faster Will-O-Wisp users such as Haunter and Gourgeist-S can heavily cripple Pawniard without the fear of Sucker Punch. However, neither appreciates taking +2 Knock Off, even from a burned Pawniard, which still OHKOes Haunter. Bulkier Will-O-Wisp users such as Weezing and Colbur Berry Gourgeist-XL can take a hit before crippling Pawniard.
**Faster Pokemon**: If they can take +2 Sucker Punch, faster Pokemon such as Pyroar, special Skuntank, and Timid Aurorus can come in against Pawniard and OHKO it. However, all fear having taken too much prior damage and Timid Aurorus must stay wary of Jolly Pawniard. Certain other Pokemon such as Silvally-Fairy and Alolan Persian can serve as revenge killers but require a good amount of prior damage on Pawniard to KO it.
**Steel-types**: Steel-types such as Aggron and Probopass can take a hit from Pawniard and OHKO with Earthquake and Earth Power, although they take a good amount of damage from Knock Off in the process. Alolan Sandslash outspeeds Pawniard and can OHKO it with Earthquake if holding a Life Orb.
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