(Lightwolf gave this a go)
Ok, it's late at night here, but I promised to get this up tonight...
We are testing the revamped Berserker, the modified Sage, and the very new Monster (Monk is not getting a test, as it is returning rather than being introduced or revamped entirely). To check Berserker, Knight is included, and to check Monster. Monk needs some testing for his return, so Monk is champion 5.
1) I will start taking signups for the second playtest of PSW
2) Some class stuff has not been 100% finished yet, but will be before we start
3) There are three settlements in the map, separated by a lake. In between the settlements are a plain with a road (1 day of travel at base speed 30, no shortcuts), a mountain path (2 days of travel on the path, climb checks to take shortcuts up to half of a day), and a forest (1.5 days of travel on the path, survival checks to find shortcuts to cut up to half a day from your travel)
4) There will be a map posted when the playtest of 5 begins
5) There are five leylines. I will not say what they do exactly, but they power up rituals.
6) Here is the document with magic reworking: https://docs.google.com/document/d/1E5ZoBTd3OF8BQD0rYrvl7-00IrFpYLt4-QjBXXHGsi0/edit
I will edit this with spells/day when I talk with von about the exact balance, since I've forgotten what I agreed on with him already.
7) I will post the champion powers after people sign up, because there is some last minute editing I need to do.
8) Feel free to post with recommendations for changes, regardless of if you are signing up or not
9) The playtest is to determine balance issues, not to win. There is no losing the playtest, except by nonparticipation.
10) I WILL make modifications to the playtest as needed, including these rules.
11) This will begin a week or two from now, though I will work somewhat on champion power selection, etc.
12) All champions for the playtest must be much more modern than those that would be allowed, or maybe just completely made up (examples: Veigar, The Frost King).
13) Some stuff, like the exact map, and leylines, will be decided AFTER some level of character creation to improve balance on everything but champion vs champion (which is being tested).
14) Everyone starts with one usable order spell. Mana is still to be determined, but think ~200 range, probably
(all champions, including the 5 not in the playtest, are: Knight, Berserker, Rider, Monk, Sage, Caster, Savior, Assassin, Archer, and Monster)
Signups begin, you may request a champion while signing up:
Ok, it's late at night here, but I promised to get this up tonight...
We are testing the revamped Berserker, the modified Sage, and the very new Monster (Monk is not getting a test, as it is returning rather than being introduced or revamped entirely). To check Berserker, Knight is included, and to check Monster. Monk needs some testing for his return, so Monk is champion 5.
1) I will start taking signups for the second playtest of PSW
2) Some class stuff has not been 100% finished yet, but will be before we start
3) There are three settlements in the map, separated by a lake. In between the settlements are a plain with a road (1 day of travel at base speed 30, no shortcuts), a mountain path (2 days of travel on the path, climb checks to take shortcuts up to half of a day), and a forest (1.5 days of travel on the path, survival checks to find shortcuts to cut up to half a day from your travel)
4) There will be a map posted when the playtest of 5 begins
5) There are five leylines. I will not say what they do exactly, but they power up rituals.
6) Here is the document with magic reworking: https://docs.google.com/document/d/1E5ZoBTd3OF8BQD0rYrvl7-00IrFpYLt4-QjBXXHGsi0/edit
I will edit this with spells/day when I talk with von about the exact balance, since I've forgotten what I agreed on with him already.
7) I will post the champion powers after people sign up, because there is some last minute editing I need to do.
8) Feel free to post with recommendations for changes, regardless of if you are signing up or not
9) The playtest is to determine balance issues, not to win. There is no losing the playtest, except by nonparticipation.
10) I WILL make modifications to the playtest as needed, including these rules.
11) This will begin a week or two from now, though I will work somewhat on champion power selection, etc.
12) All champions for the playtest must be much more modern than those that would be allowed, or maybe just completely made up (examples: Veigar, The Frost King).
13) Some stuff, like the exact map, and leylines, will be decided AFTER some level of character creation to improve balance on everything but champion vs champion (which is being tested).
14) Everyone starts with one usable order spell. Mana is still to be determined, but think ~200 range, probably
(all champions, including the 5 not in the playtest, are: Knight, Berserker, Rider, Monk, Sage, Caster, Savior, Assassin, Archer, and Monster)
Signups begin, you may request a champion while signing up: