uploaded - asa
:mestank:
[SET]
name: Physically Offensive
move 1: Gunk Shot / Poison Jab
move 2: Sucker Punch
move 3: Crunch / Taunt / Tera Blast
move 4: Taunt / Toxic / Toxic Spikes
item: Heavy-Duty Boots / Leftovers
ability: Aftermath
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dark / Ground / Flying
[SET COMMENTS]
Skuntank hosts powerful STAB options, priority, and an array of status moves, making it a great offensive threat and support Pokemon. Furthermore, Skuntank's great defensive typing makes it a solid switch-in for foes like Gogoat and Indeedee-F. Crunch is Skuntank's best way to hit targets such as Misdreavus and Indeedee-F, but if instead running only two attacks, Skuntank can use Poison Jab over Gunk Shot for a reliable attack alongside Sucker Punch. Taunt can stop moves from slower foes that may try to abuse or cripple Skuntank such as Tinkatuff's Thunder Wave, Carbink's Iron Defense or Trick Room, as well as entry hazards from both. Toxic is another way to threaten bulky threats like Misdreavus if not running Crunch, Carbink, Gogoat, and Alolan Persian. Toxic Spikes punishes foes that don't hold Heavy-Duty Boots such as Gabite and Choice item Basculin, although it can be less reliable with the abundance of Heavy-Duty Boots in the metagame. If Skuntank is no longer needed, Aftermath allows it to punish contact moves from foes like Honchkrow and Flapple. Tera Dark makes Sucker Punch a more reliable revenge killing option while further boosting Crunch's damage. Tera Ground allows Skuntank to serve as a Volt Switch blocker and pairs well with Tera Blast to hit opposing Skuntank and Tinkatuff. Tera Flying can lure Ground moves like Charizard and Dugtrio's Earthquake to more easily pick them off in addition to removing Skuntank's weakness to Ground.
With Skuntank only weak to Ground-types like Whiscash, allies that can absorb Ground-type attacks such as Gogoat, Flapple, and Rotom-F come in handy. Whiscash also makes a good partner to help with threats like Alolan Dugtrio and Tinkatuff, while Skuntank can deal with said Grass-types. Skuntank's Toxic and Toxic Spikes pair well with bulky Pokemon like Dachsbun and Articuno to stall out foes. Dachsbun's Wish also helps with longevity, while Articuno can absorb Ground attacks. Misdreavus is a notably great teammate, as it offers a Ground immunity, can cripple threats such as Gabite and Perrserker with Will-O-Wisp, and can spinblock. Misdreavus can also run Hex to benefit from any poisoned foes. Item removal, such as Banette's Knock Off and Indeedee-F's Trick, can get rid off foes' Heavy-Duty Boots to benefit Toxic Spikes. Indeedee-F can also help with Skuntank's longevity via Healing Wish, although it is notable that its Psychic Surge temporarily hinders Skuntank's Sucker Punch. While being the best Toxic Spikes setter, Skuntank is also the best way to remove Toxic Spikes with the lack of hazard removal in the metagame. This is appreciated by non-Heavy-Duty Boots Pokemon like Gabite and Assault Vest Crabominable.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/rien.474994/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
:mestank:
[SET]
name: Physically Offensive
move 1: Gunk Shot / Poison Jab
move 2: Sucker Punch
move 3: Crunch / Taunt / Tera Blast
move 4: Taunt / Toxic / Toxic Spikes
item: Heavy-Duty Boots / Leftovers
ability: Aftermath
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
tera type: Dark / Ground / Flying
[SET COMMENTS]
Skuntank hosts powerful STAB options, priority, and an array of status moves, making it a great offensive threat and support Pokemon. Furthermore, Skuntank's great defensive typing makes it a solid switch-in for foes like Gogoat and Indeedee-F. Crunch is Skuntank's best way to hit targets such as Misdreavus and Indeedee-F, but if instead running only two attacks, Skuntank can use Poison Jab over Gunk Shot for a reliable attack alongside Sucker Punch. Taunt can stop moves from slower foes that may try to abuse or cripple Skuntank such as Tinkatuff's Thunder Wave, Carbink's Iron Defense or Trick Room, as well as entry hazards from both. Toxic is another way to threaten bulky threats like Misdreavus if not running Crunch, Carbink, Gogoat, and Alolan Persian. Toxic Spikes punishes foes that don't hold Heavy-Duty Boots such as Gabite and Choice item Basculin, although it can be less reliable with the abundance of Heavy-Duty Boots in the metagame. If Skuntank is no longer needed, Aftermath allows it to punish contact moves from foes like Honchkrow and Flapple. Tera Dark makes Sucker Punch a more reliable revenge killing option while further boosting Crunch's damage. Tera Ground allows Skuntank to serve as a Volt Switch blocker and pairs well with Tera Blast to hit opposing Skuntank and Tinkatuff. Tera Flying can lure Ground moves like Charizard and Dugtrio's Earthquake to more easily pick them off in addition to removing Skuntank's weakness to Ground.
With Skuntank only weak to Ground-types like Whiscash, allies that can absorb Ground-type attacks such as Gogoat, Flapple, and Rotom-F come in handy. Whiscash also makes a good partner to help with threats like Alolan Dugtrio and Tinkatuff, while Skuntank can deal with said Grass-types. Skuntank's Toxic and Toxic Spikes pair well with bulky Pokemon like Dachsbun and Articuno to stall out foes. Dachsbun's Wish also helps with longevity, while Articuno can absorb Ground attacks. Misdreavus is a notably great teammate, as it offers a Ground immunity, can cripple threats such as Gabite and Perrserker with Will-O-Wisp, and can spinblock. Misdreavus can also run Hex to benefit from any poisoned foes. Item removal, such as Banette's Knock Off and Indeedee-F's Trick, can get rid off foes' Heavy-Duty Boots to benefit Toxic Spikes. Indeedee-F can also help with Skuntank's longevity via Healing Wish, although it is notable that its Psychic Surge temporarily hinders Skuntank's Sucker Punch. While being the best Toxic Spikes setter, Skuntank is also the best way to remove Toxic Spikes with the lack of hazard removal in the metagame. This is appreciated by non-Heavy-Duty Boots Pokemon like Gabite and Assault Vest Crabominable.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/rien.474994/
Grammar checked by:
https://www.smogon.com/forums/members/ken.594478/
Last edited by a moderator: