At a glance:
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Dragonite@persim berry/choice band
Jolly
6 hp/252 atk/252 spd
Outrage
Haze
Heal Bell
Thunder Punch
Dragonite is my lead, basically i throw him out there and use Outrage for a few turns, i usually kill the other persons lead, sometimes another pokemon. if i have time i heal bell or haze. thunder punch is there because i had hidden power dark, but i had to change by sp atk iv to 30 instead of 31, and it changed it to electric, but thunder punch is better so i changed it to that
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Ninjask @ Focus Sash
Carefull
252 hp/ 252 spe/ 6 spD
aglity
baton pass
substitute
X-scissor
i bring out ninjask when i see the oppertunity, sometimes after i put the enemy to sleep with spore (see smeargle below) then i agility once, boosting my speed by 3 that turn, if i can use it another time so i'll have max speed boosts (6). once again, if i can i substitute so that my smeargle (whom i will be passing to) has some cover, then i baton pass to smeargle, the lowest i can baton pass is 3 speed, which is still pretty good
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Smeargle @ Salac Berry
jolly
own tempo
252 spe/ 244 hp/ 12 def
baton pass
belly drum
spore
wish
once i baton pass smeargle the speed and maybe the substistute, smeargle should be able to pull of spore before the other person has a chance to attack, after that i belly drum and if i have time i wish, then baton pass to my main sweeper, medicham. smeargle has salac berry because i want to make sure i outspeed the opponent if im low on health, otherwise i'll have wasted those speed boosts and belly drum. if i need to i can bring out smeargle without the speed boosts, but that will make medicham worse
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Medicham @ leftovers
adamant
252 spe/ 252 att/ 6 hp
brick break
ice punch
psycho cut
thunder punch
my main man, medicham packs a huge punch with 6 att boosts, 3 or 6 spe boosts, and pure power behind his back, so much even, that i once OHKO'd myself with confusion recoil 0_o. obvious ev spread for a sweeper, in the moveset i have two STAB moves, and ice punch and thunder punch give me good coverage. i WILL NOT use a choice band for medicham, ive seen some people say use a choice band on sweepers, and i have no clue why, then they have to keep switching out and losing turns
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Forretress @ ???
Carefull
252 hp/ 252 spD/ 6 def
toxic spikes
spikes
stealth rock
explosion
i brought in foretress because medicham really benifits from some switch in damage, my usual plan is to brin him in before ninjask and use as many of my 3 switch in damage moves as i can, then explode when im at low health
i dont really know what item to give foretress for him to get any benifets, when i dont know i usually go with leftovers, is that a good choice?
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Blissey @ leftovers
Calm
Natural Cure
252 hp/ 252 def/ 6 spD
Aromatherapy
ice beam
softboiled
protect
last but not least, blissey. i like to have blissey on my team for the aromatherapy support and its also a great staller with protect.i wanted to give it wish instead of protect but aromatherape/ wish is illegal. i suppose i would get rid of blissey if you guys think there is something better, but i really dont want to, blissey makes me feel safe :3
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thats my team, it has one me about 79% of the battles ive fought with it, so i dont think changing it TOO much would be a good idea, but im pretty sure there are some things you guys can help me to improve on
also, i might not reply immedietly as im kinda busy, sorry
thanks!






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Dragonite@persim berry/choice band
Jolly
6 hp/252 atk/252 spd
Outrage
Haze
Heal Bell
Thunder Punch
Dragonite is my lead, basically i throw him out there and use Outrage for a few turns, i usually kill the other persons lead, sometimes another pokemon. if i have time i heal bell or haze. thunder punch is there because i had hidden power dark, but i had to change by sp atk iv to 30 instead of 31, and it changed it to electric, but thunder punch is better so i changed it to that
-------------------------------------------------------------------------------------------------------------------------------------------------

Ninjask @ Focus Sash
Carefull
252 hp/ 252 spe/ 6 spD
aglity
baton pass
substitute
X-scissor
i bring out ninjask when i see the oppertunity, sometimes after i put the enemy to sleep with spore (see smeargle below) then i agility once, boosting my speed by 3 that turn, if i can use it another time so i'll have max speed boosts (6). once again, if i can i substitute so that my smeargle (whom i will be passing to) has some cover, then i baton pass to smeargle, the lowest i can baton pass is 3 speed, which is still pretty good
--------------------------------------------------------------------------------------------------------------------------------------------------

Smeargle @ Salac Berry
jolly
own tempo
252 spe/ 244 hp/ 12 def
baton pass
belly drum
spore
wish
once i baton pass smeargle the speed and maybe the substistute, smeargle should be able to pull of spore before the other person has a chance to attack, after that i belly drum and if i have time i wish, then baton pass to my main sweeper, medicham. smeargle has salac berry because i want to make sure i outspeed the opponent if im low on health, otherwise i'll have wasted those speed boosts and belly drum. if i need to i can bring out smeargle without the speed boosts, but that will make medicham worse
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Medicham @ leftovers
adamant
252 spe/ 252 att/ 6 hp
brick break
ice punch
psycho cut
thunder punch
my main man, medicham packs a huge punch with 6 att boosts, 3 or 6 spe boosts, and pure power behind his back, so much even, that i once OHKO'd myself with confusion recoil 0_o. obvious ev spread for a sweeper, in the moveset i have two STAB moves, and ice punch and thunder punch give me good coverage. i WILL NOT use a choice band for medicham, ive seen some people say use a choice band on sweepers, and i have no clue why, then they have to keep switching out and losing turns
-------------------------------------------------------------------------------------------------------------------------------------------------
Forretress @ ???
Carefull
252 hp/ 252 spD/ 6 def
toxic spikes
spikes
stealth rock
explosion
i brought in foretress because medicham really benifits from some switch in damage, my usual plan is to brin him in before ninjask and use as many of my 3 switch in damage moves as i can, then explode when im at low health
i dont really know what item to give foretress for him to get any benifets, when i dont know i usually go with leftovers, is that a good choice?
-------------------------------------------------------------------------------------------------------------------------------------------------

Blissey @ leftovers
Calm
Natural Cure
252 hp/ 252 def/ 6 spD
Aromatherapy
ice beam
softboiled
protect
last but not least, blissey. i like to have blissey on my team for the aromatherapy support and its also a great staller with protect.i wanted to give it wish instead of protect but aromatherape/ wish is illegal. i suppose i would get rid of blissey if you guys think there is something better, but i really dont want to, blissey makes me feel safe :3
---------------------------------------------------------------------------------
thats my team, it has one me about 79% of the battles ive fought with it, so i dont think changing it TOO much would be a good idea, but im pretty sure there are some things you guys can help me to improve on
also, i might not reply immedietly as im kinda busy, sorry
thanks!