Stratos
Banned deucer.
A quick summary: There is a glitch in SS Double battles that can cause sucker punch to fail when it should succeed. As far as I am aware, this hasn't been implemented on PS yet, but Zarel has stated his intention to do so, which makes sense for the VGC ladder. But I strongly believe we should mod this out of all of our Smogon formats (notably DOU).
Simply put, we should mod this because it causes asymmetrical gameplay based on who is hosting the battle. There are a few instances of host-based mechanics that I am aware we left untouched, such as:
In the case of the sucker punch glitch, the host and non-host are not affected symmetrically. The only other mechanic of this nature that I know is ADV switch order, which we fixed with a mod. Admittedly that was a much more relevant example, but the principle is still the same. It's stupid for one player to get an advantage because they are the host of the match—unlike other luck-based 50/50s (such as speed ties), they have the ability to plan around this advantage turns in advance. Well, it's the same arguments as in the ADV thread honestly so I won't rehash them. Thanks for reading.
Simply put, we should mod this because it causes asymmetrical gameplay based on who is hosting the battle. There are a few instances of host-based mechanics that I am aware we left untouched, such as:
- the order in which Tailwind expires
- the order in which Gravity drops Pokemon
In the case of the sucker punch glitch, the host and non-host are not affected symmetrically. The only other mechanic of this nature that I know is ADV switch order, which we fixed with a mod. Admittedly that was a much more relevant example, but the principle is still the same. It's stupid for one player to get an advantage because they are the host of the match—unlike other luck-based 50/50s (such as speed ties), they have the ability to plan around this advantage turns in advance. Well, it's the same arguments as in the ADV thread honestly so I won't rehash them. Thanks for reading.