Rules said:Battle Details:
Format: 3v3 Singles (Gym Leader brings 4)
DQ: 72 hours
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: 1
Recoveries / Chills: Infinite
Arena: Peter's Purple Poison Public Pool for People and Pokemon
Turn Order: Gym Leader sends out Pokemon first.
Effects:
- Default weather is Artificial Acid Rain. AAR acts like normal rain, but Psychic-type moves are weakened instead of Fire-type moves. It cannot be replaced without weather rocks. The AAR is safe for humans and Pokemon, but it does slightly effect the brain power of Pokemon. Don't worry though, it will only weaken their attacking moves that use their brains, so you don't have to sue us.
- Toxic Poison now starts at 2 damage per action. Being around so much poison helps strengthen the effects poison, causing more damage.
- Fissure fails when used. How are you able to cause a Fissure in a pool?
Codifications:
- Camouflage: Poison
- Nature Power: Sludge Bomb
- Secret Power: 30% Chance to Poison
- Default weather is Artificial Acid Rain. AAR acts like normal rain, but Psychic-type moves are weakened instead of Fire-type moves. It cannot be replaced without weather rocks. The AAR is safe for humans and Pokemon, but it does slightly effect the brain power of Pokemon. Don't worry though, it will only weaken their attacking moves that use their brains, so you don't have to sue us.
- Toxic Poison now starts at 2 damage per action. Being around so much poison helps strengthen the effects poison, causing more damage.
- Fissure fails when used. How are you able to cause a Fissure in a pool?
Codifications:
- Camouflage: Poison
- Nature Power: Sludge Bomb
- Secret Power: 30% Chance to Poison
Team Leader
Tentacruel [Female] [a cool tent]
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (Unlocked)
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 4 (+1)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
MC: 0
Attacks:
Level Up
Poison Sting
Supersonic
Constrict
Acid
Toxic Spikes
Water Pulse
Wrap
Acid Spray
Bubble Beam
Water Gun
Hydro Pump
Sludge Wave
Hex
Reflect Type
Wring Out
Barrier
Poison Jab
TM/HM
Protect
Substitute
Dive
Scald
Sludge Bomb
Endure
Whirlpool
Infestation
Venoshock
Toxic
Ice Beam
Brine
Surf
Rain Dance
Hidden Power (Fire)
Hyper Beam
Double Team
Mimic
Thief
Bide
Reflect
Blizzard
Dazzling Gleam
Rest
Sleep Talk
Swords Dance
Secret Power
Attract
Payback
Egg
Aqua Ring
Mirror Coat
Rapid Spin
Knock Off
Muddy Water
Safeguard
Haze
Acupressure
Confuse Ray
Bubble
Tutor
Magic Coat
Giga Drain
Icy Wind
Gengar [Male] [-REDACTED-]
Types: Ghost/Poison
Abilities: Cursed Body
Nature: Timid (+15% Speed, +19% Accuracy, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (110 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Mega Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body/Shadow Tag (M)
Nature: Timid (+15% Speed, +26% Accuracy, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (130 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
MC: 0
Attacks:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Dream Eater
Hex
Shadow Punch
Destiny Bond
TM/HM
Protect
Substitute
Sludge Bomb
Shadow Ball
Will-O-Wisp
Focus Blast
Dazzling Gleam
Taunt
Hyper Beam
Psychic
Torment
Infestation
Thunderbolt
Venoshock
Endure
Energy Ball
Counter
Bide
Metronome
Hidden Power (Fire)
Explosion
Thunder
Zap Cannon
Rest
Sleep Talk
Toxic
Rain Dance
Seismic Toss
Mega Drain
Embargo
Trick Room
Egg
Disable
Clear Smog
Perish Song
Reflect Type
Scary Face
Tutor
Skill Swap
Icy Wind
Foul Play
Pain Split
Giga Drain
Laser Focus
Wonder Room
Mimic
Knock Off
Snatch
Event
Sludge Wave
Drapion [Male] [</scorpion>]
Types: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Nature: Adamant (+1 Attack, -1 Special Attack)
Stats:
HP: 90
Atk: 4 (+1)
Def: 4
SpA: 2 (-1)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 4
Attacks:
Level Up
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Poison Fang
Scary Face
Thunder Fang
Ice Fang
Fire Fang
Night Slash
Crunch
Cross Poison
Toxic Spikes
Fell Stinger
TM/HM
Protect
Substitute
Infestation
X-Scissor
Dig
Earthquake
Brick Break
Taunt
Torment
Rock Slide
Toxic
Poison Jab
Thief
Endure
Rock Tomb
Giga Impact
Swords Dance
Rest
Sleep Talk
Payback
Hone Claws
Facade
Rock Smash
Rain Dance
Egg
Agility
Iron Tail
Whirlwind
Twineedle
Pursuit
Slash
Poison Tail
Confuse Ray
Tutor
Aqua Tail
Stomping Tantrum
Fury Cutter
Mud-Slap
Victreebel [Male] [Victor]
Types: Grass/Poison
Abilities:: Chlorophyll / Gluttony (Unlocked)
Nature: Quiet (+1 SpA, -10% Evasion, -15% Speed)
Stats:
HP: 90
Atk: 4
Def: 3
SpA: 5 (+1)
SpD: 3
Spe: 60 (70 / 1.15)
Size Class: 3
Weight Class: 2
Base Rank Total: 20
MC: 1
Attacks:
Level Up
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Knock Off
Razor Leaf
Wring Out
Poison Jab
Gastro Acid
Leaf Tornado
Leaf Storm
Stockpile
Swallow
Spit Up
Sweet Scent
Egg
Giga Drain
Weather Ball
Synthesis
Power Whip
Acid Spray
Leech Life
Encore
Bullet Seed
Strength Sap
TM/HM
Sludge Bomb
Protect
Solar Beam
Substitute
Sunny Day
Infestation
Venoshock
Hidden Power (Ice)
Bide
Grass Knot
Nature Power
Thief
Body Slam
Reflect
Tutor
Endure
Sucker Punch

Tentacruel [Female] [a cool tent]
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (Unlocked)
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 4 (+1)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
MC: 0
Attacks:
Level Up
Poison Sting
Supersonic
Constrict
Acid
Toxic Spikes
Water Pulse
Wrap
Acid Spray
Bubble Beam
Water Gun
Hydro Pump
Sludge Wave
Hex
Reflect Type
Wring Out
Barrier
Poison Jab
TM/HM
Protect
Substitute
Dive
Scald
Sludge Bomb
Endure
Whirlpool
Infestation
Venoshock
Toxic
Ice Beam
Brine
Surf
Rain Dance
Hidden Power (Fire)
Hyper Beam
Double Team
Mimic
Thief
Bide
Reflect
Blizzard
Dazzling Gleam
Rest
Sleep Talk
Swords Dance
Secret Power
Attract
Payback
Egg
Aqua Ring
Mirror Coat
Rapid Spin
Knock Off
Muddy Water
Safeguard
Haze
Acupressure
Confuse Ray
Bubble
Tutor
Magic Coat
Giga Drain
Icy Wind

Gengar [Male] [-REDACTED-]
Types: Ghost/Poison
Abilities: Cursed Body
Nature: Timid (+15% Speed, +19% Accuracy, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (110 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body/Shadow Tag (M)
Nature: Timid (+15% Speed, +26% Accuracy, -1 Attack)
Stats:
HP: 90
Atk: 2 (-1)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (130 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Attacks:
Level Up
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Dream Eater
Hex
Shadow Punch
Destiny Bond
TM/HM
Protect
Substitute
Sludge Bomb
Shadow Ball
Will-O-Wisp
Focus Blast
Dazzling Gleam
Taunt
Hyper Beam
Psychic
Torment
Infestation
Thunderbolt
Venoshock
Endure
Energy Ball
Counter
Bide
Metronome
Hidden Power (Fire)
Explosion
Thunder
Zap Cannon
Rest
Sleep Talk
Toxic
Rain Dance
Seismic Toss
Mega Drain
Embargo
Trick Room
Egg
Disable
Clear Smog
Perish Song
Reflect Type
Scary Face
Tutor
Skill Swap
Icy Wind
Foul Play
Pain Split
Giga Drain
Laser Focus
Wonder Room
Mimic
Knock Off
Snatch
Event
Sludge Wave

Drapion [Male] [</scorpion>]
Types: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Nature: Adamant (+1 Attack, -1 Special Attack)
Stats:
HP: 90
Atk: 4 (+1)
Def: 4
SpA: 2 (-1)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 4
Attacks:
Level Up
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Poison Fang
Scary Face
Thunder Fang
Ice Fang
Fire Fang
Night Slash
Crunch
Cross Poison
Toxic Spikes
Fell Stinger
TM/HM
Protect
Substitute
Infestation
X-Scissor
Dig
Earthquake
Brick Break
Taunt
Torment
Rock Slide
Toxic
Poison Jab
Thief
Endure
Rock Tomb
Giga Impact
Swords Dance
Rest
Sleep Talk
Payback
Hone Claws
Facade
Rock Smash
Rain Dance
Egg
Agility
Iron Tail
Whirlwind
Twineedle
Pursuit
Slash
Poison Tail
Confuse Ray
Tutor
Aqua Tail
Stomping Tantrum
Fury Cutter
Mud-Slap

Victreebel [Male] [Victor]
Types: Grass/Poison
Abilities:: Chlorophyll / Gluttony (Unlocked)
Nature: Quiet (+1 SpA, -10% Evasion, -15% Speed)
Stats:
HP: 90
Atk: 4
Def: 3
SpA: 5 (+1)
SpD: 3
Spe: 60 (70 / 1.15)
Size Class: 3
Weight Class: 2
Base Rank Total: 20
MC: 1
Attacks:
Level Up
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Knock Off
Razor Leaf
Wring Out
Poison Jab
Gastro Acid
Leaf Tornado
Leaf Storm
Stockpile
Swallow
Spit Up
Sweet Scent
Egg
Giga Drain
Weather Ball
Synthesis
Power Whip
Acid Spray
Leech Life
Encore
Bullet Seed
Strength Sap
TM/HM
Sludge Bomb
Protect
Solar Beam
Substitute
Sunny Day
Infestation
Venoshock
Hidden Power (Ice)
Bide
Grass Knot
Nature Power
Thief
Body Slam
Reflect
Tutor
Endure
Sucker Punch
Team Challenger

Aurumoth [Aurum] (Female)

"The voice of reason is small, but very persistent."
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
GP first met Aurum when she was still a little Cupra. His mom was stomping around the house and screaming about a "GIANT MONSTER COCKROACH". GP saved Aurum from the blind fury of his mom's stomping slippers, and they've been friends ever since. Aurum's mild nature really evens out GP's jolliness and energy, and she remains to this day the voice on his head saying "Y'know, this probably isn't a great idea." Even though Aurum is a huge support, and the voice of reason for many of her friends, she was fairly self-concious, with a deep-seated disgust for her own appearance, probably coming from the whole "monster cockroach" incident. She hid it well, but had often disguised herself as other, prettier Pokemon, and had always wanted to evolve, hoping that she might blossom into a Pokemon worthy of other's admiration.
Now in her final stage, a newfound confidence is beginning to rise in her, and she is much more proud of her own beauty, so much so that she is a little loathe to hide it behind an Illusion.
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Weak Armor (Toggle) By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
No Guard (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Light Metal (Hidden) (Passive) (Unlocked) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quiet (+1 Special Attack, -15% speed, -10% evasion)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 6 [+]
SpD: 3
Spe: 81 [-]
Size Class: 4
Weight Class: 5 (4 with Light Metal)
Base Rank Total: 24
MC: 0
Attacks:
Quiver Dance
Dragon Dance
Spotlight
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Dragon Dance
Spotlight
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Wish
Psychic Terrain
Confusion
Will-O-Wisp
Ominous Wind
Ancient Power
Zen Headbutt
Tail Glow
Final Gambit
Bug Buzz
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
Hydro Pump
Close Combat
Disable
Feint
Megahorn
Counter
X-Scissor
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Hydro Pump
Blizzard
Psychic
Shadow Ball
Focus Blast
Hyper Beam
Psyshock
Rain Dance
Protect
Substitute
Light Screen
Reflect
Psych Up
Ally Switch
Overheat
Solar Beam
Thunder
Hydro Pump
Blizzard
Electroweb
Magic Coat
Roleplay
Icy Wind
Helping Hand
Magic Coat
Roleplay
Icy Wind
Helping Hand
Confusion

Lucario [Scrappy] (Male)

"Be brave! Be the bravest ever!"
Scrappy is GP's first Pokemon, and best friend for life. Scrappy and GP are almost complete mirrors of each other, and seemed destined to be together from their first meeting, that fateful day in the ancient Sinnoh rock quarry... But that's another story for another time! Now it's time for fun! Scrappy is an incredibly energetic Pokemon, as well as very trusting towards anyone he meets. He's a simple Pokemon, really. He does what's fun, he does what's right, and is always working to cheer up his friends when they feel down. He's playful, boisterous, and a self-titled "White Knight". All in all, Scrappy is in it for the fun, and for the good of others, and will always be there to put a smile on your face and defend you from your greatest fears. And for the scarves. Dude, he loves scarves.
Scrappy is GP's first Pokemon, and best friend for life. Scrappy and GP are almost complete mirrors of each other, and seemed destined to be together from their first meeting, that fateful day in the ancient Sinnoh rock quarry... But that's another story for another time! Now it's time for fun! Scrappy is an incredibly energetic Pokemon, as well as very trusting towards anyone he meets. He's a simple Pokemon, really. He does what's fun, he does what's right, and is always working to cheer up his friends when they feel down. He's playful, boisterous, and a self-titled "White Knight". All in all, Scrappy is in it for the fun, and for the good of others, and will always be there to put a smile on your face and defend you from your greatest fears. And for the scarves. Dude, he loves scarves.
Types: Fighting/Steel
Fighting: STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Inner Focus (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Steadfast (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Hidden) (Passive) (Unlocked) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Adaptability (Passive) (Mega) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Nature: Naive (+15% Spe, +12% Accuracy (+19% Mega), -1 SpD)
Stats:
HP: 90
Atk: 4
Def: 3
SpA: 4
SpD: 2 [-]
Spe: 103.5 (104) [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 20


HP: 90
Atk: 6
Def: 3
SpA: 6
SpD: 2 [-]
Spe: 129 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Attacks:
Aura Sphere
Laser Focus
Foresight
Quick Attack
Endure
Counter
Feint
Power-Up Punch
Force Palm
Copycat
Screech
Metal Sound
Reversal
Bone Rush
Me First
Calm Mind
Work Up
Nasty Plot
Final Gambit
Quick Guard
Dragon Pulse
Heal Pulse
Bone Rush
Close Combat
Extremespeed
Laser Focus
Foresight
Quick Attack
Endure
Counter
Feint
Power-Up Punch
Force Palm
Copycat
Screech
Metal Sound
Reversal
Bone Rush
Me First
Calm Mind
Work Up
Nasty Plot
Final Gambit
Quick Guard
Dragon Pulse
Heal Pulse
Bone Rush
Close Combat
Extremespeed
Bullet Punch
High Jump Kick
Crunch
Vacuum Wave
Blaze Kick
Low Kick
Circle Throw
High Jump Kick
Crunch
Vacuum Wave
Blaze Kick
Low Kick
Circle Throw
Swords Dance
Bulk Up
Focus Blast
Earthquake
Iron Tail
Substitute
Protect
Double Team
Poison Jab
Rock Slide
Shadow Claw
Flash Cannon
Psychic
Dark Pulse
Bulk Up
Focus Blast
Earthquake
Iron Tail
Substitute
Protect
Double Team
Poison Jab
Rock Slide
Shadow Claw
Flash Cannon
Psychic
Dark Pulse
Drain Punch
Focus Punch
Ice Punch
Thunder Punch
Zen Headbutt
Focus Punch
Ice Punch
Thunder Punch
Zen Headbutt

Colossoil [Charles Barkley] (Male)

Charles Barkley has always been a powerhouse... On the court, in your face, his aura is that of undisciplined power. So when the Monstars came along and took his powers, turning him into a fat whale, Charles found grief within him to perennially trap himself in the 4th Stage of Grief: Bargaining. While he waits for his powers and abilities to return, Charles is gonna become the best damn person he can be. He swears. Well... He doesn't actually swear anymore. But he promises to do his best.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Unnerve: (Passive) (Hidden) (Unlocked) The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Nature: Jolly (+15% Speed, +14% accuracy, -1 Special Attack)
Stats:
HP: 110
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 109.25 (110) (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
MC: 0
Attacks:
Drill Run
Horn Attack
Peck
Rototiller
High Horsepower
Mud Slap
Leer
Tackle
Bubble Beam
Muddy Water
Dig
Bite
Rapid Spin
Body Slam
Horn Attack
Peck
Rototiller
High Horsepower
Mud Slap
Leer
Tackle
Bubble Beam
Muddy Water
Dig
Bite
Rapid Spin
Body Slam
Encore
Sucker Punch
Fake Out
Horn Drill
Water Spout
Sucker Punch
Fake Out
Horn Drill
Water Spout
Protect
U-Turn
Snarl
Dark Pulse
Snatch
Taunt
U-Turn
Snarl
Dark Pulse
Snatch
Taunt
Dive
Once more, I find myself in this arena, with a new umbrella to boot, since my old one was getting too many holes to my liking. The rain doesn't seem as noxious today though, so that's a relief!
...Wait, no, it's still acid rain, what am I saying?
Teams! They're cool. No big surprise on Yoshi's side, especially that Tentacruel of his. You should rename yourself Yoshitenta, at this rate. Nothing too out of the ordinary for GP either, though with a Psychic-type, a Steel-type, and a Ground-type, he's trying out every single way to counter a Poison Gym. Let's see if he can take home the Normal Badge!
...Wait, no, it's still acid rain, what am I saying?
Teams! They're cool. No big surprise on Yoshi's side, especially that Tentacruel of his. You should rename yourself Yoshitenta, at this rate. Nothing too out of the ordinary for GP either, though with a Psychic-type, a Steel-type, and a Ground-type, he's trying out every single way to counter a Poison Gym. Let's see if he can take home the Normal Badge!
Yoshiblaze sends out and equips
Granny Pie sends out, equips and orders
Yoshiblaze orders
I ref