Clefable @ Leftovers
Ability: Magic Guard
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk / 7 Spe
- Wish
- Teleport
- Moonblast
- Protect
Someone WILL mention Future Sight Slowking/Slowbro anyway, which are amazing, so I'm taking an entirely different route. This thread is not about winning, but rather showcasing potential strategies.
One of Zamazenta-C's worst nightmares is chip damage. Between Rocky Helmet, Spikes and Wild Charge recoil stacking up, it is bound to get chipped down to range of getting revenge killed by faster threats or ko'd by the few defensive Pokémon that can actually deal damage to it.
WishPort Clefable can effortlessly restore its HP AND provide safe switch in opportunities due to how broken Wish+Teleport is
in a vacuum. Teleport alone is a great support move for Zamazenta-C for obvious reasons. Clefable also draws in many Steel types, which Zamazenta-C can pummel with Close Combat. Defensive Clefable also checks some threats to Zama (especially if Adamant, which is definitely a requirement to reliably deliver 2HKOs) like CB Weavile and Zeraora. On a balance team, which this Clefable definitely belongs to, you can use WishPort for any teammate which improves longevity.
MOVESET: pretty mandatory for WishPort Clefable
EVs: Physically defensive for Weavile, Zeraora and physically defensive Ground types like Lando, Garchomp and Hippowdon (Clefable being able to blanket check them is useful for a Zamazenta-C team)
IVs: 0 Atk like every special attacker around to minimize Foul Play damage. 7 Spe IVs to be faster than Hippowdon while being as slow as possible.