Introduction
Hey, I'm back with another challenge runbecause I have too much free time!
The idea is that I can only use the same type that type-specialists use against them. For example, I can only use normal types against Lenora and only bug types against Burgh. Pokemon black is an interesting game to do this challenge in, because it has both a dragon and a ghost type specialist quite late into the game. Those type specialists are usually quite challenging because the Pokemon you can use are by definition weak to that specialists’ STAB moves.
You know what other Pokemon game has both ghost and dragon type gym? Pokemon SoulSilver (nice bridge, if I may say so myself). I completed this same challenge in Pokemon SoulSilver before, so if you want an example of how the run works, look at this thread: https://www.smogon.com/forums/threa...hallenge-run-fighting-fire-with-fire.3660477/
Rules:
Starter choice
This choice honestly doesn’t really matter. Emboar is the only starter that can be used in a major battle: Marshal. It’s kind of terrible against Marshal though, so I plan on getting a different fighting type for that battle. I chose Oshawott in the end, since it can learn the most HM’s.
In preparation for Cilan
Cilan is a grass-type specialist, but there are no available grass types before fighting him. Therefore, I can use whatever I want against him. I catch a Lillipup because I can use it later on against Lenora. I make sure to catch one with vital spirit so that it will have intimidate after it evolves into Herdier.
I only use Lillipup in battle so that it gets as much experience as possible. This is no problem at all for Lillipup, since it is very powerful. It’s even better than my starter, honestly. I beat all of the trainers on route 2 and the ones in the Dreamyard. I also fight Cheren in the trainer school. After beating literally every trainer around, Lillipup reaches level 13.
Cilan
I use tackle, which depletes about 1/3 of the opposing Lillipup’s health. Cilan’s Lillipup uses work up on both turn 1 and 2, so I can just knock it out with tackle without taking damage. Tackle is a clean 3HKO after all, so I don’t trigger Cilan to use a potion. My Lillipup levels up during the fight.
Pansage has slightly better bulk, so it barely escapes a 3HKO from tackle. It sets up two work ups, which means I hit get to hit it with two tackles. I then get hit by a +2 vine whip, which doesn’t do enough damage for a 2HKO, while I use leer to skilfully dodge a potion again. Lillipup takes another vine whip, and then finishes the fight with tackle.
Road to Nacrene City
I get the cut TM from Fennel, which gives me access to the main part of the Dreamyard. After kicking team plasma’s ass for doing the same to Munna, I catch a Munna of my own. Munna is going to be my answer to Caitlin way down the line. Compared to the other available psychic types, Musharna has the best special bulk and the best movepool for the job. It also evolves very early on, which gives me a good pokemon to fall back to. Most of the other pokemon I use in the early game will be ditched after beating the gym of their type after all.
After I beat Cheren on route 3, I catch a Blitzle. It’s the only electric type option for Elesa, besides Emolga. It doesn’t matter that Blitzle is basically the only option though, since it is absolutely perfect for countering Elesa’s volt switch spam. Lillipup evolves after the fight with Cheren by the way, so it’s ready for Lenora. That’s why I focus on levelling Blitzle and Munna for now.
I get a chesto berry from Cheren when I arrive in Necrene City. I really like this bit of game design. It not only gives you an answer to Lenora’s hypnosis spam, it also strengthens Cheren’s character by showing his tactical side. It turns out that this chesto berry is going to be important.
Planning ahead
Before facing Lenora, I first have some business in the exterior of Pinwheel Forest. First of all, I catch a Tympole, because its water STAB will be very useful against Clay later on. I also catch an Audino to support Herdier during the fight with Lenora. I still need something to cover Burgh, but sadly the only available bug types, Venipede and Sewaddle, can only be caught after beating Lenora.
I considered picking up Sawk or Throh as well. Both seem like they could solo Marshal with bulk up. My team is already getting quite stacked though, so I fear that there won’t be enough exp to go around. That’s why I decide against catching either of the two fighting types. Once I catch a Venipede to fight Burgh with, I am covered up until Skyla, so there is still plenty of time left to figure out how to beat the E4.
I fight all the trainers in the area and the ones in Nacrene gym. Herdier, Munna, Blitzle and Tympole are all around level 17 at this point.
Lenora
I lead with Audino. Its job is to take intimidate and spam growl. Audino can get four growls off before fainting. Lenora’s Herdier actually takes quite some recoil damage from take down, thanks to Audino’s high HP. My Herdier sets up three work ups, while the opposing Herdier uses leer three times to offset the growls somewhat. It doesn’t really matter though, because My Herdier outspeeds and OHKO’s with a +3 take down. Lenora sends out Whatchog, which uses hypnosis. I gave my Herdier a chesto berry though, so Herdier wakes up and OHKO’s Whatchog as well.
I put Audino in the pc. I do keep Herdier for a while though, just in case. It’s the most powerful pokemon on my team after all.
Hey, I'm back with another challenge run
The idea is that I can only use the same type that type-specialists use against them. For example, I can only use normal types against Lenora and only bug types against Burgh. Pokemon black is an interesting game to do this challenge in, because it has both a dragon and a ghost type specialist quite late into the game. Those type specialists are usually quite challenging because the Pokemon you can use are by definition weak to that specialists’ STAB moves.
You know what other Pokemon game has both ghost and dragon type gym? Pokemon SoulSilver (nice bridge, if I may say so myself). I completed this same challenge in Pokemon SoulSilver before, so if you want an example of how the run works, look at this thread: https://www.smogon.com/forums/threa...hallenge-run-fighting-fire-with-fire.3660477/
Rules:
- Against gym leaders and e4 members, I can only use pokemon of the type that they specialize in. The first gym is an exception, since there are literally zero available options to use. I can use whatever I want outside of gym fights.
- I have to beat N and Ghetsis to complete the challenge, even though they are not type specialists.
- As the meme goes, you don’t become the champion without knowing how to spam full restores. I can use two in-battle items, just like the gym leaders I’m fighting. To make things a bit easier for myself, I will allow healing items of any kind.
- As I´m playing on an emulator, I use the ´change impossible evolutions` option of the pokemon randomizer. This enables me to use trade-only pokemon.
- I’m playing on set mode.
Starter choice
This choice honestly doesn’t really matter. Emboar is the only starter that can be used in a major battle: Marshal. It’s kind of terrible against Marshal though, so I plan on getting a different fighting type for that battle. I chose Oshawott in the end, since it can learn the most HM’s.
In preparation for Cilan
Cilan is a grass-type specialist, but there are no available grass types before fighting him. Therefore, I can use whatever I want against him. I catch a Lillipup because I can use it later on against Lenora. I make sure to catch one with vital spirit so that it will have intimidate after it evolves into Herdier.
I only use Lillipup in battle so that it gets as much experience as possible. This is no problem at all for Lillipup, since it is very powerful. It’s even better than my starter, honestly. I beat all of the trainers on route 2 and the ones in the Dreamyard. I also fight Cheren in the trainer school. After beating literally every trainer around, Lillipup reaches level 13.
Cilan
I use tackle, which depletes about 1/3 of the opposing Lillipup’s health. Cilan’s Lillipup uses work up on both turn 1 and 2, so I can just knock it out with tackle without taking damage. Tackle is a clean 3HKO after all, so I don’t trigger Cilan to use a potion. My Lillipup levels up during the fight.
Pansage has slightly better bulk, so it barely escapes a 3HKO from tackle. It sets up two work ups, which means I hit get to hit it with two tackles. I then get hit by a +2 vine whip, which doesn’t do enough damage for a 2HKO, while I use leer to skilfully dodge a potion again. Lillipup takes another vine whip, and then finishes the fight with tackle.
Road to Nacrene City
I get the cut TM from Fennel, which gives me access to the main part of the Dreamyard. After kicking team plasma’s ass for doing the same to Munna, I catch a Munna of my own. Munna is going to be my answer to Caitlin way down the line. Compared to the other available psychic types, Musharna has the best special bulk and the best movepool for the job. It also evolves very early on, which gives me a good pokemon to fall back to. Most of the other pokemon I use in the early game will be ditched after beating the gym of their type after all.
After I beat Cheren on route 3, I catch a Blitzle. It’s the only electric type option for Elesa, besides Emolga. It doesn’t matter that Blitzle is basically the only option though, since it is absolutely perfect for countering Elesa’s volt switch spam. Lillipup evolves after the fight with Cheren by the way, so it’s ready for Lenora. That’s why I focus on levelling Blitzle and Munna for now.
I get a chesto berry from Cheren when I arrive in Necrene City. I really like this bit of game design. It not only gives you an answer to Lenora’s hypnosis spam, it also strengthens Cheren’s character by showing his tactical side. It turns out that this chesto berry is going to be important.
Planning ahead
Before facing Lenora, I first have some business in the exterior of Pinwheel Forest. First of all, I catch a Tympole, because its water STAB will be very useful against Clay later on. I also catch an Audino to support Herdier during the fight with Lenora. I still need something to cover Burgh, but sadly the only available bug types, Venipede and Sewaddle, can only be caught after beating Lenora.
I considered picking up Sawk or Throh as well. Both seem like they could solo Marshal with bulk up. My team is already getting quite stacked though, so I fear that there won’t be enough exp to go around. That’s why I decide against catching either of the two fighting types. Once I catch a Venipede to fight Burgh with, I am covered up until Skyla, so there is still plenty of time left to figure out how to beat the E4.
I fight all the trainers in the area and the ones in Nacrene gym. Herdier, Munna, Blitzle and Tympole are all around level 17 at this point.
Lenora
I lead with Audino. Its job is to take intimidate and spam growl. Audino can get four growls off before fainting. Lenora’s Herdier actually takes quite some recoil damage from take down, thanks to Audino’s high HP. My Herdier sets up three work ups, while the opposing Herdier uses leer three times to offset the growls somewhat. It doesn’t really matter though, because My Herdier outspeeds and OHKO’s with a +3 take down. Lenora sends out Whatchog, which uses hypnosis. I gave my Herdier a chesto berry though, so Herdier wakes up and OHKO’s Whatchog as well.
I put Audino in the pc. I do keep Herdier for a while though, just in case. It’s the most powerful pokemon on my team after all.